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Crew

Author
Danika Princip
GoonWaffe
Goonswarm Federation
#21 - 2014-04-03 23:08:19 UTC
This little change would add an entirely new thing that you would need to buy for every ship you ever want to try and use. Thus making it harder to play the game, especially for those of us who live outside of highsec, and ESPECIALLY for those wormhole nutters.

For what reason? To make certain that newbies are even further behind vets?
Goatman NotMyFault
Lubrication Industries
#22 - 2014-04-03 23:12:48 UTC
Danika Princip wrote:
This little change would add an entirely new thing that you would need to buy for every ship you ever want to try and use. Thus making it harder to play the game, especially for those of us who live outside of highsec, and ESPECIALLY for those wormhole nutters.

For what reason? To make certain that newbies are even further behind vets?



Vets are allready good at keeping newbies they dont need or like under their fot.

But since there could become a lack of crew, crew cloning facilities.. make ur own crew.
Danika Princip
GoonWaffe
Goonswarm Federation
#23 - 2014-04-03 23:14:48 UTC
So why do you want to make it even easier for us to lord it over new players? And how does a cloning vat thing help in any way if you're in a station with a ship but can't get any crew there?
Goatman NotMyFault
Lubrication Industries
#24 - 2014-04-04 07:57:28 UTC
Danika Princip wrote:
So why do you want to make it even easier for us to lord it over new players? And how does a cloning vat thing help in any way if you're in a station with a ship but can't get any crew there?



Why do you want to "lord" over the newbies? if u have the possibility, why do u need to lord them?

i wasnt thinking of clone vat bays in ships as facilities, but some facilities on a station to clone crew. But that point aside...


Its meerly a addition to a huge game, which wont have a big impact if u choose not to use it. The idea is to give u the ability to have some input on ur own ship and not rely only on modules and rigs
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