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Player Features and Ideas Discussion

 
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Remote Sensor Dampeners

Author
Swiftstrike1
Swiftstrike Incorporated
#1 - 2014-03-12 12:14:03 UTC  |  Edited by: Swiftstrike1
So... I was reading this Dev blog while my client updates with Rubicon 1.3 and noticed this part:

CCP Rise, along with CCP Fozzie, and an angry Frenchman who should remain nameless wrote:
We have another change to Damps that we plan to put in a later patch, and this tweak should both lay the groundwork for that change and help keep Damps balanced in the meantime.


I do enjoy a good bit of speculation so here goes! Will I be able to use damps to reduce my opponent's sensor strength?

Post your own speculation below Big smile

EDIT: and who is CCP "Angry Frenchman" lol?

Casual Incursion runner & Faction Warfare grunt, ex-Wormholer, ex-Nullbear.

Hopelesshobo
Hoboland
#2 - 2014-03-12 12:26:30 UTC
I think it will make your entire client more and more opaque until you can only see your desktop.

Lowering the average to make you look better since 2012.