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Please help with a nullsec tengu fit

Author
Spetznik Sokarad
Science and Trade Institute
Caldari State
#1 - 2014-03-12 22:56:37 UTC
Quick overview of what i need in this fit... i will be in npc nullsec, and im looking for a fit that can run data/relics sites, and also can possibly try to kill other explorer frigs(covert ops / astero / etc.) if i come across them, and maybe the occasional ratter...

to gank other explorers at relic sites, what would be best combo of warp disruptor/warp scrambler/ statis webifier? i want to be equipped to be able to tackle them, even if they running multiple warp stabs...

i know i dont need massive dps, so only having a few highs slots available for missile launchers is fine.... i want light missiles for these targets, correct?

the subsystems i know i need are - covert reconfig, interdiction nullifier, and emergent locus analyzer - im not sure what the other 2 would be best for what im trying to do with this build....

Im looking for mods/rigs that give me the best chance of not being caught at a gate... so i need things that improve my align time, correct?

keep in mind the mid slots need relic and data analyzers, cargo scanner, prop mod, tackling modules....


The main purpose for this build, is to get used to running with a tengu in null... i want the build to be on the cheap end. im only going to run with this for a month or so, until my missile skills get up and then i will eventually refit to be able to run null combat sites by swapping out gear in mobile depot, etc...

any and all suggestions welcome

thanks ....
J'Poll
School of Applied Knowledge
Caldari State
#2 - 2014-03-12 23:25:56 UTC  |  Edited by: J'Poll
Good luck. Thought by the time you can fly a Tengu you would know that a 'Can do all' ship doesnt exist.
Ergo, have fun to find a fit that can be fitted for exploration (needs midslots) aswel as PvP against stabbed stuff (needs even more midslots).

Pick one OR the other. Or carry a depot and spare modules and refit on the fly.

With all you want on 1 fit, you gimp and will suck at any of them.

To fight people, you want a PvP fit (and then the Tengu becomes a specialized and expensive ship).
To explore, you want an exploration fit.
To move around, you want the cloaky interdicted fit.


Also, cheap fitting a Tengu is like buying a racecar and not wanting the extras.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Spetznik Sokarad
Science and Trade Institute
Caldari State
#3 - 2014-03-12 23:34:45 UTC
J'Poll wrote:
Good luck. Thought by the time you can fly a Tengu you would know that a 'Can do all' ship doesnt exist.
Ergo, have fun to find a fit that can be fitted for exploration (needs midslots) aswel as PvP against stabbed stuff (needs even more midslots).

Pick one OR the other. Or carry a depot and spare modules and refit on the fly.

With all you want on 1 fit, you gimp and will suck at any of them.

To fight people, you want a PvP fit (and then the Tengu becomes a specialized and expensive ship).
To explore, you want an exploration fit.
To move around, you want the cloaky interdicted fit.


Also, cheap fitting a Tengu is like buying a racecar and not wanting the extras.



well, with the subs i have now, i get 6 mid slots..... i need on for prop, 3 for exploration (data, relic, cargo scanner) so, that leaves 2 for tackle.... am i missing something?
Alyssa Ricaridus
Imperial Shipment
Amarr Empire
#4 - 2014-03-13 00:02:53 UTC
Spetznik Sokarad wrote:
J'Poll wrote:
Good luck. Thought by the time you can fly a Tengu you would know that a 'Can do all' ship doesnt exist.
Ergo, have fun to find a fit that can be fitted for exploration (needs midslots) aswel as PvP against stabbed stuff (needs even more midslots).

Pick one OR the other. Or carry a depot and spare modules and refit on the fly.

With all you want on 1 fit, you gimp and will suck at any of them.

To fight people, you want a PvP fit (and then the Tengu becomes a specialized and expensive ship).
To explore, you want an exploration fit.
To move around, you want the cloaky interdicted fit.


Also, cheap fitting a Tengu is like buying a racecar and not wanting the extras.



well, with the subs i have now, i get 6 mid slots..... i need on for prop, 3 for exploration (data, relic, cargo scanner) so, that leaves 2 for tackle.... am i missing something?


Tank?
Spetznik Sokarad
Science and Trade Institute
Caldari State
#5 - 2014-03-13 00:17:33 UTC
Alyssa Ricaridus wrote:
Spetznik Sokarad wrote:
J'Poll wrote:
Good luck. Thought by the time you can fly a Tengu you would know that a 'Can do all' ship doesnt exist.
Ergo, have fun to find a fit that can be fitted for exploration (needs midslots) aswel as PvP against stabbed stuff (needs even more midslots).

Pick one OR the other. Or carry a depot and spare modules and refit on the fly.

With all you want on 1 fit, you gimp and will suck at any of them.

To fight people, you want a PvP fit (and then the Tengu becomes a specialized and expensive ship).
To explore, you want an exploration fit.
To move around, you want the cloaky interdicted fit.


Also, cheap fitting a Tengu is like buying a racecar and not wanting the extras.



well, with the subs i have now, i get 6 mid slots..... i need on for prop, 3 for exploration (data, relic, cargo scanner) so, that leaves 2 for tackle.... am i missing something?


Tank?


my fault guys.... this initial fit i use will NOT be for engaging any ratters... only explorers..

do i need any tank when the only thing i will engage is covert ops frigates... the most dangerous being an astero?
J'Poll
School of Applied Knowledge
Caldari State
#6 - 2014-03-13 00:40:08 UTC
Spetznik Sokarad wrote:
Alyssa Ricaridus wrote:
Spetznik Sokarad wrote:
J'Poll wrote:
Good luck. Thought by the time you can fly a Tengu you would know that a 'Can do all' ship doesnt exist.
Ergo, have fun to find a fit that can be fitted for exploration (needs midslots) aswel as PvP against stabbed stuff (needs even more midslots).

Pick one OR the other. Or carry a depot and spare modules and refit on the fly.

With all you want on 1 fit, you gimp and will suck at any of them.

To fight people, you want a PvP fit (and then the Tengu becomes a specialized and expensive ship).
To explore, you want an exploration fit.
To move around, you want the cloaky interdicted fit.


Also, cheap fitting a Tengu is like buying a racecar and not wanting the extras.



well, with the subs i have now, i get 6 mid slots..... i need on for prop, 3 for exploration (data, relic, cargo scanner) so, that leaves 2 for tackle.... am i missing something?


Tank?


my fault guys.... this initial fit i use will NOT be for engaging any ratters... only explorers..

do i need any tank when the only thing i will engage is covert ops frigates... the most dangerous being an astero?


And fast locking gangs.
And other people hunting random guys in null


Go ahead, fly without a tank, tell me when you do, so I know when to run locators.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Seraph Essael
Air
The Initiative.
#7 - 2014-03-13 00:54:49 UTC
As a tengu pilot myself...


...


ALWAYS FIT A TANK!

Whether that is in the form of speed (ie 100mn tengu (very very fun)) or shield modules etc. If you dont fit a tank on a T3 then you might as well just undock and self destruct as soon as possible...

Quoted from Doc Fury: "Concerned citizens: Doc seldom plays EVE on the weekends during spring and summer, so you will always be on your own for a couple days a week. Doc spends that time collecting kittens for the on-going sacrifices, engaging in reckless outdoor activities, and speaking in the 3rd person."

Spetznik Sokarad
Science and Trade Institute
Caldari State
#8 - 2014-03-13 01:25:29 UTC
J'Poll wrote:
Spetznik Sokarad wrote:
Alyssa Ricaridus wrote:
Spetznik Sokarad wrote:
J'Poll wrote:
Good luck. Thought by the time you can fly a Tengu you would know that a 'Can do all' ship doesnt exist.
Ergo, have fun to find a fit that can be fitted for exploration (needs midslots) aswel as PvP against stabbed stuff (needs even more midslots).

Pick one OR the other. Or carry a depot and spare modules and refit on the fly.

With all you want on 1 fit, you gimp and will suck at any of them.

To fight people, you want a PvP fit (and then the Tengu becomes a specialized and expensive ship).
To explore, you want an exploration fit.
To move around, you want the cloaky interdicted fit.


Also, cheap fitting a Tengu is like buying a racecar and not wanting the extras.



well, with the subs i have now, i get 6 mid slots..... i need on for prop, 3 for exploration (data, relic, cargo scanner) so, that leaves 2 for tackle.... am i missing something?


Tank?


my fault guys.... this initial fit i use will NOT be for engaging any ratters... only explorers..

do i need any tank when the only thing i will engage is covert ops frigates... the most dangerous being an astero?


And fast locking gangs.
And other people hunting random guys in null


Go ahead, fly without a tank, tell me when you do, so I know when to run locators.


i just assumed if i got locked by a fast locking gang im as good as dead regardless of my tank...which is why i wanted to gear this ship for maximum escapability...

and i would only engage somebody, if we the only 2 in the system...


J'Poll
School of Applied Knowledge
Caldari State
#9 - 2014-03-13 02:37:23 UTC  |  Edited by: J'Poll
Spetznik Sokarad wrote:


i just assumed if i got locked by a fast locking gang im as good as dead regardless of my tank...which is why i wanted to gear this ship for maximum escapability...

and i would only engage somebody, if we the only 2 in the system...



Okay. Go ahead, as you clearly don't want to listen to solid advice and like to lose your ship and SP, go ahead. I will await your loss on killboards all over and will laugh.

The only maximum escapeabllity you get for no tank = instant trip back to your clone-bay. I seriously doubt you will even make it to null. You are likely dead before you even leave high-sec.

Just because you might want to do 1v1, others won't. And a good PvP (and there a plenty around) will find you before you can even blink.

TL:DR

You come to the forum with question
People answer it.
You ignore the question and go with what is a plan designed to fail.

May I ask, why did you in the first place come to the forums?


EDIT:

Just checked character, really. 1 month old and Tengu.

Obviously more ISK then sanity.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

embrel
BamBam Inc.
#10 - 2014-03-13 07:11:11 UTC  |  Edited by: embrel
Spetznik Sokarad wrote:
J'Poll wrote:
Good luck. Thought by the time you can fly a Tengu you would know that a 'Can do all' ship doesnt exist.
Ergo, have fun to find a fit that can be fitted for exploration (needs midslots) aswel as PvP against stabbed stuff (needs even more midslots).

Pick one OR the other. Or carry a depot and spare modules and refit on the fly.

With all you want on 1 fit, you gimp and will suck at any of them.

To fight people, you want a PvP fit (and then the Tengu becomes a specialized and expensive ship).
To explore, you want an exploration fit.
To move around, you want the cloaky interdicted fit.


Also, cheap fitting a Tengu is like buying a racecar and not wanting the extras.



well, with the subs i have now, i get 6 mid slots..... i need on for prop, 3 for exploration (data, relic, cargo scanner) so, that leaves 2 for tackle.... am i missing something?


Tank?

Edit: oops obvious was obviously mentioned already.
Salvos Rhoska
#11 - 2014-03-13 08:45:37 UTC
Why is this in New Citizens Q&A?

Move to Ships and Modules please.
J'Poll
School of Applied Knowledge
Caldari State
#12 - 2014-03-13 13:27:33 UTC
Salvos Rhoska wrote:
Why is this in New Citizens Q&A?

Move to Ships and Modules please.


I find this more something the GD people should have fun with.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Petrus Blackshell
Rifterlings
#13 - 2014-03-13 15:25:54 UTC
Spetznik Sokarad wrote:

my fault guys.... this initial fit i use will NOT be for engaging any ratters... only explorers..

do i need any tank when the only thing i will engage is covert ops frigates... the most dangerous being an astero?

Let me tell you about my trap PvP-fit Vherokior Probe, or the time my Anathema's intervention resulted in a Gila kill... Frigates are more dangerous than you think.

Also, an Astero would take you to town if it expected you. It probably can't kill you itself (despite your lack of tank), but it can definitely hold you until its cavalry arrives.

Never not fit tank. Never not fear frigates.

Accidentally The Whole Frigate - For-newbies blog (currently on pause)

J'Poll
School of Applied Knowledge
Caldari State
#14 - 2014-03-13 15:34:38 UTC
Petrus Blackshell wrote:
Spetznik Sokarad wrote:

my fault guys.... this initial fit i use will NOT be for engaging any ratters... only explorers..

do i need any tank when the only thing i will engage is covert ops frigates... the most dangerous being an astero?

Let me tell you about my trap PvP-fit Vherokior Probe, or the time my Anathema's intervention resulted in a Gila kill... Frigates are more dangerous than you think.

Also, an Astero would take you to town if it expected you. It probably can't kill you itself (despite your lack of tank), but it can definitely hold you until its cavalry arrives.

Never not fit tank. Never not fear frigates.


Let me telm you the story about the Rattlesnake (with tank and proper PvP fit) that thought that engaging 2 frigates would be a walk in the park.

Too bad those two frigates kept him in place for the other 25 that were two systems away. That didn't end well for the rattlesnake.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Petrus Blackshell
Rifterlings
#15 - 2014-03-13 15:36:56 UTC
J'Poll wrote:
Let me telm you the story about the Rattlesnake (with tank and proper PvP fit)

Never happened. PvP Rattlers don't exist. At least, until I finish training Cal/Gal battleships and start flying them. Pirate

Accidentally The Whole Frigate - For-newbies blog (currently on pause)

J'Poll
School of Applied Knowledge
Caldari State
#16 - 2014-03-13 15:43:56 UTC
Petrus Blackshell wrote:
J'Poll wrote:
Let me telm you the story about the Rattlesnake (with tank and proper PvP fit)

Never happened. PvP Rattlers don't exist. At least, until I finish training Cal/Gal battleships and start flying them. Pirate


Wrong. Check my killboard for a while back.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

BeBopAReBop RhubarbPie
University of Caille
Gallente Federation
#17 - 2014-03-13 17:28:51 UTC
Um, I hate to be the bearer of bad news, but you probably don't want to be flying a tengu yet. Learn how to fit other ships before jumping into t3's. They're expensive, have sp loss on death, and are insanely fitting skill intensive for decent fits. As for killing exploration frigates, you probably should look into either an interceptor or covert ops frigate. Explorers won't be scared off by other covert ops ships, and you can put on a very funny combat fit to tackle and take them down. On top of that, you get access to probes and/or a covert cloak leaving room for 1-2 gun(s) which should be plenty to kill a normal covert ops ship.

Interceptors won't have probes, but can ignore bubbles and easily catch targets with their insane speed. In addition you will be able to fight people who aren't in exploration ships.

A third option could be a light missile or rocket fit stealth bomber for sneaking up on targets.

Founder of Violet Squadron, a small gang NPSI community! Mail me for more information.

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Petrus Blackshell
Rifterlings
#18 - 2014-03-13 17:46:46 UTC  |  Edited by: Petrus Blackshell
Okay, so as bad an idea as this might be, I took a shot at creating a Tengu on the following requirements:

  • Probing
  • Data/relic capable
  • Covert
  • Interdiction nullified
  • Kills almost all frigates
  • Nimble
  • Cheap (relatively)


I had to leave "kills ratters" off the list, but this fit can probably kill ratters too, albeit very slowly. Here's what I got:

Quote:

[Tengu, ヽ༼ຈل͜ຈ༽ノ RAISE IT]

Internal Force Field Array I
Ballistic Control System II

Experimental 10MN Microwarpdrive I
Data Analyzer II
Relic Analyzer II
X-Large Ancillary Shield Booster, Navy Cap Booster 400
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
Faint Epsilon Warp Scrambler I

Covert Ops Cloaking Device II
Expanded Probe Launcher I, Sisters Combat Scanner Probe
Rapid Light Missile Launcher II, Caldari Navy Scourge Light Missile
Rapid Light Missile Launcher II, Caldari Navy Scourge Light Missile
Rapid Light Missile Launcher II, Caldari Navy Scourge Light Missile
Rapid Light Missile Launcher II, Caldari Navy Scourge Light Missile

Medium Polycarbon Engine Housing II
Medium Polycarbon Engine Housing II
Medium Ancillary Current Router I

Tengu Defensive - Amplification Node
Tengu Engineering - Power Core Multiplier
Tengu Electronics - Emergent Locus Analyzer
Tengu Propulsion - Interdiction Nullifier
Tengu Offensive - Covert Reconfiguration


Screenshot of stats. Some highlights:

  • 100k EHP (uniform) tank, pre-heat
  • 200 DPS with RLMLs, great anti-frigate application. 11500 raw damage before reload (should kill almost all non-assault frigates if you pick the right damage type).
  • 4.5 second align time with MWD off. This is better than some frigates.
  • Expanded probe launcher to hunt down people.
  • Only abnormally expensive bits are the IFFA and T2 rigs.


It's an abomination and a crime against ship fitting, but there you go. Now, let me know where you take it so I can... give it a performance test.

Accidentally The Whole Frigate - For-newbies blog (currently on pause)

Petrus Blackshell
Rifterlings
#19 - 2014-03-13 18:23:45 UTC
Just to make sure the point gets across, though: even though you have a fit (the one I proposed or another), the fact you have to ask about a lot of very basic stuff in New Citizens Q&A means you're probably not ready to fly a Tengu effectively. Also, you're 1.5 months old. You definitely do not have the requisite skills (as in, SP) to not lose a Tengu embarrassingly to a couple frigates.

Accidentally The Whole Frigate - For-newbies blog (currently on pause)

Sara Navorski
Sebiestor Tribe
Minmatar Republic
#20 - 2014-03-14 01:11:16 UTC
Petrus Blackshell wrote:
Okay, so as bad an idea as this might be, I took a shot at creating a Tengu on the following requirements:

  • Probing
  • Data/relic capable
  • Covert
  • Interdiction nullified
  • Kills almost all frigates
  • Nimble
  • Cheap (relatively)


I had to leave "kills ratters" off the list, but this fit can probably kill ratters too, albeit very slowly. Here's what I got:

Quote:

[Tengu, ヽ༼ຈل͜ຈ༽ノ RAISE IT]

Internal Force Field Array I
Ballistic Control System II

Experimental 10MN Microwarpdrive I
Data Analyzer II
Relic Analyzer II
X-Large Ancillary Shield Booster, Navy Cap Booster 400
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
Faint Epsilon Warp Scrambler I

Covert Ops Cloaking Device II
Expanded Probe Launcher I, Sisters Combat Scanner Probe
Rapid Light Missile Launcher II, Caldari Navy Scourge Light Missile
Rapid Light Missile Launcher II, Caldari Navy Scourge Light Missile
Rapid Light Missile Launcher II, Caldari Navy Scourge Light Missile
Rapid Light Missile Launcher II, Caldari Navy Scourge Light Missile

Medium Polycarbon Engine Housing II
Medium Polycarbon Engine Housing II
Medium Ancillary Current Router I

Tengu Defensive - Amplification Node
Tengu Engineering - Power Core Multiplier
Tengu Electronics - Emergent Locus Analyzer
Tengu Propulsion - Interdiction Nullifier
Tengu Offensive - Covert Reconfiguration


Screenshot of stats. Some highlights:

  • 100k EHP (uniform) tank, pre-heat
  • 200 DPS with RLMLs, great anti-frigate application. 11500 raw damage before reload (should kill almost all non-assault frigates if you pick the right damage type).
  • 4.5 second align time with MWD off. This is better than some frigates.
  • Expanded probe launcher to hunt down people.
  • Only abnormally expensive bits are the IFFA and T2 rigs.


It's an abomination and a crime against ship fitting, but there you go. Now, let me know where you take it so I can... give it a performance test.


I am confused by this.

Is that enough scrams for more than one scrams? He need more scrams and I think if I had this fit I would need more scrams.
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