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Warfare & Tactics

 
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Local navy broken?

Author
Katran Luftschreck
Royal Ammatar Engineering Corps
#1 - 2014-04-01 08:17:35 UTC
I've heard several people mention that NPC navy response to FW people being on the wrong side of the fence is effectively broken, but the other day I saw it with my own eyes.

I was docked in Tanoo (capitol system of the Mandate) and I noticed a TLF FW player on local. Now I'm not in FW, so I wasn't worried, but I figured they were just jetting thru in their pod or a shuttle, which we already know both navies and CONCORD completely ignore because they're unarmed.

But after I got done doing my spreadsheet fun for the day (joy) I noticed that they were still there. I went ahead and headed out to do some mining and, lo and behold, there was the TLF pilot in a Venture in the same belt as me, happily mining away... for the next twenty minutes.

At no point in this time frame did our NPC navy show up. Also odd was that at no time did I ever see any of those "you're not welcome here!" messages pop up like they do when the -10 guys blow thru.

So what gives? Did CCP finally completely give up and just disable all NPC navy responses to FW players entirely?

http://youtu.be/t0q2F8NsYQ0

Deerin
East Trading Co Ltd
#2 - 2014-04-01 11:43:04 UTC
The Ammatar, being cowards they are, are not part of the factional warfare. Their Amarrian masters did not trust them enough to grant them a role in this conflict. They are natural born betrayers after all.

Even if they were part of FW, a single matari venture is more than enough to keep ammatar navy ships in their stations, shivering in fear. So nothing would have changed.
Starbuck05
Abiding Ormolus
#3 - 2014-04-01 14:42:25 UTC
Yes

Just because i am blond does not make me stoopid !

Katran Luftschreck
Royal Ammatar Engineering Corps
#4 - 2014-04-02 01:09:21 UTC
Well that's stupid.

http://youtu.be/t0q2F8NsYQ0

Flyinghotpocket
Small Focused Memes
Ragequit Cancel Sub
#5 - 2014-04-02 03:33:23 UTC
go to amarr and see the same results. literally

Amarr Militia Representative - A jar of nitro

Ginger Barbarella
#6 - 2014-04-03 23:22:34 UTC
Mining. While in militia.

That's just embarassing.

"Blow it all on Quafe and strippers." --- Sorlac

IbanezLaney
The Church of Awesome
#7 - 2014-04-03 23:47:31 UTC
Katran Luftschreck wrote:
Did CCP finally completely give up and just disable all NPC navy responses to FW players entirely?



No - but they should.

NPC protection for people who sign up for a 365/23/7 war is one of the stupidest game mechanics in eve.
Princess Nexxala
Zero Syndicate
#8 - 2014-04-04 19:31:48 UTC
IbanezLaney wrote:

NPC protection for people who sign up for a 365/23/7 war is one of the stupidest game mechanics in eve.


this

nom nom

RonPaul Rox
Prime Directive.
United Caldari Space Command.
#9 - 2014-04-05 04:52:43 UTC  |  Edited by: RonPaul Rox
this can be done anywhere. I'll give you a hint, shield power relays and long warps

http://imgur.com/EGjYLSL

Gondar Shi
Perkone
Caldari State
#10 - 2014-04-05 14:58:02 UTC
IbanezLaney wrote:

No - but they should.

NPC protection for people who sign up for a 365/23/7 war is one of the stupidest game mechanics in eve.

It's not NPC protection for people, only concord gives something close to 'protection.' The idea of the navy is that signing up for faction warfare puts you in a position where certain parts of space become less accessible to you or more hostile to fly thru because of your chosen association.
Katran Luftschreck
Royal Ammatar Engineering Corps
#11 - 2014-04-06 12:27:13 UTC
Exactly. If I sign up for the 24th I should not be allowed to go dancing through Minmatar space without getting swarms of NPC navy ships trying to nuke me, above and beyond any TLF players I run into, and vice versa.

Yet as one person said the mechanics for navy response are so broken that not only do you see things like TLF pilots in Amarr Prime itself, but the Ammatar navy effectively doesn't even exist. This is really, really dumb.

As another person said, a FW person mining seems stupid. I agree, but not for the same reason. If a FW person wants to mine then that's fine - they should be able go deep into the core worlds of their own territory and be able to do just that and without worries, unless someone sneaks a swarm of stealth ships in. But to be able to just fly into enemy space and AFK mine without any navy response? That's some straight-up totally kaput game mechanics right there.

If nothing else then I say that anyone in FW who enters enemy territory should automatically be flagged as suspects for the duration of their stay.

http://youtu.be/t0q2F8NsYQ0

Icarius
The Wings of Maak
#12 - 2014-04-06 13:08:38 UTC
first : local navy is not broken
second : you are in ammatar space ... well ... good to know
IbanezLaney
The Church of Awesome
#13 - 2014-04-06 14:03:23 UTC
Gondar Shi wrote:
IbanezLaney wrote:

No - but they should.

NPC protection for people who sign up for a 365/23/7 war is one of the stupidest game mechanics in eve.

It's not NPC protection for people, only concord gives something close to 'protection.' The idea of the navy is that signing up for faction warfare puts you in a position where certain parts of space become less accessible to you or more hostile to fly thru because of your chosen association.




Says the guy posting on an alt. Roll


NPCs should not interfere with a war, especially a voluntary/mutual one which is what FW is.
An ordinary war dec has no NPCs stopping PvP opportunities and neither should FW.


It is not a mechanic designed to make space 'more hostile' - it is one designed to protect carebears who are not participating properly in FW low sec as they should be.
Hasan al-Askari Mujahideen
Khyber
#14 - 2014-04-06 15:55:19 UTC
mmm yea good point the navy for fw navy is kind of a joke compared to normal navy, when i was a newb and had -5 amarr standing and not in a fw i auto piloted threw amarr space.... needless to say i came back to a pod, but when i was in fw i could fly around and not worry to much about the navy, At least i think it needs to be changed to preven people form being able to station camp say jita and you being gallente, there seems to always be a wt snipeing fw members with a nutral rep or somthing simular
Stig Sterling
Aliastra
Gallente Federation
#15 - 2014-04-08 20:49:14 UTC
The only thing that is broken here is the OP's will. If you don't like your enemies using your space; do something! Stop relying on Non Pod-Controlled (npc) ships to fight your battles for you. You are an immortal warrior who wastes your time mining, and you have the nerve to complain. I have never heard something so shameful.
Katran Luftschreck
Royal Ammatar Engineering Corps
#16 - 2014-04-10 21:58:56 UTC  |  Edited by: Katran Luftschreck
I'm not going to push for a wardec over one pilot. Sheesh get a life.

My point is that for people in FW they're should be consequences. Namely, that the space of the opposing side should be kind of restrictive in nature. People in FW should not be able to just waltz through the other side's space to go shopping, or mining, or sight-seeing without some kind of stealth ship at least. Yet this is apparently what happens, every day, with total impunity, due to broken FW mechanics. One of those broken mechanics happens to be poor to non-existent NPC navy response times.

As I said, if nothing else FW people should be given automatic suspect status when in opposing space. If the navy won't do it then yes, let the players do it themselves. I might actually take a pot-shot at someone under those conditions. I'm not dragging my entire company in FW or wardecs over it, nor should I have to.

http://youtu.be/t0q2F8NsYQ0