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Missions & Complexes

 
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Problems with mission pockets

First post
Author
Trilium Posachit
Doomheim
#1 - 2014-03-18 05:13:04 UTC
Hello,

I just started playing this game and running a few missions/mining to get my feet wet. I keep getting other pilots entering my missions and salvaging the pirates wrecks, placing items in the containers hoping I take them so they can blow me up, and total disruption of the mission. I know this game is considered the space version of WoW, but being unable to complete missions due to outside interference should be unacceptable.

Being attacked while mining in an asteroid belt is something I can live with since it is in the public overview. I do however have a problem with people attacking me when I mine in a private mission pocket.

Is there any way to prevent this? I kind of feel like I am letting someone rob me since I am not allowed to attack them without Concord attacking me, all I can do is leave/cancel the mission and endure the teenage laughing/name calling I get.

In other games once you enter a "mission" area, you enter an instance and players not grouped with you cant enter the same instance.

Is this something they could add?
dexington
Caldari Provisions
Caldari State
#2 - 2014-03-18 05:23:21 UTC
Trilium Posachit wrote:
I know this game is considered the space version of WoW, but being unable to complete missions due to outside interference should be unacceptable.


working as intended

Trilium Posachit wrote:
Being attacked while mining in an asteroid belt is something I can live with since it is in the public overview. I do however have a problem with people attacking me when I mine in a private mission pocket.


they are not private.

Trilium Posachit wrote:
Is there any way to prevent this? I kind of feel like I am letting someone rob me since I am not allowed to attack them without Concord attacking me, all I can do is leave/cancel the mission and endure the teenage laughing/name calling I get.


if someone steals from you wrecks you can attack them, without concord intervention, but they will also be able to shoot back.

I'm a relatively respectable citizen. Multiple felon perhaps, but certainly not dangerous.

Trilium Posachit
Doomheim
#3 - 2014-03-18 05:38:03 UTC
So you mean it is the developers intention to ensure people who run missions can never complete them?

I found that if someone salvages a wreck they can loot the cargo container at will since it no longer belongs to me. I don't get anything saying I can attack them

If I read the literature correctly, mission pockets only exist after I accept the mission. Since they were not their prior to that, the public shouldn't be able to access them
Archa4 Badasaz
Vangazhi
#4 - 2014-03-18 05:50:13 UTC
Zhilia Mann
Tide Way Out Productions
#5 - 2014-03-18 05:53:53 UTC
Trilium Posachit wrote:
So you mean it is the developers intention to ensure people who run missions can never complete them?


People complete missions all the time. It's rather rare when it doesn't happen.

Trilium Posachit wrote:
I found that if someone salvages a wreck they can loot the cargo container at will since it no longer belongs to me. I don't get anything saying I can attack them


Not true. If someone salvages they get the salvage. The loot remains yours. If they take it they will go blinky red to you and you can shoot at will. It's usually not a good idea but you can.

Trilium Posachit wrote:
If I read the literature correctly, mission pockets only exist after I accept the mission. Since they were not their prior to that, the public shouldn't be able to access them


It doesn't work that way. It never has. It never will. There isn't anytime when you're in space when you're not open to interaction -- wanted or unwanted -- with another player. It's part of what makes Eve Eve.

Besides that, it's actually non-trivial to invade someone else's mission. Probing actually takes some effort. If it keeps happening to you... I would guess you're in or around Dodixie. TEARS is still based there last I checked. Still doing brisk business I'd bet.
Trilium Posachit
Doomheim
#6 - 2014-03-18 06:54:05 UTC
Thanks for the links. I am on a free account testing the game out to see if I like it. I haven't even started training anything yet. From what I just read, I don't think I will be playing this game much longer. IMO this game is built around and rewards criminal mentality/actions

I am sure people complete missions all the time, its just I wasn't able to complete the 5 I tried. Pilots have gone blinky red in local, I didn't know it allowed me to attack them. I am sure if I do I will face 3-4 of them and get podded

It seems strange to me this game would offer a wide variety of gameplay options to attract new players and then make it extremely difficult to accomplish those options by making it easy for criminal pilots

Elena Thiesant
The Scope
Gallente Federation
#7 - 2014-03-18 06:56:24 UTC  |  Edited by: Elena Thiesant
Try moving to a quieter system, Renyn and adjacent are fairly busy areas, dscan for combat probes and if you see them leave. Or just ignore them. Unless they take your mission-completion item (which only some missions have), they shouldn't be able to prevent you from finishing the mission. Just watch what you're shooting.

Edit: Oh, and if this is happening in Duripant, those pilots are breaking the rules, report them (harrassing new pilots in the newbie systems (Duripant and Couster in your area) are against the game rules. If they're doing it anywhere else, it's fair tactic. Anything they can do, you can do.

Edit2: If you haven't finished the tutorial and career agents, do those before you try other stuff.
Tauranon
Weeesearch
CAStabouts
#8 - 2014-03-18 07:17:52 UTC
Trilium Posachit wrote:
So you mean it is the developers intention to ensure people who run missions can never complete them?

I found that if someone salvages a wreck they can loot the cargo container at will since it no longer belongs to me. I don't get anything saying I can attack them

If I read the literature correctly, mission pockets only exist after I accept the mission. Since they were not their prior to that, the public shouldn't be able to access them


This is EVE,the system you are in can be found with a locator agent, and player controlled spaceships in space can be found with probes, by design, and reinforced always throughout the history of the game.

Salvage gives people a legitimate pretext for entering your mission space, and that is indeed intended, and CCP have always been firm on that.

It is also a soft introduction to important concepts for nullsec or WH PVE. You can if you feel particularly repetitive defend against it using your d-scan (ie you can see the probes on d-scan and move out).

some cosmos missions in fact have known predators where the only strategy to getting your extremely valuable items will be to use a difficult to scan down ship (T3 with the correct module and eccm fitted and running), shoot the wrecks along the way and leave the space if you see probes - shooting the wrecks prevents people subsequently d-scan traversing onto the space.

In months of blitzing I saw nobody enter my mission spaces btw - ie doing missions ---fast---- and not caring about loot, means even if people got into my mission spaces I never saw them, and they never traversed the mission complex fast enough to get to wherever I was and steal my objective. The latter strategy is also important if you would like to keep exploration loot, instead of watching it sail off with someone that is faster than you later in your career.



Adrie Atticus
Caldari Provisions
Caldari State
#9 - 2014-03-18 08:25:16 UTC
Trilium Posachit wrote:
In other games once you enter a "mission" area, you enter an instance and players not grouped with you cant enter the same instance.

Is this something they could add?


If you are logged in, people can find you. This is how a sandbox defined by CCP works.

You could try fitting a cloaking device, that makes you not scannable with probes inside the system you are in.
Trilium Posachit
Doomheim
#10 - 2014-03-18 09:09:52 UTC
Thanks for the advice but I only have a Velator. I don't think I have the skills or fittings to cloak.

I haven't used dscan, only been playing a few days. I got confused in the tutorial and quit it.

I am normally a crafter in other games due to inconsistent play times. Was hoping this game was flexible enough to expand that playstyle but from my limited experience here and who the game is focused for, I will be looking for another game
Angeleh
Silverflames
#11 - 2014-03-18 10:12:06 UTC  |  Edited by: Angeleh
You can not cloak while running missions, don't waste your time on cloaking skills thinking that.

When cloaked all your systems are basically offline except for engine.

I would recommend the career agent missions. They will give you a broader idea of the things you can do in game, some starting ISK, more ships to choose from and a lot of skill books - the two latter will give you a big increase in mission running efficiency and you can finish easy missions before people scan you down.

You will however have to deal with people scanning you down and trying to steal the big rewards etc later in game when you get to the high level stuff, that is as others mention a part of the game. But at that time you will be more at home in game, and better fit to fight back, the thief will always have an edge in being fitted for PvP while you are fitted for PvE though.

Pretty sure your Velator is one of the reasons people chase you, get a real ship :).

And yes, Eve welcomes and loves griefers and criminals.
Linus Gorp
Ministry of Propaganda and Morale
#12 - 2014-03-18 10:21:56 UTC
Trilium Posachit wrote:
I know this game is considered the space version of WoW


EvE is the complete opposite of WoW..
When you came from there, go back to it. EvE is not for you.

When you don't know the difference between there, their, and they're, you come across as being so uneducated that your viewpoint can be safely dismissed. The literate is unlikely to learn much from the illiterate.

Trilium Posachit
Doomheim
#13 - 2014-03-18 10:36:32 UTC
I did not come from WoW. Last MMO I played was everquest. There was a discussion from people who played Eve and WoW and according to them it was basically the same premise. Several people in EQ and EQ 2 felt the same way. I tried Eve because I wanted a change in genre.

The only money I made so far was the bounty from a few pirates and ore that I was able to get back to station.
Deunan Tenephais
#14 - 2014-03-18 10:54:06 UTC
You should wait for instanced space games, things like that very probably won't happen in EvE.
The "griefing" mindset and attitude is tolerated (meaning it's encouraged, coming from the virtual law-makers of the game) by CCP as long as the excuse of isk-making is invoked.

Or you can simply start a career as a pirate hunter, there are corps around here for that kind of things, and it is legit.
Elena Thiesant
The Scope
Gallente Federation
#15 - 2014-03-18 11:13:51 UTC  |  Edited by: Elena Thiesant
Trilium Posachit wrote:
I haven't used dscan, only been playing a few days. I got confused in the tutorial and quit it.


I would strongly recommend you go back and finish the tutorial, then finish all the career agents which the tutorial refers you to. The tutorial teaches you the basics of the game and give you lots of ships, skill books, ISK, etc.

If necessary, F12 -> support ticket and ask for a reset of the tutorial. The Rookie Help chat is available if you get stuck.

Quote:
I am normally a crafter in other games due to inconsistent play times. Was hoping this game was flexible enough to expand that playstyle


It is. The manufacturing career is perfectly viable in EVE. Doesn't change the fact that this is a cold, dark universe where bad things can and do happen. This is NOT WoW in space, far, far from it.
Wulfgar WarHammer
Unrustled
#16 - 2014-03-18 12:45:58 UTC
Trilium Posachit wrote:
I know this game is considered the space version of WoW



Trilium Posachit wrote:
So you mean it is the developers intention to ensure people who run missions can never complete them?



Trilium Posachit wrote:
I did not come from WoW.


For someone who 'did not come from WoW', you sure as hell sound like someone who came from WoW.
Deunan Tenephais
#17 - 2014-03-18 13:03:24 UTC
Wulfgar WarHammer wrote:
For someone who 'did not come from WoW', you sure as hell sound like someone who came from WoW.

No, he sounds like someone many people in EvE like to think as "coming from WoW".
It's easier and less intellectually tiring this way, especially considering many of these people tend to know little thing of WoW firsthand, thinking it's somewhat "beneath them".

Think of EvE as the Storytelling/White Wolf/World of Darkness part of MMO and WoW as the Hack 'n Slash/TSR/D'nD side, it will be easier.
Both have their places, both have their public, and sorry but a very good Vampire player will probably fare poorly in D'nD because he will over-intellectualize things and miss the flow.
Gulch P13
Perkone
Caldari State
#18 - 2014-03-18 13:22:03 UTC
Trilium Posachit wrote:
people attacking me when I mine in a private mission pocket.


Who said it's private?
Once you undock, nothing is private.

And as for your "space version of wow" comment... you couldn't be more wrong.
Organic Lager
Drinking Buddies
#19 - 2014-03-18 14:52:12 UTC
Oh friend, eve is going to be a very long and bumpy ride for you if you think someone screwing with 1 of your missions is bad. Just wait until you've invested 20 hours to finally afford that new battleship and someone comes along and blows it up for no reason...
March rabbit
Aliastra
Gallente Federation
#20 - 2014-03-18 15:12:40 UTC
Trilium Posachit wrote:
I am sure people complete missions all the time, its just I wasn't able to complete the 5 I tried.

if you are trial you run lvl1-lvl2 missions. I really not sure if someone could come and steal your stuff in this case Shocked

However with your attitude 'WoW in space' i'm not sure it would be good for you to stay in Eve Online for long...

The Mittani: "the inappropriate drunked joke"

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