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Probing appears broken - but can be fixed by changing your filtered view in the UI.

Author
DeMichael Crimson
Republic University
Minmatar Republic
#21 - 2011-11-30 12:13:34 UTC
Sir Livingston wrote:
Arazel Chainfire wrote:
... you really are dense, aren't you. Its a patch, they break things occasionally. This time, it isn't exploration though - its the filters. Check your filters, and select radar, ladar, mag, grav, and unknown. Voila, now it works again, perfectly fine. Next time look around, just a little bit, and all your problems go away...

-Arazel

Exactly right.

OP needs to read the patch notes. Simple. Easy. Problem solved.


I read the Patch Notes and didn't see anything mentioned about the scanning interface or 'Filters'.

Maybe I just got sidetracked by the notes about more loot in Mag sites, new DED sites and Faction modules being seeded into the game.

I read this Forum channel regularly and this is the first thread I've seen about this issue.


Doesn't really matter, point is when someone asks a legitimate question, they should get a factual answer, not a bunch of insults or EPEEN sarcastic replies. The 'General Discussion' forum channel is where that type of response is usually expected.
Tess La'Coil
Messerschmitt Vertrieb und Logistik
#22 - 2011-11-30 12:19:56 UTC
Straight outta Compton:

Quote:
Cosmic signatures may now be filtered according to type. This allows players doing exploration to easily sort Ladar, Gravimetric, Magnetometric, Radar and Unknown cosmic signatures in their system scanner results. Signatures which are still too weak to register their type will not be excluded from this filter regardless of their actual type.

Source: http://www.eveonline.com/updates/patchnotes.asp
Someone once said I was a muppet. If that's so, I'm quite sure the Swedish Chef is my brother. 
DeMichael Crimson
Republic University
Minmatar Republic
#23 - 2011-11-30 12:38:07 UTC
Ahhh, probably why I didn't take notice of it due to I don't filter scans for specific signatures.
Emperor Salazar
Remote Soviet Industries
Insidious Empire
#24 - 2011-11-30 12:40:44 UTC
DeMichael Crimson wrote:
The 'General Discussion' forum channel is where that type of response is usually expected.


Nah, its generally expected under all subforums on this board, the magnitude just varies.
Tess La'Coil
Messerschmitt Vertrieb und Logistik
#25 - 2011-11-30 13:03:25 UTC
DeMichael Crimson wrote:
Ahhh, probably why I didn't take notice of it due to I don't filter scans for specific signatures.


Well, you used to do it through checking the boxes for Sigs/Ships/Anomalies in which you could filter out the anomalies if you were looking for WH's.
It involved checkboxes then.. and it involves them now.. only issue folks are having, is that they were all unchecked after the Patch, so people start loosing the sigs as soon as you have a good enough strength to see what type it is. Whereas before they were all checked in the dropdown option "all" when you started out with scanning. And now they're all unchecked.. which is just an error of judgement I guess from CCP choosing to uncheck rather than check all the boxes.
Someone once said I was a muppet. If that's so, I'm quite sure the Swedish Chef is my brother. 
Alberio
Federal Navy Academy
Gallente Federation
#26 - 2011-11-30 17:54:37 UTC
I rather like the change. However, the issue people are having is that the change makes it so the game assumes scanning with no filters checked means that you don't want to see any of those things you were previously scanning.

This is counter-intuitive UI. If I do not want to filter my results, the game shouldn't filter them all away for me once I start to get a bead on them.

A better way to handle it would have been for the client to have automatically checked all boxes and force players to deselect things they don't want to find, rather than having all boxes unchecked and force players to select the sigs they want to find. This would have preserved the original functionality of the probing system, while still allowing more savvy players to filter results as they pleased.

That said, I love these changes, and it only took about 30 seconds of irritation before I figured out the steps needed to fix it. Furthermore, I've set up a handy set of filters now which I hope will help me scan things down much faster and more efficiently. However, because of the mechanics of this, I foresee many new players to exploration getting really confused and asking tons of questions which could have been avoided.
Lyrrashae
Hellstar Towing and Recovery
#27 - 2011-11-30 22:12:47 UTC
Mr Bill Bravor wrote:

The good thing about the internet is that it isn't hard to find a braying jackass. They are easy to spot since they always start off a paragraph with an insult.



^^Not empty-quotin'!^^

Ni.

Takeshi Yamato
Ministry of War
Amarr Empire
#28 - 2011-11-30 22:24:45 UTC
Lethema Trikarn wrote:
Apparently you need to change the filters (news to me and quite a few others it seems).

If (like me) you were using a filter that had just Anomalies and Signatures, you now need to change the filter and select each of the different types of signatures. The result if you don't is that your result disappears as soon as it's id'd.

Be nice if folks just said "try this" instead of the BS that goes on in here. Says more about them I suppose.


Could that be why I just can't seem to narrow down signatures at 0.5 AU and lower?
Arazel Chainfire
Aliastra
Gallente Federation
#29 - 2011-12-01 00:27:40 UTC
Lethema Trikarn wrote:
Apparently you need to change the filters (news to me and quite a few others it seems).

If (like me) you were using a filter that had just Anomalies and Signatures, you now need to change the filter and select each of the different types of signatures. The result if you don't is that your result disappears as soon as it's id'd.

Be nice if folks just said "try this" instead of the BS that goes on in here. Says more about them I suppose.


Not just aimed at you, but also at everyone else complaining about me being short - please, take offense, and then come on down and try to beat me up. We would absolutely LOVE some more targets out here in null - it gets kinda boring having to go halfway across space just to find someone to shoot.

-Arazel
DeMichael Crimson
Republic University
Minmatar Republic
#30 - 2011-12-01 04:18:01 UTC
Arazel Chainfire wrote:
Lethema Trikarn wrote:
Apparently you need to change the filters (news to me and quite a few others it seems).

If (like me) you were using a filter that had just Anomalies and Signatures, you now need to change the filter and select each of the different types of signatures. The result if you don't is that your result disappears as soon as it's id'd.

Be nice if folks just said "try this" instead of the BS that goes on in here. Says more about them I suppose.


Not just aimed at you, but also at everyone else complaining about me being short - please, take offense, and then come on down and try to beat me up. We would absolutely LOVE some more targets out here in null - it gets kinda boring having to go halfway across space just to find someone to shoot.

-Arazel


Actually, these Forums are supposed to be a venue where Community members can share info, ask and answer questions if needed. Obviously a little common courtesy helps a lot more than demeaning sarcastic insults.


As for the rest of your posted reply, the 'Report' option is much closer and faster. Also does more DPS.
Emperor Salazar
Remote Soviet Industries
Insidious Empire
#31 - 2011-12-01 04:20:01 UTC
DeMichael Crimson wrote:


Actually, these Forums are supposed to be a venue where Community members can share info, ask and answer questions if needed. Obviously a little common courtesy helps a lot more than demeaning sarcastic insults.


As for the rest of your posted reply, the 'Report' option is much closer and faster. Also does more DPS.


Common courtesy on the internet, let alone the Eve forums is asking way too much.

Better to accept the sarcasm and enjoy the fun.
Tess La'Coil
Messerschmitt Vertrieb und Logistik
#32 - 2011-12-01 05:50:45 UTC
Takeshi Yamato wrote:
Could that be why I just can't seem to narrow down signatures at 0.5 AU and lower?


Could very well be, yes. If the signature is only ID'd as one of the ones you've not checked to show up.

If you can already see a group type at the range you're scanning this is not the cause and its your scanning skills/probe alignment which is most likely lacking/off.
Someone once said I was a muppet. If that's so, I'm quite sure the Swedish Chef is my brother. 
Lethema Trikarn
Grey Nomads
#33 - 2011-12-01 06:59:20 UTC
Takeshi Yamato wrote:
Could that be why I just can't seem to narrow down signatures at 0.5 AU and lower?


That is correct. At that stage the anom is just marked as unknown. As soon as your scanner id's it as "xxx", then the filter kicks in. It generally happens around 1Au - 0.5Au.
Morghannia
Doomheim
#34 - 2011-12-01 10:27:23 UTC
About 3/4 of the way down the page under the 2nd title User Interface

The following is a direct copy from the patch notes.


Cosmic signatures may now be filtered according to type. This allows players doing exploration to easily sort Ladar, Gravimetric, Magnetometric, Radar and Unknown cosmic signatures in their system scanner results. Signatures which are still too weak to register their type will not be excluded from this filter regardless of their actual type.


Lethema Trikarn
Grey Nomads
#35 - 2011-12-04 02:41:44 UTC
Morghannia wrote:
About 3/4 of the way down the page under the 2nd title User Interface

The following is a direct copy from the patch notes.


Cosmic signatures may now be filtered according to type. This allows players doing exploration to easily sort Ladar, Gravimetric, Magnetometric, Radar and Unknown cosmic signatures in their system scanner results. Signatures which are still too weak to register their type will not be excluded from this filter regardless of their actual type.




And no where did it say that the default behaviour of filters would be "OFF".
Lelob
Republic Military School
Minmatar Republic
#36 - 2011-12-04 21:12:02 UTC
I just spent 40min trying to probe 1 sig today until I finally decided to go to eve-o.

Bumping this thread for great justice.

Also **** all the haters.
Taegan Kairos
Xenon Salvage Inc.
#37 - 2011-12-04 21:28:25 UTC
There is some other problem (even allowing for the filter problems) I am having a horrible time with signals wandering . I have the same skills as before the patch, same ship, same equipment, rigs etc... even scanning in the same system.

Tried asking in Exploration and just got the backlash of "oh god someone else doesn't know about the filters, it's your filters, check the filters". No, I do know about that, and it isn't that. I get a signal, narrow my probes and it deviates like a mosquito with ADHD.

(Incidentally, patch notes saying "you can now do x" as if it is an additional feature is not the same as "x is now off and you need to enable some new stuff to get it back".)
Malkev
Tribal Liberation Force
#38 - 2011-12-05 20:20:30 UTC
Alberio wrote:
I've set up a handy set of filters now which I hope will help me scan things down much faster and more efficiently.

How does this help you scan any faster then before? Your results aren't filtered until you could see what the sig is anyways, so there really isn't any change to the system other than that you no longer have to ignore a sig you don't care about. Instead, the sig just disappears and you're left with no result when you reach that point, which is a bit odd if you ask me.
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