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Simple Solution to stabbed farming!

Author
Serendipity Lost
Repo Industries
#21 - 2014-03-26 16:52:01 UTC
I'm just looking to clarify. Are we hating on bots or farmers?
Lloyd Roses
Artificial Memories
#22 - 2014-03-26 16:56:27 UTC
Serendipity Lost wrote:
I'm just looking to clarify. Are we hating on bots or farmers?


Yes.
flakeys
Doomheim
#23 - 2014-03-27 14:31:22 UTC  |  Edited by: flakeys
Lot's of comments wich would also alter the fw fun for those who do like to pewpew.



Why not just make it so that once you enter a plex it has an X amount radius wich shuts off the effect of a stab ?



Why change things that are working as they should just to finish off the way one mod works in that specific area instead of only aiming to alter that specific mod ?

We are all born ignorant, but one must work hard to remain stupid.

Bad Messenger
Rehabilitation Clinic
#24 - 2014-03-27 16:08:50 UTC
flakeys wrote:
Lot's of comments wich would also alter the fw fun for those who do like to pewpew.



Why not just make it so that once you enter a plex it has an X amount radius wich shuts off the effect of a stab ?



Why change things that are working as they should just to finish off the way one mod works in that specific area instead of only aiming to alter that specific mod ?


if you can tackle then you can tackle, no matter how many stabs frigate has, stabs change nothing if you adapt yourself and think out of fotm cookie cutter fits.
Taoist Dragon
Okata Syndicate
#25 - 2014-03-27 21:01:53 UTC
Bad Messenger wrote:
flakeys wrote:
Lot's of comments wich would also alter the fw fun for those who do like to pewpew.



Why not just make it so that once you enter a plex it has an X amount radius wich shuts off the effect of a stab ?



Why change things that are working as they should just to finish off the way one mod works in that specific area instead of only aiming to alter that specific mod ?


if you can tackle then you can tackle, no matter how many stabs frigate has, stabs change nothing if you adapt yourself and think out of fotm cookie cutter fits.


Come on BM you know 90 of the people reading these forums only know fotm cookie cutter fits! Shocked

That is the Way, the Tao.

Balance is everything.

March rabbit
Aliastra
Gallente Federation
#26 - 2014-03-27 21:26:23 UTC
Bad Messenger wrote:

if you can tackle then you can tackle, no matter how many stabs frigate has, stabs change nothing if you adapt yourself and think out of fotm cookie cutter fits.

i've seen industrials with all lows fitted by stabs.

what frigate fit would you advice?

The Mittani: "the inappropriate drunked joke"

Syrias Bizniz
some random local shitlords
#27 - 2014-03-27 21:29:43 UTC
March rabbit wrote:
Bad Messenger wrote:

if you can tackle then you can tackle, no matter how many stabs frigate has, stabs change nothing if you adapt yourself and think out of fotm cookie cutter fits.

i've seen industrials with all lows fitted by stabs.

what frigate fit would you advice?



Vigil, AB, 4x Scram.
PsychoTroop
State Protectorate
Caldari State
#28 - 2014-03-28 10:01:45 UTC  |  Edited by: PsychoTroop
Scipio Artelius wrote:
Fit multiple scrams. Two usually works.

Since they are new toons, they don't have the speed usually to get away, so you can swap a web for a scram.


I thought the problem people like you had with scrammed LP farmers is they were denying you an honorable fight. If you know they're newer pvp'ers then you're trying to exploit their inexperience - which means you have no honorable intentions whatsoever, nor do you have even the virtual guts to fight opponents of your own skill level.

I'm all for stabbed LP farming. Still takes more guts than roving bands of 'neuts' exploiting uncertainty about their intentions and the 'puppy in the window' convenience of selecting your opponents from the plexes they're obliged to occupy for 10 - 30 minutes to get the reward they're looking for. They're still flagged all the time, wherever they go. Takes more nads than 'neuts' and pirates who just have to jump out of a plex to be free of the fight.
Zappity
New Eden Tank Testing Services
#29 - 2014-03-28 10:06:56 UTC
PsychoTroop wrote:
Scipio Artelius wrote:
Fit multiple scrams. Two usually works.

Since they are new toons, they don't have the speed usually to get away, so you can swap a web for a scram.


I thought the problem people like you had with scrammed LP farmers is they were denying you an honorable fight. If you know they're newer pvp'ers then you're trying to exploit their inexperience - which means you have no honorable intentions whatsoever, nor do you have even the virtual guts to fight opponents of your own skill level.

I'm all for stabbed LP farming. Still takes more guts than roving bands of 'neuts' exploiting uncertainty about their intentions and the 'puppy in the window' convenience of selecting your opponents from the plexes they're obliged to occupy for 10 - 30 minutes to get the reward they're looking for. They're still flagged all the time, wherever they go. Takes more nads than 'neuts' and pirates who just have to jump out of a plex to be free of the fight.

He said they were new toons, not new PvPers.

Zappity's Adventures for a taste of lowsec and nullsec.

Bad Messenger
Rehabilitation Clinic
#30 - 2014-03-28 11:04:57 UTC
March rabbit wrote:
Bad Messenger wrote:

if you can tackle then you can tackle, no matter how many stabs frigate has, stabs change nothing if you adapt yourself and think out of fotm cookie cutter fits.

i've seen industrials with all lows fitted by stabs.

what frigate fit would you advice?


industrials do not fit on gated plexes so question is irrelevant on stabbed farmer thread.
Ninteen Seventy-Nine
Pator Tech School
Minmatar Republic
#31 - 2014-03-28 14:13:29 UTC
5km radius from button to activate/count timer

15km radius no-warp zone around button
(increase to 20km/30km/whatever for higher grade sites)

rubberband timers that slowly reset

lp value of site capture/defend dependent on conflict level (kills or pods) in system

there are a million ideas. most of them good. end of the day, if CCP doesn't want to dedicate one person to the problem you're back to square one. And I don't think fw is really at the top of their list (or on their list at all)

"The unending paradox is that we do learn through pain."

Bad Messenger
Rehabilitation Clinic
#32 - 2014-03-28 14:59:09 UTC
[Navitas, simple solution]
Damage Control II
400mm Reinforced Rolled Tungsten Plates I
'Refuge' Adaptive Nano Plating I

J5b Phased Prototype Warp Scrambler I
J5b Phased Prototype Warp Scrambler I
Limited 1MN Microwarpdrive I

Light Electron Blaster I
Light Electron Blaster I
Empty

Small Trimark Armor Pump I
Small Trimark Armor Pump I
Small Trimark Armor Pump I


here is your simple solution
Starbuck05
Abiding Ormolus
#33 - 2014-03-28 15:56:18 UTC  |  Edited by: Starbuck05
Why do you guys even bother saying " fit multiple scrams " ?? becaus the avarage farmer nowdays already sits at 25+ km from the beacon so you will never reach him in time to scram before he already warps off ( why does he have stabs in that case anyway ??? blows the mind ) ..


Also cloacks , the farmers that have these already cloack up when you are outside the plex at the gate , so good luck finding him when you enter .


Sure you may catch 1 or 2 if they are afk , but rly there's no point in trying ... they won't learn after they die anyway . This needs to be fixed by some other means



TiMeR RoLlBaCkS

Just because i am blond does not make me stoopid !

Ninteen Seventy-Nine
Pator Tech School
Minmatar Republic
#34 - 2014-03-28 16:08:49 UTC
Bad Messenger wrote:
[

here is your simple solution


that's a ship fit, not a solution

fail moar plz

"The unending paradox is that we do learn through pain."

Bad Messenger
Rehabilitation Clinic
#35 - 2014-03-28 16:50:16 UTC
Ninteen Seventy-Nine wrote:
Bad Messenger wrote:
[

here is your simple solution


that's a ship fit, not a solution

fail moar plz


space ship in space ship game, seems solution to me.
Bad Messenger
Rehabilitation Clinic
#36 - 2014-03-28 16:51:54 UTC
Starbuck05 wrote:
Why do you guys even bother saying " fit multiple scrams " ?? becaus the avarage farmer nowdays already sits at 25+ km from the beacon so you will never reach him in time to scram before he already warps off ( why does he have stabs in that case anyway ??? blows the mind ) ..


Also cloacks , the farmers that have these already cloack up when you are outside the plex at the gate , so good luck finding him when you enter .


Sure you may catch 1 or 2 if they are afk , but rly there's no point in trying ... they won't learn after they die anyway . This needs to be fixed by some other means



TiMeR RoLlBaCkS



so, if he sits 25km+ and warps away why are stabs a problem then?
Cable Udan
Mea Culpa.
Shadow Cartel
#37 - 2014-03-28 19:59:32 UTC
Posting in a stealth nerf warp stabs thread.
Estella Osoka
Cranky Bitches Who PMS
#38 - 2014-03-28 21:48:57 UTC
I just think the interdictor should have the same capabilities as a heavy interdictor. Both can bubble, but both can't fit an infinite point. Always has seem odd to me.
masternerdguy
Doomheim
#39 - 2014-03-30 06:50:43 UTC
Make it so it is only possible to tank the DPS of the NPCs in the site by using a PVE fit battlecruiser or better. This will generate more PVP.

Things are only impossible until they are not.

Bad Messenger
Rehabilitation Clinic
#40 - 2014-03-30 08:42:05 UTC
masternerdguy wrote:
Make it so it is only possible to tank the DPS of the NPCs in the site by using a PVE fit battlecruiser or better. This will generate more PVP.


more pvp? there has not been as much pvp in FW ever before than now. and before you really needed bc to tank plex alone.