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Self-destructing reworked

First post
Author
Aliraxi
Federal Navy Academy
Gallente Federation
#21 - 2011-11-30 13:21:37 UTC
+1
Rico Minali
The Scope
Gallente Federation
#22 - 2011-11-30 18:18:45 UTC
+1

Trust me, I almost know what I'm doing.

Ghitza
Deep Core Mining Inc.
Caldari State
#23 - 2011-11-30 18:54:29 UTC
I support this product and/or service
Max Kolonko
Caldari Provisions
Caldari State
#24 - 2011-11-30 21:26:35 UTC
Ghitza wrote:
I support this product and/or service


+1

CSM, can we please have your input in that matter? Is there any chance this can be adressed in the summit?


To the OP, You should put forth that idea in proper December Dummit Topic (there are a few in here, all created by Trebor, just look for one that matches subject)
CCP Soundwave
C C P
C C P Alliance
#25 - 2011-12-01 00:08:25 UTC
May look into this in the future. Killmails you should certainly get.
Scrapyard Bob
EVE University
Ivy League
#26 - 2011-12-01 01:56:04 UTC
Slapnuts McGee wrote:

Shorten the timer for normal people just trying to pod jump, and make it impossible to activate under duress.


You don't want to disallow it being activated while under duress. Otherwise a griefer could lock you down away from a gate/station and give you no option but to turn off EVE and quit for the night. It needs to be allowed under all circumstances as a last resort option to get away from someone who is holding you in place for an extended period of time.

(Especially with the aggression change where your ship doesn't vanish from space until it dies or all aggression stops for 15 minutes.)
Raid'En
#27 - 2011-12-01 03:24:55 UTC
+1

also i like the idea of shorter pod sd, would help on nullsec ^^
Sin Meng
Federal Navy Academy
Gallente Federation
#28 - 2011-12-01 04:44:05 UTC
+1

Elements of the past and the future combining to make something not quite as good as either.

DelBoy Trades
Trotter Independent Traders.
#29 - 2011-12-01 07:12:39 UTC  |  Edited by: DelBoy Trades
+ All the people in the thread I made about this...

https://forums.eveonline.com/default.aspx?g=posts&t=37972&find=unread

Can we get a better assurance than "May look into"?

Damn nature, you scary!

RipUOff
24th Imperial Crusade
Amarr Empire
#30 - 2011-12-01 16:14:10 UTC
+1
Orakkus
Southern Cross Monopoly
Flying Dangerous
#31 - 2011-12-01 16:38:44 UTC
+1

He's not just famous, he's "IN" famous. - Ned Nederlander

Seeme Not
Perkone
Caldari State
#32 - 2011-12-01 16:57:18 UTC
+1
Maz3r Rakum
The Scope
Gallente Federation
#33 - 2011-12-01 17:48:33 UTC
+2
Hirana Yoshida
Behavioral Affront
#34 - 2011-12-01 19:19:48 UTC
So you want e-peen booster and a punishment for the people who scuttle their ships .. even though scuttling is as old as sailing itself.

1. Void Insurance.
2 . Get together with the killboard designers and have them introduce a dummy entry specifically designed to ridicule/mock self-destructees.

Since we are not playing on the high seas we can't really add a diving occupation to investigate what is left after a scuttling so without foreknowledge of a ships contents prior to scuttling there is no way to do it in Eve without violating a time honoured tradition .. a way to add it (partially) without said violation is to generate a mail for the ship owner .. he can then chose to share
it, sell it or try to forget it.

In short: e-peen stroking should be a bannable offence .. no soup for YOU!
Xtover
Cold Moon Destruction.
#35 - 2011-12-01 19:52:30 UTC  |  Edited by: Xtover
Putting aside my distaste for PL's meta gaming and the reason for this thread is because a WN Nyx self destructed and denied them a kill the other day...

The SD should include the players who agressed since the last session change. The timer though I do not feel should be extended.

Self destruction should deny the loot drop at the expense of insurance.
Vipy Styx
Caldari Provisions
Caldari State
#36 - 2011-12-01 21:52:40 UTC
+1
Mulm
Brutor Tribe
Minmatar Republic
#37 - 2011-12-01 22:07:36 UTC
Generating a killmail for a self destruct is ridiculous.

If you can't kill the ship you don't deserve the mail. Make variable self-destruct timers based on ship size or something, but no mails.
Gandar Kimokanen
Sniggerdly
Pandemic Legion
#38 - 2011-12-02 00:54:30 UTC
You have my sword
Corina Jarr
en Welle Shipping Inc.
#39 - 2011-12-02 05:05:24 UTC
My opinion.

Void insurance a def.


Either: same self destruct timer as now, with killmail generation, or variable SD timers and no killmail generation. Just my opinion.
Nyssa Litari
Doomheim
#40 - 2011-12-02 05:44:53 UTC
It makes sense that you'd void insurance on self-destruct. It makes sense that you'd not generate loot when you self-destruct. I've seen no justification in this thread other than "it's dumb" for a self destruct to generate a kill mail for the attacker.

If you can't kill the ship before the timer, then no KM for you. Better, self-destructing ought to be like a giant smart bomb and damage everyone nearby. If you can take down an aggressor with that last desperate act, so much the better.

But "it should generate a kill mail because it's 'dumb' that it does not" is not a good reason.