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EVE IPH Industry Calculator Version 3.3 - Now with Live Market data!

First post
Author
Limb2k
Deep Core Mining Inc.
Caldari State
#1181 - 2014-03-14 18:26:24 UTC
Zifrian wrote:
Kidou Dunir wrote:
It doesn't want to accept my API.

i'm entering my KEY ID, and Verification code but it tells me the server returned and error that the key was not found.
All my other keys work so i'm not sure what is the problem.

Please help.

Looks like the API server is having issues. My keys are failing as well.


Apparently they made some changes to the API today, has thrown off a lot of programs. May need to be fixed code wise.
Zifrian
The Frog Pond
Ribbit.
#1182 - 2014-03-14 20:32:47 UTC  |  Edited by: Zifrian
Limb2k wrote:
Zifrian wrote:
Kidou Dunir wrote:
It doesn't want to accept my API.

i'm entering my KEY ID, and Verification code but it tells me the server returned and error that the key was not found.
All my other keys work so i'm not sure what is the problem.

Please help.

Looks like the API server is having issues. My keys are failing as well.


Apparently they made some changes to the API today, has thrown off a lot of programs. May need to be fixed code wise.

Yeah, I see the change but I don't see what I have to update to fix it.

I'll keep poking around. I'm trying to get an update done too and would rather this not happen right now. Sad

Edit: Ok, I think I figured it out. You can't query the API with https....but you can with http...which then changes it to https...

I have no clue why or care but I'll see what the story is and fix it up.

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Yim Sei
Ontogenic Achronycal PLC
#1183 - 2014-03-15 07:19:55 UTC
Having some issues here atm.

Had to reinstall IPH and everytime try to add character get get a 404 error 'did you change your key'.

Well Evemon and EFT still work and update.

Could anyone give me any pointers on why IPH wont?

Post with my main? This is my main - I just overtrain and overplay my alts.

brinelan
#1184 - 2014-03-15 09:20:44 UTC
Yim Sei wrote:
Having some issues here atm.

Had to reinstall IPH and everytime try to add character get get a 404 error 'did you change your key'.

Well Evemon and EFT still work and update.

Could anyone give me any pointers on why IPH wont?


In the post right above yours he says he is working to fix it.
Zifrian
The Frog Pond
Ribbit.
#1185 - 2014-03-15 10:12:04 UTC
Ok put a fix up.

Turns out I was using the api.eve-online.com address all this time, which finally got shut down for api.eveonline.com. Everyone else had already switched apparently.

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Sorcerious
Sentinel Event
Hatakani Trade Winds Combine
#1186 - 2014-03-16 03:23:20 UTC
I think your program is amazing and it has largely been responsible for moving my indy operation to the point where I am comfortably plexing an account and blowing up spaceships with relatively little effort.

I installed an automatic update today and Norton antivirus quarantined it with the note that it was behaving suspiciously and had a threat named "SONAR.Heuristic.120". I uninstalled it and downloaded a new copy. It worked fine until updated then the same thing happened.

Is this just Norton being overly sensitive? I can provide any info from the virus program to identify what is setting it off if that would help?

Thanks.
Zifrian
The Frog Pond
Ribbit.
#1187 - 2014-03-16 10:29:20 UTC
Sorcerious wrote:
I think your program is amazing and it has largely been responsible for moving my indy operation to the point where I am comfortably plexing an account and blowing up spaceships with relatively little effort.

I installed an automatic update today and Norton antivirus quarantined it with the note that it was behaving suspiciously and had a threat named "SONAR.Heuristic.120". I uninstalled it and downloaded a new copy. It worked fine until updated then the same thing happened.

Is this just Norton being overly sensitive? I can provide any info from the virus program to identify what is setting it off if that would help?

Thanks.

Ugh, I think so. I've been getting more and more people noting that their antivirus is throwing warnings. I'm using McAfee and haven't yet had any problems. I'm not sure what to do really to correct it. It does seem to happen more with updates now than it did. I think all the AVs are updating and this somehow causing warnings since I haven't updated in awhile.

This thread seems to have a few people that have seen this: http://townsgame.com/forums/viewtopic.php?f=20&t=8384 Apparently a false positive? The info on Norton's site isn't very helpful but seems to match up with what they are saying.

Again, I have the code on sourceforge and run a scan regularly on my computer. So not sure what else I can do with this.

Let me know if any other problems come up.

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charisuk
5th Element Incorporated
Corelum Syndicate
#1188 - 2014-03-16 11:35:00 UTC
Zifrian wrote:
Sorcerious wrote:
I think your program is amazing and it has largely been responsible for moving my indy operation to the point where I am comfortably plexing an account and blowing up spaceships with relatively little effort.

I installed an automatic update today and Norton antivirus quarantined it with the note that it was behaving suspiciously and had a threat named "SONAR.Heuristic.120". I uninstalled it and downloaded a new copy. It worked fine until updated then the same thing happened.

Is this just Norton being overly sensitive? I can provide any info from the virus program to identify what is setting it off if that would help?

Thanks.

Ugh, I think so. I've been getting more and more people noting that their antivirus is throwing warnings. I'm using McAfee and haven't yet had any problems. I'm not sure what to do really to correct it. It does seem to happen more with updates now than it did. I think all the AVs are updating and this somehow causing warnings since I haven't updated in awhile.

This thread seems to have a few people that have seen this: http://townsgame.com/forums/viewtopic.php?f=20&t=8384 Apparently a false positive? The info on Norton's site isn't very helpful but seems to match up with what they are saying.

Again, I have the code on sourceforge and run a scan regularly on my computer. So not sure what else I can do with this.

Let me know if any other problems come up.



Hi, check the link i give you. . get yr application whitelisted with the major players and you should be ok otherwise you keep getting complaints and that is not good if you are starting up this venture

whitelist
Catelyn Toralen
Blackwater Resources Appropriation and Development
#1189 - 2014-03-16 11:48:15 UTC
hello how can we calculate round trip time for solo miners for more accurate IPH calculations? start timer when undock and end timer when dock?
Zifrian
The Frog Pond
Ribbit.
#1190 - 2014-03-16 18:58:32 UTC
charisuk wrote:

Hi, check the link i give you. . get yr application whitelisted with the major players and you should be ok otherwise you keep getting complaints and that is not good if you are starting up this venture

whitelist

Thanks, I'll try that.

Catelyn Toralen wrote:
hello how can we calculate round trip time for solo miners for more accurate IPH calculations? start timer when undock and end timer when dock?

The time is how long it takes you to stop mining, fly to station, drop off your ore, undock, warp to belt again and start mining. So just time it ballpark. It uses that time to calculate how much you can mine in an hour taking into account going back and forth to station to drop off ore.

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Tom Strongman
State War Academy
Caldari State
#1191 - 2014-03-17 00:46:08 UTC
Buggy software. Keep saying Update available but I click yes and says server cannot be reached. Tried Importing my API, says cannot be found.

Zifrian
The Frog Pond
Ribbit.
#1192 - 2014-03-17 00:55:04 UTC  |  Edited by: Zifrian
Tom Strongman wrote:
Buggy software. Keep saying Update available but I click yes and says server cannot be reached. Tried Importing my API, says cannot be found.


I'm working on an update at the moment, try again in a few minutes.

Edit: Update complete. Sorry for the issues.

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Zifrian
The Frog Pond
Ribbit.
#1193 - 2014-03-17 03:16:29 UTC  |  Edited by: Zifrian
Version 2.3
Build 2.3.5188.30573


Highlights:

  • NEW Asset Viewer - View and update shopping lists with your current assets...or find that long lost blueprint.
  • Rebuilt Shopping List - Right click delete items? Update quantity and price? Adjust with assets? What!?!
  • Industry Upgrade Belts Tool - Multibox? Find out your IPH before you flip!
  • Gas Harvesting in Mining Tab - Like Gas? Have Venture will travel? See what to harvest and what to ignore.

New Stuff

Asset Viewer

  • Added a new Asset Viewer for Personal and Corp assets, which will show locations for all assets based on your API.
  • Users can select the new Asset Viewer for viewing from the View menu or from the button on the Shopping list.
  • Users can update Assets and timers for each type of Asset API will be displayed when the next API query is allowed.
  • Saving settings on the Asset Viewer will save the locations of boxes checked in the Asset tree as well as any search settings.
  • Search settings are similar to the Update Prices but can be separated by build items (anything you could use in a BP).
  • Selected items will NOT auto-select containers that are children of the tree node. This is by design. If a builder were to want to update a shopping list with all items they have in Jita 4-4, including containers, they need to select all containers as well.
  • Saving settings from the View Menu, Assets selection has limited functionality currently.
  • For items in Space (POS towers), the Asset Viewer currently only shows limited information and does not link particular POS modules to a specific tower. This is a limitation of the Asset API and will be corrected (hopefully) in a future update.


Industry Upgrade Belts Tool

  • Added a new tool under the Tools menu that displays IPH per Industry upgrade belts assuming a full flip.
  • Users can enter the number of miners in their fleet, average cycle time, m3 per cycle, and Refining Station data to see IPH, Ore Volume, approximate total ISK, and approximate hours to flip.
  • Added options for ore types by truesec of the system
  • Added options to include broker fees and taxes, as well as compression for determining total Ore Volume of the belt.
  • Under each belt, users can select ores they want to ignore if they are looking to 'Cherry Pick' for instance.


Completely Rebuilt Shopping List
Rebuilt the shopping list to give more room, functionality, options, and update with Assets.

Shopping List - Assets Update

  • Click on the Safe icon to open the Asset Viewer for selecting the update location for the Shopping List. Any settings saved for this Asset Viewer will apply only to the Shopping List.
  • Clicking on the 'Update with Selected Assets' will update the shopping list and remove quantities of materials you have on hand.
  • Clicking on the 'Copy and Paste Assets' will allow users to copy and paste materials from the in game hanger view (list of assets, not icons) and paste them into the shopping list for update. The Rule for any list pasted into the list is Name of Item, Quantity.
  • If the 'Update Assets When Used' option is selected, IPH will update your currently stored assets by subtracting 'Used' materials in the shopping list after Updating with Selected Assets.


Shopping List - Save and Load Lists

  • Saving a shopping list will output the list to csv format.
  • Loading a shopping list must be in the same format as the saved list but will update the shopping list based on the current BP Tab options selected (i.e. Build/Buy). If users save different quantities of materials, or do not include materials in the list, then loading a list will take that into account. For example, Item A takes 1000 Trit to build but was updated to 500 Trit then the list was saved. When loading the list, an option on the BP tab adds 100 Trit to the build requirements giving 1100 needed. Based on saved list data, the shopping list will update to 600 Trit to buy.


Shopping List - Updating / Deleting Items

  • Users can remove any item, component, or material from the lists buy right clicking and choosing 'Delete'
  • To delete multiple items from the list, hold control and click each row you want to delete and right click, choose Delete.
  • Users can update Quantity and Price in the Items to Buy list. Price updates will apply to the entire program.
  • Users can update the Quantity in the Items and Components to Build lists.
  • If a user updates the total amount of materials in the Buy list, then updates quantity in the Components or Items lists, IPH will take into account the amount of that material you have 'on hand' as indicated through your update (i.e. if you need 1000 and you change the quantity to 400, that means you have 600 on-hand).

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Zifrian
The Frog Pond
Ribbit.
#1194 - 2014-03-17 03:22:00 UTC  |  Edited by: Zifrian
cont.

Shopping List - Broker Fees

  • Brokers fees for items you buy on market will be applied in the shopping list. Fees will apply for all items marked with 'Buy Order' or as described in rules for 'Calculate Buy / Buy Order' option.
  • Added a new column to the shopping list that IPH will display to help determine whether you should buy the item directly from the market or set up a buy order - sometimes it's cheaper to buy direct!
  • When the 'Calculate Buy / Buy Order' option is selected, IPH will attempt to determine if it's better to set up a buy order or buy from posted sell orders (no tax/no fees).
  • Rules for Broker Fee calculations:
  • -If Fees is checked and Calculate Buy/Buy Order, then IPH will calculate difference.
    -If Fees is unchecked, IPH assumes then the user is buying all materials from active sell orders, and no Broker fee will be assigned.
    -If Fees is checked and Calculate Buy/Buy Order is not, then IPH assumes the user is using all buy orders to obtain materials.
  • If Fees is unchecked, then Calculate Buy/Buy Order will be disabled
  • To calculate whether it the item is Buy/Buy Order based on stored prices, IPH uses the following rules:
  • - If the user enters a manual price, or imports any “Sell” price – IPH uses that price as minimum sell and imports max buy
    - If the user imports any “Buy” or “All” price then IPH uses that price as max buy and import minimum sell
    - IPH will only use items marked with 'Buy Order' to calculate total Brokers Fees.


Shopping List - Other stuff

  • Users can select the Item names from the lists for copy purposes only.
  • Double-clicking on an Item or Component will load that Item or Component in the BP Tab.
  • Added an 'Always on Top' option that will force the shopping list window on top of all other windows you have active on your computer - Useful for windowed mode shopping.
  • Added Total Item Tax and Total Item Broker Fees which is the total tax and fees for the 'Items to Build' in the list. The Broker Fees here do not apply to the 'Fees' under options.


General Updates


  • Updated to Rubicon_1.3_95173 Database
  • Updated to Rubicon_1.3 Images
  • Augmented and Integrated drones are now set as ‘Pirate’ and not ‘Navy’ Types
  • Refinery and Station Efficiency is now set as percentages instead of decimals (e.g. 5% vs. 0.05)
  • Usage costs have been correctly updated.
  • - Usage will now take into account Discount or Surcharge depending on values and standings set in program settings.
    - Note 1) Usage is applied per run regardless of runs or bps.
    - Note 2) Usage values won’t be exact because in game CCP rounds up corporation standings for display but uses unrounded values in calculations, so I can’t get the exact value to do calculations.
  • Renamed 'Tools' for selections to 'Misc.' on the BP, Update Prices, and Manufacturing Tabs. Misc. will include, Fuel Blocks, Implants, Data Interfaces, and Tools. For Update Prices, it includes random other items as well.


Blueprint Tab

  • Added a 'Fees' check box and label for Brokers Fees in addition to Taxes and Usage.
  • Updated Taxes and Fees calculations. When 'Fees' is checked, brokers fees are applied to the item price only, as if the user is setting up a sell order for this item. Taxes will also apply to only the item only, as if a sell order is placed.
  • Added Invention/RE Mats as a copy and add to shopping list option. When selected, any copy to clipboard or add to shopping list will put just copy the invention materials for the selected blueprint to the appropriate location.
  • Double-clicking on the Invention Cost or RE Cost label for T2/T3 items will now show a popup with the respective Invention or RE materials for the selected blueprint.
  • Added new BP selection buttons for Favorites, Deployables (Warp Bubbles, Mobile items), Celestials (Customs Offices, Containers, and Stations), and Station Parts.
  • Added Small, Medium, Large, and Extra Large/Capital options for BP selection. Drones and Ships are put into general categories; all other items will have the size in the name or indicated (i.e. Antimatter Charge S, Medium Shield Booster)
  • IPH will no longer suggest buying materials without a price, or zero price, when build/buy is selected.
  • Double-clicking on a component in the Component Material List will now load that BP in the BP tab with displayed ME and Runs.
  • Added several tool tips to help clarify different areas.
  • Outposts, Outpost upgrades, and Custom Offices have been added as 'Blueprints' and updated to act like other blueprints that take multiple components. For example, an Amarr Outpost will take an 'Egg' plus items to put in the Egg to deploy. Selecting the Amarr Outpost 'Blueprint' will now show the total items to deploy a full outpost. Upgrades and Customs offices work similarly.


Update Prices Tab

  • Added Percentile prices for selection from EVE Central, which they define as: [If you sold to the top 5% (in volume, not just orders), and took the total price, that would be percentile. For sell, it’s as if you've bought 5% of the market (in volume), lowest price first.]
  • The Shattered Villard Wheel can now have its price downloaded or set.
  • Added Celestials, Deployables, and Implants to Price updates.
  • Moved Station parts to Manufactured Items
  • Outpost foundations can now have their price downloaded or set.

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Zifrian
The Frog Pond
Ribbit.
#1195 - 2014-03-17 03:23:33 UTC
cont.

Datacores Tab

  • Current Research agents are highlighted with blue text in the agent list.
  • Max IPH Research agents re highlighted with light green background in the agent list.
  • Low/Nullsec agents are highlighted in orange and red respectively. Highsec agents are marked with black text.
  • The Current Research Agents window under the View menu will now show the total current value of datacores available for delivery.
  • Added a color code box with tool tips to describe color coding of items in the agent list.


Manufacturing Tab

  • Added Runs box to the options. IPH will assume users own the same number of BPs as the number of lines selected, and runs will calculate accordingly.
  • Added new BP Type selection buttons for Favorites, Deployables, Celestials, and Station Parts.
  • Added Small, Medium, Large, and Extra Large/Capital options for BP selection.
  • Added/Updated Decryptor Tool Tips for new Decryptors
  • T2 items that you have an owned T1 Blueprint of will now display as a light blue background in the manufacturing list.
  • Added a color code box with tool tips to describe color coding of items in the manufacturing list.


Mining Tab

  • Users can now select 'Gas' from the Ore Type drop down to compare gas harvesting.
  • Gas type locations are based on the following: http://wiki.eveonline.com/en/wiki/Ladar_Site_List
  • WH ore and gas types are based on the following: http://wiki.eveonline.com/en/wiki/Gravimetric_Site_List
  • Mining settings should be more helpful when selecting different ships.
  • Added Wormhole space selection to 'Factions' with classes. Availability of different Gas types and Mercoxit are main differences between wormhole classes with respect to mining.


Blueprint Management

  • BPCs will be removed from owned blueprints if the item is no longer part of a user’s assets.
  • Added new BP Type selection buttons for Favorites, Deployables, Celestials, and Station Parts.
  • Added Small, Medium, Large, and Extra Large/Capital options for BP selection.


Settings

  • Added setting to disable sounds. Note: this only applies to sounds IPH triggers and not message box sounds, etc. from Windows.
  • Added setting allowing assets to be automatically downloaded on startup. Note: Default is set to true.


Other Updates

  • Added search function to Skills window
  • Users can now open more than one instance of IPH. Please report any issues with database locks, etc.
  • Updated the error reporting popup to be clearer. As always, a screenshot is the most helpful for bug tracking.
  • The link for a pre-defined API key has been added to the Load API window.
  • Ctrl+C, Ctrl+V, Ctrl+X, and Ctrl+A has been enabled for all text boxes.


Bug Fixes

  • Augmented drones should now display correct build materials
  • Surcharge/Discount rates, Default Copy/Build/Invention time modifiers should now save.
  • Fixed bug on Manufacturing Tab that allowed users to enter 0's in the Lines boxes, which would crash the program.
  • Fixed bug on Manufacturing Tab that would crash the program when an item was double clicked and the Ignore Invention/RE box was selected on the BP Tab.
  • Packaged BPOs should no longer be marked as a copy in Blueprint Management
  • Fixed issue with the Invention Success Monitor that only showed 2012 in the date selection combos.
  • Using the Default 'Dummy' character will no longer crash the mining tab when selected.

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Zifrian
The Frog Pond
Ribbit.
#1196 - 2014-03-17 03:29:18 UTC
Pretty big set of changes there, so bound to be a bit of bugs. My three testers (Me, Myself, and I) can only find so much. Now that I got this version out, I can fix up bugs pretty fast so let me know and I'll take a look. Easiest way to track down a bug is by screenshot. Let me know where it happened as well and if you can reproduce it.

In any case, I hope you find these changes useful. My plan is to work on the screen/font resizing, reworking of Blueprint Management (to include multiple BPs and copy/paste bp list with ME/PE from game), and some PI tabs in the next versions.

Anywho, if you want to get in touch with me, post here, Evemail me, or join the EVE IPH channel in game. I'll be around a bit tomorrow if you want to chat. Thanks! Smile

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Kim Ernesto
Garoun Investment Bank
Gallente Federation
#1197 - 2014-03-17 03:29:23 UTC  |  Edited by: Kim Ernesto
When I try to update I keep getting this error message "There was an error in the update. Program not updated. Cannot copy Item Price Cache"

Edit: Update manually and it works, probably just my anti-virus but I am getting this interface bug on a few windows http://imgur.com/rFGkAEz
Zifrian
The Frog Pond
Ribbit.
#1198 - 2014-03-17 03:48:37 UTC  |  Edited by: Zifrian
Kim Ernesto wrote:
When I try to update I keep getting this error message "There was an error in the update. Program not updated. Cannot copy Item Price Cache"

Edit: Update manually and it works, probably just my anti-virus but I am getting this interface bug on a few windows http://imgur.com/rFGkAEz

OK try it again. Found what was causing another error. Nah, there was an error in there that I missed.

Are you using Windows 8? Some of the Windows aren't showing correctly. It's on my list to look at but I develop in Windows 7 so hard to test.

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Jormund Ankjars
Applied Apathy
#1199 - 2014-03-17 04:52:59 UTC
I am having a problem with the blueprints tab, in regards to decryptors. In previous versions, if I change the specified decryptor, the program would properly recalculate the ME, PE, ISK.Hr, etc. Now changing the decryptor in the drop down apparently does nothing.

Also, the results when including decryptors in the Manufacturing list are a bit wonky. For example

Medium core defense field II (Amarr prices)
with esoteric symmetry
On MFG tab 916k isk/hr
Blueprint tab 1838k isk/hr (correct amt I think)
change to no decryptor, isk/hr ME PE unchanged (still -3,0)

Great program, and awesome new addition, I look forward to using the new and improved shopping list, now that I have most of it setup!

Regnar Avastum
#1200 - 2014-03-17 09:05:41 UTC
Hi there,

I am encountering the following unhandled exception:

What is your Operating System?
- Windows 8.1
What tab or screen did the error occur?
- Update Prices
What are the steps to reproduce the Error?
- open Update Prices tab
- select all "Manufactured Items"
- import prices using any price type
Web link to a screenshot of your error:
- http://postimg.org/image/uu9lyh9uv/

In addition to a screenshot, copy the data below for sending to developer.

Source: mscorlib
Message: startIndex cannot be larger than length of string.
Parameter name: startIndex

Also I think the percentile calculations are a bit off but I can't figure out for which items it happens. One example of improper calculation is the item type "Integrity Response Drones". In this case the value shown is 624k (significantly smaller than actual values) no matter if you select sell or buy percentile.

Hope this helps, and thank you for this great app :)