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708M.. cheapest PLEX in Jita.

First post
Author
Anne Dieu-le-veut
Natl Assn for the Advancement of Criminal People
#81 - 2014-03-27 13:28:29 UTC
Oh no! People not paying for the game are threatening to leave! Oh the humanity!
SKINE DMZ
The Scope
Gallente Federation
#82 - 2014-03-27 13:34:07 UTC
Good Posting wrote:
Justice is irrelevant in eve, and in real life.

Still not really there but I guess it's an improvement.

I disagree

Radric Davids
GoonWaffe
Goonswarm Federation
#83 - 2014-03-27 13:43:39 UTC  |  Edited by: Radric Davids
OP: Its just inflation. With time, the prices of goods that you sell for income will rise due to the fact that people selling plex for ISK will have more isk. aka a rise in the money supply. This extra isk in the wallets of many players will increase their demand for goods and services, thus causing prices of all goods to rise to about the same level as before the increase the MS. The real price level of the economy will be basically the same after some time. By the time you have to plex again (you may have to spend more isk on it this month), your income will likely have increased on a nominal basis.

OP - This inflation has hit you (and most people in eve) particularly hard because unlike real life, almost everyone in Eve holds a very large portion of your net worth in liquid ISK. This is bad. Holding you worth in largely liquid money leaves you exposed to inflation, which is a constant phenomenon in RL, as well as eve (buying plex from CCP/third party and selling it leads to inflation). In RL, people hold stocks, bonds, commodities, real estate which all protect against inflation. In eve, your only option really is commodities. I personally hold over 50% of my eve net worth in plex. This is because there is no need for me to hold my (not very substantial) wealth in isk. Plex has real value - it is kinda like gold in some ways. I simply sell plex when i need liquid money or game time. I purchase plex on the market when i have too much (only when it is at a reasonable level), but DO NOT speculate and try to profit particularly. I do look for buying opportunities, but the main reason is that inflation in this game is significant, and I want to be protected.
Eugene Kerner
TunDraGon
Goonswarm Federation
#84 - 2014-03-27 13:44:22 UTC
Desimus Maximus wrote:
Dear CCP,

When PLEX hits 750m per, I'm done. You may as well just remove it from the game and make subscription the only model.

Nothing can be accomplished in-game on a casual schedule to PLEX anymore. Incursions, ratting, mining, missions. Feels like it is becoming a full-time job just to break even without really progressing.

If 750 happens I will skill out my remaining time and will not return until PLEX has returned to normalcy... reasonable levels.

Stop whining . That is how inflation works. And guess who is to blame?

TunDraGon is recruiting! "Also, your boobs [:o] "   CCP Eterne, 2012 "When in doubt...make a diȼk joke." Robin Williams - RIP

Slade Trillgon
Brutor Force Federated
#85 - 2014-03-27 13:56:26 UTC
Batelle wrote:
Slade Trillgon wrote:
I may have oversimplified things. CCP was trying to move towards a 'free to play' structure. Free to play games make their money because they control one form of currency that is only used for specific things in game.


No, they weren't. That's just wrong.



Yes they were. They were thinking about selling items that effect game play for real life cash. That is the free to play structure.
Loraine Gess
Confedeferate Union of Tax Legalists
#86 - 2014-03-27 13:57:57 UTC
Slade Trillgon wrote:
Batelle wrote:
Slade Trillgon wrote:
I may have oversimplified things. CCP was trying to move towards a 'free to play' structure. Free to play games make their money because they control one form of currency that is only used for specific things in game.


No, they weren't. That's just wrong.



Yes they were. They were thinking about selling items that effect game play for real life cash. That is the free to play structure.



No, that's monetization.... Clothes do not keep you subbed and able to play.
Eli Porter
Ministry of War
Amarr Empire
#87 - 2014-03-27 14:03:05 UTC
Due to more experienced players having multiple active characters, PLEX prices are pretty damn high. If all players only had one character, PLEX prices would be like 300mil.

I could be wrong but I think the primary cause is PI, since it's by far the easiest way to profit off of having a lot of alts. No multi-boxing required. I wonder how many PI alts the average rich player has?
I Love Boobies
All Hail Boobies
#88 - 2014-03-27 14:10:37 UTC
I'm not resubbing when my time runs out on my accounts... partly because of the PLEX prices, mostly because I haven't really had the urge to play much these days. Been pretty much PLEXing just to train skills in case I get the urge to play. I do have the ability to generate a lot of ISK fast, but like I said, just don't have the urge to play.

I'm sure I'm not the only one who has been PLEXing just to keep an account or two going to train skills. I think those are the ones you will actually see let their accounts lapse when the ISK runs out. In the scheme of things, there really isn't much of a difference between 600 and 700 million ISK.
Batelle
Federal Navy Academy
#89 - 2014-03-27 14:11:59 UTC  |  Edited by: Batelle
Slade Trillgon wrote:
Batelle wrote:
Slade Trillgon wrote:
I may have oversimplified things. CCP was trying to move towards a 'free to play' structure. Free to play games make their money because they control one form of currency that is only used for specific things in game.


No, they weren't. That's just wrong.



Yes they were. They were thinking about selling items that effect game play for real life cash. That is the free to play structure.


Are you basing this entirely on the "greed is good" memo? I don't think that reaches the level of "CCP was trying to move towards...." That was an opinion piece by Soundwave, who despite being very important as lead dev, was not empowered to make such a decision like that on his own. Besides, we're talking about PLEX, and the existence of PLEX as a payment option does not mean Eve has or was trying to move towards a " 'free to play' structure."

"**CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"**

Never forget.

Catherine Wolfisheim
Perkone
Caldari State
#90 - 2014-03-27 14:15:14 UTC
Not everyone has to aim to pay their own subscription to the game. PLEX has use for either (a) Those who really don't want to pay real monies for their subscription. (b) Pilots that have so much ISK that can just throw some change for a PLEX.
Tippia
Sunshine and Lollipops
#91 - 2014-03-27 14:22:33 UTC  |  Edited by: Tippia
Slade Trillgon wrote:
I may have oversimplified things. CCP was trying to move towards a 'free to play' structure. Free to play games make their money because they control one form of currency that is only used for specific things in game.
They weren't really doing that either. They were simply trying to cash in on the MT craze by shoe-horning it into a game that had no room or affordances for MT and double-dip on their subscription model.

Moreover, F2P games generally make their money by leveraging an out-of-game commodity: time. You pay the company to skip time. In some cases, you pay to expand the service level, and they leverage out-of-game convenience. That was never the plan here. (They tried that the first time anything MT-like was proposed and were violently shouted down by the community). Instead, they went the virtual goods route, and having to involve various currencies was just a necessity that came with trying to find at least some connection to the overall game, since the goods themselves were tied to part of the game that wasn't even ready for beta…

Quote:
Yes EvE is not a true free to play game, but CCP is using that model and does control two forms of codes that can only be purchased out of game.
No. Nothing about the EVE business model has anything to do with free-to-play. It's pay-to-play, subscription-based through and through. They don't leverage time or convenience. While there are account services, they are not any real money-earners and they are not ties to the game's virtual currency.

CCP is using a subscription model with some pointless MT sloppily pasted onto the side like a novelty tumour, and they never intended that to change.

In the most simplified form:
F2P means providing the game for free and withholding content or progression unless you pay for it.
P2P means withholding the game unless you pay for it, but providing content and progression for free.

CCP does the latter, and in a much purer form than most MMOs since even expansions are included in the price.
Batelle
Federal Navy Academy
#92 - 2014-03-27 14:26:56 UTC
Tippia wrote:
CCP is using a subscription model with some pointless MT sloppily pasted onto the side like a novelty tumour, and they never intended that to change.


Sounds like you'd like to see AUR go away completely, which i can't really understand. The NeX store sucks major donkey balls, but I don't have to use it to enjoy content from it. Same for the ship skin pilot program.

"**CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"**

Never forget.

Pepper Solette
Doomheim
#93 - 2014-03-27 14:31:13 UTC  |  Edited by: Pepper Solette
A 'novelty tumor'. I literally lol'd

That's pretty much how i view all the clothes/skins and walking in station stuff. But that's only my opinion, others differ of course.

I play this game to kill other people. I don't care what i look like, dress like or how awesome my ship looks, as long as i am effective.


*Edit* Prices are up to 715M now. I wonder if OP's sphincter is tightening. Shocked

** Miko Sunji:  "There is no better way to find out if you can swim, than swimming for your life."**

Eli Porter
Ministry of War
Amarr Empire
#94 - 2014-03-27 14:31:33 UTC
Jan. 2009 PLEX price = 350 mil

Jan. 2010 PLEX price = 300 mil

Planetary Interaction Implemented in May 2010, each alt can now generate significantly more income with ease

Jan. 2011 PLEX price = 380 mil

Jan. 2012 PLEX price = 450 mil

Jan. 2013 PLEX price = 580 mil

Jan. 2014 PLEX price = 650 mil
Tippia
Sunshine and Lollipops
#95 - 2014-03-27 14:34:32 UTC  |  Edited by: Tippia
Batelle wrote:
Sounds like you'd like to see AUR go away completely, which i can't really understand. The NeX store sucks major donkey balls, but I don't have to use it to enjoy content from it. Same for the ship skin pilot program.

AUR has no reason to exist. It was there to serve as an MT vehicle for a part of the game that was abandoned. It also removed a lot of gameplay and game content that had previously been promised to be a part of that abandoned addition. Trying to repay that failed investment also holds back huge amounts of existing content. AUR could have had some limited use if Dust was ever properly attached to EVE. We'll see if that ever happens, but it seems highly doubtful at this point.

The NeX is still in a pre-alpha state, which is laughable since it's an exact copy of a mechanism that has been in the game for a decade. The introduction of ship skins will require them to patch one of the ridiculous flaws of this code, which is a complete waste since they've already indicated that this is not a sustainable solution and isn't how painting and skinning should work

Nothing the NeX or AUR does requires NeX or AUR to do so — it could all be done far better through pre-existing means, and would actually provide added sandbox content to the game that way.
Thead Enco
Thunderwaffe
Goonswarm Federation
#96 - 2014-03-27 14:37:36 UTC
Desimus Maximus wrote:
Dear CCP,

When PLEX hits 750m per, I'm done. You may as well just remove it from the game and make subscription the only model.

Nothing can be accomplished in-game on a casual schedule to PLEX anymore. Incursions, ratting, mining, missions. Feels like it is becoming a full-time job just to break even without really progressing.

If 750 happens I will skill out my remaining time and will not return until PLEX has returned to normalcy... reasonable levels.


1. It's called a free market
2. If your too much of a "casual player" then pay $15 a month ffs
Sir SmashAlot
The League of Extraordinary Opportunists
Intergalactic Conservation Movement
#97 - 2014-03-27 14:39:20 UTC
The real trade was the purchasing of plex based clothing as it traded at a huge discount to plex prices during AUR giveaway days.

That discount cannot hold forever Big smile
Ramona McCandless
Silent Vale
LinkNet
#98 - 2014-03-27 14:40:06 UTC  |  Edited by: Ramona McCandless
Im not about to try and speak for anyone, only myself.

I have almost never used PLEX to extend my account. Those times I have purchased it, it was to buff my ingame account for expensive projects.
I prefer to use my in gmae isk as a means to an end, its neither a way to play for "free" nor is it a measure of success.
I don't mind paying to play, the EvE universe is unique and allows far far more freedom than any comparable game I have encountered yet, and I pay for that priveledge.

I don't mind working up my usable isk either though, but really I play to do the things I enjoy, not the things to pay my way and not worrying about it or pushing myself into things I dont want to do has kept me coming back.

However, I also don't have a recurring sub simply because I like to be in complete control.

If I assume that many people join under the impression that working hard grants you the ability to buy gametime with ingame isk, then it would follow that this demographic pushes prices faster than the EvE-Rich, though of course they buy PLEX in game from time to time, but in all honesty I see the high prices as a sign of demand rather than any sort of artificial manipulation.

Couple that with the facts that

a) The value of Isk itself when held against PLEX as a gold-standard drops as more players and by extention isk enters the market

b) The opportunity to earn larger amounts of isk becomes available to more people each day

and

c) If you add content, and it is interactable with Isk in any way this will usually have an inflationary effect on the value of the isk in your wallet

then it follows that PLEX will always be slightly out of the comfortable affordability range (or at least percieved range) of the average "middle class" of New Eden (Earning Im guessing @10-50m per play session, maybe 100-500 each week).

In short, if PLEX prices were 300m or so, then the average player (if we accept such a thing even exists) would be earning only 3-20m per gaming session which would require a massive amount of changes to have occured.

But that is just how I see it.

Disclaimer: Figures not inclusive of VAT Sales Tax or Unexpected Windfall/Disaster. Prices representative March 2014. Your ship/POS/Homeplanet may be at risk if you fail to keep up the repayments.

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Mario Putzo
#99 - 2014-03-27 14:40:32 UTC  |  Edited by: Mario Putzo
Eli Porter wrote:
Jan. 2009 PLEX price = 350 mil

Jan. 2010 PLEX price = 300 mil

Planetary Interaction Implemented in May 2010, each alt can now generate significantly more income with ease

Jan. 2011 PLEX price = 380 mil

Jan. 2012 PLEX price = 450 mil

Jan. 2013 PLEX price = 580 mil

Jan. 2014 PLEX price = 650 mil


2009 300K Subs
2010 325K Subs
2011 375K subs
2012 400K Subs
2013 500K Subs

http://users.telenet.be/mmodata/Charts/Subs-2.png
Eli Porter
Ministry of War
Amarr Empire
#100 - 2014-03-27 14:43:16 UTC  |  Edited by: Eli Porter
Subscriber != Player, it can also mean alts. If you wanna look at active players you should dig up the average number of online characters on TQ (though even that won't be accurate).