These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
 

High sec Mission runners just got completely screwed by CCP

First post First post
Author
baltec1
Bat Country
Pandemic Horde
#41 - 2014-03-20 19:17:21 UTC
Arthur Aihaken wrote:
baltec1 wrote:
Well ****, looks like CCP is on the path to fixing Null industryBig smile

Excellent. When can we expect the Goon departure from high-sec? You have your null sandbox to sh*t all over, so kindly stop f**king around in ours...


What's that?

Ice prices are rising you say?
Bunnie Hop
Bunny Knights
#42 - 2014-03-20 19:17:24 UTC
Dinsdale Pirannha wrote:
Bunnie Hop wrote:
I am a mission running carebear queen, my husband and daughter like to mine together (god only knows why, I find it tedious P ). At the most this will give me incentive to blitz most missions for LP and just loot dog tags. It won't drive me into null though, been there, done that, not going back. But really, stop painting the devil on the wall, it is not so bad.


It is indeed terrible.
You say you will just blitz for LP.
Well, guess what, everyone will be.
And that drives down the value of your LP, and your ISK per hour.

Welcome to the Eve designed by the null sec cartels.


Well if you are correct and I find it not worth my time, I have Everquest Next to look forward to and will just walk away. I usually have two MMOs active to bunny bounce between, I hope Eve will remain one of them, but I won't cry if I have to unsub due to being forced into null or into a style of play I don't like.
Dinsdale Pirannha
Pirannha Corp
#43 - 2014-03-20 19:17:51 UTC
Anslo wrote:
baltec1 wrote:
Dinsdale Pirannha wrote:


No.

I loot as I kill rats. If I do it well, I can finish looting very shortly after killing everything, or will simply grab everything I can while killing rats, and leave the rest. So I ALWAYS make more looting than not looting.

However, that incentive was just destroyed.

The null cartels move one step closer to their objective of turning high sec into a wasteland.
I wonder what other attacks on high sec we will see in the coming days.


You are not blitzing if you are killing everything.

Actually Dins...he's right...man I feel dirty.
Mission runners bank more by jumping in, blitzing the objective and leaving. Using the lp->isk formula you can then get the lp item thatll max your conversion. Much faster/easier than looting any day of the week.


Anslo, I think that the ISK/LP ratio is going to get really hammered, as everyone will blitz missions for LP, and the LP item markets will be flooded even more than they are now. Remember, we are just now starting to see the effects of the huge LP gift to the cartels with the ESS changes. When their LP hits the market, plus when virtually every mission runner stops looting and blitzes, well, LP will become next to worthless.
Lipbite
Express Hauler
#44 - 2014-03-20 19:18:39 UTC
I like how nerf is called "significant improvements" in the article.

CCP is practically a government. At least they use the same methods of crowd control.
Caviar Liberta
The Scope
Gallente Federation
#45 - 2014-03-20 19:20:32 UTC
Bagrat Skalski wrote:
Talking about industry, why is that survey there? I predict some buff. But first goes the nerf.



The old break it then fix to make them look like the hero trick right.
Arthur Aihaken
CODE.d
#46 - 2014-03-20 19:23:28 UTC
Batelle wrote:
holy hell give it a rest.

Why? He's right for the most part… Name one change in the last year that has been aimed at improving gameplay in high-sec? It certainly wasn't any of the mobile units, because these have actually become gank magnets for mission-runners… It definitely wasn't high-sec POCOs, because these basically nerfed PI income while lining the pockets of null alliances… I'm still waiting for an expansion that actually focus on and improves gameplay in high-sec.

I am currently away, traveling through time and will be returning last week.

Salvos Rhoska
#47 - 2014-03-20 19:24:04 UTC  |  Edited by: Salvos Rhoska
Arthur Aihaken wrote:
When can we expect the Goon departure from high-sec?


They wont.

Now they can just more easily compress the material for transit back to null from their high-sec alts, as well as reprocessing ores/ice more efficiently in null itself.

No more need to manufacture the materials into modules for transportation. Now they can not only just flat out transport the material out to null, but they can also reprocess their own ore/ice more efficiently both on the high-sec alts, as well as in null.

Though this is "good" for the free flow of material through the universe, its not so good when it means a 75% null-sec donut can now finally leverage their high-sec resource alts to fully support null efforts.

All that aside, I dont understand why it was necessary to nerf the reprocessing rates on non-ore/ice.

I don't get that part. Seems inconsistent and superfluous to the other changes.
Jill Chastot
WE FORM BL0B Inc.
Goonswarm Federation
#48 - 2014-03-20 19:30:13 UTC
Much approve of this change.

It's silly to be able to "reprocess" something and under certain circumstances be 110% efficient at it.

HOW MAKE OUT OF THIN AIR....

Not to mention Minerals and ice getting a nice rebalance, Always can use more stront.


Also the fact that they have touched PoS refining arrays makes me take another look at our grav sites.... Could be not worthless now

Oh and a compression array? Do we get WH indy? Is this a thing that is going to happen?

And prettying up of reprocessing? meh its nice but doesn't hold a candle to the other changes.

TLDR: Mission runners can take it and go back to blitzing, Indy is getting the CCP Luuvviinnnn

https://forums.eveonline.com/default.aspx?g=posts&t=298596&find=unread OATHS wants you. Come to the WH "Safety in eve is the greatest fallacy you will ever encounter. Once you accept this you will truely enjoy this game."

baltec1
Bat Country
Pandemic Horde
#49 - 2014-03-20 19:30:39 UTC
Arthur Aihaken wrote:
Batelle wrote:
holy hell give it a rest.

Why? He's right for the most part… Name one change in the last year that has been aimed at improving gameplay in high-sec? It certainly wasn't any of the mobile units, because these have actually become gank magnets for mission-runners… It definitely wasn't high-sec POCOs, because these basically nerfed PI income while lining the pockets of null alliances… I'm still waiting for an expansion that actually focus on and improves gameplay in high-sec.


How dare CCP address balances issues.

Also, our POCO prices are cheaper than the NPC prices were. Your welcome.
Nariya Kentaya
Ministry of War
Amarr Empire
#50 - 2014-03-20 19:30:46 UTC
Bunnie Hop wrote:
Nariya Kentaya wrote:
Maybe im just a complete dumbass, or maybe amarr is just a horrible market, but wasnt mission income, even in lvl 4's, about 40% bounty, 50% salvage, and 10% modules, of which 8% is meta 4 (as in not refined, sold on amrket) and the last 2% was the minerals from refined ****-tier crap?

so how is this a huge nerf to mission runners? its not even that much fo a buff for miners, especially high sec ones.

however, if i read it right, POS-based refineries are getting a slight buff maybe i think? if so, thats a HUGE +1


You need to add LP income to that, it is a large percentage. 50 percent from salvage I think is a bit high.

i suppose so, but LP is long-term items, and you have to factor in buying tags that arent cheap aswell,depending on which corporation you do missions for.

either way, reward goes then bounties/LP > salvage > meta 4 >>>>>>>meta 0-3 refine, so the refine mienrals are still a VERY small portion of income
Dinsdale Pirannha
Pirannha Corp
#51 - 2014-03-20 19:32:02 UTC
Salvos Rhoska wrote:
Arthur Aihaken wrote:
When can we expect the Goon departure from high-sec?


They wont.

Now they can just more easily compress the material for transit back to null from their high-sec alts, as well as reprocessing ores/ice more efficiently in null itself.

No more need to manufacture the materials into modules for transportation. Now they can not only just flat out transport the material out to null, but they can also reprocess their own ore/ice more efficiently both on the high-sec alts, as well as in null.

Though this is "good" for the free flow of material through the universe, its not so good when it means a 75% null-sec donut can now finally leverage their high-sec resource alts to fully support null efforts.

All that aside, I dont understand why it was necessary to nerf the reprocessing rates on non-ore/ice.

I don't get that part. Seems inconsistent and superfluous to the other changes.


Ultimately, the null sec cartels are working towards turning high sec into a wasteland. A lot of new players in high sec are going to be critically hurt by this latest attack, and some will quit the game. But the cartels know that some percentage will actually move to null sec to become serfs, and increase the income of the cartel leadership. It does not matter how much it hurts the overall Eve subscription base, their personal incomes will rise. That is why they made these changes.
baltec1
Bat Country
Pandemic Horde
#52 - 2014-03-20 19:32:50 UTC
Salvos Rhoska wrote:


All that aside, I dont understand why it was necessary to nerf the reprocessing rates on non-ore/ice.

I don't get that part. Seems inconsistent and superfluous to the other changes.


Buff to miners.
Bunnie Hop
Bunny Knights
#53 - 2014-03-20 19:34:26 UTC
Nariya Kentaya wrote:
Bunnie Hop wrote:
Nariya Kentaya wrote:
Maybe im just a complete dumbass, or maybe amarr is just a horrible market, but wasnt mission income, even in lvl 4's, about 40% bounty, 50% salvage, and 10% modules, of which 8% is meta 4 (as in not refined, sold on amrket) and the last 2% was the minerals from refined ****-tier crap?

so how is this a huge nerf to mission runners? its not even that much fo a buff for miners, especially high sec ones.

however, if i read it right, POS-based refineries are getting a slight buff maybe i think? if so, thats a HUGE +1


You need to add LP income to that, it is a large percentage. 50 percent from salvage I think is a bit high.

i suppose so, but LP is long-term items, and you have to factor in buying tags that arent cheap aswell,depending on which corporation you do missions for.

either way, reward goes then bounties/LP > salvage > meta 4 >>>>>>>meta 0-3 refine, so the refine mienrals are still a VERY small portion of income


I don't buy tags, I chose corps to mission for based on the LP store. But I never buy items that use tags (wont say what I buy though).
Arthur Aihaken
CODE.d
#54 - 2014-03-20 19:36:06 UTC
baltec1 wrote:
Also, our POCO prices are cheaper than the NPC prices were. Your welcome.

Yes, Goons are the greatest gift to high-sec… Roll

I am currently away, traveling through time and will be returning last week.

Xeronikus
MARE Technology Department
#55 - 2014-03-20 19:36:28 UTC  |  Edited by: Xeronikus
What I don't get is why hi-sec gets nerfed more and more (I can't really remember a single big improvement in the past years). If the goal is to push more people into null: well, some people simply do not want to. I've been there three times, it sucked three times, hard. I've had my share.

Also some people don't like the notion of being treated like cattle in some big ass alliance.
baltec1
Bat Country
Pandemic Horde
#56 - 2014-03-20 19:36:31 UTC
Dinsdale Pirannha wrote:


Ultimately, the null sec cartels are working towards turning high sec into a wasteland. A lot of new players in high sec are going to be critically hurt by this latest attack, and some will quit the game. But the cartels know that some percentage will actually move to null sec to become serfs, and increase the income of the cartel leadership. It does not matter how much it hurts the overall Eve subscription base, their personal incomes will rise. That is why they made these changes.


No, they made these changes because right now null outposts are horrible to use for reprocessing and POS are just useless.

Risk vs reward, want the best results? then you are going to have to leave the 100% secure high sec reprocessing stations.
La Nariz
Aliastra
Gallente Federation
#57 - 2014-03-20 19:36:53 UTC  |  Edited by: La Nariz
I applaud this wonderful highsec nerf, its just as we discussed at our last lobbying session.

This post was loving crafted by a member of the Official GoonWaffe recruitment team. Improve the forums, support this idea: https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=345133

baltec1
Bat Country
Pandemic Horde
#58 - 2014-03-20 19:38:31 UTC
Arthur Aihaken wrote:
baltec1 wrote:
Also, our POCO prices are cheaper than the NPC prices were. Your welcome.

Yes, Goons are the greatest gift to high-sec… Roll


We just got miners another little buff to their income and a reason for them to spread to the other 75% of EVE. Your welcome.
Arthur Aihaken
CODE.d
#59 - 2014-03-20 19:39:46 UTC
Xeronikus wrote:
Also some people don't like the notion of being treated like cattle in some big ass alliance.

It's why null is a wasteland.

I am currently away, traveling through time and will be returning last week.

bartos100
Living Ghost
#60 - 2014-03-20 19:41:29 UTC
i think a lot of suppercap builders are gona hate this as most of them use reprocessing to get a lot of minerals from high sec in form of 425mm railguns or other modules

with the change that is going to cost a lot more possebly making suppercaps go up in prise :)

or they have to change to compressed materials witch if i am correctly will still take more space thus forcing more trips

i haven't run the nummbers tho so i might be off with the nummbers