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Dev blog: U and I - Through a Scanner Lightly

First post
Author
Sissy Fuzz
Sissy Fuzz Communications
#101 - 2014-03-14 23:01:01 UTC
Hello Little Things devs

After much praise ITT (Stockholm Syndrom?) I have to say that I find the changes in the fittings/attributes tabs are not very helpful.
Instead of reading a concise numerical set of data I am now forced to switch between numerical and graphic information.

Graphs / graphics are nice. No doubt.

But there are some cases where the information to be represented is so simple that the graphic representation is more of an obstacle than a help to accessing the data. I believe this to be the case here. Why, for example, do I now have to count dots (rings) to know that a ship can handle 7 and not 6 turrets? It is not helpful.

Same goes for the resists numbers, now bars, in the attributes tab. While the color bars are shiny and nice (and they are), the information is so simple that the use of graphics is just too much and a bit odd on a page full of numerical information.

The intention is fine - to make a better interface, a better user experience. But to me it is just changes for the sake of changing, and not very clever - colors because colors is no guarantee for a better user experience.

/SF

Caldari 5
D.I.L.L.I.G.A.F. S.A.S
Affirmative.
#102 - 2014-03-15 05:38:23 UTC
Sissy Fuzz wrote:
After much praise ITT (Stockholm Syndrom?) I have to say that I find the changes in the fittings/attributes tabs are not very helpful.

Agreed, there is allot of Stockholm Syndrome in this thread.

Sissy Fuzz wrote:
But there are some cases where the information to be represented is so simple that the graphic representation is more of an obstacle than a help to accessing the data. I believe this to be the case here. Why, for example, do I now have to count dots (rings) to know that a ship can handle 7 and not 6 turrets? It is not helpful.

I was actually wondering where this information had been moved to. I was browsing some ships on the Market to find something new to fly and couldn't find where they had put the turret and launcher slots information.

Sissy Fuzz wrote:
Same goes for the resists numbers, now bars, in the attributes tab. While the color bars are shiny and nice (and they are), the information is so simple that the use of graphics is just too much and a bit odd on a page full of numerical information.

The intention is fine - to make a better interface, a better user experience. But to me it is just changes for the sake of changing, and not very clever - colors because colors is no guarantee for a better user experience.

Agreed I'm still hovering over each of the resistance markers to figure out which is which. still taking a long time to get used to Blue is EM, Red is Thermal, Grey is Kinetic and Yellow is Explosive.
Seismic Stan
Freebooted Junkworks
#103 - 2014-05-19 19:30:58 UTC  |  Edited by: Seismic Stan
Has there been any more progress on the issues I highlighted in this video? In particular, the tracking camera's inability to deal with z-axis orbiting.