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Warfare & Tactics

 
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Simple Solution to stabbed farming!

Author
Var D'ovoli
Royal Amarr Institute
Amarr Empire
#41 - 2014-03-31 16:54:15 UTC
Devs could set FW Activation Gates to not allow stabs the way certain ships can't enter certain gates. Problem solved. You scared little farmers would have to fight for what you want or go back to mining.

Var
ALUCARD 1208
Naga's Be Trippin
#42 - 2014-03-31 17:09:15 UTC
Var D'ovoli wrote:
Devs could set FW Activation Gates to not allow stabs the way certain ships can't enter certain gates. Problem solved. You scared little farmers would have to fight for what you want or go back to mining.

Var


your post is flawed they could still sit 28 km the other side of the button from the beacon then warp out when u enter
Maximus Decimal
Doomheim
#43 - 2014-03-31 17:39:32 UTC
Gizznitt Malikite wrote:
Syrias Bizniz wrote:
Allow dictors to bubble up in deadspace.


RANT ON!


Or they could just implement the same feature the ESS enjoys:

Activating the ESS causes the ESS to infinity point you as long as you arre within activation range.

Make it so you have to activate the "button". Doing so causes the button to target you and infinity point you. You can no longer cloak to get safe, and you can no longer warp to get safe without first leaving the button's sphere of influence.


+1

AOE weapons are kinda dumb in lowsec... So the plex posts actually having a point module is solid me likey
Var D'ovoli
Royal Amarr Institute
Amarr Empire
#44 - 2014-03-31 17:50:33 UTC
ALUCARD 1208 wrote:

your post is flawed they could still sit 28 km the other side of the button from the beacon then warp out when u enter


How would they get to the button if they can't get through the gate? Also, 28 out they aren't getting LP
IbanezLaney
The Church of Awesome
#45 - 2014-03-31 21:14:30 UTC
Var D'ovoli wrote:
ALUCARD 1208 wrote:

your post is flawed they could still sit 28 km the other side of the button from the beacon then warp out when u enter


How would they get to the button if they can't get through the gate? Also, 28 out they aren't getting LP



Backwards Dracula is correct.
They are getting LP.

The button has a 30km radius.

RcTamiya Leontis
Magister Mortalis.
#46 - 2014-04-01 07:27:19 UTC
Rather have a weaponsystem for the button which automaticly alpha bots :P

problem solved ;)
Bad Messenger
Rehabilitation Clinic
#47 - 2014-04-01 09:24:30 UTC
RcTamiya Leontis wrote:
Rather have a weaponsystem for the button which automaticly alpha bots :P

problem solved ;)


botting is not allowed so no need for such weapon system.
Valleria Darkmoon
Imperial Academy
Amarr Empire
#48 - 2014-04-01 10:45:36 UTC  |  Edited by: Valleria Darkmoon
masternerdguy wrote:
Make it so it is only possible to tank the DPS of the NPCs in the site by using a PVE fit battlecruiser or better. This will generate more PVP.

If these people are already unwilling to risk the cheapest fit T1 frigate imaginable to farm FW lp then what makes you think there is even the slightest hope they will be willing to risk a PvE fit battlecruiser in a PvP environment? Second why would you think it's appropriate to demand people bring a PvE ship to a place where the entire idea is that you have an increased risk of being called on to fight players?

The decision to reduce the damage dealt by rats in FW plexes to negligible levels was the correct one to make, what you end up with is a bunch of frigates brawling and trying to catch farmers which is still better than what you had previously (which was nothing) since going into a hostile plex to fight was suicide. Staying inside a hostile plex while actual hostiles warped in on you was likewise death. So apart from the occasional hairy gate crossing, peace reigned supreme in FW for a long time. That is assuming you discount the first month or so after FW initially kicked off where some pretty large blob fights happened with almost no co-ordination and fairly regularly at that, it was glorious. But everyone took a few losses in those fights and abandoned FW to play safe again. They still happen from time to time but not with anywhere near the frequency of that first month.

The only real way to increase PvP is for people to set a bar for the things they don't mind losing and not worry about losing anything under that bar. Sadly the more ISK people collect the lower the bar gets, it's an actual psychological thing as well (note the richer people are, the smaller the percentage of their money they are willing to give to charity, for example). New players are often willing to try their luck in a T1 cruiser when they can only afford 3 ships in their entire personal fleet, while a multi-billionaire will do the best they can to keep a T1 frigate out of combat.

Reality has an almost infinite capacity to resist oversimplification.

RcTamiya Leontis
Magister Mortalis.
#49 - 2014-04-01 10:58:32 UTC
Bad Messenger wrote:
RcTamiya Leontis wrote:
Rather have a weaponsystem for the button which automaticly alpha bots :P

problem solved ;)


botting is not allowed so no need for such weapon system.



not allowed and not done/used are 2 different pairs of shoes ;)
Bad Messenger
Rehabilitation Clinic
#50 - 2014-04-01 11:06:16 UTC
RcTamiya Leontis wrote:
Bad Messenger wrote:
RcTamiya Leontis wrote:
Rather have a weaponsystem for the button which automaticly alpha bots :P

problem solved ;)


botting is not allowed so no need for such weapon system.



not allowed and not done/used are 2 different pairs of shoes ;)


there is tool to kill bots, that is report bot.
Daerrol
Republic University
Minmatar Republic
#51 - 2014-04-01 16:36:08 UTC
Maximus Decimal wrote:
Gizznitt Malikite wrote:
[quote=Syrias Bizniz]Allow dictors to bubble up in deadspace.


RANT ON!


Or they could just implement the same feature the ESS enjoys:

Activating the ESS causes the ESS to infinity point you as long as you arre within activation range.

Make it so you have to activate the "button". Doing so causes the button to target you and infinity point you. You can no longer cloak to get safe, and you can no longer warp to get safe without first leaving the button's sphere of influence.

yes yes YES. i was thinking it should have a point but couldn't figure out how to do it mechanically... This works well. Just give it a point range longer than the cap range for great winings (like only 1-2 km)
General Nusense
Doomheim
#52 - 2014-04-01 17:51:31 UTC
whaaa whaaa whaa i cant catch a stabbed ship because my cookie cutter fit wont allow me to change my mods.


dear op

l2eve.

Made a signature so I am taken seriously on the forums, since thats the only thing they are good for.

Syrias Bizniz
some random local shitlords
#53 - 2014-04-01 23:21:57 UTC
General Nusense wrote:
whaaa whaaa whaa i cant catch a stabbed ship because my cookie cutter fit wont allow me to change my mods.


dear op

l2eve.



Thousand kisses,

Syrias




---


OOOOOR combine Exploration and FW: Capturing Sites actually only takes as long as it takes you to play that damn (beefed up) minigame!
Veronica Isagar
Black Fox Marauders
Pen Is Out
#54 - 2014-04-02 11:03:33 UTC
Well since its "dead-space" in the Plexes, and in these plexes we can't warp to other people inside the plex or drop a cyno on same plex's why can't cloaks and stabs Not be allowed to work as well in the same plexes, unless its built in to the ship?
Meliiza Proudmore
24th Imperial Crusade
Amarr Empire
#55 - 2014-04-03 00:48:57 UTC
OP, I'm farming plexes to get a few mil isk in order to buy some frigs and phew phew.
Am I playing your sandbox wrong?

And just fyi: you can fit more than one scram.
Bienator II
madmen of the skies
#56 - 2014-04-03 01:20:36 UTC  |  Edited by: Bienator II
Syrias Bizniz wrote:
General Nusense wrote:
whaaa whaaa whaa i cant catch a stabbed ship because my cookie cutter fit wont allow me to change my mods.


dear op

l2eve.



Thousand kisses,

Syrias




---


OOOOOR combine Exploration and FW: Capturing Sites actually only takes as long as it takes you to play that damn (beefed up) minigame!

plexing is not pve. The reason why the timer forces you to stay in space is to provoke pvp - it is directly influencing sov after all. The thread points out that it isn't working. A mini game wouldn't solve anything.


Its like nullsec sov would be influenced by the numer of AFK cloaker in system. If you have 100 the system is yours.

how to fix eve: 1) remove ECM 2) rename dampeners to ECM 3) add new anti-drone ewar for caldari 4) give offgrid boosters ongrid combat value

Syrias Bizniz
some random local shitlords
#57 - 2014-04-03 15:00:10 UTC  |  Edited by: Syrias Bizniz
Meliiza Proudmore wrote:
OP, I'm farming plexes to get a few mil isk in order to buy some frigs and phew phew.
Am I playing your sandbox wrong?

And just fyi: you can fit more than one scram.



Yes and no.

You know, when I did FW in Firetails, i was roaming, baiting, and all that stuff, while running timers in the meantime. I was easy able to afford all my frigate PvP endeavours just from actually PvPing in them.


I can totally understand people running the Sites for LP, so they can get ISK for whatever they want to spend it on, however, it's basically even easier than running incursions. A lot easier.
It should either get harder, or reduced in return. Since a reduce in return would ruin income possibilities for normal FW 'PvPers' or whatever, ... it's the less desirable solution.


Edit: Even the Static 2/10s in Lowsec were harder to make income out of. And they had worse gate restrictions.
Bad Messenger
Rehabilitation Clinic
#58 - 2014-04-03 15:13:19 UTC
Syrias Bizniz wrote:
Meliiza Proudmore wrote:
OP, I'm farming plexes to get a few mil isk in order to buy some frigs and phew phew.
Am I playing your sandbox wrong?

And just fyi: you can fit more than one scram.



Yes and no.

You know, when I did FW in Firetails, i was roaming, baiting, and all that stuff, while running timers in the meantime. I was easy able to afford all my frigate PvP endeavours just from actually PvPing in them.


I can totally understand people running the Sites for LP, so they can get ISK for whatever they want to spend it on, however, it's basically even easier than running incursions. A lot easier.
It should either get harder, or reduced in return. Since a reduce in return would ruin income possibilities for normal FW 'PvPers' or whatever, ... it's the less desirable solution.


Edit: Even the Static 2/10s in Lowsec were harder to make income out of. And they had worse gate restrictions.


CCP pays lp rewards for players who are willing to be as sitting ducks or fish in a barrel. Way to make sure there is something to shoot at .

it is not fancy to sit there but reward is enough so people do it.
Syrias Bizniz
some random local shitlords
#59 - 2014-04-03 15:21:22 UTC  |  Edited by: Syrias Bizniz
Bad Messenger wrote:
Syrias Bizniz wrote:
Meliiza Proudmore wrote:
OP, I'm farming plexes to get a few mil isk in order to buy some frigs and phew phew.
Am I playing your sandbox wrong?

And just fyi: you can fit more than one scram.



Yes and no.

You know, when I did FW in Firetails, i was roaming, baiting, and all that stuff, while running timers in the meantime. I was easy able to afford all my frigate PvP endeavours just from actually PvPing in them.


I can totally understand people running the Sites for LP, so they can get ISK for whatever they want to spend it on, however, it's basically even easier than running incursions. A lot easier.
It should either get harder, or reduced in return. Since a reduce in return would ruin income possibilities for normal FW 'PvPers' or whatever, ... it's the less desirable solution.


Edit: Even the Static 2/10s in Lowsec were harder to make income out of. And they had worse gate restrictions.


CCP pays lp rewards for players who are willing to be as sitting ducks or fish in a barrel. Way to make sure there is something to shoot at .

it is not fancy to sit there but reward is enough so people do it.



CCP is following a policy of increased reward at increased risk - or at least they claim.

For FW LP, the Risk is: Getting decloaked, which escalates into getting 2 or 3 times scrammed, which then escalates into losing a ship worth 1-5m ISK.



I am aware that FW PvP is currently very enjoyable.
I am aware that not everyone is a Farmer.
I am aware that not every Farmer is a risk averse carebear.

But i'm also aware that the income that can be generated stand in no relation to any other profession in EVE when it comes to the risk involved.


Edit: Remember Wormhole Capital escalations and Log-Off-Timers?
They got changed, so making monies in WH space is actually dangerous again.
Meliiza Proudmore
24th Imperial Crusade
Amarr Empire
#60 - 2014-04-04 01:19:50 UTC
Syrias Bizniz wrote:
Meliiza Proudmore wrote:
OP, I'm farming plexes to get a few mil isk in order to buy some frigs and phew phew.
Am I playing your sandbox wrong?

And just fyi: you can fit more than one scram.



Yes and no.

You know, when I did FW in Firetails, i was roaming, baiting, and all that stuff, while running timers in the meantime. I was easy able to afford all my frigate PvP endeavours just from actually PvPing in them.

.
I can totally understand people running the Sites for LP, so they can get ISK for whatever they want to spend it on, however, it's basically even easier than running incursions. A lot easier.
It should either get harder, or reduced in return. Since a reduce in return would ruin income possibilities for normal FW 'PvPers' or whatever, ... it's the less desirable solution.


Edit: Even the Static 2/10s in Lowsec were harder to make income out of. And they had worse gate restrictions.


So the question is why are you greedy on the money others player making. Lets ban WH anoms with their crazy income. Lets face it you want more kills by forcing others to fight no matter cost.

More isk is good for PvP - moar ships to explode, more time to roam.
if I had to mine 10 hrs to buy one frigate which will be killed in less than one hour (considering my skills) I'll quit pvp just because ratio of 10 hours of farming to 1 hour of fun is not fun anymore. That's me, but I think most of PvP newbies agree with that.