These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
Previous page123Next page
 

sp don't matter then why do pvp corps have a min requirement

Author
Hasikan Miallok
Republic University
Minmatar Republic
#21 - 2014-03-14 01:46:08 UTC
Kaarous Aldurald wrote:


Skillpoints aren't everything, and an older player will never be able to widen the gap as fast as a new player can close it.
.


+1

As an example you can pretty much go from zero skills to the close to the best Interceptor pilot possible in the same time an older players adds a level to something obscure.
Jenn aSide
Worthless Carebears
The Initiative.
#22 - 2014-03-14 01:48:53 UTC
Is it just me of have there been a rash of whiney as hell new player "wah why doesn't this game cater to me and make me a God" posts in GD lately?

Someone puppetting the hell out of their socks mayhaps?
Seraph Essael
Air
The Initiative.
#23 - 2014-03-14 02:14:06 UTC
Theres a difference between a one day old alt who knows the game mechanics, and a brand new player on day one.

A new player wont be able to go out and murder an experienced player who knows what they're doing.

However, that being said, a new player can be useful from day one. Either by scanning sites, or being fast tackle or moving stuff around. Plus a multitude of other things.

SP requirements helps deterring awoxers, not 100%, but it stops one week old gank chars.

Quoted from Doc Fury: "Concerned citizens: Doc seldom plays EVE on the weekends during spring and summer, so you will always be on your own for a couple days a week. Doc spends that time collecting kittens for the on-going sacrifices, engaging in reckless outdoor activities, and speaking in the 3rd person."

PotatoOverdose
Handsome Millionaire Playboys
Sedition.
#24 - 2014-03-14 02:39:47 UTC
dadar wrote:
if this is truly the case then why do all pvp corps have requirement from 1 to 20 mil sp.

To filter out people by how much potential experience and know-how they have with the game.

Why would a lowsec pirate corp bother with someone that doesn't know how to, for example, kite? Granted, 20 mil sp doesn't guarantee that a pilot knows how to do this, but at least they might be familiar with basic concepts such as transverse velocity, keep at range, orbit, pulsing mwd, overheating mwd, operational ranges of the various points, scrams, and neuts in the game, etc. etc. Almost no pvp corp will want to teach a day 1 character how to use a stargate.

It is much, much easier to teach someone that is familiar with at least some of the above. A high SP requirement coupled with a decent KB requirement can make that a lot more likely in a potential recruit.
Hadrian Blackstone
Yamato Holdings
#25 - 2014-03-14 02:47:02 UTC
This AGAIN...
Mayhaw Morgan
State War Academy
Caldari State
#26 - 2014-03-14 03:31:21 UTC
Mara Rinn wrote:
A less cynical viewpoint is this: everyone wants [cannon fodder willing to throw themselves at the enemy while the "elites" can operate in relative safety and get the majority of the credit]


How is that viewpoint any less cynical?

PVP corps require skillpoints because skillpoints are a huge factor in determining how effective you are in combat.
People tell you skillpoints don't matter because they don't want you to be effective in combat.
Pretty simple.
Divine Entervention
Doomheim
#27 - 2014-03-14 03:32:40 UTC
hahah, I'm such a boss

Rise minions! speak! fight!
Ralen Zateki
Gladiators of Rage
Fraternity.
#28 - 2014-03-14 03:33:10 UTC
I'm a fairly new player and posts like this annoy the hell out of me too.

First, you make an exaggerated claim. No one is saying a day 1 player is gonna own anyone. And that video that got posted are of weeks or a month old player who clearly has trained for a specific fit directly... which means their overall flexibility and base of skills is not very well developed and they will eventually have to deal with that.

Second... posts like this imply that there's nothing to do or nothing u can do as a new player. Which is just crap. I've been making a decent amount of ISK (by new player standards) in my first month... in fact... closing in on a billion in ISK and assets. I've been enjoying the hell out of it while I grind out some core skills.

I've found a solid corp to roll with. We have fun, they encourage me to play the game the way I want... but to also not rush and stay in frigs and T1 cruisers for as long as I can while I skill up cores that will make transitioning to larger vessels easier.

I've been in on multiple kills now in small gang roams and am learning a ton.

Finally... this isn't a freaking single player game. Sure, I enjoy the solo PVP vids as much as the next... and I've already started roaming on my own looking for a fight... but largely there just isn't a lot of single PVP combat. So saying you can't do anything as a new single player and that it's unfair is not only an exaggeration and inaccuate, but also a mis-characterization of the game itself.

So suck it up buttercup. Find something to do and have fun with... if anything there's too damn much to do. Find some a good corps that you can do some roams... or even team up with a handful of other noobs and go nuts. But have fun..

The gap does close if you keep swimming.
Divine Entervention
Doomheim
#29 - 2014-03-14 03:43:37 UTC  |  Edited by: Divine Entervention
Lets say a new player enjoys PvP and is joining EvE so he can have fun winning in PvP.

Sorry new person, but you won't get to have fun for a very long time.

People say noobs can have fun, as long as they change their meaning of fun to "enjoy never winning and being ignored and neglected by the majority of the playerbase".

Got it. come on new people! isn't this a community you want to be part of?!?! SHUT UP NO ONE CARES LULZ
Ismol Mond
Hedion University
Amarr Empire
#30 - 2014-03-14 04:51:01 UTC
Lots (well 3 or 4) threads lately by the instant gratification types!
Is EVE a PvP game? If it is, is it a strategic PvP game or a FPS type PvP game?
A while back when they were making DUST one of the devs suggested in a post that EVE was more of a strategic type of PvP game.
Therefore, I would suggest to the people whining about not being able to fly a titan on their first day in game and establishing SOV in Goon territory by the next, to give DUST a try. It is seems to be the FPS you are trying to turn EVE into.
Then when you get bored come back to EvE and earn your credibility. Until then please stop trying to turn EVE into what it is not.
It is not, and hopefully never will be, an instant gratification pay to win game like what many skill point whiners seem to desire.
Seraph Essael
Air
The Initiative.
#31 - 2014-03-14 04:52:03 UTC
Ralen Zateki wrote:
I've found a solid corp to roll with. We have fun, they encourage me to play the game the way I want...

*cough* so long as it's not mining *cough* Blink

Quoted from Doc Fury: "Concerned citizens: Doc seldom plays EVE on the weekends during spring and summer, so you will always be on your own for a couple days a week. Doc spends that time collecting kittens for the on-going sacrifices, engaging in reckless outdoor activities, and speaking in the 3rd person."

Divine Entervention
Doomheim
#32 - 2014-03-14 04:53:53 UTC
Do you think you're a better person because you choose to play EVE over other MMOs?

Because you're not.
Riyria Twinpeaks
Perkone
Caldari State
#33 - 2014-03-14 05:02:23 UTC  |  Edited by: Riyria Twinpeaks
tbh, I've met quite a few very helpful players, and also quickly found a corp which accepts me as newbie and wants to teach me and have me participate in pvp.

Now, granted, I wasn't in a pvp fight with my new corpmates yet, but that's because I've been in the corp for few days only and haven't had as much time to play as I hoped, so far.
I did, however, already get a tour through our "home system" and some training in basic things about Nullsec and how to do things there.

I feel neither ignored nor neglected.
I've also had fun playing the game so far, trying different things, exploring a bit, hiding from enemies (that's more fun than it sounds, hehe).

And once I get into a fight together with a corp or alliance group, and we win the fight, I'll count that as win for myself, too. Unless I'll die in the first minute maybe, haha.
Because if the team I am part of wins, it's my win, too.
Kiryen O'Bannon
SUNDERING
Goonswarm Federation
#34 - 2014-03-14 05:03:14 UTC
You can stop trolling now. You've had it explained how new players can have fun and get involved and you just keep syrawmanning and using predjudicial languahe to ignore it. Appeal to ridicule does not counter the points made.

Eternal Father, King of birth, /Who didst create the heaven and earth, /And bid the planets and the sun/ Their own appointed orbits run; /O hear us when we seek thy grace /For those who soar through outer space.

Ralen Zateki
Gladiators of Rage
Fraternity.
#35 - 2014-03-14 05:03:24 UTC
Seraph Essael wrote:
Ralen Zateki wrote:
I've found a solid corp to roll with. We have fun, they encourage me to play the game the way I want...

*cough* so long as it's not mining *cough* Blink


Shhhh... you'll ruin my image. :P
La Nariz
Aliastra
Gallente Federation
#36 - 2014-03-14 05:10:07 UTC
dadar wrote:
ok I keep reading these forums and the top people keep quoting that sp doesn't matter trial accounts can own people on day 1 yada yada yada I am wondering just who there owning haulers mining barges I know there not owning skilled pvp pilots.

if this is truly the case then why do all pvp corps have requirement from 1 to 20 mil sp. if sp doesn't matter then there should be no requirements

I am thinking the truth is sp does matter up until a certain point and these min requirements represents that starting point if spent in right area's


They are morons, requiring SP is basically a billboard for "I am a terrible corporation please don't join me." The exceptions are corporations with a separate devoted training corporations.

This post was loving crafted by a member of the Official GoonWaffe recruitment team. Improve the forums, support this idea: https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=345133

Calvin Firenze
#37 - 2014-03-14 05:13:37 UTC
I have minmatar, gallente, caldari and amarr frig, cruiser, bc and bs to 5. I have the gunnery and missile skills to go with them. I have carrier 5 and the drone skills to match. I can also fly up to a hulk with exhumers 5.

The point I'm trying to make is this: quit crying about skill reqs and put time into your character. Eventually you're going to find yourself having to turn down corps because they don't fit what you want rather than beating down the doors trying to get in.

That is all.

Cheers

Drunk Calvin
Divine Entervention
Doomheim
#38 - 2014-03-14 05:16:27 UTC  |  Edited by: Divine Entervention
La Nariz wrote:
dadar wrote:
ok I keep reading these forums and the top people keep quoting that sp doesn't matter trial accounts can own people on day 1 yada yada yada I am wondering just who there owning haulers mining barges I know there not owning skilled pvp pilots.

if this is truly the case then why do all pvp corps have requirement from 1 to 20 mil sp. if sp doesn't matter then there should be no requirements

I am thinking the truth is sp does matter up until a certain point and these min requirements represents that starting point if spent in right area's


They are morons, requiring SP is basically a billboard for "I am a terrible corporation please don't join me." The exceptions are corporations with a separate devoted training corporations.


This is correct.

Any person in a corporation that has a minimum amount of skill points requirement and tries to persuade new players to play the game is a hypocrite and should be labled and treated as such.

if you want new people to play, then you have to be willing to want to teach and play the game with them. Contradicting your statements with your actions of refusing new people to join you through your artificially created limitation of a skill point limit deserves to be called a hypocrite.

This game is full of hypocrites.
Hasikan Miallok
Republic University
Minmatar Republic
#39 - 2014-03-14 05:26:39 UTC
I think there is one big reason to have SP.

The whiney people with a sense of entitlement that think they are being hard done by as a new player will generally quit before they get much in the way of SP.

By setting a SP requirement you are saving yourself the grief of having to deal with a precocious twit who thinks they are special and believes they deserve to be treated with more respect than they have actually earned who is likely to get your whole corp war decced multiple times by behaving like a ****.

Of course it does not solve the issue of incompetent players who buy high SP characters on the bazaar but no system is perfect.

La Nariz
Aliastra
Gallente Federation
#40 - 2014-03-14 05:29:44 UTC
Hasikan Miallok wrote:
I think there is one big reason to have SP.

The whiney people with a sense of entitlement that think they are being hard done by as a new player will generally quit before they get much in the way of SP.

By setting a SP requirement you are saving yourself the grief of having to deal with a precocious twit who thinks they are special and believes they deserve to be treated with more respect than they have actually earned who is likely to get your whole corp war decced multiple times by behaving like a ****.

Of course it does not solve the issue of incompetent players who buy high SP characters on the bazaar but no system is perfect.



Trying to be ~elite~ and keep the killboard green while isolating yourself in your chosen echo chamber of autism has historically not worked well. Look at TEST for an example. Newbies are the lifeblood of a corporation.

This post was loving crafted by a member of the Official GoonWaffe recruitment team. Improve the forums, support this idea: https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=345133

Previous page123Next page