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[Proposal] Name Changing

First post
Author
Paulize Dn'Injer
#1 - 2011-09-10 23:18:44 UTC  |  Edited by: Paulize Dn'Injer
Dodging reputation, evasion of consequence, shattering immersion, meta-gaming – all these thoughts are often misdirect towards Name Changing in ignorance of Character Transfers as it exists today.

Character Transfers provide no documentation of having been transferred. You can be can be scammed, blindsided, and utterly destroyed without knowing what you hit you or why – because the system is unregulated. What Name Changing intends to do is provide a regulated alternative to Character Transfers, in essence, reducing the amount of unregulated actions making EVE more secure while actually improving immersion and ‘adding to the tools in the sandbox’

What are gathered here are the coalesced ideas of Name Change threads of the past; a legacy to calm logic that will rise as often as need be



Essential Features of Name Changing: These are "must have's"

  • AKA (or Alias, Name History, etc.) Tab – Similar to the Employment History tab it’s a record of name change permanently tied to that character
  • Searchability – If "Bob" changes his name to "Steve" searching “Bob” will link to “Steve”
  • Transfer of Standings – "Bob" is red to me; now that "Bob" has changed his name to "Steve" he will still be red to me. Red is red (odds are he won’t want to cuddle)
  • Fee – I could care less what the amount is or whether it is ISK, PLEX, Aurum, Dollars/Euros, etc. Whatever level it is set to must be an effective deterrent to keep name changing from being a more efficient method of nefarious activity than the plentiful existing methods. Additionally, it must in part pay for itself (customer service, R&D, execution, etc.)
  • Frequency – A name may be changed only after x amount of time (commonly a year between renaming). If a person wants to change their name every week, odds are it isn’t for a legitimate reason



Debated Features of Name Changing: Features that have been brought up but are currently deemed neither essential nor necessary. Listed for merit and consideration only

  • Mass Mailing – Anyone either linked to or linked by the character (think character to Character Standings, Block List, etc.) would receive a notification email. Credited to Amarr Priest
  • Cannot change name within X time for doing Y – This was mentioned as “Can’t change a name within 48 hours of leaving a corp” by Faolan Fortune.
    [**] Cooling-off – “No name changes will be completed no sooner than X days of applying for a name change.” Provides a window to rethink the new name and abort while denying the nefarious desire for instant results
    [**]Kill Rights – Character must have no Kill Rights at the time of Name Change
  • Case by case review – Literally, “Now Bob, why do you want to change your name? Let’s look at your activity of late...” Undeniably a very strong tool but impractical
  • Security and/or Standing and/or SP Hit– Some feel this is necessary
  • Character Transfer – Name Changes should not transfer in the event of a Character Transfer (reverting to the first name while preserving full name history) and/or no character having been transferred will ever be allowed a Name Change. This is highly divisive, but it keeps the character market level
  • [**] Only with Character Transfer -- views have been going both ways lately
  • Real Need – “"Homm3rsexsual" changing to "IkillU2and4eva" should be rejected, but if "Homm3rsexsual" changing to something similar as normal human name (like John Peterson, Cliff Johnson and such), should be approved.” By Gordon Colt
  • One time only – again, divisive, but with a strong following and inherit merit of encouraging legitimate use
  • Begin with the Same Letter – The new name and the old name must begin with the same letter to deter Name Changes on the basis of being targeted in fleets
  • Security Rating – Character must have above a specified security rating to receive a Name Change
  • API – It’ll be on there
  • Permanent ID -- A searchable number forever bound to your character. It could even be called a 'Pilot Certification Number' for role playing
  • Private Investigation Skillset -- tools to make a sub-career in the post AKA world. Credited to Sapphire Fangborn in Post #77
  • Temporarily "'New Name' AKA 'Old Name'" -- Your new name is " Y aka old name" for like 3 months and then it is just Y (where Y is new name) -- by Sentenced 1989 in Post #100




In Closing

What I’ve tried to do here is illustrate the considerations towards Name Changing and reassure the doubtful that EVE would be enriched rather than destroyed. In specific I hope we can agree to disagree, but in general – are you with me? What more would you like added? What is insufficient? Which criteria are necessary, which aren’t?
Paulize Dn'Injer
#2 - 2011-09-10 23:19:10 UTC  |  Edited by: Paulize Dn'Injer
Archived Threads

(proposal) Name Change for a Fee + Aka for Incarna
(Name Change) with harsh conditions!
[Proposal] Limited Paid Character Name Changes
[Proposal] Changing Character Name
[Proposal] Character Name Change
Also Known As



Recent Comments

oldbutfeelingyoung wrote:
When i tried out this game I never asked myself if there was an option to change names (my fault, I know) only to realize it later on that it was not possible.
Tony 2fingers wrote:
People are always defending the under handed side of EVE by claiming its "sandbox" ...so why put a penalty in place for a name change.
Bagehi wrote:
You want harsh? 10 [percent] loss of SP...
CCP Hellmar wrote:
It has been proven that name and/or appearance changes are a necessary part of any successful MMOG platform; it is just a matter of what time the ability to change names or appearances is implemented. However, as with any major changes to the identity of a character, there are issues that must be resolved... I am sure we can all agree that name changes need to be limited and placing a monetary value on it is a simple and effective way to achieve such a limitation. As this is an _out of game action_, it needs out of game limitations




Whine: these new 'unordered lists' look terrible. Also you can't use the "percent" symbol or you get "There was an issue with parsing this post's BBCode" error. Great.
Mechael
Tribal Liberation Distribution and Retail
#3 - 2011-09-10 23:59:08 UTC
Liked. But dammit, no Aurum.

Whether or not you win the game matters not.  It's if you bought it.

Cheekything
Aliastra
Gallente Federation
#4 - 2011-09-11 00:35:07 UTC
I'd agree for if the person owns both characters of the name to be changed and pays a fee.

So long as:

Previous Name has some kind of fault - Clan ticker from previous games, Un/intentionally rude, Breaks forums, a CCP default name like Amarr Citizen 2109332.

New Name has been owned by you for over 3-6 months.

Apart from that I see no reason why people should be changing names as:

It would bring up the subject of removing the names of all the inactive characters.

I could bring in the Starcraft 2 System when everyone can use the same name but instead have .3231 or a random set of digits after it.
MNagy
Yo-Mama
#5 - 2011-09-11 04:14:32 UTC
Allow a name change.

I like many others were in 'trial' mode when I chose to pay for the game.

I did not know I would be stuck with the name for life.

You either have a character 'red' or you don't.
A name change no a character makes no difference.

If you have a character red, you most likely have notes on them as well (ie - stole from corp).


Allow it once for all paying accounts - PLEASE
Paulize Dn'Injer
#6 - 2011-09-11 04:44:41 UTC
Please don't neglect to click the "like" button in the upper right corner of the initial post!

Additionally, If you feel strongly about this subject, please spread the word to your corp or persons you meet in your travels.

Check in from time to time, too!


Many thanks, all of these will make a big difference in building up momentum for the cause
Octavio Santillian
Einherjar Rising
#7 - 2011-09-11 05:21:41 UTC
CCP has some decent reasons for not allowing name changes, but the benefits to the player community outweigh the concerns.

Simply listing the name change in the character’s employment history would solve most concerns; though it would require players to take extra steps to research historical data in some cases (e.g. they would have to search market data for all names a character has held, etc.). CCP could probably develop more comprehensive solutions similar to those listed by the OP, but I'm not sure it’s worth the dev time.

In any case, CCP takes an alarmist stance toward name changes, while character transfers are far more problematic. IMO a name change should be required when a character is transferred. I don't necessarily want name changes limited to transfers, but they should occur during a transfer at the very least.
Mourn
Deep Core Mining Inc.
Caldari State
#8 - 2011-09-11 06:57:34 UTC
I support way of allowing name change providing provided that the new name could be traced back to old character name
Vile rat
GoonWaffe
Goonswarm Federation
#9 - 2011-09-11 10:41:11 UTC
but... how will I mock corpmates who buy n00bpwnr01 if they can just change the name? DO NOT LIKE.
Jagga Spikes
Spikes Chop Shop
#10 - 2011-09-11 11:54:07 UTC
supporting the essential features: AKKA, searchability, standings, fee, frequency.
evilphoenix
Horde Vanguard.
Pandemic Horde
#11 - 2011-09-11 14:05:44 UTC
I support the ability to change a character's name, I do have some issues with some of the options you listed in your post.

However, CCP should determine the functionality of changing character names.



For all those who would argue that they can't track someone because of corp theft or whatever, do you realize how easy it is to create an alt on an existing account? Yes, you can require an API key. Or create a trial account and just start a new character? Doesn't take any skillpoints to be a corp thief. I can buy another character just as easy. So it seems like both of these are much easier ways to get around 'player identity' than changing the character's name.


This seems like the perfect opportunity for an infusion of money to CCP, just like the now outdated money a picture change, I would pay to change my name.

As another suggestion, you could create a new forum and require people to post there.
Shuckstar
Blue Dreams Plus
#12 - 2011-09-11 17:32:18 UTC
Jagga Spikes wrote:
supporting the essential features: AKKA, searchability, standings, fee, frequency.


Yep agreeing with this man's comment.




CCP Greyscale wrote:"OK, I've read every post up to page 200, and we're getting to a point in this thread where there's not a lot of new concerns or suggestions being brought up. There will be future threads (and future blogs) as we tune details, but for now I want to thank you for all of your constructive input, and wish you a good weekend :)"

Paulize Dn'Injer
#13 - 2011-09-11 17:35:46 UTC
Vile rat wrote:
but... how will I mock corpmates who buy n00bpwnr01 if they can just change the name? DO NOT LIKE.

Consider the Debated Feature: "Character Transfer – Name Changes should not transfer in the event of a Character Transfer (reverting to the first name while preserving full name history) and/or no character having been transferred will ever be allowed a Name Change. This is highly divisive, but it keeps the character market level." I believe this satisfies your issue
Paulize Dn'Injer
#14 - 2011-09-11 17:43:14 UTC
evilphoenix wrote:
I support the ability to change a character's name, I do have some issues with some of the options you listed in your post... As another suggestion, you could create a new forum and require people to post there.

Please do! I'm assuing you had issue with the Deabated Features section -- which is great because there is some really reactioanary stuff in there. For clarities sake I added a statement following the title, hopefully that gets my point accross.

As for your suggestion -- could you clarify? I'm envisioning a forum topic where, kinda like a newspaper, it would have postings of recently changed names. Assuing I got it right it sounds worthy of being added to the Debated Feature section.
Kaelie Onren
Native Freshfood
Minmatar Republic
#15 - 2011-09-12 11:13:15 UTC
Dodging reputation, evasion of consequence, meta-gaming, all bad things that come from the allowed practice of character transfers is only made worse with the addition of name changing. Until the priors are solved first, let's not introduce more problems. Do not like.
Jint Hikaru
OffWorld Exploration Inc
#16 - 2011-09-12 12:54:47 UTC
Ugh, Eve should never have a name change facility. Bad idea.

Dressing it up with "What Name Changing intends to do is provide a regulated alternative to Character Transfers, in essence, reducing the amount of unregulated actions making EVE more secure while actually improving immersion and blah blah blah" does not make it a good idea.

Do not support.

Jint Hikaru - Miner / Salvager / Explorer / SpaceBum In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move.

Lykouleon
Noble Sentiments
Second Empire.
#17 - 2011-09-12 15:44:54 UTC
No.

Lykouleon > CYNO ME CLOSER so I can hit them with my sword

BLACK-STAR
#18 - 2011-09-12 21:06:06 UTC  |  Edited by: BLACK-STAR
I don't think there is anything wrong with an alias change feature. Have an alias tab appear next to employment if you changed to a new alias. The only thing is you only get to once and have to wait a period of time before another edit, kind of like how you have to wait a period of time after to revamping your attributes. The old link to your character name will redirect to your new one.

This isn't going to change your standings or employment. What's the point of making a stupid name paying ISK/AUR for it? I see no problem, can be done since CCP edits names/birth history fields with their tools.
Furb Killer
#19 - 2011-09-12 21:09:12 UTC
Kaelie Onren wrote:
Dodging reputation, evasion of consequence, meta-gaming, all bad things that come from the allowed practice of character transfers is only made worse with the addition of name changing. Until the priors are solved first, let's not introduce more problems. Do not like.

With searchability on old name there is no reason why this would happen.

The very, very slight increase in ability to dodge reputation is completely negligible compared to all the gazillion ways already available. If people would actually have reasons against allowing it I could maybe be persuaded they are right, but the only ones disagreeing either have reasons that dont make any sense (like this one), or dont even bother with posting a reason.
Paulize Dn'Injer
#20 - 2011-09-13 03:00:48 UTC
Lykouleon wrote:
No.

Yes
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