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Corbexx for CSM 9 - Wormholes deserve better

First post First post
Author
corbexx
Sebiestor Tribe
Minmatar Republic
#61 - 2014-03-29 11:19:02 UTC
Lanctharus Onzo wrote:


Thanks very much for having me on.
Dmitry Wizard
Hard Knocks Inc.
Hard Knocks Citizens
#62 - 2014-03-29 12:39:05 UTC
Ragnarok.'s love is coming from Nova, Corbexx. You have our support and our vote.

"Wormhole corps are like a bunch of homeschooled kids"

Louis Robichaud
The Scope
Gallente Federation
#63 - 2014-03-29 16:31:02 UTC
Time for a serious question from me :)

It's about the T3 role in WH economy.

Now, I'll admit: I haven't flown T3, and I've only rarely fought against them. I'm not really qualified to comment on the details of T3 balance.

However, even with that lack of experience, I do find it striking that the WH economy is so closely tied to how valuable T3s are. If CCP nerfed T3 so badly that HACs were now clearly superior combat ships (a bad idea IMO), their value would plummet and this would seriously hurt WH economy.

There are lots of ships that are better suited for one type of space than another, and this is fine. But I can't think of any other ship where the value of the ship is so tied to the economy of a certain space. This makes T3 ship balancing far more challenging.

Do you see this as a problem? What do you think CCP should do to diversify the WH economy?

(note: if it turns out I'm missinformed and T3 only constitute a small part of the WH economy, please feel free to educate!)

cheers

I blog a bit http://hspew.blogspot.ca

Jack Miton
School of Applied Knowledge
Caldari State
#64 - 2014-03-31 00:01:11 UTC
I have had the pleasure of flying with Corbexx in CCRES and later in AHARM and I'd be hard pressed to put forth a more suitable CSM representative.
Corbexx knows his WHs and also has wide spread knowledge of other aspects of EVE, in particular industry and productions.
Definitely high on my list.

I do have one question for you mate.
What is your opinion on the proposed probing delay for newly spawned K162 WHs?
Given the unpopular views others from your alliance have been posting on the threadnaught on the matter, I'd like to know where you stand.

In any case, best of luck.
JM

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

corbexx
Sebiestor Tribe
Minmatar Republic
#65 - 2014-03-31 09:31:44 UTC
Jack Miton wrote:

I do have one question for you mate.
What is your opinion on the proposed probing delay for newly spawned K162 WHs?
JM


My view is here.

But in short I'd rather have it back how it was. Having sigs instantly appear on overview is just to easy. Having a delay on them being able to be found seems to be going to fare in the other direction.

There should be some counter and to me that should be, if you have probes out and are scanning you should be able to find new sigs.


corbexx
Sebiestor Tribe
Minmatar Republic
#66 - 2014-03-31 10:16:46 UTC
Louis Robichaud wrote:
Time for a serious question from me :)

It's about the T3 role in WH economy.

Now, I'll admit: I haven't flown T3, and I've only rarely fought against them. I'm not really qualified to comment on the details of T3 balance.

However, even with that lack of experience, I do find it striking that the WH economy is so closely tied to how valuable T3s are. If CCP nerfed T3 so badly that HACs were now clearly superior combat ships (a bad idea IMO), their value would plummet and this would seriously hurt WH economy.

There are lots of ships that are better suited for one type of space than another, and this is fine. But I can't think of any other ship where the value of the ship is so tied to the economy of a certain space. This makes T3 ship balancing far more challenging.

Do you see this as a problem? What do you think CCP should do to diversify the WH economy?

(note: if it turns out I'm missinformed and T3 only constitute a small part of the WH economy, please feel free to educate!)

cheers



Thanks for the question.

T3's are indeed tied to wormhole economy. It's also worth noting this will effect lower class wormholes alot more than C5 or C6 space as around 15% - 20% of thier income is from salvage. In a C2 I think its much closer to 50% from salvage and C3 is about 35% from salvage.

So yes I do see this as a added issue when T3 get their balance pass. So much so it's one of topics I have concerns with.

corbexx wrote:

Insuring that when T3's get balanced they are still useful and viable in wh's. I don't want them nerfed into the ground as the knock on effect will be to make the income in lower class wormholes even worse.


One of the ways I see this being sorted, would be to slightly increase the income in C1 to C4 but have this extra income as sleeper tags so the lower class wormholes are less reliant on the price of T3's. C5 and C6 space I think would be ok even if the salvage prices did drop more.

On the subject of T3, most people I have spoke to (this includes several lowsec groups a couple null groups and a tonne of wormhole people) feel T3 are fine and there benefits are made up for in the fact, they cost alot more and you lose skill points.

I'd much rather see useless subsystems made more useful, and maybe a couple more added in. I know CCP don't like to add stuff unless there is a use.

A couple that jump out to me are maybe new electronic subs

Loki get a painter sub.
Prot get a damp sub
Legion get a tracking disruptor sub.
Sort of falls down on the Tengu (still thinking about this one).

But this way you can have one bonus of the recons but not both, this might be a bit OP in large fleets mind.

Derailed a bit there but hope that answers your questions.



Jack Miton
School of Applied Knowledge
Caldari State
#67 - 2014-03-31 11:46:56 UTC
corbexx wrote:
Jack Miton wrote:

I do have one question for you mate.
What is your opinion on the proposed probing delay for newly spawned K162 WHs?
JM

My view is here.

But in short I'd rather have it back how it was. Having sigs instantly appear on overview is just to easy. Having a delay on them being able to be found seems to be going to fare in the other direction.

There should be some counter and to me that should be, if you have probes out and are scanning you should be able to find new sigs.

thanks mate :)
i came into that thread at around page 20 so missed your post on my skim through!

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

Ya Huei
Imperial Collective
#68 - 2014-03-31 12:11:46 UTC
Looks like a solid candidate to me.

Would vote in favor!
Bjorn Fellhand
Brutor Tribe
Minmatar Republic
#69 - 2014-04-02 14:21:04 UTC
Ive known Corbexx for around 9 years now and hes always been open, accessible and easy to talk to.
This has been with him throughout eve and is easy to see with all the people he has been busy talking to about what they think and what they want, and not just the big alliances but loads of small ones too which i think is very refreshing and how a good CSM member should be. After all it is for the peoples interest and Corbexx has shown he is interested in EVERYONE'S legitimate opinion within Wspace.

Beyond this he has the knowledge of how Wspace works and the wisdom of how things will affect it if implemented.

Hes Trustworthy, in it for the people, wants to better wspace, knows his stuff and what to do with it.
For these reasons he is getting my vote.
ISD Ezwal
ISD Community Communications Liaisons
ISD Alliance
#70 - 2014-04-03 21:06:25 UTC
I have removed a rule breaking post and those quoting them.

The Rules:
10. Discussion of warnings and bans is prohibited.

Such matters shall remain private between CCP and the involved user. Questions or comments concerning warnings and bans will be conveyed through email or private messaging. CCP respect the right of our players to privacy and as such you are not permitted to publicize private correspondence (including petition responses and emails) received from any of the aforementioned parties.

ISD Ezwal Community Communication Liaisons (CCLs)

Elmnt80
Life. Universe. Everything.
#71 - 2014-04-04 02:26:16 UTC
Hello.

Currently the Serpentis are the only pirate faction in the game that don't have a rated 6/10 and 9/10 DED complex available to be run. These sites have been on the "coming soon" list for quite a few years, but no further news or information has been released. Would you be willing to request that CCP introduce these sites to the game so that areas like syndicate that rely on running sites as the main form of income can continue to grow and prosper?
corbexx
Sebiestor Tribe
Minmatar Republic
#72 - 2014-04-05 12:31:11 UTC
Elmnt80 wrote:
Hello.

Currently the Serpentis are the only pirate faction in the game that don't have a rated 6/10 and 9/10 DED complex available to be run. These sites have been on the "coming soon" list for quite a few years, but no further news or information has been released. Would you be willing to request that CCP introduce these sites to the game so that areas like syndicate that rely on running sites as the main form of income can continue to grow and prosper?



I believe Mynnna has already sorted this for you here.
Winthorp
#73 - 2014-04-05 12:58:41 UTC  |  Edited by: Winthorp
https://forums.eveonline.com/default.aspx?g=posts&t=334871&find=unread

Please respond if you agree with the tone the current CSM reps took on possible changes and how you would have responded.
corbexx
Sebiestor Tribe
Minmatar Republic
#74 - 2014-04-05 13:28:36 UTC
Winthorp wrote:
https://forums.eveonline.com/default.aspx?g=posts&t=334871&find=unread

Please respond if you agree with the tone the current CSM reps took on possible changes and how you would have responded.


There is in my mind, nothing at all wrong with pulsars or wolf rayets. They just need different set ups to fight in, or you run the risk of being at a disadvantage, but that's what wormhole space is about adapting.

Black holes there is issues with.

Red giants have some issues with over heating of ewar modules to get ... shall we say "interesting effects". That does need looking at and sorting.
Rage Slice
Caldari Provisions
Caldari State
#75 - 2014-04-05 14:27:06 UTC
I live in a wormhole, but I also have a non-trivial industrial presence in hi-sec. When I saw a wormhole candidate who was interested in improving hi-sec industry, my first thought was "Ohhh, I'm certainly voting for this guy," but then I read exactly what you're proposing:

corbexx wrote:
For hisec industry I'd like to see it made less clicky. A simple start to this would be to have reverse engineering, invention and production default to the pos module the blueprint is located in, not having to select that location manually every time you do a job.


For hi-sec, this would be the worst thing in the world for industry. Hi-sec blueprints are not necessarily kept in the POSs where the jobs go, they're often kept in corp hangars in nearby stations for security and organization. Your idea makes perfect sense in wormhole space, where people live out of POSs, but for people who prefer the security of a station corp hangar, your proposal would make RevEng, Invention, and Manufacturing default to where the jobs DON'T go. A much more practical solution would be to have a "remember location for this blueprint type" option.

I'm probably voting for you regardless because of everything else you offer, but please reconsider your hi-sec proposal.
Abla Tive
#76 - 2014-04-05 14:53:09 UTC
corbexx
Sebiestor Tribe
Minmatar Republic
#77 - 2014-04-05 14:57:09 UTC
Rage Slice wrote:
I live in a wormhole, but I also have a non-trivial industrial presence in hi-sec. When I saw a wormhole candidate who was interested in improving hi-sec industry, my first thought was "Ohhh, I'm certainly voting for this guy," but then I read exactly what you're proposing:

corbexx wrote:
For hisec industry I'd like to see it made less clicky. A simple start to this would be to have reverse engineering, invention and production default to the pos module the blueprint is located in, not having to select that location manually every time you do a job.


For hi-sec, this would be the worst thing in the world for industry. Hi-sec blueprints are not necessarily kept in the POSs where the jobs go, they're often kept in corp hangars in nearby stations for security and organization. Your idea makes perfect sense in wormhole space, where people live out of POSs, but for people who prefer the security of a station corp hangar, your proposal would make RevEng, Invention, and Manufacturing default to where the jobs DON'T go. A much more practical solution would be to have a "remember location for this blueprint type" option.

I'm probably voting for you regardless because of everything else you offer, but please reconsider your hi-sec proposal.



My idea is that it would default to what the items are in and you then just click ok. If you want to change the location you can so isn't a issue there.
Rage Slice
Caldari Provisions
Caldari State
#78 - 2014-04-05 15:10:44 UTC
Right, but that wouldn't actually make industry less clicky, your stated goal, for the aforementioned hi-sec folk who keep their blueprints in station. It would just give preference to those who don't. Industry being less clicky is the change I want more than any other because of the immediate benefit to my poor, beleaguered hands. Defaulting to the blueprint location might be easier, it could be done as simply as a single menu setting, with no saving of information, but if job location for each blueprint type was cached, all kinds of industrialists would benefit from the reduction in clickiness.

I understand that even that is not a complete solution, because if a character does ten invention jobs from station, they get split between two labs(max 5 invention slots). It would still only require two slot selections, one for one lab, and one for the other.
corbexx
Sebiestor Tribe
Minmatar Republic
#79 - 2014-04-05 15:47:20 UTC
Seraph Essael
Air
The Initiative.
#80 - 2014-04-06 04:06:45 UTC
Definitely got my vote.

Not only do you provide a strong case in this thread, you also took the time to sit down with me and chat about wormholes a few months ago. I am a player new to wormholes and the help was very much appreciated. The mail you also sent was incrediably informative and very, very helpful and it wasn't exactly short, you had no reason to go out of your way like you did. Many thanks.

+1

Quoted from Doc Fury: "Concerned citizens: Doc seldom plays EVE on the weekends during spring and summer, so you will always be on your own for a couple days a week. Doc spends that time collecting kittens for the on-going sacrifices, engaging in reckless outdoor activities, and speaking in the 3rd person."