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Issues, Workarounds & Localization

 
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Carthum shader artifacts

First post
Author
Nam Dnilb
Universal Frog
#1 - 2014-03-26 21:38:15 UTC
The Carthum ships have been updated in Rubicon 1.3.5 and the colors have never looked better. Great improvment here! I did notice some artifacts though.

Pictures are here.

It is not noticable at all in preview, very noticable inside an Amarr station, in space depends a lot on lighting and position. Anyway, it looks a bit weird to me and I thought I'd mention it.

(Cache has been cleared btw, but I did not make further attempts to fix this.)
CCP Sledgehammer
C C P
C C P Alliance
#2 - 2014-03-27 13:21:05 UTC
Nam Dnilb wrote:
The Carthum ships have been updated in Rubicon 1.3.5 and the colors have never looked better. Great improvment here! I did notice some artifacts though.

Pictures are here.

It is not noticable at all in preview, very noticable inside an Amarr station, in space depends a lot on lighting and position. Anyway, it looks a bit weird to me and I thought I'd mention it.

(Cache has been cleared btw, but I did not make further attempts to fix this.)


Thanks for the info! I will see what we can do about this. Also, cache clearing generally doesn't have an effect on these sort of issues.

Graphical QA Analyst | EVE Quality Assurance | Team TriLambda

Shinzhi Xadi
Doomheim
#3 - 2014-03-27 16:08:55 UTC
The paladin also suffers from these graphic errors, especially around the front sides where the red is.

Mac Pro dual 6-core Xeon 3.06ghz, 24gig ecc ram, EVGA GTX 680 Mac Edition, Intel SSD, OS X Yosemite and Windows 8.1 Pro.

Metal Marauder
Black Aces
Goonswarm Federation
#4 - 2014-03-28 11:35:06 UTC
Its not just those two ships.... its almost every single Amarr ship.
Metal Marauder
Black Aces
Goonswarm Federation
#5 - 2014-04-19 15:18:46 UTC  |  Edited by: Metal Marauder
Also seems to have affected most if not all of the guns/ launchers. Also includes Amarr drones.