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Player Features and Ideas Discussion

 
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New High-Slot Models

Author
Rowells
Pator Tech School
Minmatar Republic
#41 - 2014-03-25 16:54:23 UTC
But i thought you guys liked casting space spells from your ship? You guys are no fun
M'ahal D'ownrinium
Arcanum Industry
#42 - 2014-03-25 20:18:06 UTC
+1
any high slot should have a slot model.
i sure would love to see a rack of nos/neuts on my gueddon
i cant wait to see all my reps align on that friendly battleship
I JUST WANT IT SO BAD :D
Cathy Mikakka
Caldari Provisions
Caldari State
#43 - 2014-03-25 20:47:03 UTC
Seriously CCP why isn't this in?!
Cydelle Abraham
Dirt 'n' Glitter
Local Is Primary
#44 - 2014-03-26 09:12:34 UTC  |  Edited by: Cydelle Abraham
M'ahal D'ownrinium wrote:
+1
any high slot should have a slot model.
i sure would love to see a rack of nos/neuts on my gueddon
i cant wait to see all my reps align on that friendly battleship
I JUST WANT IT SO BAD :D



Exactly!
I want to see my remote modules rotate while I keep targeting new ships to repair/neut/cap up.
Komodo Askold
Strategic Exploration and Development Corp
Silent Company
#45 - 2014-03-26 12:29:40 UTC
Supported! I always though all active highslots should have their own model.

In fact... I think there are prototype models within the game assets, which can be accessed with TriExporter. Might this mean CCP is already thinking on that line?

(check the archive routes! Sorry about the quality of some of the screenies)
Amarr: 1, 2
Caldari: 1, 2
Minmatar: 1, 2
Sorry, no Gallente...

I really hope so :)
Inspiration
#46 - 2014-03-26 14:12:53 UTC
+1

I am serious!

Antillie Sa'Kan
Imperial Shipment
Amarr Empire
#47 - 2014-03-26 14:48:06 UTC
+1
Xe'Cara'eos
A Big Enough Lever
#48 - 2014-03-26 21:08:36 UTC
Vesan Terakol wrote:
I've imagined the warp disruption field of the Heavy Interdict or as a spherical array of hexagonal dishes when unscripted. When the focused disruption script is added, all the dishes align in a phased array.


oooooh - I like it!

For posting an idea into F&I: come up with idea, try and think how people could abuse this, try to fix your idea - loop the process until you can't see how it could be abused, then post to the forums to let us figure out how to abuse it..... If your idea can be abused, it [u]WILL[/u] be.

Cydelle Abraham
Dirt 'n' Glitter
Local Is Primary
#49 - 2014-03-27 15:12:52 UTC
Please keep showing your support guys :)
Rayzilla Zaraki
Yin Jian Enterprises
#50 - 2014-03-27 15:46:29 UTC
I like it.

Very minor change, but I thi k it adds to the game.

+1

Gate campers are just Carebears with anger issues.

Xe'Cara'eos
A Big Enough Lever
#51 - 2014-03-27 16:25:32 UTC
I think we all acknowledge that it will take time - but even if it's just a couple of modules a release - say all the armour reppers for summer, all the shield reps for christmas, etc, that'd be LOVELY

For posting an idea into F&I: come up with idea, try and think how people could abuse this, try to fix your idea - loop the process until you can't see how it could be abused, then post to the forums to let us figure out how to abuse it..... If your idea can be abused, it [u]WILL[/u] be.

Cydelle Abraham
Dirt 'n' Glitter
Local Is Primary
#52 - 2014-03-28 07:59:28 UTC
Xe'Cara'eos wrote:
I think we all acknowledge that it will take time - but even if it's just a couple of modules a release - say all the armour reppers for summer, all the shield reps for christmas, etc, that'd be LOVELY


I don't expect it all to be done in one swoop either, but I want to show CCP that this is something a good part of their playerbase wants to see.
Cydelle Abraham
Dirt 'n' Glitter
Local Is Primary
#53 - 2014-03-31 13:52:47 UTC
Back to the first page...
Cydelle Abraham
Dirt 'n' Glitter
Local Is Primary
#54 - 2014-04-07 09:36:58 UTC
I dont want to see this thread vanish in the forum depths...
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