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Should eve be more 'Pay to Win?'

First post First post
Author
Divine Entervention
Doomheim
#221 - 2014-04-07 22:38:27 UTC
How can getting skill points faster be considered "pay to win"?

Veterans tell new players that skill points don't really matter. They'll claim that since people have their skill points spread out in different areas, they'll be deficient in some. Meaning that a new player can potentially beat a veteran if they have their skill points in the right spots.

So which is it? Do skill points equal winning or not? If skill points isn't "winning", then getting skill points faster isn't "pay to win". If skill points is "winning", then how is a new player expected to want to partake in an environment where he's not allowed to "win" for years?
Tippia
Sunshine and Lollipops
#222 - 2014-04-07 22:41:18 UTC
Divine Entervention wrote:
How can getting skill points faster be considered "pay to win"?
Because you're paying to not be affected by the same game-mechanical limits everyone else has to abide by.

The skill point part is purely incidental; it's getting them faster than through regular gameplay that is the problem.
ISD Ezwal
ISD Community Communications Liaisons
ISD Alliance
#223 - 2014-04-07 22:50:09 UTC  |  Edited by: ISD Ezwal
I have removed some rule breaking posts and those quoting them. As always I let some edge cases stay.
Please people, keep it on topic and above all civil!I

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