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Full ore hold alarm?

Author
AgentMaster
The Scope
Gallente Federation
#1 - 2014-03-18 12:32:37 UTC
Why there is no signal for full ore hold while mining?! There is a speak for destroyed asteroid and nothing for full ore hold :(

Blessed is the man who has nothing to say and remain silent yet!!

Captain StringfellowHawk
Forsaken Reavers
#2 - 2014-03-18 12:34:07 UTC
Thought There was? At least I think it used to give an announcement for why the lasers shut off.
Daichi Yamato
Jabbersnarks and Wonderglass
#3 - 2014-03-18 12:35:39 UTC
pay attention?

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

AgentMaster
The Scope
Gallente Federation
#4 - 2014-03-18 12:37:37 UTC
When ore hold is full, lasers just shut off silently!

Blessed is the man who has nothing to say and remain silent yet!!

Riot Girl
You'll Cowards Don't Even Smoke Crack
#5 - 2014-03-18 12:46:22 UTC
Why would you need an alarm? You can see what you have in your ore hold at any time.
Daichi Yamato
Jabbersnarks and Wonderglass
#6 - 2014-03-18 12:57:53 UTC
AgentMaster wrote:
When ore hold is full, lasers just shut off silently!


hence the advantage of being at ur keyboard and paying attention

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Vesan Terakol
Trollgrin Sadface
Dark Taboo
#7 - 2014-03-18 13:01:22 UTC
Why would you not need an alarm? You might have several accounts running simultaneously. One could calculate the exact moment his cargo fills up and put a stopwatch on his desk. Or, we could et a voice notification, like for almost anything else. There is no good reason not to have one.
Samillian
Angry Mustellid
#8 - 2014-03-18 13:01:27 UTC  |  Edited by: Samillian
This is only a problem for you if you can't be bothered to keep an eye on your barge.

In the dim distant past when I mined I knew exactly how many cycles would fill my hold, its not rocket science but a simple matter of basic maths.

NBSI shall be the whole of the Law

Corraidhin Farsaidh
Federal Navy Academy
Gallente Federation
#9 - 2014-03-18 13:03:42 UTC
AgentMaster wrote:
Why there is no signal for full ore hold while mining?! There is a speak for destroyed asteroid and nothing for full ore hold :(


Mining AFK carries the risk of being killed and the risk of lower yield as you lose cyles/don't empty the hold when it gets full. I think there specifically isn't a sounding alarm (just the notification) for this reason. A miner at the keyborad will naturally get higher yield than one afk.
Daichi Yamato
Jabbersnarks and Wonderglass
#10 - 2014-03-18 13:06:02 UTC
Vesan Terakol wrote:
Why would you not need an alarm? You might have several accounts running simultaneously. One could calculate the exact moment his cargo fills up and put a stopwatch on his desk. Or, we could et a voice notification, like for almost anything else. There is no good reason not to have one.


if ur playing with more accounts than u can handle, perhaps lower the number of accounts ur playing with?

kinda falls into the same area as ppl wanting to extend the Hulks ore hold because they couldnt keep up with the lasers.

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Dr0000 Maulerant
Union Nanide and Tooling
#11 - 2014-03-18 15:34:34 UTC
Seriously, pulling the botting card here is weak sauce people. PVP players get warnings when anything you use runs out of ammo, you get gate flashes and wh thumps and all kinds of useful things when you are semi-AFK.

There is NO reason not to have an audible cue for this.

Tell me again about how every playstyle you dont engage in "doesn't require any effort" and everyone who does it needs to die in a fire. Be sure to mention about how you tried it once but it was too easy/boring/ethnic-homophobic slur. 

Dr0000 Maulerant
Union Nanide and Tooling
#12 - 2014-03-18 15:48:39 UTC
Riot Girl wrote:
Why would you need an alarm? You can see what you have in your ore hold at any time.

Quote:

This is only a problem for you if you can't be bothered to keep an eye on your barge.



Why do you need to know when a booster or repper has run out of charges? The data is plainly visible. Why do you need to know when your shields and armor drop? It's only a problem if you can't be bothered to keep an eye on your screen.

I get it, in PVP it can be hard to absorb data that quickly. In mining it is difficult to absorb data that sparsely.

Tell me again about how every playstyle you dont engage in "doesn't require any effort" and everyone who does it needs to die in a fire. Be sure to mention about how you tried it once but it was too easy/boring/ethnic-homophobic slur. 

Corraidhin Farsaidh
Federal Navy Academy
Gallente Federation
#13 - 2014-03-18 15:57:50 UTC
It is to allow the attentive miner to differentiate themself from a semi-afk miner by virtue of better yields. If I am sat there checking my survey scans and optimising my laser cycles and hold unloads then I should be able to get a better yield than someone paying less attention. Start giving audio cues for these events and you pretty much make it pointlesss to pay attention whilst mining (apart from in gank areas of course)
Riot Girl
You'll Cowards Don't Even Smoke Crack
#14 - 2014-03-18 16:07:22 UTC
Vesan Terakol wrote:
Why would you not need an alarm?

Because you're paying attention.

Quote:
You might have several accounts running simultaneously.

So what? That's a drawback of multi-boxing. Why should players who already have a huge advantage get an even greater one?

Quote:
There is no good reason not to have one.

Yeah there is. To reward attentive players while punishing lazy ones.

Dr0000 Maulerant wrote:
PVP players get warnings when anything you use runs out of ammo, you get gate flashes and wh thumps and all kinds of useful things when you are semi-AFK

When do semi-AFK PVPers run out of charges? When does a PVPer rely on sound notifications to realise that? Those modules reload automatically anyway.



Dr0000 Maulerant
Union Nanide and Tooling
#15 - 2014-03-18 17:16:26 UTC
Riot Girl wrote:


Dr0000 Maulerant wrote:
PVP players get warnings when anything you use runs out of ammo, you get gate flashes and wh thumps and all kinds of useful things when you are semi-AFK

When do semi-AFK PVPers run out of charges? When does a PVPer rely on sound notifications to realise that? Those modules reload automatically anyway.



Erotica needs to let you out of the basement more often, ancillaries do not auto reload. They will however, keep chugging cap while repping horribly if you let them go.

Quote:
It is to allow the attentive miner to differentiate themself from a semi-afk miner by virtue of better yields. If I am sat there checking my survey scans and optimising my laser cycles and hold unloads then I should be able to get a better yield than someone paying less attention. Start giving audio cues for these events and you pretty much make it pointlesss to pay attention whilst mining (apart from in gank areas of course)


So lets pull all damage warnings, all ammo/charge warnings, cap alarms, gate flashes. The attentive PVP'ers will be rewarded by getting more kills.

Tell me again about how every playstyle you dont engage in "doesn't require any effort" and everyone who does it needs to die in a fire. Be sure to mention about how you tried it once but it was too easy/boring/ethnic-homophobic slur. 

Corraidhin Farsaidh
Federal Navy Academy
Gallente Federation
#16 - 2014-03-18 17:36:23 UTC
Dr0000 Maulerant wrote:
Riot Girl wrote:


Dr0000 Maulerant wrote:
PVP players get warnings when anything you use runs out of ammo, you get gate flashes and wh thumps and all kinds of useful things when you are semi-AFK

When do semi-AFK PVPers run out of charges? When does a PVPer rely on sound notifications to realise that? Those modules reload automatically anyway.



Erotica needs to let you out of the basement more often, ancillaries do not auto reload. They will however, keep chugging cap while repping horribly if you let them go.

Quote:
It is to allow the attentive miner to differentiate themself from a semi-afk miner by virtue of better yields. If I am sat there checking my survey scans and optimising my laser cycles and hold unloads then I should be able to get a better yield than someone paying less attention. Start giving audio cues for these events and you pretty much make it pointlesss to pay attention whilst mining (apart from in gank areas of course)


So lets pull all damage warnings, all ammo/charge warnings, cap alarms, gate flashes. The attentive PVP'ers will be rewarded by getting more kills.



I'm thinking that the difference is that an inattentive PvPer is a very rapidly dead PvPer...In PvP you differentiate yourself buy managing all the conflicting needs of your ship and the situation, a lot of information to process and here warnings are necessary I would say. On mining lasers its a 2-3 minute wait, and 10-30 mins to fill the hold depending on ship/skills/support. Here the only way to reward an attentive miner above the afk/multi-box miner is by giving them a chance to improve yield by managing the process of mining manually. If that means not giving audio cues to those afk then I think that's fair enough myself.
Riot Girl
You'll Cowards Don't Even Smoke Crack
#17 - 2014-03-18 18:08:45 UTC
Dr0000 Maulerant wrote:
Erotica needs to let you out of the basement more often, ancillaries do not auto reload. They will however, keep chugging cap while repping horribly if you let them go.

I don't see what Erotica has to do with this. ASBs don't notify you when they run out of charges AFAIK.

Quote:
So lets pull all damage warnings, all ammo/charge warnings, cap alarms, gate flashes. The attentive PVP'ers will be rewarded by getting more kills.

Apart from gate flashes, I don't think it really matters.
Tarsas Phage
Sniggerdly
#18 - 2014-03-18 19:21:54 UTC
AgentMaster wrote:
Why there is no signal for full ore hold while mining?! There is a speak for destroyed asteroid and nothing for full ore hold :(


You might find the existing capacity bar when you open the ore hold window to be useful for this purpose.

It does mean that you need to stop AFK mining to notice it.
Daichi Yamato
Jabbersnarks and Wonderglass
#19 - 2014-03-18 19:34:43 UTC
Dr0000 Maulerant wrote:


So lets pull all damage warnings, all ammo/charge warnings, cap alarms, gate flashes. The attentive PVP'ers will be rewarded by getting more kills.



Typical EVE Player wrote:

EVE has sound?

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Xe'Cara'eos
A Big Enough Lever
#20 - 2014-03-18 20:53:27 UTC
Corraidhin Farsaidh wrote:
Dr0000 Maulerant wrote:
Riot Girl wrote:


Dr0000 Maulerant wrote:
PVP players get warnings when anything you use runs out of ammo, you get gate flashes and wh thumps and all kinds of useful things when you are semi-AFK

When do semi-AFK PVPers run out of charges? When does a PVPer rely on sound notifications to realise that? Those modules reload automatically anyway.



Erotica needs to let you out of the basement more often, ancillaries do not auto reload. They will however, keep chugging cap while repping horribly if you let them go.

Quote:
It is to allow the attentive miner to differentiate themself from a semi-afk miner by virtue of better yields. If I am sat there checking my survey scans and optimising my laser cycles and hold unloads then I should be able to get a better yield than someone paying less attention. Start giving audio cues for these events and you pretty much make it pointlesss to pay attention whilst mining (apart from in gank areas of course)


So lets pull all damage warnings, all ammo/charge warnings, cap alarms, gate flashes. The attentive PVP'ers will be rewarded by getting more kills.



I'm thinking that the difference is that an inattentive PvPer is a very rapidly dead PvPer...In PvP you differentiate yourself buy managing all the conflicting needs of your ship and the situation, a lot of information to process and here warnings are necessary I would say. On mining lasers its a 2-3 minute wait, and 10-30 mins to fill the hold depending on ship/skills/support. Here the only way to reward an attentive miner above the afk/multi-box miner is by giving them a chance to improve yield by managing the process of mining manually. If that means not giving audio cues to those afk then I think that's fair enough myself.


just for the record - depending on which barge you're using and how you're using it - it can take less than two whole cycles to fill the hold..... (although this REALLY DOES reward the attentive miner)

For posting an idea into F&I: come up with idea, try and think how people could abuse this, try to fix your idea - loop the process until you can't see how it could be abused, then post to the forums to let us figure out how to abuse it..... If your idea can be abused, it [u]WILL[/u] be.

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