These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Wormholes

 
  • Topic is locked indefinitely.
 

why listen tp pvp wormholers over pve?

Author
Tyrant Scorn
#21 - 2014-03-12 20:58:55 UTC
MooMooDachshundCow wrote:
Right, but we're also free to evict people who refuse to defend their territory. That sword cuts both ways.


I didn't read anything about it not being ok... so what's your point ? The OP didn't mention evictions at all... He/She was merely trying to point out that the PvP wormholers are the most vocal.
Jack Miton
School of Applied Knowledge
Caldari State
#22 - 2014-03-12 21:05:19 UTC  |  Edited by: Jack Miton
As a WH PVPer, I think you're classifying us in a really inaccurate way.
We do not want ANY changes that make it easier to kill carebears (seriously, name one). We either want changes that make it easier to get fights, or we don't want any changes at all.

Personally I was very against making grav sites into anoms for example. I thinks it's fkn stupid and makes WH mining extremely unviable even though I have zero intention to ever mine in my EVE career.

On the other hand, I hate the fact that you now need to put in literally zero effort to detect new sigs since they jusp pop up automatically. If I have to put in time and effort to scan them out on my end, you should need to put in at least some effort to detect them on your end.

I actually appreciate that you posted. It's what Bane's been talking about in a few threads now, the lower class and carebear people in WH space are far too quiet.

That said, you need to understand that while you playstyle may be to farm/mine/PI/whatever and just want to be left alone, It's my playstyle to make doing so as difficult as I possibly can for you if you dont show me some respect and at least sometimes come try to kill me.
As such, I'm not going to support any changes that only make things easier for risk averse people that have zero benefit to WH space overall.

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

Tyrant Scorn
#23 - 2014-03-12 21:07:41 UTC
Jack Miton wrote:
As a WH PVPer, I think you're classifying us in a really inaccurate way.
We do not want ANY changes that make it easier to kill carebears (seriously, name one). We either want changes that make it easier to get fights, or we don't want any changes at all.

Personally I was very against making grav sites into anoms for example. I thinks it's fkn stupid and makes WH mining extremely unviable even though I have zero intention to ever mine in my EVE career.

On the other hand, I hate the fact that you now need to put in literally zero effort to detect new sigs since they jusp pop up automatically. If I have to put in time and effort to scan them out on my end, you should need to put in at least some effort to detect them on your end.

I actually appreciate that you posted. It's what Bane's been talking about in a few threads now, the lower class and carebear people in WH space are far too quiet.

That said, you need to understand that while you playstyle may be to farm/mine/PI/whatever and just want to be left alone, It's my playstyle to make doing so as difficult as I possibly can for you if you dont show me some respect and at least sometimes come try to kill me.
As such, I'm not going to support any changes that only make things easier for risk averse people that have zero benefit to WH space overall.


Wow... I... I... Damn it... I agree !
MooMooDachshundCow
University of Caille
Gallente Federation
#24 - 2014-03-12 21:14:15 UTC
Jack Miton wrote:
As a WH PVPer, I think you're classifying us in a really inaccurate way.
We do not want ANY changes that make it easier to kill carebears (seriously, name one). We either want changes that make it easier to get fights, or we don't want any changes at all.

Personally I was very against making grav sites into anoms for example. I thinks it's fkn stupid and makes WH mining extremely unviable even though I have zero intention to ever mine in my EVE career.

On the other hand, I hate the fact that you now need to put in literally zero effort to detect new sigs since they jusp pop up automatically. If I have to put in time and effort to scan them out on my end, you should need to put in at least some effort to detect them on your end.

I actually appreciate that you posted. It's what Bane's been talking about in a few threads now, the lower class and carebear people in WH space are far too quiet.

That said, you need to understand that while you playstyle may be to farm/mine/PI/whatever and just want to be left alone, It's my playstyle to make doing so as difficult as I possibly can for you if you dont show me some respect and at least sometimes come try to kill me.
As such, I'm not going to support any changes that only make things easier for risk averse people that have zero benefit to WH space overall.


I agree. WH mining is clearly unviable for the reasons above. Grav sites should require scans, refining should be fixed (75%? Really?) and maybe other bonuses as well (perhaps have the +10% ores for a start?).

I don't intend to mine ever, but at the same time it doesn't make sense to me that it should be so much more efficient/safe in hisec than it is in a WH. I think it should be more safe, but less efficient. This goes for all carebearing. There should be increased rewards for increased risk. CCP seems to agree with this concept generally, but in practice there is much left to be desired.

Yeah, well, it's just like my opinion, man.

RudinV
Sons Of Mother's Friend
Can i bring my Drake...
#25 - 2014-03-12 21:32:09 UTC
Carebears came for isk. So what can they suggest else than isk/hr improvements. Literally nothing. And no, not everyone do pve in w-spacePirate
Karen Galeo
Deep Core Mining Inc.
Caldari State
#26 - 2014-03-12 21:36:55 UTC
MooMooDachshundCow wrote:

I don't intend to mine ever, but at the same time it doesn't make sense to me that it should be so much more efficient/safe in hisec than it is in a WH. I think it should be more safe, but less efficient. This goes for all carebearing. There should be increased rewards for increased risk. CCP seems to agree with this concept generally, but in practice there is much left to be desired.


Hi!

I'm Karen, and I'm one of the wormholer CSM9 candidates. :) I certainly agree; I did enough mining in high sec to pay for my first drake, and since then I have done almost zero mining. Just not my cup of tea; it isn't the game I want to play.

I am glad to see this thread, and the comments it is getting; for my part, I see a lot of people from the larger wormhole alliances here on the forums and not enough input from the PvE focused players and the people living at the surface of w-space. We're all part of the same community, though.

For my part, I do not think people should be *forced* to play the game in a different way. There *are* some risks that are unavoidable - if you are flying a ship in space, there is a chance someone can find you. Some things, though, are horrible ideas - like putting the assembly arrays on the outside of the POS shield. Something like that increases the cost of operating out of a POS so high that it'd drive people out of w-space.

I do think that the discovery scanner should stop automatically refreshing entirely; having a pilot with probes out is a solid counter to "mystery gank fleets", as well as being the counter to the AFK cloaking that nullsec cries about so much. >.>

Author of the Karen 162 blog.

Alundil
Rolled Out
#27 - 2014-03-12 21:56:33 UTC
Grim Dredtog wrote:
I agree, can't we all just offline our guns, repackage our drones, break out the barges and just mine? Maybe some gas mining to break up the monotony?

Must the killing go on?

What about the children?

I'm right behind you

Asayanami Dei
Adhocracy Incorporated
Adhocracy
#28 - 2014-03-12 22:12:39 UTC
Jack Miton wrote:
As a WH PVPer, I think you're classifying us in a really inaccurate way.
We do not want ANY changes that make it easier to kill carebears (seriously, name one). We either want changes that make it easier to get fights, or we don't want any changes at all.

Personally I was very against making grav sites into anoms for example. I thinks it's fkn stupid and makes WH mining extremely unviable even though I have zero intention to ever mine in my EVE career.

On the other hand, I hate the fact that you now need to put in literally zero effort to detect new sigs since they jusp pop up automatically. If I have to put in time and effort to scan them out on my end, you should need to put in at least some effort to detect them on your end.

I actually appreciate that you posted. It's what Bane's been talking about in a few threads now, the lower class and carebear people in WH space are far too quiet.

That said, you need to understand that while you playstyle may be to farm/mine/PI/whatever and just want to be left alone, It's my playstyle to make doing so as difficult as I possibly can for you if you dont show me some respect and at least sometimes come try to kill me.
As such, I'm not going to support any changes that only make things easier for risk averse people that have zero benefit to WH space overall.


I have to agree with Jack here and say - yes, the PVE side of w-space is as important as the pvp side, but there isn't one without the other.
The nature of eve will always be for one group to go and disrupt another, by any and all means avaliable to them.

Right now we're in a spot where some changes that have been made to the game makes it easier then it was before to avoid confrontation with other players (that want to kill you), hence preventing pvp from happening. This is something the PVP'ers want to adress, as the situation wasn't like that before.

We're not after carebears, specifically, we're after everyone. PVP in eve happens most often when someone makes a mistake or is not paying attention and there is someone there to exploit that mistake and punish them for it. The current state of the mechanics renders making some mistakes harder because the system takes care of (for examle) notifying you of new signatures automatically.

W-space is not supposed to be safe at all, it is supposed to be the most hostile environment in eve, and you as a PVE player signed up for it, you know abot the risks. I think the thing that community wants is simply equal terms for both PVE and PVP players. Equal risk vs reward. Right now it is not very balanced, hence all the discussion.

I'm a leaf on the wind, watch how I--THE CAPACITOR IS EMPTY

Youtube: /asayanami

Twitter: @asayanami

wormholefundamentals.com

Glyndi
Doom Generation
Best Intentions.
#29 - 2014-03-12 23:29:01 UTC
Tyrant Scorn wrote:
I kinda see where NeedMissle FeelEmpty Charante is coming from. The overall voice of wormholers are the voice of PvPers. So I get what kind of message that might send and how that might come across to people on the outside of that circle.


Then the people on the outside of the circle need to get involved more in discussions. Instead the OP came in here raging about how the only vocal people, in this the best EVE community, are PvPers. Don't get mad at anyone except the PvEers who say nothing at all.

Collect your people and start voicing your concerns as well. No one is going to speak for you.
NeedMissle FeelEmpty Charante
Federal Navy Academy
Gallente Federation
#30 - 2014-03-12 23:45:34 UTC
There are some great points here.

For one, my preference is no change to current wh game mechanics. I believe it is working very well for both PvP and pve.

The problem I have is that when change is discussed it is heavily bias in favour of PvP. I like both so I would like to see , of there has to be change, a ballanced change for both play styles.

As mentioned in someone's post, pve players tend to get overshadowed due to their groups being smaller then what is required to have an active and capable PvP force... So pve is not heard by ccp.

One thing to point out is that of your chain does not have targets, it only takes a system or two of scanning in kspace to find another chain... Not to mention rolling your static.
Winthorp
#31 - 2014-03-12 23:46:31 UTC  |  Edited by: Winthorp
Considering a lot of people like myself have argued for more income for low class Wh's i don't know where posts like this come from. Sure some crazy PVP orientated ideas come up from PVP people but most of them are lopsided towards the aggressor with little balance in mind and get shot down in flames.

PVE in Wh's has always been relatively safe if you actually do some preparations and continue a course of vigilance throughout PVE. The overlay has now made it way to balanced towards the PVE side of safety though with you having to do a lot less to achieve that same safety and that's not ok.

Please continue to speak up and add to debates i like hearing from PVE groups as well as PVP groups but your arguments need to rely on some level of fact or substance.
Bane Nucleus
Dark Venture Corporation
Kitchen Sinkhole
#32 - 2014-03-13 01:01:09 UTC
Jack Miton wrote:
As a WH PVPer, I think you're classifying us in a really inaccurate way.
We do not want ANY changes that make it easier to kill carebears (seriously, name one). We either want changes that make it easier to get fights, or we don't want any changes at all.

Personally I was very against making grav sites into anoms for example. I thinks it's fkn stupid and makes WH mining extremely unviable even though I have zero intention to ever mine in my EVE career.

On the other hand, I hate the fact that you now need to put in literally zero effort to detect new sigs since they jusp pop up automatically. If I have to put in time and effort to scan them out on my end, you should need to put in at least some effort to detect them on your end.

I actually appreciate that you posted. It's what Bane's been talking about in a few threads now, the lower class and carebear people in WH space are far too quiet.

That said, you need to understand that while you playstyle may be to farm/mine/PI/whatever and just want to be left alone, It's my playstyle to make doing so as difficult as I possibly can for you if you dont show me some respect and at least sometimes come try to kill me.
As such, I'm not going to support any changes that only make things easier for risk averse people that have zero benefit to WH space overall.


That is a pretty good response...for a forum troll P

No trolling please

Incindir Mauser
Caldari Provisions
Caldari State
#33 - 2014-03-13 01:21:16 UTC
NeedMissle FeelEmpty Charante wrote:
Please stop just listening to PvP wormhole players.

Listening to the likes of down the pipe podcast and others all csm and ccp talk about is how to kill / gank bears.

Leave wh mechanics as they are. To Hell with PvP players. If they had balls they would only shoot people that could shoot back


Excellent troll.

If you aren't willing to fight for what you have someone will be more than willing to push your sandcastle over.

Also, in Eve Online there is no such thing as a PvP "player", if you live in a wormhole you are by hook or by crook, reaping the benefits of the to fund your PvP so all of us PvP Elitist Wormhole Jerks are really just carebears that like to violence other people's boats. Perhaps you should pew more and quit with the PoS Sit-and-Spin.

Also, the Council of Elitist Wormhole Jerks will continue to dominate the "conversation" when it comes to W-space because... We Know What's Best For You.

Bronya Boga
Ministry of War
Amarr Empire
#34 - 2014-03-13 03:51:53 UTC
Ok first off, DTP only recorded and published the town hall, it was organized by the CSM.

Second there were no suggestions (to my memory) that proposed making killing bears easier. Most were quite the opposite actually as Jack mentioned.

Third wormhole life always came with dangers and you can't blame pvpers asking for space to be more dangerous or difficult to live in. If we wanted the easy life we would go to null.

I would ask you to come to the next town hall and voice your concerns because your opinion, just like any othe wormhole resident, is valuable and needs to be heard (just dont be outragous).

Also thanks for listening to the podcast <3
Bronya Boga
Ministry of War
Amarr Empire
#35 - 2014-03-13 04:04:03 UTC
Tyrant Scorn wrote:
He/She was merely trying to point out that the PvP wormholers are the most vocal.


You can't blame someone for the inactions of others.
Jay Joringer
13.
#36 - 2014-03-13 08:53:30 UTC
"The squeakiest wheel gets the grease."
RudinV
Sons Of Mother's Friend
Can i bring my Drake...
#37 - 2014-03-13 09:24:07 UTC
Jay Joringer wrote:
"The squeakiest wheel gets the grease."

1/10
Jay Joringer
13.
#38 - 2014-03-13 09:58:06 UTC
RudinV wrote:
Jay Joringer wrote:
"The squeakiest wheel gets the grease."

1/10


Oh noes!!!
Axloth Okiah
Sebiestor Tribe
Minmatar Republic
#39 - 2014-03-13 11:22:31 UTC
NeedMissle FeelEmpty Charante wrote:
The problem I have is that when change is discussed it is heavily bias in favour of PvP.
Oh yeah, current CSMs idea to change Black Hole systems into an industrial heaven is totally biased towards PvPers and does not benefit PvEers at all.
Jackal Willow
Republic Military School
Minmatar Republic
#40 - 2014-03-13 22:49:28 UTC
I'm a C3 hole'r. I mostly just do PI to make my money and run anoms when I actually find time to play.
Easy enough with 4 accounts full mining, science, PI skilled out.

I still wouldn't want making ISK in WH space to be easier than it is right now. If I wanted it that easy I would just go back to Nullsec where I came from.

Sure, I don't like that grav sites don't need to be scanned anymore, but that's my carebearness showing since I want it to be harder for people to find my defenseless ships. Although it is great when a single ganker thinks that all those miners doesn't have a cloaked PVP ship sitting in the belt as well. But in WH space, mining is just so I can build more ships when I need them.

The PI pays for the fuel and PVP that I enjoy doing most of the time. Nothing like taking a bomber into a known trap just to see how other people defend themselves, then dying in a fire.

I think a majority of the outspoken content, even in this forum, is revolved more around PVP, but that is for good reason. It is easy enough to make ISK in this game if you have the time for it. PVE content is simple and repetitive, where as PVP is ever changing with different strategies and tactics with every change CCP comes out with. That is why it is more outspoken that PVE content. I really don't care how they change PVE content, it is easy to adapt to.

Lastly, all the hatred between PVP and PVE doesn't really exist. If anything, in my nullsec adventures, the PVP players loved the mining, ship building, and JF logistics that I did for them. Someone had to build the ships we all love to blow up. And nothing beats the adrenaline rush of a good PVP battle.