These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Assembly Hall

 
  • Topic is locked indefinitely.
Previous page123Next page
 

[Proposal] PLEX FOR REMAP

Author
Anita Blonde
Sebiestor Tribe
Minmatar Republic
#21 - 2011-11-30 13:23:31 UTC
Well, seeing that CCP is runing into financial problems and that technically there should be no harm in doing this, I support this
Rina Asanari
CitadeI
#22 - 2011-12-01 08:21:51 UTC
Posting a bad idea again and again doesn't make it any better, it just shows how bad the idea really is.
Mulm
A Blessed Bean
Pandemic Horde
#23 - 2011-12-01 22:09:34 UTC
How about unlink plex from everything, Aurum/character transfer/etc, and remove them from market. CCP has done nothing but interfere and screw with game time, stop linking it to crap.
Emperor Salazar
Remote Soviet Industries
Insidious Empire
#24 - 2011-12-02 15:48:56 UTC
Typing a lot of words doesn't make this idea any less terrible.

You should feel ashamed for posting this and subjecting us to your foolishness. I suggest you edit this thread and change it to a formal apology to everyone that comes here and who may have read this atrocious idea.

I will be waiting. I expect this done in no more than 24 hours from the time of my posting.
Amuanet
Pator Tech School
Minmatar Republic
#25 - 2011-12-19 16:18:55 UTC
Supported
Crumplecorn
Eve Cluster Explorations
#26 - 2011-12-19 16:44:08 UTC
Where is the dislike button?

Witty Image - Stream

Not Liking this post hurts my RL feelings and will be considered harassment

FloppieTheBanjoClown
Arcana Imperii Ltd.
#27 - 2011-12-19 16:58:53 UTC  |  Edited by: FloppieTheBanjoClown
To expand on something I posted earlier, since this thread has been necro'd:

I'd love to be able to release some of my skill points to remap for something I'm actually using. A lot of people made mistakes early on and wasted a lot of SP figuring out just what we wanted to do in Eve. For those of us who have only been around 1-3 years, this can represent a rather large percentage of our skill points. For someone with 20-30 million SP, 2 million makes a big difference. Examples.

If I want to train a new turret system to level 4 specialization (for T2 guns):

Small: 390,600 SP
Medium: 994,410 SP (1,385,010 total)
Large: 1,641,690 SP (3,026,700 total)

With a proper mapping and +4 implants, this will require over 48 days of training.

Training for a new racial battleship is 678,600 SP, taking 11 days.

any given race's Cruiser 5 is 1,054,440 SP, requiring almost 17 days.

This puts a typical player at needing to spend 2-3 months training to be able to fly a new battleship or T3 with T2 weapons. For someone who has been playing for less than two years, that's a lot of waiting. Meanwhile, all the rookie mistakes we made with skills are sitting there being useless.

I've made it this far without being able to do these things and don't care whether it's implemented or not, but I don't consider this game-breaking if it's done. I would certainly take a couple of PLEX out of circulation in order to regain those wasted SP.

Founding member of the Belligerent Undesirables movement.

MataHarry
Imperial Shipment
Amarr Empire
#28 - 2011-12-20 17:08:47 UTC
Thank you very much for your responses guys, some constructive, some not very, thank you non-the-less. Negative result is a result too.

What I would like to point out is that there seems to be bias in terms of what kind of people surf the forums. In other words, people who mainly surf the forum are th veterans who DO NOT want this change to happen, whereas most of the people with whom I spoke with and who wanted the change were more or less rookies. And rookies initially rarelly crawl through the forums - hence this group is underrepresented.
mxzf
Shovel Bros
#29 - 2011-12-20 17:19:29 UTC
MataHarry wrote:
whereas most of the people with whom I spoke with and who wanted the change were more or less rookies. And rookies initially rarelly crawl through the forums - hence this group is underrepresented.


The issue in your logic is that you assume the rookies understand the game as well as the older players. Rookies rarely actually understand most of the core philosophies of Eve. They are still expecting Eve to be a cookie cutter MMO like all the other ones they've played.

But Eve is a dark and dangerous place where there are consequences to your actions. Older players usually appreciate that part of the Eve design philosophy and don't want to throw that away simply because some noobs feel like it should be easier.
MataHarry
Imperial Shipment
Amarr Empire
#30 - 2011-12-20 17:24:19 UTC
mxzf wrote:
MataHarry wrote:
whereas most of the people with whom I spoke with and who wanted the change were more or less rookies. And rookies initially rarelly crawl through the forums - hence this group is underrepresented.


The issue in your logic is that you assume the rookies understand the game as well as the older players. Rookies rarely actually understand most of the core philosophies of Eve. They are still expecting Eve to be a cookie cutter MMO like all the other ones they've played.

But Eve is a dark and dangerous place where there are consequences to your actions. Older players usually appreciate that part of the Eve design philosophy and don't want to throw that away simply because some noobs feel like it should be easier.


Well Yes and No, I certainly agree and FULLY support the CORE philosophy of EVE, and I think its beautiful.

However what I'm trying to say here is that people object for wrong reasons. Introducing plex for remap does not necesserally make EVE easier, its still same mechanics at the core. I'm arguing that people object because of "selfisheness"
Drake Draconis
Brutor Tribe
Minmatar Republic
#31 - 2011-12-20 18:06:57 UTC
MataHarry wrote:
mxzf wrote:
MataHarry wrote:
whereas most of the people with whom I spoke with and who wanted the change were more or less rookies. And rookies initially rarelly crawl through the forums - hence this group is underrepresented.


The issue in your logic is that you assume the rookies understand the game as well as the older players. Rookies rarely actually understand most of the core philosophies of Eve. They are still expecting Eve to be a cookie cutter MMO like all the other ones they've played.

But Eve is a dark and dangerous place where there are consequences to your actions. Older players usually appreciate that part of the Eve design philosophy and don't want to throw that away simply because some noobs feel like it should be easier.


Well Yes and No, I certainly agree and FULLY support the CORE philosophy of EVE, and I think its beautiful.

However what I'm trying to say here is that people object for wrong reasons. Introducing plex for remap does not necesserally make EVE easier, its still same mechanics at the core. I'm arguing that people object because of "selfisheness"


Selfishness? Your wanting an Real Money solution to a problem concerning the choices you make in game.

Learn to live with them or get out...its that simple.

================ STOP THE EVEMAIL SPAM! https://forums.eveonline.com/default.aspx?g=posts&t=78152

Crumplecorn
Eve Cluster Explorations
#32 - 2011-12-20 19:33:19 UTC
MataHarry wrote:
Well Yes and No, I certainly agree and FULLY support the CORE philosophy of EVE, and I think its beautiful.

However what I'm trying to say here is that people object for wrong reasons. Introducing plex for remap does not necesserally make EVE easier, its still same mechanics at the core. I'm arguing that people object because of "selfisheness"
a) They don't
b) It wouldn't matter to a well constructed argument whether they did or not


And the thing about the whole "only a minority read the forum" - yeah, that minority being those that are (relatively) informed and actually care about the game.


Remaps are a arguably necessary evil. PLEX are a necessary evil. Opening one up for free use with the other is a terrible idea.

Witty Image - Stream

Not Liking this post hurts my RL feelings and will be considered harassment

Lierena
Horizons Unlimited Ltd.
#33 - 2011-12-21 09:26:56 UTC
No, no, a thousand times NO.

Pay to win mechanics are not what we as a general player base want in EVE, and as such this idea has been denied time and time again. I won't waste time belittling you because, regardless of your idea, the post you wrote was well done and expresses your opinion thoughtfully.
Obsidiana
Atrament Inc.
#34 - 2011-12-22 02:37:02 UTC
No. No to the next person who requests it. You get one a year plus some give aways. The changes to bonus remaps makes extra ones even less needed. Plan ahead.
Maxsim Goratiev
The Scope
Gallente Federation
#35 - 2011-12-24 10:53:49 UTC
I support this. it gives greater flexibility, and if someone feells like paying CCP over9000$ to save a couple days of training, i ave no problem with that.
And about the meaningful choice- you still have consequence, it hurts your wallet. Most of eve boils down to that anyway.
Takeshi Yamato
Ministry of War
Amarr Empire
#36 - 2011-12-24 12:06:34 UTC
Not supported because it allows you to buy overall higher learning speed (or flexibility in training) with real money.
el alasar
The Scope
Gallente Federation
#37 - 2011-12-24 12:55:43 UTC
Lierena wrote:
Pay to win mechanics are not what we as a general player base want in EVE, and as such this idea has been denied time and time again.

how is that currently not the case? with more money you can buy better fittings, pay more mercs, offer head money for ganks of competitors or pay for "protection money" to gain easy access to farming grounds. there is no limit how much real money you can inject into the game to get isk to do so.

also, with real money you can just buy an/some account(s) having some 80mil SP (each) first place. Bear

besides providing another isk sink for CCP, i do not see the problem, if the cost for another remap was made proportional to the currently applied SP - please comment on that. thus rookie mistakes could be remedied rather cheaply while wanting an extra remap at 80mil SP may cost you say 10 plex. i bet you would think twice and rather wait for the 10 days you might have possibly saved.

check the moderated 10000 papercuts evelopedia page! http://wiki.eveonline.com/en/wiki/Little_things_and_ideas_-_low_hanging_fruit_-_10000_papercuts comment, bump(!) and like what you like

Ryuichi Hiroki
24th Imperial Crusade
Amarr Empire
#38 - 2012-01-07 03:11:43 UTC
PLEX For remap

Can only remap once a year using a plex

or

give us remaps every 6 months instead of a year

Everyone is happy.
Mars Theran
Foreign Interloper
#39 - 2012-01-07 03:56:21 UTC
mxzf wrote:
Vertisce Soritenshi wrote:
Since the benefit of the remaps is honestly negligible in terms of actual time I will go ahead and say it's ok by me. Seriously...I have looked at all the possible reductions in time for everything I still need to train and in the span of a year it is a total of something along the lines of 5 days of time saved compared to what I have now which is pretty much even across the board in terms of stats. 5 days really doesn't mean all that much to me even at 55 mil SP. Frankly the people this change would benefit the most would be the newbies and even then the benefit isn't so much that I think it would be any kind of problem at all. If anything it would just help more people get more SP faster to get into PvP and Nullsec/WH combat faster. THAT I am all for. You want more people in Nullsec for PvP stuff? Give newbies a faster way into Nullsec.


But it wouldn't help the newbies at all really, since they wouldn't have the ISK for PLEXes anyways. The people it would really benefit are the people training up alts, mostly for botting or for sale.



I'd suggest that you're more likely right in one respect; and that would be those training up alts for botting. In no way is it remotely productive to pay4plex or ISK4plex to train a character for resale. Anyone doing so would have to be half a fart short of a full load.

~$20-30 per plex and $20 transfer fee for a slight reduction in training time that could not already be had-within normal perameters-by starting remaps? Effectively it takes potentially months to train up a character for sale under current mechanics, and all for a net gain of maybe 2-3 billion ISK. Anyone forking out 600 million to remap during that period-for the same eventual value-is out of their freakin' minds.

Ideally, in order to retain value, you have to start your mapping with exact attributes for the build, then not spend the extra remaps on top of not playing the character to avoid affecting in-game standings with Corps and Players. Essentially, the most valuable Toon is an unknown with little or no impact on the game, for all his/her training. An empty book.

So no, PLEX remaps on a toon is stupid, when you're considering training for resale. Training for resale is also in a rather poor state in the last year, as the end-value is not worth the-paid-months it takes to train them. Old and current PLEX prices considered.

5 months @ $15 a month + $20 Character transfer = $95 + whatever your times worth. Not sure what that will get you in resaleable PLEX from CCP right now; but I'm sure it's more than the potentially 1-2 billion ISK the Toon will sell at depending on market.
zubzubzubzubzubzubzubzub
Mars Theran
Foreign Interloper
#40 - 2012-01-07 03:59:06 UTC
Ryuichi Hiroki wrote:
PLEX For remap

Can only remap once a year using a plex

or

give us remaps every 6 months instead of a year

Everyone is happy.


I'll take the 2nd option sir.
zubzubzubzubzubzubzubzub
Previous page123Next page