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[Rubicon 1.3] T1 Frigate and Cruiser Balance Pass

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Author
TrouserDeagle
Beyond Divinity Inc
Shadow Cartel
#321 - 2014-03-12 17:24:41 UTC
sten mattson wrote:
Beverly Sparks wrote:

CCP remove a low or a high from the punisher and put it in the mids instead of silly pg, mass and speed changes....

Most important thing i see here in the combat frigs is the speed change to the breacher wich is really good.

Grtz,
Bev


if you want to fly a frig with great tank , dps, and cap with no utility high , fly the tormentor. Granted the ship is fugly, but remember it used to be a mining frig.

also, dont you dare remove that utility high on the punisher!!!


but the tormentor doesn't have any of those things
Nikita O
Minmatar Munitions
Electus Matari
#322 - 2014-03-12 17:26:24 UTC
Thanks for Rifter changes
Beverly Sparks
DEATH'S LEGION
#323 - 2014-03-12 23:39:38 UTC  |  Edited by: Beverly Sparks
sten mattson wrote:
Beverly Sparks wrote:

CCP remove a low or a high from the punisher and put it in the mids instead of silly pg, mass and speed changes....

Most important thing i see here in the combat frigs is the speed change to the breacher wich is really good.

Grtz,
Bev


if you want to fly a frig with great tank , dps, and cap with no utility high , fly the tormentor. Granted the ship is fugly, but remember it used to be a mining frig.

also, dont you dare remove that utility high on the punisher!!!


Oh yea, keep the utility high for a neut that you'll never get in range for without a third mid?

Screw me for wanting the punisher to actualy be a frig with more use than filling the lows with stabs to run down fw plexes right? Oh yea now I remember why the utility high needs to stay for the cloak right!?

I hardly fly amarr, so I'm not really speaking out of what I want for me to fly but just general... Punishers not only bad but also boring.
Naomi Anthar
#324 - 2014-03-13 03:16:51 UTC
Nikita O wrote:
Thanks for Rifter changes


Even though my first rifter got on really many kills today, including solo - i still think it's garbage. Other ships can do same better for same price.

I think fit i was using is "decent". It died to heavy damage algos, but it's nothing to be ashamed of.

http://eve-kill.net/?a=kill_detail&kll_id=22422504 - why hail and close range ? Doesn't matter in this fight - i should just never engage ;) , but there was friendly dragoon so w/e ;).

I couldn't cycle my rep for 2nd time - not that it would help ;).

Can do respectable 150 dps with barrage oh ~~15km range ! , 201 dps with oh hail (not bad at all especially with falloff bonus at range of ~~ 7300). Can tank ... not dessie tho for sure.

Still i'm not sold on this ship.

Fact remains that CCP really puts utility highs on ships that don't need it or can't use it.

On the other hand rifter at least got option for rocket launcher/lml. So it's not THAT bad as it is on punisher for example.
Taoist Dragon
Okata Syndicate
#325 - 2014-03-13 11:54:45 UTC
Naomi Anthar wrote:
Nikita O wrote:
Thanks for Rifter changes


Even though my first rifter got on really many kills today, including solo - i still think it's garbage. Other ships can do same better for same price.

I think fit i was using is "decent". It died to heavy damage algos, but it's nothing to be ashamed of.

http://eve-kill.net/?a=kill_detail&kll_id=22422504 - why hail and close range ? Doesn't matter in this fight - i should just never engage ;) , but there was friendly dragoon so w/e ;).

I couldn't cycle my rep for 2nd time - not that it would help ;).

Can do respectable 150 dps with barrage oh ~~15km range ! , 201 dps with oh hail (not bad at all especially with falloff bonus at range of ~~ 7300). Can tank ... not dessie tho for sure.

Still i'm not sold on this ship.

Fact remains that CCP really puts utility highs on ships that don't need it or can't use it.

On the other hand rifter at least got option for rocket launcher/lml. So it's not THAT bad as it is on punisher for example.


Don't complain that your T1 frig got popped by a frig killing dessy. It's what they are made for after all.

That is the Way, the Tao.

Balance is everything.

sten mattson
Red Sky Morning
The Amarr Militia.
#326 - 2014-03-13 12:15:41 UTC
TrouserDeagle wrote:


but the tormentor doesn't have any of those things


The lazor dmg is equal due to the same amount of turrets, low slots, rig slots and fitting. The tormentor however gets 2 light drones, bumping the potential damage up a notch above that of both the punisher and executioner. It still has a great tank if you fit it right.

the tormentor has equivalent capacitor amd gets the lazer cap use bonus , so you will be able to shoot your guns and even support a frikking local repper for about 30-40 seconds (wich is usually the length of a frig fight.) , thus having more cap life than the punisher with equivalent guns.



Quote:
Oh yea, keep the utility high for a neut that you'll never get in range for without a third mid?

Screw me for wanting the punisher to actualy be a frig with more use than filling the lows with stabs to run down fw plexes right? Oh yea now I remember why the utility high needs to stay for the cloak right!?

I hardly fly amarr, so I'm not really speaking out of what I want for me to fly but just general... Punishers not only bad but also boring.


in fw land everyone fly either AB+scram or MWD kite. In ab+scram mode you have two choices , either go close and orbit , or stay at scram edge. With a neut punisher , if they go close you neut them , if they go far use the almighty so called OP scorch and win.

in MWD kite mode you would be surprised how fast a plated punisher can go with these latest changes, and as long as the kiter isnt linked , its quite easy to slingshot yourself into scram range.

Punisher has something that no other amarr frigate can afford to have. It can use frigging capacitor warfare to great effect. And the tank to support it. The exec doesnt count because its capacitor is so weak , a neut would empty it in a jiffy.

just because you havent figured out a playstyle with the punisher, doesnt mean that the devs should chnage it.

IMMA FIRING MA LAZAR!!!

Garr Earthbender
Imperial Shipment
Amarr Empire
#327 - 2014-03-13 12:20:16 UTC
About the new Punisher, I can now fit a NOS in the highs without sacrificing my gun size. It's possible that a 200 plate/small rep fit is actually doable now!

-Scissors is overpowered, rock is fine. -Paper

Beverly Sparks
DEATH'S LEGION
#328 - 2014-03-13 15:53:28 UTC
sten mattson wrote:




Quote:
Oh yea, keep the utility high for a neut that you'll never get in range for without a third mid?

Screw me for wanting the punisher to actualy be a frig with more use than filling the lows with stabs to run down fw plexes right? Oh yea now I remember why the utility high needs to stay for the cloak right!?

I hardly fly amarr, so I'm not really speaking out of what I want for me to fly but just general... Punishers not only bad but also boring.


in fw land everyone fly either AB+scram or MWD kite. In ab+scram mode you have two choices , either go close and orbit , or stay at scram edge. With a neut punisher , if they go close you neut them , if they go far use the almighty so called OP scorch and win.

in MWD kite mode you would be surprised how fast a plated punisher can go with these latest changes, and as long as the kiter isnt linked , its quite easy to slingshot yourself into scram range.

Punisher has something that no other amarr frigate can afford to have. It can use frigging capacitor warfare to great effect. And the tank to support it. The exec doesnt count because its capacitor is so weak , a neut would empty it in a jiffy.

just because you havent figured out a playstyle with the punisher, doesnt mean that the devs should chnage it.



Wait... I don't know if we are active in the same fw zone. But I can asure you, you like you've heard of scram web kiting... Even tho it seems to me everyone scram web kites. Punisher is dead in the water in that situation. It's one and only use is fw farming, or occasionaly win a niche situation fight vs a noob.
sten mattson
Red Sky Morning
The Amarr Militia.
#329 - 2014-03-14 00:49:34 UTC  |  Edited by: sten mattson
Garr Earthbender wrote:
About the new Punisher, I can now fit a NOS in the highs without sacrificing my gun size. It's possible that a 200 plate/small rep fit is actually doable now!


oh it is doable, as long as you dont go for the biggest baddest guns, then you have to drop the NOS or repper. I usually go for either dual light if teacking isnt an issue , or gatlings when i want that extra tracking

Quote:
Wait... I don't know if we are active in the same fw zone. But I can asure you, you like you've heard of scram web kiting... Even tho it seems to me everyone scram web kites. Punisher is dead in the water in that situation. It's one and only use is fw farming, or occasionaly win a niche situation fight vs a noob.


put scorch in those guns and witness the power of 10k optimal :P

most problems i have with the punisher is actually people going close and orbiting. I usually fly plate+repper+NOS , so i have no way of getting rid of them, i have a very small chance if i fit a AB.

but if i fit buffer+neut , the only chance they got is to get out of neut range, or face loosing all their ewar and speed, since im cap stable in that fit, then its OP scorch dmg vs whatever dmg they can muster at 7k and its more of an equal fight.

IMMA FIRING MA LAZAR!!!

TrouserDeagle
Beyond Divinity Inc
Shadow Cartel
#330 - 2014-03-14 00:52:48 UTC
lol noweb
Specutos Aaoiric
Obsidian Oracle
#331 - 2014-03-14 10:43:56 UTC  |  Edited by: Specutos Aaoiric
I see that the rifter has received a lot of approval, but I am not sure we have looked at the DPS impact this will make. I fly the rifter as a speed tank... I needed that tracking bonus to gain the advantage of other ships that didn't have the same capacity to fire back.
Beverly Sparks
DEATH'S LEGION
#332 - 2014-03-14 10:51:16 UTC  |  Edited by: Beverly Sparks
sten mattson wrote:

Quote:
Wait... I don't know if we are active in the same fw zone. But I can asure you, you like you've heard of scram web kiting... Even tho it seems to me everyone scram web kites. Punisher is dead in the water in that situation. It's one and only use is fw farming, or occasionaly win a niche situation fight vs a noob.


put scorch in those guns and witness the power of 10k optimal :P

most problems i have with the punisher is actually people going close and orbiting. I usually fly plate+repper+NOS , so i have no way of getting rid of them, i have a very small chance if i fit a AB.

but if i fit buffer+neut , the only chance they got is to get out of neut range, or face loosing all their ewar and speed, since im cap stable in that fit, then its OP scorch dmg vs whatever dmg they can muster at 7k and its more of an equal fight.


I don't wana seem offensive but you seem quite clueless as to how frig fights go.

Without a web your silly sorch won't do much, and you'd be surprised as to how many things will hit out that far and outdamage you. Also without a web you have no holding power at all.

+ If it's nosfitted i'm quite content orbiting it close. Nos is not enough to fuel dual reps and single rep won't hold against much while the punisher does 0 effective damage up close.


Specutos Aaoiric wrote:
I see that the rifter has gone a lot of approval, but I am not sure we have looked at the DPS impact this will make. I fly the rifter as a speed tank... I needed that tracking bonus to gain the advantage of other ships that didn't have the same capacity to fire back.


Don't worry m8, most of the approval is unjustified.
Lakotnik
TSOE Po1ice
TSOE Consortium
#333 - 2014-03-14 13:24:21 UTC
Need to fix Rubicon 1.3.

Make Tristan the cute and lovely ship it used to be, not the ugly version nobody wants to fly.
TrouserDeagle
Beyond Divinity Inc
Shadow Cartel
#334 - 2014-03-14 15:45:41 UTC
Lakotnik wrote:
Need to fix Rubicon 1.3.

Make Tristan the cute and lovely ship it used to be, not the ugly version nobody wants to fly.


also give it more fitting, 4 lows, a rep bonus, 50 dronebay and a drone damage bonus please.
X Gallentius
Black Eagle1
#335 - 2014-03-14 16:25:24 UTC
Have the second Punisher carry the web. Done.
Zarnak Wulf
Task Force 641
Empyrean Edict
#336 - 2014-03-15 02:42:07 UTC
TrouserDeagle wrote:


but the tormentor doesn't have any of those things


Shocked

1) Ship looks cool
2) Ship can push 8.3k EHP with a 400mm plate
3) Has three mids for an Amarr frigate
4) My fit has 4.9k EHP, reps 121 DPS, and puts out 171 - 203 DPS overheating on Scorch/ IMF respectively.

Scram range kiter might not be your thing but the Tormentor is a solid ship.
TrouserDeagle
Beyond Divinity Inc
Shadow Cartel
#337 - 2014-03-15 16:53:06 UTC
Zarnak Wulf wrote:
TrouserDeagle wrote:


but the tormentor doesn't have any of those things


Shocked

1) Ship looks cool
2) Ship can push 8.3k EHP with a 400mm plate
3) Has three mids for an Amarr frigate
4) My fit has 4.9k EHP, reps 121 DPS, and puts out 171 - 203 DPS overheating on Scorch/ IMF respectively.

Scram range kiter might not be your thing but the Tormentor is a solid ship.


I didn't say it was bad. it's alright at everything. scram kiting absolutely is my thing - I use incursus, tristan and comet for it, because they are the best ships.
Hatsumi Kobayashi
Perkone
Caldari State
#338 - 2014-03-15 18:27:38 UTC
TrouserDeagle wrote:
factor in reload times. with rockets, you will almost certainly always be reloading, because ccp hates fun.


Rubicon 1.4: We will be replacing Rockets with Rapid Rocket Launchers....

No sig.

Ransu Asanari
Perkone
Caldari State
#339 - 2014-03-20 23:51:13 UTC
Hatsumi Kobayashi wrote:
Rubicon 1.4: We will be replacing Rockets with Rapid Rocket Launchers....


Don't even joke about that ;_;

Still waiting for our ammo swap fix and more ~iteration~ on RLML/RHML.
Ranger 1
Ranger Corp
Vae. Victis.
#340 - 2014-03-21 19:43:53 UTC
I'm seeing a lot of people making the mistake of only assessing a frigates capabilities from the point of view of how well it will do in a 1 vs 1 frigate fight... which is arguably one of the least common situations they will find themselves in.

Even in RvB you'll only get in a 1vs1 frig fight if you are purposely looking for it (and there are usually a few people interested) but most of the combat will take place in a small gang situation... where frigates set up for 1vs1 often have their butts handed to them by groups set up for small gang work.

For instance that Punisher you wouldn't like to take into a 1vs1 due to lack of web actually perform very well in a group where your gang mates will supply the web while you leverage the other advantages of the ship (even if its only to tank the other team while your gang mates polish them off).

Just saying not to dismiss the ships that don't excel in a 1vs1, as that's no where near being the whole story.

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