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Scorpion or Raven Navy Issue on the way to a Golem?

Author
Capt Acid
7th Flotilla
#1 - 2014-04-06 17:12:13 UTC
So again as a n00b I must ask for assistance. I am running a Tengu in L4s right now and I could not be happier. The Tengu has a good tank, great mobility, nice damage projection and application. Also as an added bonus it looks magnificent. Now I am well skilled my shield skills are all at 5 or 4 as are my pertinent missile skills (save for cruise IIs which I am training to now) So that’s me as of now. Here is my question and mind you this is only in regards to running L4s and possibly incursions. Also as a note I did cut my teeth on a standard Raven so I am at least passingly familiar with Battleships.

I am going to train up to a Golem as I know she is the best end game PVE ship huge cargo bay, huge range, nice drone bay (something I admittedly miss in the Tengu) she will enable me to salvage L4s without having to swap out to a salvage boat. (I am fearful of it being gank bait.) But in the interim I was wondering what will give me better service in L4s and in training up to flying a Golem a Scorpion Navy Issue or a Raven Navy Issue. Raven get a touch more DPS I know the Scorp gets a touch better tank and better un-boosted range in addition to an extra mid slot for x2 Target Painters and an extra high for a salvager. I wish I could fly a Navy Typhoon but alas I can’t (I am all shield tank and it has too few mid slots)

So Scorp or Raven Navy for L4s and which will serve as a better set of training wheels for getting into a Golem. Or would it just be best to wait the 40 days to fly a Golem directly. Finally anyone have any decent fits for any of the three aforementioned ships. Tanks again m8s, you *as in the eve community* gave me great advice in telling me to get into Tengu.

Fly safe
IIshira
School of Applied Knowledge
Caldari State
#2 - 2014-04-06 17:39:02 UTC
Capt Acid wrote:
So again as a n00b I must ask for assistance. I am running a Tengu in L4s right now and I could not be happier. The Tengu has a good tank, great mobility, nice damage projection and application. Also as an added bonus it looks magnificent. Now I am well skilled my shield skills are all at 5 or 4 as are my pertinent missile skills (save for cruise IIs which I am training to now) So that’s me as of now. Here is my question and mind you this is only in regards to running L4s and possibly incursions. Also as a note I did cut my teeth on a standard Raven so I am at least passingly familiar with Battleships.

I am going to train up to a Golem as I know she is the best end game PVE ship huge cargo bay, huge range, nice drone bay (something I admittedly miss in the Tengu) she will enable me to salvage L4s without having to swap out to a salvage boat. (I am fearful of it being gank bait.) But in the interim I was wondering what will give me better service in L4s and in training up to flying a Golem a Scorpion Navy Issue or a Raven Navy Issue. Raven get a touch more DPS I know the Scorp gets a touch better tank and better un-boosted range in addition to an extra mid slot for x2 Target Painters and an extra high for a salvager. I wish I could fly a Navy Typhoon but alas I can’t (I am all shield tank and it has too few mid slots)

So Scorp or Raven Navy for L4s and which will serve as a better set of training wheels for getting into a Golem. Or would it just be best to wait the 40 days to fly a Golem directly. Finally anyone have any decent fits for any of the three aforementioned ships. Tanks again m8s, you *as in the eve community* gave me great advice in telling me to get into Tengu.

Fly safe


I've never flown a Tengu but from what some say it's the best at chewing through missions so you might be a little disappointed by the SNI. It's basically a regular Raven with an upgraded tank. The Navy Raven does the same DPS but has better damage application.

I don't see the point of putting a salvager in a high since it's going to be so inefficient. Maybe a tractor to get mission loot item.

I have a Golem but it's a MJD fit I use at range. I don't see the point of salvaging in it because it's still way behind the Noctis, 3 slots vs 8, less tractor beam range and slower salvager cycle time. Some might disagree with this.

Here's one way to fit a CNR...

[Raven Navy Issue, Missions]
Capacitor Flux Coil II
Ballistic Control System II
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System

Kinetic Deflection Field II
Kinetic Deflection Field II
Thermic Dissipation Field II
Gist B-Type Large Shield Booster
Shield Boost Amplifier II
Shield Boost Amplifier II
Target Painter II

Cruise Missile Launcher II, Scourge Fury Cruise Missile
Cruise Missile Launcher II, Scourge Fury Cruise Missile
Cruise Missile Launcher II, Scourge Fury Cruise Missile
Cruise Missile Launcher II, Scourge Fury Cruise Missile
Cruise Missile Launcher II, Scourge Fury Cruise Missile
Cruise Missile Launcher II, Scourge Fury Cruise Missile
Cruise Missile Launcher II, Scourge Fury Cruise Missile
Cruise Missile Launcher II, Scourge Fury Cruise Missile

Large Warhead Rigor Catalyst II
Large Warhead Rigor Catalyst II
Large Warhead Flare Catalyst II

Hobgoblin II x10
Hammerhead II x5
Vinyl 41
AdVictis
#3 - 2014-04-06 18:07:29 UTC
i would stay with tengu for the time being since you stated your very happy with its performance train your skills up to the golem and then make a switch but be warned marauder missions are borring very borring unless you get ganked Bear
Torrent Rage
Caldari Provisions
Caldari State
#4 - 2014-04-08 05:13:44 UTC
I am a huge advocate for the SNI. I think it is the most (second most) beautiful ship in the game and is so aesthetically pleasing to watch it launch cruises at red crosses. Though it also has a ridiculous amount of tank, because of both 8 mid slots and the 4% resists per level.

I do not recommend putting in a salvager on the utilihigh because it is so damn slow and its not efficient at all. I do recommend putting in a drone link augmentor for the simple reason of drones going out to 70km+ for spawns that are a fair bit off.

There are two ways to fit it (there are millions) but here are the two I prefer. After living in a WH for awhile I expect red crosses to hit me hard and actually do damage, I am always expecting those torp volleys to hit me for 1100-1300 damage. But they don't, yet I keep my habit of over tanking my pve vessels. But here are the two fits which you should be able to understand their themes pretty easily.

Stats are all lvl 5

[Scorpion Navy Issue, SNI Lvl 4s Cap Recharger]
Ballistic Control System II
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Capacitor Power Relay II

Republic Fleet Target Painter
Republic Fleet Target Painter
Shield Boost Amplifier II
Gist C-Type X-Large Shield Booster
Kinetic Deflection Field II
Thermic Dissipation Field II
Cap Recharger II
Cap Recharger II

Cruise Missile Launcher II, Scourge Fury Cruise Missile
Cruise Missile Launcher II, Scourge Fury Cruise Missile
Cruise Missile Launcher II, Scourge Fury Cruise Missile
Cruise Missile Launcher II, Scourge Fury Cruise Missile
Cruise Missile Launcher II, Scourge Fury Cruise Missile
Cruise Missile Launcher II, Scourge Fury Cruise Missile
Drone Link Augmentor II

Large Warhead Rigor Catalyst II
Large Warhead Rigor Catalyst II
Large Warhead Flare Catalyst II

Hobgoblin II x5
Hammerhead II x5

1098 DPS. (939 cruise 159 drone)
780 tank against gurista
Cap last 9m38s

Notes: Plenty of spare CPU, should be a very easy fit for amyone ready to get into a battleship

[Scorpion Navy Issue, SNI Lvl 4s Cap Boost]
Drone Damage Amplifier II
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Ballistic Control System II

Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
EM Ward Field II
Shield Boost Amplifier II
Republic Fleet Target Painter
Republic Fleet Target Painter
Heavy Capacitor Booster II, Navy Cap Booster 800
Pith C-Type X-Large Shield Booster

Cruise Missile Launcher II, Scourge Fury Cruise Missile
Cruise Missile Launcher II, Scourge Fury Cruise Missile
Cruise Missile Launcher II, Scourge Fury Cruise Missile
Cruise Missile Launcher II, Scourge Fury Cruise Missile
Cruise Missile Launcher II, Scourge Fury Cruise Missile
Cruise Missile Launcher II, Scourge Fury Cruise Missile
Drone Link Augmentor II

Large Warhead Rigor Catalyst II
Large Warhead Rigor Catalyst II
Large Warhead Flare Catalyst II

Hobgoblin II x5
Hammerhead II x5

1134 DPS. (939 cruise 195 drone)
1036 omni tank (switch to kin/kin/the for 1622)
Cap lasts 3m but with the tank so high the single pulses do a substantial portion of the shields HP

Notes: Much tighter fit. DOES require a Geno CA-1/CA-2 combo to fit CPU at all level 5. So expect to use a cpu implant as well with those two. If you want to avoid this, T1 the drone link augment or and use just a CPU implant, or faction the last T2 BCS and use one of the implants.

This last fit will be much more similar to how a golem will handle if you do ever choose to use one. Particularly with the cap booster/XL shield booster combo. Neither the SNI nor CNR will have that great of a time with frigates, but the drone damage amp makes SNI life easier with them as it will clear frigates faster. Other than that just use fury missiles on cruisers to battleships. Start your hobs on frigates and once those are gone, put hammers on the cruisers and work your way up.
Gregor Parud
Imperial Academy
#5 - 2014-04-08 07:25:20 UTC  |  Edited by: Gregor Parud
N scorp is all about tankiness and laziness, where with minimum effort you can do the same amount of dps as a normal raven. The CNR is about applying your damage, on paper it doesn't seem to be that amazing but in actual use it makes a really big difference, even more so if you start using Fury ammo. So the Nscorp if you want to be lazy, the CNR if you want to do missions faster.

Also, the Golem isn't the best end game pve ship. Partly because there is no end game and also because there's ships that can perform better in specific situations. It is however a very good all rounder when you're doing missions.


In your specific case; sit it out till you can fly it. Golem isn't some sort of glass cannon you need to get used to before you should fly it.
UkaIS
Dammalin Industries Incorporated
#6 - 2014-04-08 08:29:04 UTC
The Navy Scorp is just a glorified Raven while the Navy Raven has a much better damage application bonus. Though the paper DPS increase isn't that much the application is noticably better. A Golem has a very nice tank with good damage and the ability to loot/salvage if you so wish.

For you I'd say keep the Tengu and skip the faction BS for now. The Tengu serves you well enough until you get the Golem and the ISK is better spent on some faction Ballistic Controls or a decent Deadspace Shield Booster :-)
IIshira
School of Applied Knowledge
Caldari State
#7 - 2014-04-08 11:41:25 UTC
UkaIS wrote:
The Navy Scorp is just a glorified Raven while the Navy Raven has a much better damage application bonus. Though the paper DPS increase isn't that much the application is noticably better. A Golem has a very nice tank with good damage and the ability to loot/salvage if you so wish.

For you I'd say keep the Tengu and skip the faction BS for now. The Tengu serves you well enough until you get the Golem and the ISK is better spent on some faction Ballistic Controls or a decent Deadspace Shield Booster :-)


Pilots that like the Navy Scorpion will say it has extra mids for target painters. How much this helps idk.

If I remember correctly the Navy Scorpion, Navy Raven, and Raven all do the same paper DPS.
Nolen Cadmar
Caldari Provisions
Caldari State
#8 - 2014-04-08 13:00:19 UTC
Personally, I like the Raven Navy better than the Scorpion Navy. Either one works well for missions. If you're looking to use a Golem in the future, may as well use the Raven Navy.

I use both a Golem and Tengu for missions. Before I had a Golem, I used my RNI for most missions because it has much better dps and could complete missions faster. I'd only use the Tengu for the "fly to gate," "grab this real quick" or missions with lots of smaller stuff, like Massive Attack.

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Daniel Plain
Doomheim
#9 - 2014-04-08 16:08:31 UTC  |  Edited by: Daniel Plain
i tried the navy scorpion for a few days. sold it and bought a navy raven instead. while the scorpion hull looks pretty badass, everything else about it is just a little bit off. the rate of fire bonus means more ammo consumption, the lack of explosion bonus means more target painter whack-a-mole. the slower missile speed means counting volleys even at relatively short ranges. the tank bonus means that you only really need about three of your eight mid slots for tanking, so you have to fill the rest with gimmick modules like sensor boosters or even more target painters. all in all, a pretty annoying experience compared to the CNR.

edit:
about the tengu: all in all i would actually place the tengu above the navy scorpion when it comes to missioning. granted, t does not have drones but you can always reload to auto-targeting missiles to get rid of frigates easily. the paper dps of the battleships are higher but they come in bigger chunks which means more overkill, often resulting in lower effective dps. in missions that cannot be blitzed and have lots of battleship targets, the raven and scorpion can probably hold their own but if you are content with your tengu, i would not bother switching tbh.

I should buy an Ishtar.

Gregor Parud
Imperial Academy
#10 - 2014-04-08 19:02:32 UTC  |  Edited by: Gregor Parud
The overkill is negated by making missile groups, also the raven hulls have fully selectable damage types and compared to the Tengu's focus on kinetic that's a massive advantage. Not having to waste missile time on frigates is another big advantage, you can just keep shooting the big targets while your drones work on the small stuff. Being able to use an MJD is yet another really useful strategy a BS can use. Its tank also isn't pigeonholed into kin/therm and it's much less of a gank magnet.

The upside to a Tengu in lvl 4 is that you can shut off your brain, perma run the shield booster and just go half afk. THAT is why ppl love the tengu (but they'll never admit to that of course), not because it's a better mission runner with faster completion times.

But that's all kinda outside what the OP asked for.
Nolen Cadmar
Caldari Provisions
Caldari State
#11 - 2014-04-08 19:13:28 UTC
Gregor Parud wrote:

The upside to a Tengu in lvl 4 is that you can shut off your brain, perma run the shield booster and just go half afk. THAT is why ppl love the tengu (but they'll never admit to that of course), not because it's a better mission runner with faster completion times.

But that's all kinda outside what the OP asked for.


By Tengu, you mean passive tank Rattle with sentries. 8P

But yes, you can do that. only thing that'll trip you up is webifiers.

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Daniel Plain
Doomheim
#12 - 2014-04-09 00:28:24 UTC
Gregor Parud wrote:
The overkill is negated by making missile groups,

ungrouping your missiles will lead to a higher dps loss due to increased defender frequency.

I should buy an Ishtar.

Gregor Parud
Imperial Academy
#13 - 2014-04-09 01:42:07 UTC
Daniel Plain wrote:
Gregor Parud wrote:
The overkill is negated by making missile groups,

ungrouping your missiles will lead to a higher dps loss due to increased defender frequency.


That's actually a fair point, worth to put some effort into to figure out numbers in regards to total launchers vs grouped launchers.
Claud Tiberius
#14 - 2014-04-09 02:10:14 UTC  |  Edited by: Claud Tiberius
The Nav Raven is faster, better inertia, better damage application, small signature radius, better locking speed, larger cap, bigger drone bay, more high slots and I think, does more damage. It is perfect for mid to long range fire support and hit and run tactics, however it cannot brawl as good as the Scorpion in that, the tank will fail faster; The Raven should always keep a distance. For those reasons fitting it with torpedoes isn't advised.

The Nav Scorpion has much bigger shield tank, 8 mid slots and longer targeting range. For those reasons (except for the extra targeting range which seems out of place to me), and using a torpedo fit, it is perfect for brawling and tackling with other large ships - but will struggle with small ones. Still, if you want a ship that can handle the most damage, deal the most damage and you don't care about speed or damage application to small targets, go the Scorpion.

The regular Raven is bit of a mix of the two^, but trends more towards the Nav Raven (hit and run, keeping a distance, mid-long range).

If you are looking for a T1 Caldari BS brawler, go the Rohk. And the regular Scorpion is primarily fleet support.

I think the CNR and SNI are both good for missions and pvp. Use them right and they will deliver the goods.

Once upon a time the Golem had a Raven hull and it looked good. Then it transformed into a plataduck. The end.

Jeanne-Luise Argenau
Brutor Tribe
Minmatar Republic
#15 - 2014-04-09 02:17:32 UTC
as said before me
stay with the tengu till u can fly a golem as it is pretty good.

but if u rly want to switch to a navy bs.
Paper DPS on Navy Scorp and Navy Raven is even.
Navy Scorp wins with tank and free mids for ewar like tp, sb or eccm. But needs 2 Target Painter to get the same damage application as a Navy Raven. Said navy Raven wins my heart with bigger alpha easier applied damage thx to boni. If u thin tank both ships navy scorp has 4 utility mids raven navy has 2.
Ireland VonVicious
Vicious Trading Company
#16 - 2014-04-09 04:01:04 UTC
I'd vote navy scorpion every time.

If you are still working toward your goal ship your sp is most likely on the lower side.

Big tank is very forgiving for newer players.

It's also most cost effective to get rid or switch to PvP ship when you get the Golem.
(( If it will be PvP ship later use rigs that will help with both PvE and PvP ))
Jallukola
#17 - 2014-04-09 06:18:06 UTC
I'd vote for SNI. Like said it's more forgiving, but it's also much easier to convert for Incursions, for the fleets that allow missile ships of course. Quite irrelevant, but it does have the added bonus of pleasing aesthetics.

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Mike Whiite
Deep Core Mining Inc.
Caldari State
#18 - 2014-04-09 09:15:04 UTC
SNI.

It's personal but I like that ship.

it's 8 midlots and it's CPU surplus on the Raven and NRI (NRI has more base, but has to fit 2 more launchers) and because it has the resistance bonus, you don't have to fit as many shield mods, whom also eat CPU.

the more comfortable you get with it them more risk you can take with it, stripping down unneeded shield and resistance mods.

This gets you to the point you can fit 2 target painters (Closing the gap on the NRI in damage application) a drone augument link, 4 CN BCU's and a drone Damage mod, even a SeBo.

The SNI is a much more versibale ship and better looking.

Remember not everything is in EFT, not the damage application bonus of the RNI and not the fine tune possabillities o the SNI, both are way batter PVE ships than the normal Raven even though it doesn't show at irst glance.

Sadly if you're Blitzing, the Tengu is the better choice 8 out of 10 times, even the Gollem isn't going to change much about that.

If you're clearing the rooms, the battleships are better.'





Talia Valta
ValtaTeleVisuals
#19 - 2014-04-09 11:10:07 UTC
I've also been looking at upgrading to the SNI from a basic Raven.

My personal preference would be have a DLA in the spare high slot, this would allow my sentry drones to hit out furthur.

Thanks for posting the above fits, although they are a bit out of my budget range atm.

IIshira
School of Applied Knowledge
Caldari State
#20 - 2014-04-09 19:19:37 UTC  |  Edited by: IIshira
Talia Valta wrote:
I've also been looking at upgrading to the SNI from a basic Raven.

My personal preference would be have a DLA in the spare high slot, this would allow my sentry drones to hit out furthur.

Thanks for posting the above fits, although they are a bit out of my budget range atm.


If you're trying to go cheap something like this would work. As always I wouldn't recommend flying something you can't afford to replace.

4 min of cap and 908 DPS

[Scorpion Navy Issue, PVE]
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II
Capacitor Flux Coil II

Large Shield Booster II
Shield Boost Amplifier II
Shield Boost Amplifier II
Thermic Dissipation Field II
Kinetic Deflection Field II
Kinetic Deflection Field II
Phased Weapon Navigation Array Generation Extron
Phased Weapon Navigation Array Generation Extron

Cruise Missile Launcher II, Scourge Fury Cruise Missile
Cruise Missile Launcher II, Scourge Fury Cruise Missile
Cruise Missile Launcher II, Scourge Fury Cruise Missile
Cruise Missile Launcher II, Scourge Fury Cruise Missile
Cruise Missile Launcher II, Scourge Fury Cruise Missile
Cruise Missile Launcher II, Scourge Fury Cruise Missile
Drone Link Augmentor II

Large Warhead Flare Catalyst I
Large Warhead Rigor Catalyst I
Large Warhead Rigor Catalyst I

Hobgoblin II x5
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