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[OIC] Open Incursion Channel

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Jill Antaris
Jill's Open Incursion Corp
#1 - 2014-03-11 19:59:22 UTC  |  Edited by: Jill Antaris
Hi, I am Jill Antaris. Some of you might know me from Incursions, since do them since like 3 years by now and I flown in a lot of different channels as Logi, DPS or did LC/FC. Since I got quite some questions about what I actually do and for what channel I fly since the last few weeks from other FCs or Channels, I think it is about time to clear things up.

Why?

Actually I am not really sure why I do it. I created the channel just for the Island Incs, so we didn't have to use local chat outside of fleets, but people did keep asking me to also offer fleets in empire space. Seeing a lot of people in shield fleets today, that flown armor once or a lot of the old people from the armor Incursion Community doing other stuff today because they wanted to change things and did give up because it just didn't happen has also a lot to do with it, but is not the only reason for it. I guess I did wait for something like this myself for a long time, till I realized that I am probably the person that has has to start it. As like with everything else in life, if you want to change something, you might start with yourself, so went from just being another DPS or Logi on grid back to organizing and running fleets as FC, gathering people around me and try to provide fleets.

So why not TDF or KOP?

Good question. I did FC for TDF last year, because of the lack of active FCs(did just that for a shield channel last week, I don't mind FCing and like the challenge FCing different stuff all the time) and because I had the feeling that there was something, like a more accessible fleet for newer people, simply missing at that point where every FC just wanted to do mwd fleets with Vindis, leaving a lot of people with laser or projectile hulls out. However I got my tags removed last year, for non FCing related reasons and I didn't put a x into TDF since that day(outside of 2 times where I did help out as logi a bit to keep the fleet running). I mostly did that because I still kind of sympathizing with Sorion(because he always tried to change peoples opinion about armor) and even did get banned from TDF for being in the KOP channel. So why not KOP? While I did fly nearly full time for high end armor fleets last year in IIC(except for 4 months where I did the new player pickup fleet in TDF) and KOP fleets are very good and something I would like to fly in, however I am not a big fan of contesting TDF gangs, because in the end it only hurts the pilots I flown with and FCed myself in TDF. Also I don't think anything productive will come from actively contesting TDF fleets. I prefer to handle it more casual, try to include more newer players than other fleets, what I probably only can do the way I like it in my own fleet.

So what is OIC?

Currently it is just my own little project, consisting of a FC(me), a few people, a chat channel and a TS. The idea is not to grow big and run HQs or to show other channels how it should be done. I mostly aim just for providing a extra armor alternative for VGs(maybe assaults later on), trying to make it as accessible as possible for new players and shield pilots not only to get gangs running, but because I believe somebody should provide something like this for armor Incursions.

I also hope we can do the Island Incursions together in armor(what I did quite a lot for the last couple of weeks), or if TVP runs the Island we can just switch over to shield fittings, to be more flexible with the fleets. I do normally provide Logis, booster, and dps hulls on the Islands so my main resource that I need are just people coming out there to fly with me.

I am active during EU TZ and try to put up fleets when ever I find the time.

Fleet concept

I currently run static armor VG fleets, while I like artillery machs and blaster vindis, I do prefer Puls on the NMs and Paladins to stay more flexible with NCOs than other alpha themed fleets, but it is pretty similar to how shield channels or high end armor gangs run. For tanking we just use 2 low slots and 1 rig on most hulls(1 low with slaves), similar like shield fleets do it, what produces quite similar results for site times. While the fleet might look like a hand picked elite fleet(Palas, NMs, Vindis, Machs) it is mostly by the fact that most people I know fly fairly good ships and this are the ones that x up a lot for me. It is not ironic that I did put a exequror on grid yesterday, that got told from a TDF FC to come back when he got a Oneiros, because his current hull is not good enough for a TDF fleet. This was after looking like 3 minutes over the setup, getting a picture about SP and experience of the pilot on TS and refitting the hull for him. I also utilize Cruisers, HACs, BCs and modified cheap logi fittings for the Island Incs, so I am very confident that I know what works and what not(because I tested most things on grid over the years). If I can put you on grid, I will do exactly this and I don't mind the extra effort on my side to make this happen.

Accessibility

I never was into the armor vs shield debate. I did put shield pilots on grid in armor fleets and armor pilots on grid in shield fleets as FC(ofc after refitting the hulls). Both concepts are fairly comparable on high SP levels and produce similar good results. My hulls are in general fitted in a way that they can be switched from armor to shield in a few seconds, changing a rig and 2-3 modules. I also have nearly all the time a few spare hulls(Palas, NMs, Machs, Vindis, Logis) with me to provide shield players easy access to the fleet and I also got some spare rigs and mods so I can refit all the hulls with T1 anti EM rig and weapon rigs in the staging(plus I do provide the rig to switch it back to shields afterwards). So yes I do actually take a lot of shield pilots for my armor fleets to(the fleet included yesterday 4 shield players and 3 pilots that did her very first Inc in my fleet).
Jill Antaris
Jill's Open Incursion Corp
#2 - 2014-03-11 19:59:38 UTC  |  Edited by: Jill Antaris
So, Channel name is "[OIC] Open Incursion Channel" but I also put up adverts for forming fleets in the normal Incursion channel for fleets, so xing up there also does work.

T1 Logistic Cruiser Program added for people that train for Oneiros, Guardian or just want to try out flying Logi before spending a lot of time training up cruiser 5, Logi 4 and all the support skills. The Skill requirements are not to high(Cruiser 4 and most of the support skills at 4) and fully fitted ships can be provided in the focus. Join the mailing list "OIC - T1LCP" for a overview of skills you need, fittings and the overall progression path towards T2 logistic cruisers.

You will now get banned from TDF by fling in OIC armor Incursions.

https://forums.eveonline.com/default.aspx?g=posts&m=4685502#post4685502

- reserved -
Padegejas
Vite
#3 - 2014-03-12 09:43:57 UTC
This is really sad that some channels are banning pilots for the sole reason that they have been noticed chatting or "X-ing up" in another channel which is being considered "hostile" because channel council members had an issue or two in the past Big smile Being FC in one of the Incursion communities is almost guaranteed ban in certain other channels Big smile

But this is the reality - people like to make enemies for themselves and when there is not enough enemies for them, they make them out of the thin air Big smile

Anyway I honestly commend you for taking an initiative and trying to do the best you can to help new players. Best wishes for you and your channel from me personally and RAISA community. I'll try to get in touch with you in game and help you if you'll be flying in the same Incursion constellation as we do.
Xeren Abraham
Imperial Shipment
Amarr Empire
#4 - 2014-03-12 12:23:36 UTC  |  Edited by: Xeren Abraham
I'm missing the part if new players/players with less ISK also have a chance to fly with your group or if you only run with advanced setups.

Edit: nvm, just found that part ;P
Commander A9
Aurora University
#5 - 2014-03-13 06:02:43 UTC
You have my support; as my support is offered across all rooms and commuties.

Because we all want the same damn thing-we just have different ways of doing it.

Good luck! I'm in channel now!

Recommendations:

-enable ships wobbling in hangar view (pre-Captains Quarters)

-add more missions (NPC fleet vs. NPC fleets that actually shoot)

-STOP NERFING EVERYTHING!

Join Live Events!

James Baboli
Warp to Pharmacy
#6 - 2014-03-13 06:44:03 UTC
I may just have to get some armor mods to fly with you sometime.

Talking more,

Flying crazier,

And drinking more

Making battleships worth the warp

Iron Wraith
The Devils Own
#7 - 2014-03-13 16:19:46 UTC
As you're geared up to helping players new to incursions, what sort of advice would you give for getting out to an island?

Seems to be quite the sticking point for any new pilots joining this week!
Jill Antaris
Jill's Open Incursion Corp
#8 - 2014-03-14 09:39:29 UTC  |  Edited by: Jill Antaris
First thx for all the support, also special thx at RAISA, letting us x up for her mom fleet on the Enka Island last week, even without shield tanked ships that would be useful on grid(I did do the hacks for the mom site, but most of my fleet just did get a frig and hit the gate when the mom was close to structure and I told them to come in). I will try to add more shield mods and rigs to my normal Island package to provide something useful for events like this in the future.

Iron Wraith wrote:
As you're geared up to helping players new to incursions, what sort of advice would you give for getting out to an island?

Seems to be quite the sticking point for any new pilots joining this week!


I normally give the advice to use routes I check on the KBs for camps, where I keep a close eye on and that I used before you do, just to check how the locals look like currently(the quickest one the autopilot creates is more often than not the most dangerous and I often chose longer routes with far less traffic, doing 9 low sec jumps instead of 2 can be actually be a very sensible thing). I do advise to move in the off time zones of the locals and to use a cov ops or frig/shuttle on routes that are not camped by smart bomb BS. I can and in general do provide fully fitted logis and dps hulls I flown out there by hand and I also can move even BS in and out for you, if you contract them to me a bit ahead of time(simply because I actually need a bit of time to check the gates and move the hull) and can't do this while I FC a fleet on the Island. For me flying out stuff is less of a issue, since I did life in low sec myself for quite some time and also handled pos networks in low sec and the logistic for my corp and alliance members, flying in fuel, pos reactions, hulls, ammo, mods and other stuff sometimes for like 4-5h per day.

So when you want to come out to a Island, where I do run a fleet, and you are unsure how to do it, you should ask in the channel or me directly via private convo how to do it, what ship to use, what route to take and what time zone would be the best. If you ask me before dt, I can get some eyes on gates where people might camp and scout you in, but during the time I run the fleet I normally can't do this, simply because I would have to stop the active fleet then, and might be forced to wait somewhere at a low sec gate on a camp to clear up, to find a opportunity to get you in unharmed.

Low sec as itself is fairly easy to pass, there are no bubbles and small ships are very hard to catch at gates without specialized setups(smartbomb BS, insta lock recon/Legion for example) or organized camps, since ships that can lock you up in time can't tank sentry agro for long enough to kill you(ofc there are exceptions, but you see on the KBs where people that can do something like this are active). If you want to move bigger stuff, you might want to use a scout and need some knowledge about what to do on a gate if another player attacks you(burn back to the gate, burn away while align or clear tackle and get out etc.).

While I did, back in the days, teach newer players in my corp and alliance how to actually life in low sec full time, I think that is just to much input for newer players that just want to come out to a Island for 1-2 days and life in Empire for most of her time. This is the reason why I advise to use a frig/cov ops ship to move yourself on a route with low traffic, ideally during a time where nobody is active in the area, while I handle the a bit more tricky stuff of moving equipment from A to B for you.

Edit: Also TVP and RAISA do organize Island Incursion, while RAISA did move in groups with a scout(from what I seen when I watched them while they did move to Enka) TVP probably handles it fairly close to what I do and probably also got some guys that did or are still actively doing corp/alliance scale logistics for 0.0/low sec to move hulls, ammo and mods(given her relocation speed and amount of stuff they move, they do it a bit more advanced than I do, utilizing jump frightens) while brining in players in frigs or cov ops ships. After all the biggest resource on any Island Incursion are active players that come out to the Islands to participate in fleets. The other things can be provided from a few people with the logistical background, it is overall quite similar to how it works for low sec or 0.0 alliances, where the hole logistic is normally handled by very small number of players(that might have tons of alts for it). I for myself tip my hat towards the guys that handle it for TVP, since I am fairly sure that it takes massive effort under the hood to get HQ fleets on the Islands running.
Jill Antaris
Jill's Open Incursion Corp
#9 - 2014-03-21 02:04:37 UTC  |  Edited by: Jill Antaris
1/1 vs ISN and 3/0 vs TDF(I never actively contest TDF, they tried it) gangs in contests today, I for myself are fairly happy with the fleet concept and the people from both shield and armor communities participating in my fleet as it is(with only 6-8 dps on the field). Especially playing against ISN high performance and contest focused gangs in the same system makes me happy to provide the armor alternative that brings something competitive into play and that so many people helping me out to make it happen.

Site times are ok(given that we archived close to 5 minute VGs with 7-8 dps, while putting hulls on grid other channels don't even consider useful), people like the concept and the vibe is good. Not much more I could ask for as FC.
Jill Antaris
Jill's Open Incursion Corp
#10 - 2014-03-26 09:38:44 UTC  |  Edited by: Jill Antaris
Bump, since many people where asking me about fittings, skills and options to join with a T1 logistic cruiser, I did create a mailing list( the name is "OIC - T1LCP") about skills, fittings and general progression. I also adding both Augoror and Exequror fully fitted to the OIC ship stock, so the hulls can be provided in the focus. Smile
Kristen Marik
The Free Worlds League
#11 - 2014-04-09 17:38:44 UTC
Great relaxed group of people, making ISK while having a fun time on teamspeak. Cool
Vico Hur
Hard Knocks Inc.
Hard Knocks Citizens
#12 - 2014-04-14 06:58:38 UTC
This looks very interesting. When i last played, Armour incursions just weren't a thing anymore, If you can give me an excuse to fly a Hyperion, count me in.Big smile
Ana Solette
Center for Advanced Studies
Gallente Federation
#13 - 2014-04-14 16:31:28 UTC
I am new to incursions and started flying with this group last week. No drama and a great bunch of people to fly with.
Alim Omaristos
Viziam
Amarr Empire
#14 - 2014-04-15 14:40:47 UTC
I'll join your channel when I get home. Do you have any suggestions for a player new to incursions who's a bit broke. I can use T2 lasers but can't afford the nightmare.
Eliana Eros
Sentinel Event
Hatakani Trade Winds Combine
#15 - 2014-04-15 17:46:15 UTC
Alim Omaristos wrote:
I'll join your channel when I get home. Do you have any suggestions for a player new to incursions who's a bit broke. I can use T2 lasers but can't afford the nightmare.

For armor u can use napoc/apoc. In some cases FC will allow an abbadon. Those are the cheaper routes.

♥'s and Glomps for everyone...well almost everyone.

Ze Goggles

Jill Antaris
Jill's Open Incursion Corp
#16 - 2014-04-16 14:36:08 UTC
Alim Omaristos wrote:
I'll join your channel when I get home. Do you have any suggestions for a player new to incursions who's a bit broke. I can use T2 lasers but can't afford the nightmare.


A Abaddon or Apoc would be ok(I do lean a bit more towards the Abaddon, for the higher dps and tank and I have one fully fitted sitting in Amarr currently that I could move), with good drone skills the navy Geddon is a fairly well rounded goal ship to(I have one laying around in the Focus normally). NM and Paladin are also good options a bit later down the road.

So just come by, I figure something out. Smile
SmokinMoses
Republic Military School
Minmatar Republic
#17 - 2014-04-28 22:27:09 UTC
The most chill, relaxed and friendly incursion group I've ever met.

<3 Jill for putting up with us special snowflake Machariel pilots. P
Cross C Ragweed
Federal Navy Academy
Gallente Federation
#18 - 2014-05-01 16:53:54 UTC
Special thanks to Jill and Kristen, who spent the time to fit a domi (only BS I could fly) to my skill level and introduce me to the incursion world.

I had only been playing eve for about 5 months when an incursion hit a system I normally missioned in. Only having ever heard that incursions were very hard and the various communities mostly required shinny expensive ships/fits I had never considered or read up on them.

I asked in the system incursion channel what all the new system notifications meant to me as a local, when they took me under their wing and with much patience provided me a path to the isk and a fountian of knowledge needed to get into this area of eve's broad content.


The two best FC's I've flow with yet.
Jill Antaris
Jill's Open Incursion Corp
#19 - 2014-05-02 11:31:16 UTC
Since yesterday we also have a official navy Raven armor setup for fleet use and did run close to 5 minute site with the hull on grid so I am very satisfied with the overall performance. Finally all races and weapon systems are covered in the OIC ship loan program for VG fleets.

I currently looking for more skilled armor missile pilots that can start with a phoon or raven and are willing to skill up into the Typhoon fleet issue, sentry drones and projectiles(at least T1) for VG use and playing a key role in a mwd armor Assault doctrine later down the road.
Le'Mon Tichim
Hedion University
Amarr Empire
#20 - 2014-05-05 19:14:48 UTC
Will for sure be looking you up this evening.

Can you hear them? They are calling to us. It is beautiful. http://thegreattichim.wordpress.com/

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