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High sec Mission runners just got completely screwed by CCP

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Author
Salvos Rhoska
#461 - 2014-03-23 13:40:57 UTC  |  Edited by: Salvos Rhoska
Beneficiaries of the change are:
-Null entities capable of financing the refinery efficiency installations
-Null sec entitites with renters who now have some degree of added incentive to mine, refine and provide resources to null domestically.
-Those renters, to some degree, depending on how sov owners adjust their rent, access to facilities, protection and possivle incenrive programs to ensure a greater flow of minerals from null domestically.
-POS owners with compression capability throughout the universe.
-Null sec entitites with the infrastructure to manufacture and sell products both to high sec markets, and also some null markets.

Those who stand to lose from the changes are::
-Reprossecors.
-Mission/rat/plex runners
-Entities currently dependant on what mission/rat/plex runners bring in.
-High sec industrialists who now have to compete with null industrialists who have a wider margin owing to the better refinement efficiency in their native space
-Miners without personal access to advanced refining facilities, in high sec as their raw output will be suppressed by the margins of compression services, in null sec because you will have to pay for the privilege as rent, which suppresses your profits.
Lucas Kell
Solitude Trading
S.N.O.T.
#462 - 2014-03-23 14:15:46 UTC
Salvos Rhoska wrote:
Beneficiaries of the change are:
-Null entities capable of financing the refinery efficiency installations
-Null sec entitites with renters who now have some degree of added incentive to mine, refine and provide resources to null domestically.
-Those renters, to some degree, depending on how sov owners adjust their rent, access to facilities, protection and possivle incenrive programs to ensure a greater flow of minerals from null domestically.
-POS owners with compression capability throughout the universe.
-Null sec entitites with the infrastructure to manufacture and sell products both to high sec markets, and also some null markets.

Those who stand to lose from the changes are::
-Reprossecors.
-Mission/rat/plex runners
-Entities currently dependant on what mission/rat/plex runners bring in.
-High sec industrialists who now have to compete with null industrialists who have a wider margin owing to the better refinement efficiency in their native space
-Miners without personal access to advanced refining facilities, in high sec as their raw output will be suppressed by the margins of compression services, in null sec because you will have to pay for the privilege as rent, which suppresses your profits.

Lol, and this is exactly the problem. You are so blinded by "everything must be for null and anti-highsec" that you bealieve this utter nonsense. The biggest gain will be by WH groups, who will be able to refine at a higher rate than NPC stations, and will be able to move in compressed minerals, which previously wasn't possible.

High sec industrialists will now have an option of compressing and selling their ore directly, which was previously restricted to manufacturers with a lot of spare lines and fully researched blueprints or people with rorquals.

Null entities will also lose their ability to reprocess modules, meaning that if a doctrine changes, they can't just reprocess and remanufacture the new modules. they also won't gain as many minerals from their loot, of which there is plenty.

Seriously guy, you seem to have barely an understanding of the mechanics, and your judgement is so clouded by your anti-null attitude that you can't actually comprehend the impact of the changes.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Salvos Rhoska
#463 - 2014-03-23 14:18:12 UTC  |  Edited by: ISD Ezwal
You can by all means add your points to the lists, but none of them disprove any of the existing items on the list.
The list was by no means "complete", but the items on it, are not incorrect.

I don't have a null bias. Infact I am actively and constantly looking for opportunity to involve myself in null.

*Snip* Please refrain from personal attacks. ISD Ezwal.
Lucas Kell
Solitude Trading
S.N.O.T.
#464 - 2014-03-23 14:25:19 UTC  |  Edited by: ISD Ezwal
Salvos Rhoska wrote:
You can by all means add your points to the lists, but none of them disprove any of the existing items on the list.
The list was by no means "complete", but the items on it, are not incorrect.

I don't have a null bias. Infact I am actively and constantly looking for opportunity to involve myself in null.

*Snip* Please refrain from personal attacks. ISD Ezwal.
Honestly, is there any point even discussing this with you? You are sure you are right, and you don't need to back anything up with any of those pesky "facts" that people talk about. Probably my favourite part is the idea that a high sec industrialist is going to collapse to the floor crying about how a null sec industrialist will have better margins, which clearly means you haven't taken logistics costs, which are substantial, into account.

But either way, it doesn't matter. The change is going to happen and no amount of your tears will stop that, because it's a change that's good for the whole game, even if you can't see that.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Salvos Rhoska
#465 - 2014-03-23 16:44:03 UTC  |  Edited by: Salvos Rhoska
This is how it will pan out.

Null buys or mines high-sec ice/ore, either raw or compressed, or compresses it themselves.

This is brought back to null for refining at 20% yield above that of what any high-sec industrialist can extract from the equivalent amount of ore/ice.

The transport costs of this compressed ice/ore do not exceed that of what was the cost previously of 425mm, and is in all ways more efficient.

Null manufactures from this, to the result of a "surplus" volume of product that is greater than any high-sec industrialist can produce from the same amount of initial investment in ice/ore, because they refine MORE minerals out of that same amount of ice/ore (bought at the same price as high-sec industrialists are buying it).

This larger amount of final product derived from the same initial investment in ice/ore, as compared to a highsec industrialist who is buying the same ice/ore for the same price but getting LESS minerals out of it, is then shipped back upstream and put to market in high-sec. Due to the larger amount of final product the null-industrialist got from the same initial investment in the ice/ore required to manufacture it, they subsequently get more profit from total sales, and also have a bit of leverage for price controlling.

This is ALL FINE.

I have no problem with any of this. Null should be a more lucrative manufacturing and refining base than high-sec is.

But this is how it will play out. The same has already been corroborated by posts from Goon industrialists.

I HAVE NO PROBLEM WITH THIS, but make no mistake, this will be the result of these changes.
Tippia
Sunshine and Lollipops
#466 - 2014-03-23 17:07:25 UTC  |  Edited by: ISD Ezwal
Salvos Rhoska wrote:
The transport costs of this compressed ice/ore do not exceed that of what was the cost previously of 425mm, and is in all ways more efficient.
No. The compression rates are pretty much the same but no longer match the general mineral basket since we're only talking about individual ores rather than a module that contains the full spectrum of minerals at very appropriate ratios. Thus, the efficiency remains the same, at best, and likely goes down in many instances.

Quote:
Null manufactures from this, to the result of a "surplus" volume of product that is greater than any high-sec industrialist can produce from the same amount of initial investment in ice/ore, because they refine MORE minerals out of that same amount of ice/ore (bought at the same price as high-sec industrialists are buying it).
…but no-one will be shipping ore back and forth — it will be compressed, yielding the same output from the same input no matter what. At no point will more minerals suddenly appear out of nowhere unless you choose to be really inefficient in your mineral procurement, in which case that inefficiency eats up all benefits of the higher yield, and then some.

Salvos Rhoska wrote:
A) You think compressed ice/ore will cost 20% more than raw? lol No.
B) Almost all null entities are fully capable of doing their own ore compression. It was possible even with 425mms, and is even easier now with ice/ore.
a) It will cost a bit above their mineral value, as opposed to raw ice and ore will will cost a bit below that value…
b) …and the compressors will still not work for free.

*Snip* Removed reply to a deleted post. ISD Ezwal.
Arduemont
Rotten Legion
#467 - 2014-03-23 20:00:52 UTC  |  Edited by: Arduemont
This change has been a long time coming. Its a buff to more or less everyone but people refining their loot, which has always been a horrible injustice for the industrial guys and has needed nerfing since forever.

I whine about CCPs choices fairly regularly, but they're doing a good thing here by everyone.

"In the age of information, ignorance is a choice." www.stateofwar.co.nf

Salvos Rhoska
#468 - 2014-03-23 20:03:06 UTC  |  Edited by: Salvos Rhoska
Arduemont wrote:
This change has been a long time coming. Its a buff to more or less everyone but people refining their loot, which has always been a horrible injustice for the industrial guys and has needed needing since forever.


Ironically, the industrial guys where using the same reprocessing efficiency as a tool to recycle their own products though and sometimes that of their competition as well.
Tippia
Sunshine and Lollipops
#469 - 2014-03-23 20:03:51 UTC
Salvos Rhoska wrote:
Arduemont wrote:
This change has been a long time coming. Its a buff to more or less everyone but people refining their loot, which has always been a horrible injustice for the industrial guys and has needed needing since forever.

Ironically, the industrial guys where using the same reprocessing efficiency as a tool to recycle their own products though.

That's not really ironic, so much as a problem that was in dire need of fixing.
Hasikan Miallok
Republic University
Minmatar Republic
#470 - 2014-03-24 11:26:13 UTC
meh ... politics






You know all I get out of this change is the feeling that CCP intend to do some pretty massive increases in mats for T3s and Pirate ships when they rebalance them and this is a neat way of stopping people cashing in without adding another batch of "extra materials" to the BPCs.
Flashbang Thereal
S0utherN Comfort
#471 - 2014-03-24 11:47:08 UTC
I tried to read the devblog, but i got completly lost :-/ Im affraid of what this change wil mean for my new alt. Its a industry/mission alt. My gameplay on that alt use alot of reprossesing, due to the fact that i build everything i need for mission/mining. When i unlock lev4 missions, i wil buy a bpc for a mission battleship. Mine all the minerals i need to build it, and reprosess loot from lev3 missions to get the minerals i cant mine in highsec. I have done this from day 1 on this alt grinding rocks for a retriver with the tiny venture, building cruiser and battlecruiser for lev 2/3 missions. Its already hard as f... doing all this. And now ccp wil make it even harder??
Sable Moran
Moran Light Industries
#472 - 2014-03-24 13:52:20 UTC
Dinsdale Pirannha wrote:
This is a huge hit to high sec income.


Wrong. This is not a general nerf to high sec, this is a specific nerf to those missions runners who bother to loot.

There's a world of difference there.

Sable's Ammo Shop at Alentene V - Moon 4 - Duvolle Labs Factory. Hybrid charges, Projectile ammo, Missiles, Drones, Ships, Need'em? We have'em, at affordable prices. Pop in at our Ammo Shop in sunny Alentene.

Mike Mulder
Imperial Phoenix Legion
#473 - 2014-03-24 16:34:19 UTC
Thanks to MTU's and salvage drones, I still loot most of my missions because my industry alt makes rigs and ammo, and I will continue to do so. I can't say I'm happy about this change, but it probably is currently too easy to get perfect refine and scrap processing without max skills. I guess if fewer people are looting and salvaging after this change, I'll be able to sell my stuff for more, so it will probably balance out or close to it in the end.
BoBoZoBo
MGroup9
#474 - 2014-03-24 20:32:15 UTC
It was never logical to be able to reprocess something for the same it was built for to begin with and now they are laying down a platform for making the different security spaces have better intrinsic value.

It's a step in the right direction. Enjoy.

Primary Test Subject • SmackTalker Elite

ISD Ezwal
ISD Community Communications Liaisons
ISD Alliance
#475 - 2014-03-24 21:10:02 UTC  |  Edited by: ISD Ezwal
Thorough cleaning complete. If you think I missed something, please feel free to report the post in question.

I have removed a lot of rule breaking posts and those quoting them. As always I let some edge cases stay.
Please people, keep it on topic and above all civil!

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Thread re-opened.



Ezwal walks outside for a much needed break and a smoke, gazes at the stars....relaxes.....ah the tranquillity.....

ISD Ezwal Community Communication Liaisons (CCLs)

Ralph King-Griffin
New Eden Tech Support
#476 - 2014-03-25 00:59:42 UTC  |  Edited by: Ralph King-Griffin
and now, the mighty ISD Ezwal shall slumber.
i still don't think its that big of a deal. really. (the refining changes i mean)
Kaarous Aldurald
Black Hydra Consortium.
#477 - 2014-03-25 01:04:44 UTC
Ralph King-Griffin wrote:
and now, the mighty ISD Ezwal shall slumber.
i still don't think its that big of a deal. really.


Yeah, gotta give him a round of applause on that. 30 pages... Good Lord.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Dinsdale Pirannha
Pirannha Corp
#478 - 2014-03-25 01:07:59 UTC  |  Edited by: Dinsdale Pirannha
Flashbang Thereal wrote:
I tried to read the devblog, but i got completly lost :-/ Im affraid of what this change wil mean for my new alt. Its a industry/mission alt. My gameplay on that alt use alot of reprossesing, due to the fact that i build everything i need for mission/mining. When i unlock lev4 missions, i wil buy a bpc for a mission battleship. Mine all the minerals i need to build it, and reprosess loot from lev3 missions to get the minerals i cant mine in highsec. I have done this from day 1 on this alt grinding rocks for a retriver with the tiny venture, building cruiser and battlecruiser for lev 2/3 missions. Its already hard as f... doing all this. And now ccp wil make it even harder??


Your style of play is now completely unviable. You are faced with at best, 45% of your loot income wiped out.
You can thank the null sec cartels, as they strike another blow for the "little guy".
Dinsdale Pirannha
Pirannha Corp
#479 - 2014-03-25 01:11:14 UTC
Kaarous Aldurald wrote:
Ralph King-Griffin wrote:
and now, the mighty ISD Ezwal shall slumber.
i still don't think its that big of a deal. really.


Yeah, gotta give him a round of applause on that. 30 pages... Good Lord.


Why?
Kaarous Aldurald
Black Hydra Consortium.
#480 - 2014-03-25 01:13:18 UTC
Dinsdale Pirannha wrote:
Kaarous Aldurald wrote:
Ralph King-Griffin wrote:
and now, the mighty ISD Ezwal shall slumber.
i still don't think its that big of a deal. really.


Yeah, gotta give him a round of applause on that. 30 pages... Good Lord.


Why?


Because it took him a hell of a while to do it? Considering these guys don't get paid, yeah, that deserves some big props.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.