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Combat t2 Destroyers?

Author
Pie Napple
Science and Trade Institute
Caldari State
#41 - 2014-03-17 13:10:46 UTC
I would like to see navy dessies before T2-versions.

Adding more stuff to the LP stores is fun for the FactionWarfare guys and its an ISK-sink. There are too few usable items in the FW-LP-stores right now.
Lucine Delacourt
The Covenant of Blood
#42 - 2014-03-18 18:11:01 UTC
Pie Napple wrote:
I would like to see navy dessies before T2-versions.

Adding more stuff to the LP stores is fun for the FactionWarfare guys and its an ISK-sink. There are too few usable items in the FW-LP-stores right now.



The issue is we don't really need navy destros. What role would they fill? Generic destros but with more eHP and fitting(which is what most navy ships are) already exist, they are called T1 cruisers.
Corraidhin Farsaidh
Federal Navy Academy
Gallente Federation
#43 - 2014-03-18 18:22:17 UTC
Lucine Delacourt wrote:
Pie Napple wrote:
I would like to see navy dessies before T2-versions.

Adding more stuff to the LP stores is fun for the FactionWarfare guys and its an ISK-sink. There are too few usable items in the FW-LP-stores right now.



The issue is we don't really need navy destros. What role would they fill? Generic destros but with more eHP and fitting(which is what most navy ships are) already exist, they are called T1 cruisers.


That's my reasoning for the navy dessie to have a role bonus on turret tracking (or appropriate missile bonus) and to the squad leaders leadership skills. then they would fill the role of small gang command vessel, with better anti-frig/dessie capability
Lucine Delacourt
The Covenant of Blood
#44 - 2014-03-18 18:28:29 UTC
Corraidhin Farsaidh wrote:
Lucine Delacourt wrote:
Pie Napple wrote:
I would like to see navy dessies before T2-versions.

Adding more stuff to the LP stores is fun for the FactionWarfare guys and its an ISK-sink. There are too few usable items in the FW-LP-stores right now.



The issue is we don't really need navy destros. What role would they fill? Generic destros but with more eHP and fitting(which is what most navy ships are) already exist, they are called T1 cruisers.


That's my reasoning for the navy dessie to have a role bonus on turret tracking (or appropriate missile bonus) and to the squad leaders leadership skills. then they would fill the role of small gang command vessel, with better anti-frig/dessie capability



What you are describing is a T2 destroyer, not a navy destroyer. There are several good ideas for T2 destoyers in this thread.


  • Command Destroyer
  • Cloaky Hunter(on Grid Only)
  • AEGIS Destoyers(Defender Missiles or something similar)
  • AoE EWAR Destsoyers(using bubbles)


I am all for t2 destoyers, the more the merrier but Navy ones don't fill a role.
Corraidhin Farsaidh
Federal Navy Academy
Gallente Federation
#45 - 2014-03-19 10:08:06 UTC
Lucine Delacourt wrote:
Corraidhin Farsaidh wrote:
Lucine Delacourt wrote:
Pie Napple wrote:
I would like to see navy dessies before T2-versions.

Adding more stuff to the LP stores is fun for the FactionWarfare guys and its an ISK-sink. There are too few usable items in the FW-LP-stores right now.



The issue is we don't really need navy destros. What role would they fill? Generic destros but with more eHP and fitting(which is what most navy ships are) already exist, they are called T1 cruisers.


That's my reasoning for the navy dessie to have a role bonus on turret tracking (or appropriate missile bonus) and to the squad leaders leadership skills. then they would fill the role of small gang command vessel, with better anti-frig/dessie capability



What you are describing is a T2 destroyer, not a navy destroyer. There are several good ideas for T2 destoyers in this thread.


  • Command Destroyer
  • Cloaky Hunter(on Grid Only)
  • AEGIS Destoyers(Defender Missiles or something similar)
  • AoE EWAR Destsoyers(using bubbles)



I am all for t2 destoyers, the more the merrier but Navy ones don't fill a role.


I'm fine with that being a TII dessie then , suggestion for your list:

Command Destroyer: Role Bonus +5-10% to leadership and turret tracking (or appropriate missile skill skills per level of faction dessie, +5-10% No new modules required

Cloaky hunter:Role bonus +5-10% on appropriate scanning skill, new module Ultra-High sensitivity Boad Spectrum Scannerv (destroyer only). Potentially this module would only work with a second ship searching too providing triangulation. Coding required

AEGIS class: Role Bonus +enough% to make defenders work well, +5-10% per level on remote sebo. No coding required

eWar class: Role Bonus -10% effectiveness to enemy ECM within 10Km, +10Km per level of Leadership skill
Lucine Delacourt
The Covenant of Blood
#46 - 2014-03-19 22:16:37 UTC
Corraidhin Farsaidh wrote:
Lucine Delacourt wrote:
Corraidhin Farsaidh wrote:
Lucine Delacourt wrote:
Pie Napple wrote:
I would like to see navy dessies before T2-versions.

Adding more stuff to the LP stores is fun for the FactionWarfare guys and its an ISK-sink. There are too few usable items in the FW-LP-stores right now.



The issue is we don't really need navy destros. What role would they fill? Generic destros but with more eHP and fitting(which is what most navy ships are) already exist, they are called T1 cruisers.


That's my reasoning for the navy dessie to have a role bonus on turret tracking (or appropriate missile bonus) and to the squad leaders leadership skills. then they would fill the role of small gang command vessel, with better anti-frig/dessie capability



What you are describing is a T2 destroyer, not a navy destroyer. There are several good ideas for T2 destoyers in this thread.


  • Command Destroyer
  • Cloaky Hunter(on Grid Only)
  • AEGIS Destoyers(Defender Missiles or something similar)
  • AoE EWAR Destsoyers(using bubbles)



I am all for t2 destoyers, the more the merrier but Navy ones don't fill a role.


I'm fine with that being a TII dessie then , suggestion for your list:

Command Destroyer: Role Bonus +5-10% to leadership and turret tracking (or appropriate missile skill skills per level of faction dessie, +5-10% No new modules required

Cloaky hunter:Role bonus +5-10% on appropriate scanning skill, new module Ultra-High sensitivity Boad Spectrum Scannerv (destroyer only). Potentially this module would only work with a second ship searching too providing triangulation. Coding required

AEGIS class: Role Bonus +enough% to make defenders work well, +5-10% per level on remote sebo. No coding required

eWar class: Role Bonus -10% effectiveness to enemy ECM within 10Km, +10Km per level of Leadership skill




The numbers would have to be worked out but there is definitely enough room for some or all of those ships.
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