These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
 

High sec Mission runners just got completely screwed by CCP

First post First post
Author
Tippia
Sunshine and Lollipops
#901 - 2014-03-30 19:49:38 UTC
Mario Putzo wrote:
Malcanis wrote:
You do realise that a few things have changed since that graph was produced?

Yes hence why I didn't say the average amount of Minerals produced by gun mining is 50-55% but about half of that (based on changes CCP has made since then.)

…but again, that's not what the numbers actually represent. You have no way of separating gun mining from the numbers CCP provided as a source for the graph.
Mario Putzo
#902 - 2014-03-30 19:57:20 UTC
Tippia wrote:
Mario Putzo wrote:
Malcanis wrote:
You do realise that a few things have changed since that graph was produced?

Yes hence why I didn't say the average amount of Minerals produced by gun mining is 50-55% but about half of that (based on changes CCP has made since then.)

…but again, that's not what the numbers actually represent. You have no way of separating gun mining from the numbers CCP provided as a source for the graph.


the numbers in that chart represent where minerals came from and are based on some Dev blog from 2008. Since then Drone Poo is gone, and Gun mining has seen around a 50% reduction to what it was. Following both instances prices rose on all products due to reduced supply of mid - high tier minerals.

People do not mine the ore that produces these minerals in any real quantity, Zydrine, Noxcium, Mexellon, and Megacyte, are all needed for production, I would wager at present the vast majority if those minerals come from loot reprocessing not mining, simply due to the fact, people do not mine the ores that those minerals come from in quantities that support demand.

Trit, Pyrite, and Isogen are common from ore in HS, the rest are not, and these changes are not going to entice people to start flocking to LS and NS to start mining. If they aren't chasing the better isk/hr now, they won't in the future.
Tippia
Sunshine and Lollipops
#903 - 2014-03-30 20:04:36 UTC  |  Edited by: Tippia
Mario Putzo wrote:
the numbers in that chart represent where minerals came from and are based on some Dev blog from 2008.
The number in that chart represent two distinct and one very broad category of reprocessing. It is based on this dev post.

The three categories are: minerals reined from ore, minerals refined from drone poo, minerals refined from anything and everything else (which means it includes minerals counted twice since it includes mineral compression). The fact that it includes compressed minerals explains why it has such a huge portion of trit and pye and why it includes a measurable amount of morphite (which you won't get from loot).

There is no way to separate or even guesstimate the influence of gun mining from those stats other than the drone poo part.

Quote:
Since then Drone Poo is gone, and Gun mining has seen around a 50% reduction to what it was.
What is that number based on?

Quote:
People do not mine the ore that produces these minerals in any real quantity, Zydrine, Noxcium, Mexellon, and Megacyte, are all needed for production, I would wager at present the vast majority if those minerals come from loot reprocessing not mining, simply due to the fact, people do not mine the ores that those minerals come from in quantities that support demand.
What is this assumption (because that's what it is; not a “fact”) based on? Especially since, you know, zydrine, megacyte, and even mexallon were commonly sourced from ore even back when mining didn't matter.

Quote:
If they aren't chasing the better isk/hr now, they won't in the future.
They were in the past; there's nothing to suggest that they aren't now; there's even less to suggest that they will stop in the future.
Mario Putzo
#904 - 2014-03-30 20:27:30 UTC  |  Edited by: Mario Putzo
Maybe you are a robot, maybe not, but I see the point has entirely eluded you.

>>>>You can't remove 45% of 25-30% ~whatever mineral~ without having an impact on the market availability.<<<<<
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
This is the point. If I could draw little arrows pointing to it over and over I would

I don't care if mining produces 50% and Loot 50%. Taking 45% of that 50% leaves a gap. If Mining was as big a to do as you make it out to be, then minerals from loot wouldn't have a place in the game. The fact CCP is nerfing that means they do have an impact in industry vs mining.

Removing that without incentive to mine said ore is going to leave a gap in the availability. Do you understand how supply and demand works? Do you understand what Supply Push and Demand Pull inflation is?
Marsha Mallow
#905 - 2014-03-30 20:37:15 UTC
Mario Putzo wrote:

>>>>You can't remove 45% of 25-30% ~whatever mineral~ without having an impact on the market availability.<<<<<
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
This is the point. If I could draw little arrows pointing to it over and over I would

You both answered your own question AND rammed your foot right in the gob.
When gameplay changes happen - people notice. Shout loud enough and they REALLY notice. Then they play, game continues, etc

Ripard Teg > For the morons in the room:

Sweets > U can dd my face any day

Tippia
Sunshine and Lollipops
#906 - 2014-03-30 20:39:31 UTC  |  Edited by: Tippia
Mario Putzo wrote:
You can't remove 45% of 25-30% ~whatever mineral~ without having an impact on the market availability.
Since it's such a small portion of the total supply, it's very easy to do so without any effect — after all, other activities can trivially make up for the minute shortfall.

Quote:
This is the point.
I know it is. The counter-point, which you seem to have problems grasping, is that you don't know how large a portion of the overall mineral production this 45% repro nerf will actually affect.

The 12–15% number you like to throw about is based on a misreading (or complete ignorance) of data, mixed in with pure presumption about the reconfiguration of a different percentage. Or, to use a short an pithy phrase, “no basis in reality”. So let's use the 3½% number instead since it actually does have some basis, and note that this ends up being a pretty darn small number that other activities can compensate for with ease.

Quote:
If Mining was as big a to do as you make it out to be, then minerals from loot wouldn't have a place in the game.
Sure it would. Unless the market is completely overs-aturated (and it never is), there's always room for more, especially if it's a very small portion to begin with.

Quote:
The fact CCP is nerfing that means they do have an impact in industry vs mining.
No, it just means that they don't want reprocessed goods to be a good source of minerals — in particular, they don't want produced goods to be immediately reconfigurable into anything you need at no loss. It will have an impact, sure: it will make production a lot easier since there will be more lines available now that they're no longer clogged with compression jobs. But that is pretty much the opposite of the four-letter word you chose to describe the effects.
baltec1
Bat Country
Pandemic Horde
#907 - 2014-03-30 20:42:16 UTC
Mario Putzo wrote:
Maybe you are a robot, maybe not, but I see the point has entirely eluded you.

>>>>You can't remove 45% of 25-30% ~whatever mineral~ without having an impact on the market availability.<<<<<
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
This is the point. If I could draw little arrows pointing to it over and over I would

I don't care if mining produces 50% and Loot 50%. Taking 45% of that 50% leaves a gap. If Mining was as big a to do as you make it out to be, then minerals from loot wouldn't have a place in the game. The fact CCP is nerfing that means they do have an impact in industry vs mining.

Removing that without incentive to mine said ore is going to leave a gap in the availability. Do you understand how supply and demand works? Do you understand what Supply Push and Demand Pull inflation is?


They aren't.

The numbers you are spouting are nonsense.
Mario Putzo
#908 - 2014-03-30 20:43:51 UTC  |  Edited by: Mario Putzo
Marsha Mallow wrote:
Mario Putzo wrote:

>>>>You can't remove 45% of 25-30% ~whatever mineral~ without having an impact on the market availability.<<<<<
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
This is the point. If I could draw little arrows pointing to it over and over I would

You both answered your own question AND rammed your foot right in the gob.
When gameplay changes happen - people notice. Shout loud enough and they REALLY notice. Then they play, game continues, etc


Well of course the game continues. But lets at least call this what it really is. A direct nerf to HS/LS/NS production, so Sov NS can pretend to be a cog in the wheel of Industry which it isn't and will never be.

Essentially anyone who doesn't take part in the Sov game is going to experience a reduction in production capacity and thats all this boils down to.

I think it is quite possible to buff Sov Null production without nerfing all other production at the same time, don't you? Do you honestly think people are going to take all ore out to Sov NS refine it and bring it back? Give me a break.

I have no issue with increasing the rate of Sov NS productivity, I take issue when every other region of space gets negatively impacted in order to facilitate that change.

The majority of the people who play this game don't play in Sov NS, and the majority of people in Sov NS don't play unless they are being pinged to blob a timer.
baltec1
Bat Country
Pandemic Horde
#909 - 2014-03-30 20:47:46 UTC
Mario Putzo wrote:
Marsha Mallow wrote:
Mario Putzo wrote:

>>>>You can't remove 45% of 25-30% ~whatever mineral~ without having an impact on the market availability.<<<<<
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
This is the point. If I could draw little arrows pointing to it over and over I would

You both answered your own question AND rammed your foot right in the gob.
When gameplay changes happen - people notice. Shout loud enough and they REALLY notice. Then they play, game continues, etc


Well of course the game continues. But lets at least call this what it really is. A direct nerf to HS/LS/NS production, so Sov NS can pretend to be a cog in the wheel of Industry which it isn't and will never be.

Essentially anyone who doesn't take part in the Sov game is going to experience a reduction in production capacity and thats all this boils down to.

I think it is quite possible to buff Sov Null production without nerfing all other production at the same time, don't you? Do you honestly think people are going to take all ore out to Sov NS refine it and bring it back? Give me a break.

I have no issue with increasing the rate of Sov NS productivity, I take issue when every other region of space gets negatively impacted in order to facilitate that change.

The majority of the people who play this game don't play in Sov NS, and the majority of people in Sov NS don't play unless they are being pinged to blob a timer.


The people in high sec will see no nerf at all.
Tippia
Sunshine and Lollipops
#910 - 2014-03-30 20:49:30 UTC
Mario Putzo wrote:
Essentially anyone who doesn't take part in the Sov game is going to experience a reduction in production capacity and thats all this boils down to.
Ehm… no. If anything, production capacity in highsec goes up with this change since slots are not longer wasted on compression jobs.
Dinsdale Pirannha
Pirannha Corp
#911 - 2014-03-30 21:04:12 UTC
Mario Putzo wrote:

Many facts


Mario, give it up.
Baltec and Tippia are professional trolls and propagandists.

They would argue that black is white, if it helps the null sec cartel agenda.

You are just wasting electrons.
This huge nerf to high sec and low sec is not even the last nerf we are going to witness with this June release.
The cartels are just getting started.

Watch for announcements in the coming days about high sec mfg slots.
baltec1
Bat Country
Pandemic Horde
#912 - 2014-03-30 21:09:19 UTC
Dinsdale Pirannha wrote:
Mario Putzo wrote:

Many facts


Mario, give it up.
Baltec and Tippia are professional trolls and propagandists.

They would argue that black is white, if it helps the null sec cartel agenda.

You are just wasting electrons.
This huge nerf to high sec and low sec is not even the last nerf we are going to witness with this June release.
The cartels are just getting started.

Watch for announcements in the coming days about high sec mfg slots.


Because quoting something vague from six years ago now counts as facts in what is happening this summer...

A 3.7% drop in some mission runners income is not a huge nerf. After all, you were positively giddy with the 5% nerf to all null sec anom runners.
Tippia
Sunshine and Lollipops
#913 - 2014-03-30 21:09:53 UTC  |  Edited by: Tippia
Dinsdale Pirannha wrote:
Mario Putzo wrote:

Many facts

Mario, give it up.
He should indeed give up trying to invent “facts” that have no basis in reality. if he wants to show some adverse or bad effects, he should try to dig up something that actually supports his case rather than make it up whole cloth.

Just because you like the unproven and baseless nonsense he makes up does not mean it is “fact”. It just means you are biased and have a distinct dislike for reality.

Quote:
Baltec and Tippia are professional trolls and propagandists.
They would argue that black is white, if it helps the null sec cartel agenda.
You understand that demonstrating that someone's argument doesn't hold up does not qualify as “trolling”, right? And you understand that my agenda is to improve the game, even if it is detrimental to myself, rather than trying to invent excuses to maintain unbalanced and broken gameplay? Also, who are these “cartels” you keep being paranoid about?

Quote:
This huge nerf to high sec and low sec is not even the last nerf we are going to witness with this June release.
How is this massive improvement to industry and insignificant alteration of ratting — across all types of space — a “huge highsec nerf”?

Quote:
The cartels are just getting started.
Who?
stoicfaux
#914 - 2014-03-30 21:38:11 UTC
What's the process for getting the relevant statistics from CCP? Petition the CSM?

Pon Farr Memorial: once every 7 years, all the carebears in high-sec must PvP or they will be temp-banned.

Tippia
Sunshine and Lollipops
#915 - 2014-03-30 21:44:30 UTC
stoicfaux wrote:
What's the process for getting the relevant statistics from CCP? Petition the CSM?

It seems to occasionally work. Also, even after Diagoras quit, it's possible to poke them enough over twitter to get a random stat.
WouldYouEver HaveSexWith aGoat
Doomheim
#916 - 2014-03-30 21:53:56 UTC
Posting to confirm Tippia is in fact a robot.

Also posting to confirm it is logical for the most powerful player-run entities to have the best industrial potential considering we're in a game that is supposed to be very much player-run.

Also posting to confirm it is so easy to make absurd amounts of profit in this game in high-sec that a nerf of 5% or 10% or 15% is irrelevant. You will now only have 250bil to hoard instead of 300bil. Do you see my point?
Mag's
Azn Empire
#917 - 2014-03-30 22:21:31 UTC
Dinsdale Pirannha wrote:
This huge nerf to high sec and low sec is not even the last nerf we are going to witness with this June release.
How is this in any way, a huge nerf to low sec?

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Ramona McCandless
Silent Vale
LinkNet
#918 - 2014-03-30 22:33:56 UTC
I have yet to see one real reason why the situation that DP fears is a bad thing

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Mr Epeen
It's All About Me
#919 - 2014-03-30 22:34:56 UTC
Mag's wrote:
Dinsdale Pirannha wrote:
This huge nerf to high sec and low sec is not even the last nerf we are going to witness with this June release.
How is this in any way, a huge nerf to low sec?


Just because, man. Just because.

Mr Epeen Cool
Dinsdale Pirannha
Pirannha Corp
#920 - 2014-03-30 22:35:44 UTC
baltec1 wrote:
Dinsdale Pirannha wrote:
Mario Putzo wrote:

Many facts


Mario, give it up.
Baltec and Tippia are professional trolls and propagandists.

They would argue that black is white, if it helps the null sec cartel agenda.

You are just wasting electrons.
This huge nerf to high sec and low sec is not even the last nerf we are going to witness with this June release.
The cartels are just getting started.

Watch for announcements in the coming days about high sec mfg slots.


Because quoting something vague from six years ago now counts as facts in what is happening this summer...

A 3.7% drop in some mission runners income is not a huge nerf. After all, you were positively giddy with the 5% nerf to all null sec anom runners.


Sorry, another one of your lies.
I argued that it was actually unfair in the 1st iteration.
The 2nd iteration, however, swung the pendulum way too far the other way.

One of your fearless leaders and CSM member actually posted a troll comment about my support.

So if you are going to lie, you best at least try to get some basis of reality beneath you.