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EVE New Citizens Q&A

 
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First Time Buyer; Is EvE worth renewing?

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Author
Ramona McCandless
Silent Vale
LinkNet
#41 - 2014-04-06 13:02:59 UTC
I come from the archaic past where a person would normally have spent $40-60 for A SINGLE new Genesis or SNES cartridge each, so $15/£10 a month for EvE is not a bother to me, as that $/£ in 1992 money is like $5

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Arsine Mayhem
Doomheim
#42 - 2014-04-06 13:05:47 UTC
Malcanis wrote:

"Call it what you may, but for $120 a year I expect quite a bit of content to be added"

CCP have already added a gigantic amount of new features and content. Have you explored even 10% of what there is to do in-game?

From your PoV, what's the value difference between $NEW_FEATURE and $FEATURE_I_HAVENT_TRIED_YET ? Surely as long as there is new stuff for you to do, the difference is moot. Indeed, already existing features will be bug checked, updated and polished.


I wouldn't really call adding a few mods, ships, content. Content would be wormhole systems.

The game blows for newer players, and it takes a year to train basic skills. You will be nothing less than easy prey for the lame.
Ramona McCandless
Silent Vale
LinkNet
#43 - 2014-04-06 13:12:33 UTC
Arsine Mayhem wrote:

The game blows for newer players, and it takes a year to train basic skills. You will be nothing less than easy prey for the lame.


If you call flying a Carrier basic

A friend of mine has been playing for 9 months, in high, low, null and WH. She just cleared T3.

At no point has she been podded and she has been running sites, doing missions and some PvP all through that time.

If you cant do anything with Frigate 3, Industrial 2, Mining 1, and basic scanning skills, you are not using your abilities to their fullest.

And if you let yourself be killed because you werent paying attention or did research, then it is not hte attacker who is lame, Im afraid.

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Ralph King-Griffin
New Eden Tech Support
#44 - 2014-04-06 14:28:01 UTC
ShahFluffers wrote:
The way I see it...

- a bottle of so-so wine or 6-pack of beer is about $10 and usually won't last 2 or 3 days (maybe not even a day if you're like me).
- a NICE meal at a restaurant is about $10 to $15 and won't last more than 30 minutes to an hour.
- a monthly gym membership is about $10 to $20 a month and, on average, people don't go to it more than 3 days a week for an hour or two at a time.
- a good night at the bar with friends will EASILY cost $50 and MAYBE you remember about 3 hours of the experience, followed by hours of pain the morning after.

- EVE costs about $15 a month (less if you get an extended subscriptoon) and allows you unlimited access for 30 days to a world where you can freely interact (for better or worse) with several thousand of similar people (see: nerds) in ways that can keep you occupied for hours.


As far as entertainment and services go... EVE is a bargin.

loving the drinking analogy catching on.
Chainsaw Plankton
FaDoyToy
#45 - 2014-04-06 18:51:06 UTC
ShahFluffers wrote:
- a NICE meal at a restaurant is about $10 to $15 and won't last more than 30 minutes to an hour.

As far as entertainment and services go... EVE is a bargin.


where are you eating!? $10-15 is like chipotle or five guys, hardly what I would call a "NICE" meal. I doubt I'd consider a meal nice unless it was in the $30+ range. real easy to get in that range with an app, and a drink.


although the rest I completely agree. According to eveboard I've been logged in for 2h 16m 44s a day for the last 7 years so...

@ChainsawPlankto on twitter

ShahFluffers
Ice Fire Warriors
#46 - 2014-04-06 20:30:44 UTC
Chainsaw Plankton wrote:
ShahFluffers wrote:
- a NICE meal at a restaurant is about $10 to $15 and won't last more than 30 minutes to an hour.

As far as entertainment and services go... EVE is a bargin.


where are you eating!? $10-15 is like chipotle for five guys, hardly what I would call a "NICE" meal. I doubt I'd consider a meal nice unless it was in the $30+ range. real easy to get in that range with an app, and a drink.

although the rest I completely agree. According to eveboard I've been logged in for 2h 16m 44s a day for the last 7 years so...

~ $8 buys me a single burrito from Chipotle (San Fransisco is expensive yo!). Granted, it's heavy enough to be considered 2 meals in one though.

A "nice meal" for me sitting down in a small mom-pop place and having an entree with a glass of wine/beer (entrees $7 to $10... wine/beer $3.50 to $6).
Inxentas Ultramar
Ultramar Independent Contracting
#47 - 2014-04-06 21:29:25 UTC  |  Edited by: Inxentas Ultramar
I have been playing for 3 years and I feel I am getting my money's worth on the annual pay plan. I define the value of a video game by the hours I can spend on it and still enjoy myself. By pulling API data I can confirm that Eve has an extremely good price/time ration compared to most console games.

Eve costs about 2 full-price console games per year. Generally I stick 120 hours in a good RPG, so say 240 hours: that's ten days (24 hr), which translates to about 6 'major' play sessions of 4 hours per year to get the same ratio as a console game. I can pull API account data that puts my 40+ Xbox collection to shame.

I'm not a fan of subscription models either, but seeing the quality and support of F2P games I'll gladly make an exeption for Eve.
Ikshuki
Awoken Disintegration Fleet
#48 - 2014-04-06 23:21:26 UTC
hmmmmm is eve worth renewing. That depend on a number of facts:

1. Do you like using your brain?
2. Do you play 4 hours or more per day?
3. Do you only play eve?
4. Do you live and breath pvp where there is a lot of situations where you are greatly disadvantaged?

These are key factors to what is required to be worth continuing playing eve online, this is a unique game where it makes you earn your way up over time, effort, and energy just to progress. Not a game for the casuals, the moment you go casual is the moment you get bored from eve. You really need to be a hardcore player with a lot of free time on your hands to fully enjoy this game
Jarod Garamonde
Jolly Codgers
Get Off My Lawn
#49 - 2014-04-06 23:24:58 UTC
ShahFluffers wrote:
The way I see it...

- a bottle of so-so wine or 6-pack of beer is about $10 and usually won't last 2 or 3 days (maybe not even a day if you're like me).
- a NICE meal at a restaurant is about $10 to $15 and won't last more than 30 minutes to an hour.
- a monthly gym membership is about $10 to $20 a month and, on average, people don't go to it more than 3 days a week for an hour or two at a time.
- a good night at the bar with friends will EASILY cost $50 and MAYBE you remember about 3 hours of the experience, followed by hours of pain the morning after.

- EVE costs about $15 a month (less if you get an extended subscriptoon) and allows you unlimited access for 30 days to a world where you can freely interact (for better or worse) with several thousand similar people (see: nerds) in ways that can keep you occupied for hours.


As far as entertainment and services go... EVE is a bargain.


edit: here's another way to look at it... you have probably spent more money on dumber **** that provides way less in the form of enjoyment. *pokes anatomically correct ukulele girl toy on desk*



STOP, RIGHT THERE.

Tell me more about this ukulele girl.

That moment when you realize the crazy lady with all the cats was right...

    [#savethelance]
J'Poll
School of Applied Knowledge
Caldari State
#50 - 2014-04-07 02:49:18 UTC
Naomi Sagan wrote:
Hello, I'm in a bit of a conflict over EvE and was wondering if some of the more experienced players could help me out. I'm a first time player who bought a 6-month subscription 4 months ago after hearing how deep of a game EvE is, but in the next two months I need to decide whether or not I want to keep playing. I confess I'm very torn. On one hand I like EvE. It’s a deep and fun experience if you play with the right people. The community in general, disregarding the PvP - PvE arguments, is very helpful and knowledgeable and I love what EvE can do on both micro and macro scales. Yet on the other-hand I admit I have no love at all for subscription models. I feel they are very bad values that offer token paybacks and bare-bone additions compared to the revenue earned. Call it what you may, but for $120 a year I expect quite a bit of content to be added; at minimum a stand-alone $60 game worth. Yet in all the subscription games I've ever tried (EvE discounted because I have little experience here) it's the equivalent of one or two small DLCs a year.

So my questions are:

a.) How often does EvE receive expansions?
b.) Compared to the latest Rubicon, how large are the additions?
c.) How often are sales held? (Like the Winter sale where prices had been reduced 50% iirc)
d.) Has any information been released as to what the subscription money goes toward such as statistical breakdowns?


Thanks a bunch!


a.) 2 major expansions a year (one during the summer (usually June) and one during winter (usually December) - Other then that, there is the on going patches.
b.) Similar in size but it highly depends on the expansion itself. I've seen expansions that hardly added new stuff but fixed a lot of existing stuff to be better (and a complete overhaul that it kind of was something new) aswel as expansions that added really new stuff to the game (Incarna / Incursion to name 2).
c.) Randomly. I wouldn't be surprised their next one is during / around FanFest.
d.) Watch FanFest stream...should give you a great overview what CCP does with your money (other then making their own musicvideos, launching model pods/rifters into space).

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

J'Poll
School of Applied Knowledge
Caldari State
#51 - 2014-04-07 02:55:07 UTC
Malcanis wrote:
Naomi Sagan wrote:
Hello, I'm in a bit of a conflict over EvE and was wondering if some of the more experienced players could help me out. I'm a first time player who bought a 6-month subscription 4 months ago after hearing how deep of a game EvE is, but in the next two months I need to decide whether or not I want to keep playing. I confess I'm very torn. On one hand I like EvE. It’s a deep and fun experience if you play with the right people. The community in general, disregarding the PvP - PvE arguments, is very helpful and knowledgeable and I love what EvE can do on both micro and macro scales. Yet on the other-hand I admit I have no love at all for subscription models. I feel they are very bad values that offer token paybacks and bare-bone additions compared to the revenue earned. Call it what you may, but for $120 a year I expect quite a bit of content to be added; at minimum a stand-alone $60 game worth. Yet in all the subscription games I've ever tried (EvE discounted because I have little experience here) it's the equivalent of one or two small DLCs a year.

So my questions are:

a.) How often does EvE receive expansions?
b.) Compared to the latest Rubicon, how large are the additions?
c.) How often are sales held? (Like the Winter sale where prices had been reduced 50% iirc)
d.) Has any information been released as to what the subscription money goes toward such as statistical breakdowns?


Thanks a bunch!


"Call it what you may, but for $120 a year I expect quite a bit of content to be added"

CCP have already added a gigantic amount of new features and content. Have you explored even 10% of what there is to do in-game?

From your PoV, what's the value difference between $NEW_FEATURE and $FEATURE_I_HAVENT_TRIED_YET ? Surely as long as there is new stuff for you to do, the difference is moot. Indeed, already existing features will be bug checked, updated and polished.


Very good point Malcanis.


Before you have actually explored and did any possible thing with at least a little bit of efficiency, you are looking at months if not years of gameplay spent.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

J'Poll
School of Applied Knowledge
Caldari State
#52 - 2014-04-07 02:59:39 UTC
Demica Diaz wrote:
I asked same question as OP. My time is running out in 12 days or so. I decided to let it run out and do something else as past two months I have done nothing but queue new skills tbh. Maybe break from EVE is good. Hate me away but I kinda subbed to EVE because of promise of WiS... since that hasnt really been successful nor devs even want to continue it, I just chill until something else but "ship balance" happens. Then I surely come back to roam space. Bear


Whut?

You started to play EVE because of something they actually put on indefinate hold back in 2011....

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

J'Poll
School of Applied Knowledge
Caldari State
#53 - 2014-04-07 03:01:47 UTC
Arsine Mayhem wrote:

I wouldn't really call adding a few mods, ships, content. Content would be wormhole systems.

The game blows for newer players, and it takes a year to train basic skills. You will be nothing less than easy prey for the lame.


So much wrong in 1 post... Shocked

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Tippia
Sunshine and Lollipops
#54 - 2014-04-07 03:05:37 UTC
Arsine Mayhem wrote:
The game blows for newer players, and it takes a year to train basic skills. You will be nothing less than easy prey for the lame.

Yeah, no. See sig.
E-2C Hawkeye
HOW to PEG SAFETY
#55 - 2014-04-07 03:31:52 UTC
Naomi Sagan wrote:
Hello, I'm in a bit of a conflict over EvE and was wondering if some of the more experienced players could help me out. I'm a first time player who bought a 6-month subscription 4 months ago after hearing how deep of a game EvE is, but in the next two months I need to decide whether or not I want to keep playing. I confess I'm very torn. On one hand I like EvE. It’s a deep and fun experience if you play with the right people. The community in general, disregarding the PvP - PvE arguments, is very helpful and knowledgeable and I love what EvE can do on both micro and macro scales. Yet on the other-hand I admit I have no love at all for subscription models. I feel they are very bad values that offer token paybacks and bare-bone additions compared to the revenue earned. Call it what you may, but for $120 a year I expect quite a bit of content to be added; at minimum a stand-alone $60 game worth. Yet in all the subscription games I've ever tried (EvE discounted because I have little experience here) it's the equivalent of one or two small DLCs a year.

So my questions are:

a.) How often does EvE receive expansions?
b.) Compared to the latest Rubicon, how large are the additions?
c.) How often are sales held? (Like the Winter sale where prices had been reduced 50% iirc)
d.) Has any information been released as to what the subscription money goes toward such as statistical breakdowns?


Thanks a bunch!



TBH most long time players continue to play because they do not want to feel like they have WASTED the last xx (insert # here) years of their life.

Others stay for relationships they have built. Lets be real because should some of these people find someone to be friends with even in a video game they really need to hold to that. Cry
Webvan
All Kill No Skill
#56 - 2014-04-07 03:40:52 UTC
Arsine Mayhem wrote:


I wouldn't really call adding a few mods, ships, content. Content would be wormhole systems.

The game blows for newer players, and it takes a year to train basic skills. You will be nothing less than easy prey for the lame.
FW alt? 2 minutes in-game and you joined a FW corp. 3 months training you should be doing ok to great depending on what you do even w/o funding from your other character. Around when FW was broken beyond fubar and untouched for years? You've probably been popped by newbies with less SP. Not meant as an insult, just the way mechanics work; I don't see how you can say they are at a great disadvantage. If you were here back when FW was fubar, perhaps you would have a different opinion of content. However, that doesn't change the definition of content in any way, which you missed.

I'm in it for the money

Ctrl+Alt+Shift+F12

Balshem Rozenzweig
24th Imperial Crusade
Amarr Empire
#57 - 2014-04-07 08:10:47 UTC
I joined FW when my character was 10 days old. Since then I've been doing low sec pvp. FW is all I do realy. And I'm having fun.

For all this time I haven't designed a good ship fit. Just reuse what others came up with. So after 6 months I still don't have a clue.

When I join wow clone I start a tank, spam the death and decay version they've implemented and do boss fights I've already seen. GW 2 is suppose to be different only it's too little, too late.

I play eve because it's unique, and cut throat player base demands you to get better. The bar is set high so you get a feeling you're crawling instead of playing, but it's only because we were spoiled by other games really. IT might be a niche game, but this is it's main advantage. Usual corporation just thinks you're an idiot who cannot see it's the same skill behind different graphical effect.

Answering here is kinda pointless since I don't know that you want, but this is what hooked me in.

"NUTS!!!" - general McAuliffe

Webvan
All Kill No Skill
#58 - 2014-04-07 08:42:26 UTC
Balshem Rozenzweig wrote:
but it's only because we were spoiled by other games

Ah the early days of UO, the wild west of mmo's, player corpses everywhere. Or getting completely lost in EQ, eaten by ghouls, waiting for daylight so you can search for your corpse. I really liked that stuff. Yes, few mmo's left that don't persistently force you to hold their hand. And many of those old games that required survival technique have long since converted to this new style of easy gaming. Don't worry, not missing anything with gw2, they broke nearly every one of those promises within the first few month, it's all about the RMT chance boxes now pretty much, moooo.

I'm in it for the money

Ctrl+Alt+Shift+F12

Gregor Parud
Imperial Academy
#59 - 2014-04-07 08:44:25 UTC  |  Edited by: Gregor Parud
Naomi Sagan wrote:
Unsuccessful At Everything wrote:
Naomi Sagan wrote:
a.) How often does EvE receive expansions?
b.) Compared to the latest Rubicon, how large are the additions?
c.) How often are sales held? (Like the Winter sale where prices had been reduced 50% iirc)
d.) Has any information been released as to what the subscription money goes toward such as statistical breakdowns?


a) twice a year.
b) depends entirely on how you define the word "Content".
c) prices on... PLEX? depends. Sometimes is on sale through CCP, sometimes on sale through Amazon, usually around "patchspansions" and events.
d) Nope. We just go with 50% "keeping DUST afloat" and 50% Al-anon meetings.




b.) Well anything apart from balancing tweaks I would consider content. New models, textures, features, game-play additions, etc. Pretty much anything that adds more value to the game.

c.) Account time for the most part. Last November if I recall right, account-time prices had been reduced to 8 USD per month.

Thank you Unsuccessful. :P



Without having read the rest of the thread I'm going to point out the following:

Grind/lvl based MMO's need new content ever so often to keep giving you gear/level goals so you keep playing and grinding, doing new quests. Not so in EVE because it's a sandbox and it has no levels, it doesn't need new content since its content comes from the players.

So all the game needs is for CCP to make stuff work, to continuously work on balancing and once in awhile add more sparkly bits.



And to your original question; If you enjoy an MMO where your effort and intelligence is rewarded and where you can/will use that effort and IQ against other players then you'll love it, even if it'll take you a while to realise it in the first place and make it work. If you just want to grind quests and duel outside of Stormwind it's not so good, not because it can't do it but because it's just not very good at being entertaining that way.
Balshem Rozenzweig
24th Imperial Crusade
Amarr Empire
#60 - 2014-04-07 08:51:38 UTC
Webvan wrote:
Balshem Rozenzweig wrote:
but it's only because we were spoiled by other games

Ah the early days of UO, the wild west of mmo's, player corpses everywhere. Or getting completely lost in EQ, eaten by ghouls, waiting for daylight so you can search for your corpse. I really liked that stuff. Yes, few mmo's left that don't persistently force you to hold their hand. And many of those old games that required survival technique have long since converted to this new style of easy gaming. Don't worry, not missing anything with gw2, they broke nearly every one of those promises within the first few month, it's all about the RMT chance boxes now pretty much, moooo.


Yeah - the F2P models is the most depressing thing that happened to MMOs. You have to constantly pump cash in to un-break your game.

There are some out there that allow you to just progress slower when playing for free, but I've always found paying certain amount of cash per month to be more reasonable paying model.

HINT - most F2P require you to invest more that usual P2P game. Over any length of time.

"NUTS!!!" - general McAuliffe