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Reprocessing Changes Dev Blog

First post First post
Author
Lucas Kell
Solitude Trading
S.N.O.T.
#41 - 2014-03-21 14:20:50 UTC
Krixtal Icefluxor wrote:
My "ugh" was for the needless complexity and length of the article.

I just have better things to do than trying to parse and understand with exactitude all that this implies (pretty much happens with every Dev Blog the past few years IMHO).

Obfuscation through overwhelming abundance of information, most indeed.
Then don't read the dev blog. Wait for the patch notes.

Luna Deos wrote:
That said, the statistician in me doesn't like the the idea of something like 86.8% (perfect station, perfect skills, perfect implants) being the new "100%".
It just means there's always a factor of loss, which you would expect from a refining process. It also gives scope for future improvements without having to tweak the values again.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Vartan Sarkisian
Phoenix Connection
Lack of Judgement.
#42 - 2014-03-21 14:51:28 UTC  |  Edited by: Vartan Sarkisian
OK could someone confirm please as my maths aint so great,

Currently I have refining to V and refinery efficiency to IV which means if I have say Veldspar trained to IV I currently get 108.9% (or perfect refine) at a 50% station with standings of 6.67

After the nerf I will only get 69.8% of the minerals back that I refine in the same station, which is actually about 20% LESS than if I had Refining, Efficiency and Ore Skill at zero right now..

I don’t think an implant should be a necessity for getting (not even perfect) refine, I think that if anything if I have Refining, Efficiency and Ore Skill at V I should get perfect refine, after all I cannot train them any more than that.
Ginger Barbarella
#43 - 2014-03-21 15:00:32 UTC
This is complete horse-crap... Not enough bugs in EveO to concentrate on, they need to cater to EVEN MORE nullie whining and give them yet another advantage.

Hey, CCP: just eliminate high-sec altogether. Be done with it, and quit screwing around. This latest nerf is just expletive deleted rediculous.

"Blow it all on Quafe and strippers." --- Sorlac

Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#44 - 2014-03-21 15:20:56 UTC
Vartan Sarkisian wrote:
OK could someone confirm please as my maths aint so great,

Currently I have refining to V and refinery efficiency to IV which means if I have say Veldspar trained to IV I currently get 108.9% (or perfect refine) at a 50% station with standings of 6.67

After the nerf I will only get 69.8% of the minerals back that I refine in the same station, which is actually about 20% LESS than if I had Refining, Efficiency and Ore Skill at zero right now..

I don’t think an implant should be a necessity for getting (not even perfect) refine, I think that if anything if I have Refining, Efficiency and Ore Skill at V I should get perfect refine, after all I cannot train them any more than that.



Bear in mind, the quantities of minerals in Ores have been increased by around 38%. It balances out at full skill + implant.

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

Shoogie
Serious Pixels
#45 - 2014-03-21 15:33:35 UTC
Vartan, you missed that they increased the minerals in each batch of ore to compensate for the inefficiency. So 10000m3 of veldspar is going to refine to the same amount of tritanium before and after the patch. (Plus or minus a few tenths of a percent because integers.)


The second thing I think so many people are missing is with ubiquitous ore compression, that compressed ore will be the new default method for transporting minerals around the universe.


I'm not a miner, I'm a manufacturer. After this patch, I will be putting up buy orders for COMPRESSED ORE, not minerals. If miners refine it to tritanium, it is going to be more of a hassle to haul around.

So all the miners who are complaining that they need to get perfect refining skills... no please don't do that! I guarantee that lots of people will be happy to buy, compress, and refine your ores for you for prices comparable to the base minerals.
Lucas Kell
Solitude Trading
S.N.O.T.
#46 - 2014-03-21 15:40:35 UTC
Steve Ronuken wrote:
Vartan Sarkisian wrote:
OK could someone confirm please as my maths aint so great,

Currently I have refining to V and refinery efficiency to IV which means if I have say Veldspar trained to IV I currently get 108.9% (or perfect refine) at a 50% station with standings of 6.67

After the nerf I will only get 69.8% of the minerals back that I refine in the same station, which is actually about 20% LESS than if I had Refining, Efficiency and Ore Skill at zero right now..

I don’t think an implant should be a necessity for getting (not even perfect) refine, I think that if anything if I have Refining, Efficiency and Ore Skill at V I should get perfect refine, after all I cannot train them any more than that.
Bear in mind, the quantities of minerals in Ores have been increased by around 38%. It balances out at full skill + implant.
This. Currently if you put in half the effort, you get max refine and that's that.
Going forward you'll need to put in all the effort, like the other professions, to achieve the same level of results. This means that reprocessing is an actual trade rather than an extra week of training on the side for another profession.

It's easy to get caught up thinking "*gasp* I'll not reach 100%!", but then noone will. It's been left with a level of wastage, which make sense from a realism point of view, and leaves scope for further improvements (drugs to boost reprocessing for example could become a thing).

Ginger Barbarella wrote:
This is complete horse-crap... Not enough bugs in EveO to concentrate on, they need to cater to EVEN MORE nullie whining and give them yet another advantage.

Hey, CCP: just eliminate high-sec altogether. Be done with it, and quit screwing around. This latest nerf is just expletive deleted rediculous.
1. Waah. Cry more.
2. Null sec takes effort and isk constantly to keep it functioning. Why should it be barely on par with high sec, where everything is free? People should be encourages to push out into riskier areas, and if you don't want the risk, that's fine, but don't cry when you don't get the rewards.
3. That said, Null takes a big hit too, because reprocessing of modules is going to be so wasteful. Rat loot will now be halved in value. On top of that, ore compression will now be a thing in high sec allowing you to compress your ore pre-refine and sell it to null players for a shade over null refine values which in fact improves mining and removes the need for reprocessing the ore yourself.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Kaivar Lancer
Doomheim
#47 - 2014-03-21 15:56:32 UTC
Can someone answer this question? I see that asteroids are getting a 38.1% buff. Does that mean, at 100% refining efficiency, I will end up with 38.1% more minerals than I currently get?
Lucas Kell
Solitude Trading
S.N.O.T.
#48 - 2014-03-21 16:21:37 UTC
Kaivar Lancer wrote:
Can someone answer this question? I see that asteroids are getting a 38.1% buff. Does that mean, at 100% refining efficiency, I will end up with 38.1% more minerals than I currently get?
Yes.

However, 100% refine will not be possible after the change. At maxed out refine you'll get about the same as you do now.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Shoogie
Serious Pixels
#49 - 2014-03-21 16:21:44 UTC
Refining is getting nerfed, so even with maxxed skills and an implant, nobody can get 100% refining anymore.

But that would be a big nerf to mining, and CCP does not want to nerf mining.

So they buffed the minerals in each ore, so that a character with maximum skills will get THE SAME minerals after the patch (though the display will show 80something% efficient) as they do today (when the display shows 100% efficient.)
Elena Thiesant
The Scope
Gallente Federation
#50 - 2014-03-21 16:22:48 UTC  |  Edited by: Elena Thiesant
Kaivar Lancer wrote:
Can someone answer this question? I see that asteroids are getting a 38.1% buff. Does that mean, at 100% refining efficiency, I will end up with 38.1% more minerals than I currently get?


You won't have 100% refining efficiency. With max skills and an implant you'll have at best around 72% (check dev blog for exact figures) which means you'll be getting pretty much the same minerals as before (less if you don't have max skills and an implant, more if you refine at a POS or outpost)
Mustis Haul
Science and Trade Institute
Caldari State
#51 - 2014-03-21 16:43:39 UTC
Meh... Evil
Vartan Sarkisian
Phoenix Connection
Lack of Judgement.
#52 - 2014-03-21 16:44:58 UTC  |  Edited by: Vartan Sarkisian
I did note the increase in yield, all that will do is fill the hold of your mining ships faster wouldn't it?

At the moment my skills are

Refining V
Refining Efficiency IV
Most Ores IV

So currently in high sec, in my 50% station with 6.67 standings, I get 100% refine, lovely, love it. Fair enough it is unbalanced and they want me to train some more in order to “earn” the right to perfect refine, only ill never get it.

I undock a retriever and fill 27000m3 of ore, post nerf it will just take less time to fill (yield bonus), I take it back to that station and currently I get 0% waste, post nerf my wastage is 27.6% with those same skills all trained to V because they only give me 72.4 refine, and this is even if I have made that commitment and trained everything to V

So I’ve put in the effort, I’ve trained everything to V and am rewarded with a refine rate that is less than if I have everything trained to I currently. I shouldn't have to use an implant to bump that up a little further.

Ill admit I know nothing about compression, and I may have this wrong, but even if I have compressed ore, I still have to refine it don’t I, and id still be subject to getting only 72.4% out of it. It’s just the ore doesn’t take up as much space to take it to the place you want to refine it?
Elena Thiesant
The Scope
Gallente Federation
#53 - 2014-03-21 16:47:42 UTC  |  Edited by: Elena Thiesant
Vartan Sarkisian wrote:
I did note the increase in yield, all that will do is fill the hold of your mining ships faster wouldn't it?


More minerals refined from the same ore volume fills up a ore hold faster?

Quote:
but even if I have compressed ore, I still have to refine it don’t I


No. You could sell it compressed to someone who is happy to pay a decent rate because they can refine at a higher % than you can or because are transporting the ore to low/null
Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#54 - 2014-03-21 16:50:59 UTC
Vartan Sarkisian wrote:
I did note the increase in yield, all that will do is fill the hold of your mining ships faster wouldn't it?



you didn't read it then.

It's an increased yield on /refining/.

So that 72%? it's equal to the 100% you were getting before.

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

Vartan Sarkisian
Phoenix Connection
Lack of Judgement.
#55 - 2014-03-21 16:55:08 UTC  |  Edited by: Vartan Sarkisian
Steve Ronuken wrote:
Vartan Sarkisian wrote:
I did note the increase in yield, all that will do is fill the hold of your mining ships faster wouldn't it?



you didn't read it then.

It's an increased yield on /refining/.

So that 72%? it's equal to the 100% you were getting before.


Sorry Steve, but doesn't this image show a refine of 72.4% for all at V skills - http://cdn1.eveonline.com/www/newssystem/media/65852/1/Reprocessingrates.png the yield increase is what you get per cycle when mining isn't it?

How can you reduce the percentage of refine, but then increase the yield of what you refine??? Sorry I just dont understand it.
Elena Thiesant
The Scope
Gallente Federation
#56 - 2014-03-21 17:00:53 UTC
Vartan Sarkisian wrote:
Sorry Steve, but doesn't this image show a refine of 72.4% for all at V skills - http://cdn1.eveonline.com/www/newssystem/media/65852/1/Reprocessingrates.png the yield increase is what you get per cycle when mining isn't it?


Yes, the max is 72.4 %
No, the increase in yield has nothing whatsoever to do with mining
The increase in yield is an increase in the amount of minerals you could get from a batch of ore with 100% refining.

Now, since no one's going to have 100%, those two mostly cancel out leaving miners mining exactly the same ore they were beforehand and refiners getting almost the same minerals out of the ore when they refine (subject to their skills, implants and where they are refining)
Vartan Sarkisian
Phoenix Connection
Lack of Judgement.
#57 - 2014-03-21 17:03:26 UTC
OK, I think I understand it a little more now, thanks for being patient :)
Susan Black
Ice Fire Warriors
#58 - 2014-03-21 17:37:02 UTC
Simply put, imagine if every time you bought a carton of eggs, you had to throw one out due to it being rotten.

Then, some of the chickens get sick, decreasing the quality of eggs even more.

The BAD news is, every carton of eggs you buy you have to throw out TWO eggs now. The good news is, the egg companies started selling eggs in cartons of 13 instead of cartons of 12 to compensate.


Either way, you're bringing home 11 good eggs, even if you're throwing more away every time you buy a carton.


It's the same with this change. You get more waste, but you have more to waste so it works out the same as before.

www.gamerchick.net @gamerchick42

Ekaterina 'Ghetto' Thurn
Department 10
#59 - 2014-03-21 18:13:40 UTC
Luna Deos wrote:
Nalelmir Ahashion wrote:
Ok so we need
[...]
In order to get 2.8% LESS minerals?
massive timesink....


I get 0.07% less, but yes. You're pretty much there. Looks like it's a way to make those spec skills have actual value, or a way to bring highsec to the same needs as null, since I had to train these all to 5 long ago.

Edit: My calculations included the +4% implant as well.


The ore processing skills already had value in that lvl 4 is needed to use T2 mining crystals. Many of the comments CCP has made in the blog regarding skill names, perfect refine, and skill requirements are illogical and/or inaccurate. Refining isn't the same as reprocessing or recycling. Don't be surprised if we see a dumbing down of the skill requirements to use T2 strip miners and T2 crystals next. Cry

" They're gonna feel pretty stupid when they find out. " Rick. " Find out what ? " Abraham. " They're screwing with the wrong people. " Rick. Season four.   ' The Walking Dead. ' .

Shoogie
Serious Pixels
#60 - 2014-03-21 19:38:21 UTC
Ekaterina 'Ghetto' Thurn wrote:
The ore processing skills already had value in that lvl 4 is needed to use T2 mining crystals. Many of the comments CCP has made in the blog regarding skill names, perfect refine, and skill requirements are illogical and/or inaccurate. Refining isn't the same as reprocessing or recycling. Don't be surprised if we see a dumbing down of the skill requirements to use T2 strip miners and T2 crystals next. Cry


I really hope that is true.


For all the high sec miners out there, this is very important: The people who buy most of the minerals today, that is capital manufacturers and high volume producers, will want to buy ORE after the patch. They are not going to want to buy raw minerals.

So now refining will be a separate profession from mining. It will require long training of skills. But as a miner, you don't need to refine anymore, because many producers are going to be competing to get your ore.


Now, as a producer, I need to get better refining on one of MY alts.