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A/B Testing framework on Singularity

First post
Author
CCP Rise
C C P
C C P Alliance
#1 - 2014-03-27 16:24:01 UTC  |  Edited by: CCP Habakuk
Hi!

This is a post to give you guys a heads up that we just deployed the first version of a new testing framework to Singularity. As a result, it's possible that you will notice differences between your client behavior compared to other folks', or even differences between two of your characters if they happen to be on different accounts. Don't be alarmed!

If you aren't familiar with A/B testing, it's a strategy at that allows us to try variations in implementation simultaneously, which can be a very valuable data gathering tool.

For this pilot, the only feature affected is a new set of tool tips. The main goal currently is to simply validate our A/B implementation and so we are happy to let you know so you don't think something is broken Big smile.

Thanks for testing o/

@ccp_rise

Salpun
Global Telstar Federation Offices
Masters of Flying Objects
#2 - 2014-03-27 16:30:52 UTC  |  Edited by: Salpun
Any way to tell which version we are looking at?

And where can we find these changes. Are the versions linked/ isolated to a solar system or in game function.

If i dont know something about EVE. I check https://wiki.eveonline.com/en/wiki/ISK_The_Guide

See you around the universe.

CCP karkur
C C P
C C P Alliance
#3 - 2014-03-27 16:32:52 UTC
Salpun wrote:
Any way to tell which version we are looking at?

log in... if your tooltips (for example on the neocom) are different from the ones you have on TQ, you have the new ones we are testing Smile

CCP karkur | Programmer | Team Five 0 | @CCP_karkur

Salpun
Global Telstar Federation Offices
Masters of Flying Objects
#4 - 2014-03-27 16:35:36 UTC
CCP karkur wrote:
Salpun wrote:
Any way to tell which version we are looking at?

log in... if your tooltips (for example on the neocom) are different from the ones you have on TQ, you have the new ones we are testing Smile

Updated my post lol. The bad thing is I cant log in to a client for the next 24 hours or so. Sad

If i dont know something about EVE. I check https://wiki.eveonline.com/en/wiki/ISK_The_Guide

See you around the universe.

CCP karkur
C C P
C C P Alliance
#5 - 2014-03-27 18:21:30 UTC
Salpun wrote:
CCP karkur wrote:
Salpun wrote:
Any way to tell which version we are looking at?

log in... if your tooltips (for example on the neocom) are different from the ones you have on TQ, you have the new ones we are testing Smile

Updated my post lol. The bad thing is I cant log in to a client for the next 24 hours or so. Sad
I just checked, and you are not in the group with the new tooltips

CCP karkur | Programmer | Team Five 0 | @CCP_karkur

Beofryn Sedorak
#6 - 2014-03-27 19:13:51 UTC
Just saw the new tooltips, Looking good CCP!
Callic Veratar
#7 - 2014-03-27 20:20:17 UTC
A possible future thing may be a flag in crimewatch that says you're in group a (or b or c or whatever) with a brief description of the differences.
Merida DunBrogh
Black Screen Of Raging Defeat
#8 - 2014-03-27 21:32:07 UTC  |  Edited by: Merida DunBrogh
A few tooltips are a bit weird looking(text going out of it or out of place(?), pics on imgur album(easier to upload) : http://imgur.com/a/MU77T

it is at 90% UI, so that may be the issue there.

If needed I could add arrows to the points of interest, but I hope you can find them yourself?

#And I did notice both my chars having different showings, which was fun! I like the look I had there if those textbox issues are resolved since capacitor/health are far easier to see when hovering over it!#
Salpun
Global Telstar Federation Offices
Masters of Flying Objects
#9 - 2014-03-27 22:08:09 UTC  |  Edited by: Salpun
For those needing to create new characters/ or use an alt for testing to make sure we are able to test both or all versions could you tell us how you split the characters so we can create testing characters in the opposite group.

Is it random or split alphabetically this time?

If i dont know something about EVE. I check https://wiki.eveonline.com/en/wiki/ISK_The_Guide

See you around the universe.

CCP Habakuk
C C P
C C P Alliance
#10 - 2014-03-28 00:27:15 UTC
@Merida DunBrogh: Thank you for your report about UI Scaling at 90%. I was able to reproduce it and wrote an internal defect about it.

Salpun wrote:
For those needing to create new characters/ or use an alt for testing to make sure we are able to test both or all versions could you tell us how you split the characters so we can create testing characters in the opposite group.

Is it random or split alphabetically this time?


It is quite random as far as I know, but it is per account (as already stated by CCP Rise). Just creating new characters will not help in this case.

CCP Habakuk | EVE Quality Assurance | Team Five 0 | (Team Gridlock)

Bug reporting | Mass Testing

Salpun
Global Telstar Federation Offices
Masters of Flying Objects
#11 - 2014-03-28 00:50:13 UTC
CCP Habakuk wrote:
@Merida DunBrogh: Thank you for your report about UI Scaling at 90%. I was able to reproduce it and wrote an internal defect about it.

Salpun wrote:
For those needing to create new characters/ or use an alt for testing to make sure we are able to test both or all versions could you tell us how you split the characters so we can create testing characters in the opposite group.

Is it random or split alphabetically this time?


It is quite random as far as I know, but it is per account (as already stated by CCP Rise). Just creating new characters will not help in this case.

Thanks. I'll take a look when i get home to see if my second account got lucky and is in the other group.

If i dont know something about EVE. I check https://wiki.eveonline.com/en/wiki/ISK_The_Guide

See you around the universe.

Merida DunBrogh
Black Screen Of Raging Defeat
#12 - 2014-03-28 05:37:56 UTC
CCP Habakuk wrote:
@Merida DunBrogh: Thank you for your report about UI Scaling at 90%. I was able to reproduce it and wrote an internal defect about it.

Salpun wrote:
For those needing to create new characters/ or use an alt for testing to make sure we are able to test both or all versions could you tell us how you split the characters so we can create testing characters in the opposite group.

Is it random or split alphabetically this time?


It is quite random as far as I know, but it is per account (as already stated by CCP Rise). Just creating new characters will not help in this case.


I just looked through the pictures again and found 2 in there that I had an idea about instead of them actually being issues.

http://i.imgur.com/ub5CVeq.png - Shouldn't that be saying that I have "no drone bay" instead of "Scoop to Drone Bay" in the tool tip since kind of every other thing also says "not in approach range" etc.

http://i.imgur.com/xWYzxfs.png - I like the hotkeys being shown when hovering over it, but could they be made slightly more obvious? It is not hard to spot them I'll admit, but I think it could be made slightly more easy by making the letter have a more differing color from the box color.

Looking forward to where this project will go :D
Salpun
Global Telstar Federation Offices
Masters of Flying Objects
#13 - 2014-03-28 09:16:40 UTC
Merida DunBrogh wrote:
A few tooltips are a bit weird looking(text going out of it or out of place(?), pics on imgur album(easier to upload) : http://imgur.com/a/MU77T

it is at 90% UI, so that may be the issue there.

If needed I could add arrows to the points of interest, but I hope you can find them yourself?

#And I did notice both my chars having different showings, which was fun! I like the look I had there if those textbox issues are resolved since capacitor/health are far easier to see when hovering over it!#

I must be blind and will play around with them my self but i cant find your mouse placement and the tool tips in most of those pics.

If i dont know something about EVE. I check https://wiki.eveonline.com/en/wiki/ISK_The_Guide

See you around the universe.

Merida DunBrogh
Black Screen Of Raging Defeat
#14 - 2014-03-28 15:33:00 UTC
Salpun wrote:
Merida DunBrogh wrote:
A few tooltips are a bit weird looking(text going out of it or out of place(?), pics on imgur album(easier to upload) : http://imgur.com/a/MU77T

it is at 90% UI, so that may be the issue there.

If needed I could add arrows to the points of interest, but I hope you can find them yourself?

#And I did notice both my chars having different showings, which was fun! I like the look I had there if those textbox issues are resolved since capacitor/health are far easier to see when hovering over it!#

I must be blind and will play around with them my self but i cant find your mouse placement and the tool tips in most of those pics.


Edited for clarity! Hope this is better?

Nicen Jehr
Subsidy H.R.S.
Xagenic Freymvork
#15 - 2014-03-28 16:03:43 UTC
Callic Veratar wrote:
A possible future thing may be a flag in crimewatch that says you're in group a (or b or c or whatever) with a brief description of the differences.
if you want to use this to get SiSi players' feedback on design changes (especially UI) it would help to let the players flip between the groups/designs at runtime

that way players could immediately compare the possibilities

maybe you could even plug a design survey and/or feedback form into the testing ui, attaching player's feedback to test metrics
Salpun
Global Telstar Federation Offices
Masters of Flying Objects
#16 - 2014-03-28 19:05:29 UTC
Merida DunBrogh wrote:
Salpun wrote:
Merida DunBrogh wrote:
A few tooltips are a bit weird looking(text going out of it or out of place(?), pics on imgur album(easier to upload) : http://imgur.com/a/MU77T

it is at 90% UI, so that may be the issue there.

If needed I could add arrows to the points of interest, but I hope you can find them yourself?

#And I did notice both my chars having different showings, which was fun! I like the look I had there if those textbox issues are resolved since capacitor/health are far easier to see when hovering over it!#

I must be blind and will play around with them my self but i cant find your mouse placement and the tool tips in most of those pics.


Edited for clarity! Hope this is better?


Thanks.

Now that i know what to look for and have logged in Big smile and my alt is in a effected account Smile

good improvement for new players and old.

Think some of the neocom ones are not linked to context text yet or have a size larger then the rest of the client, They don't shrink like the module one does if you drop the text size. Using a 90% client.

You are going to send it live to TQ in this state?

If i dont know something about EVE. I check https://wiki.eveonline.com/en/wiki/ISK_The_Guide

See you around the universe.

Crazy KSK
Tsunami Cartel
#17 - 2014-03-28 19:08:59 UTC  |  Edited by: Crazy KSK
I seem to be one of the chosen ones =P so here is some feedback
I think that the new tool tips waste too much space and maybe are a bit too large in general but mainly the space between lines of text and text and the border should be much smaller
https://www.dropbox.com/s/d566g1g0d8hmgqv/2014-03-28_19-59-09.png (red colored parts are just not needet)
https://www.dropbox.com/s/i0h6sy7v90hmdeo/2014-03-28_19-58-21.png
Edit: made a quick mockup to show what I think would look better (left is my edited version)
https://www.dropbox.com/s/dfuxcjrlxxzpzgz/2014-03-28_20-11-55%20edit.png


in some cases the text is broken over for only one word instead of making it just a little longer which wastes a lot of space
https://www.dropbox.com/s/5nmp3hv9pi8pl18/2014-03-28_19-54-42.png

and a bug
https://www.dropbox.com/s/1lsnl1oask3o16z/2014-03-28_19-53-59.png

EDIT: the shortcut here is missing its bound to default control
https://www.dropbox.com/s/w4pxiezzjoj0g5f/2014-03-28_20-40-58.png

EDIT: this feels very redundant since you can already show those things on overview
( its also a bit buggy )

I feel that there should be an option to only show tooltips when a key is pressed

Quote CCP Fozzie: ... The days of balance and forget are over.

Yankunytjatjara
Ministry of War
Amarr Empire
#18 - 2014-03-29 09:31:30 UTC
CCP why are you working on a system to improve eve when you could be improving eve!!! [insert rage here]

My solo pvp video: Yankunytjude... That attitude! Solo/small gang proposal: Ship Velocity Vectors

CCP Explorer
C C P
C C P Alliance
#19 - 2014-03-31 22:15:10 UTC
To explain a bit more how this all works:

Right now we are testing three things on SiSi: We are testing the new tooltips, we are testing the A/B-testing framework, and we are making sure the old tooltips haven't regressed given the above development/changes. For this testing the users on SiSi were split 50/50 into the new tooltips and the old tooltips.

On TQ we will deploy this in at least three phases: First phase will be a "dark" deployment in which everyone but selected CCP devs will have the old tooltips. Second phase will be the experiment where a certain ratio of new players will get the new tooltips. Third phase will be a general rollout to all players (based on positive results from the experiment). It's during the third phase we will do the normal round of devblogs, etc.

Erlendur S. Thorsteinsson | Senior Development Director | EVE Online // CCP Games | @CCP_Explorer

Salpun
Global Telstar Federation Offices
Masters of Flying Objects
#20 - 2014-03-31 22:23:47 UTC
CCP Explorer wrote:
To explain a bit more how this all works:

Right now we are testing three things on SiSi: We are testing the new tooltips, we are testing the A/B-testing framework, and we are making sure the old tooltips haven't regressed given the above development/changes. For this testing the users on SiSi were split 50/50 into the new tooltips and the old tooltips.

On TQ we will deploy this in at least three phases: First phase will be a "dark" deployment in which everyone but selected CCP devs will have the old tooltips. Second phase will be the experiment where a certain ratio of new players will get the new tooltips. Third phase will be a general rollout to all players (based on positive results from the experiment). It's during the third phase we will do the normal round of devblogs, etc.

Any idea how long this might take?

If i dont know something about EVE. I check https://wiki.eveonline.com/en/wiki/ISK_The_Guide

See you around the universe.

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