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UI Scaling issues from Masstest 17/11/11

First post
Author
Morgan North
Dark-Rising
Wrecking Machine.
#21 - 2011-11-21 13:35:39 UTC
I'd enjoy actually being able to have the UI go into the 50% area... My laptop is impssible to play on with the current UI, and while on my large screen well... I'd love more window space. :D
Zirse
Risktech Analytics
#22 - 2011-11-22 18:07:11 UTC
Just wanted to point out that at 90% the slider-bars in the char creation screen don't look very good.

Not a big deal or anything, but just so its on your radar.
Peter Drakon
Luminaire Traders and Builders
#23 - 2011-11-24 09:15:52 UTC  |  Edited by: Peter Drakon
CCP Punkturis wrote:
so good to hear most of you aren't having problems:)

also surprised to see that everyone in this thread is using the 90% scaling! I thought the > 100% would be more used.


I have tried this on 125% and it was superb! For the market window and stuff managing bigger is better, for space combat smaller is prefered by me. It's a very nice thing to be able to switch so fast back and forth. Smile

I guess those who are going to use the bigger scaling are not those who log in to test often. It will be used, don't worry, just make sure it's in the patch notes. Blink
DefMan Kahoudi
Fat Dragon Pirate Co.
Domain Research and Mining Inst.
#24 - 2011-11-30 12:40:18 UTC
I'm playing on 46' hd tv. Yes it is better with the scaling, but its still not good enough. Im using 1600x900 with 110% scaling cause its abit bigger than full hd resolution with 125% scaling. But even with that the UI is too small if i want to play the game from a good distance for my eyes (the text on market, assets etc is just too small to read without hurting my eyes).
And no its not problem of tv or my eyes, I play other games all the time, mostly RPG ones and their [auto] scaling is good, I can play other games on full HD resolution without problems from normal distance.
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