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Mining need to be changed

First post
Author
Dave stark
#121 - 2014-03-10 20:37:48 UTC  |  Edited by: Dave Stark
Salvos Rhoska wrote:
Dave Stark wrote:
Trying to defend AFK Mining


Tell us, how many mining ships do you run simultaneously?

Are you afraid of your personal interests being in jeopardy here?


1 and it's not even mining, because incursions make more isk than about 6 accounts would if i were mining.

i haven't defended afk mining once, i've just pointed out how laughably terrible your arguments are. you're trying to claim there are large swarms of afk miners, that simply doesn't make sense. if there are large swarms of them, things don't last long enough to be afk, if they are afk then they're clearly not mining so it's not an issue.
Krixtal Icefluxor
INLAND EMPIRE Galactic
#122 - 2014-03-10 20:42:04 UTC
Salvos Rhoska wrote:
Dave Stark wrote:
Trying to defend AFK Mining


Tell us, how many mining ships do you run simultaneously?

Are you afraid of your personal interests being in jeopardy here?


It's not worth it dude.

He's absolutely, infallibly correct in every statement to emerge out of either his mouth or fingers, doncha know ?

You'll head straight down an intellectual black hole here.

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Salvos Rhoska
#123 - 2014-03-10 20:42:12 UTC  |  Edited by: Salvos Rhoska
Dave Stark wrote:
1 and it's not even mining, because incursions make more isk than about 6 accounts would if i were mining.

i haven't defended afk mining once, i've just pointed out how laughably terrible your arguments are. you're trying to claim there are large swarms of afk miners, that simply doesn't make sense. if there are large swarms of them, things don't last long enough to be afk, if they are afk then they're clearly not mining so it's not an issue.


Then you clearly have no idea what you are talking about.

Come out to the High-sec Icebelts and see for yourself.

How I described it, is exactly how it happens.
A large group of people involved in an activity which requires about 30s actions for every 30mins worth of AFKing.

They are large swarms. They are afk. The fields last hours to deplete in most cases, because though Ice Bets got reduced, they are still enormous.

The more I read from you, the more apparent it is that you actually have no idea what you are talking about.

Krixtal Icefluxor wrote:
It's not worth it dude.

He's absolutely, infallibly correct in every statement to emerge out of either his mouth or fingers, doncha know ?

You'll head straight down an intellectual black hole here.

Yeah, its beginning to look that way.
Krixtal Icefluxor
INLAND EMPIRE Galactic
#124 - 2014-03-10 20:48:00 UTC  |  Edited by: Krixtal Icefluxor
Salvos Rhoska wrote:

Come out to the High-sec Icebelts and see for yourself.

.....

The more I read from you, the more apparent it is that you actually have no idea what you are talking about.



Indeed. I undocked in Gelhan, which has an ice belt I occasionally use and was just out of station when I saw this amazing, huge creature undock right behind me. I had never seen it before in 4 years ingame and it was in fact a bit startling.

It looked like a tight wad of insects and reminded me of a female cockroach with hundreds of babies hanging on.

I zoomed in and realized it was a wad of no less than 60 Mackinaws, all undocked simultaneously. All the same Corp. All toons founded the same day. They turned in lockstep and warped off in a wad together to the ice belt, and had it cleared out in about 20 minutes, leaving nothing for anyone else. My communiques in Local to them were not answered.

Disgusting.

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Dave stark
#125 - 2014-03-10 20:48:36 UTC  |  Edited by: Dave Stark
Salvos Rhoska wrote:
Dave Stark wrote:
1 and it's not even mining, because incursions make more isk than about 6 accounts would if i were mining.

i haven't defended afk mining once, i've just pointed out how laughably terrible your arguments are. you're trying to claim there are large swarms of afk miners, that simply doesn't make sense. if there are large swarms of them, things don't last long enough to be afk, if they are afk then they're clearly not mining so it's not an issue.


Then you clearly have no idea what you are talking about.

Come out to the High-sec Icebelts and see for yourself.

How I described it, is exactly how it happens.
A large group of people involved in an activity which requires about 30s actions for every 30mins worth of AFKing.

They are large swarms. They are afk. The fields last hours to deplete in most cases, because though Ice Bets got reduced, they are still enormous.

The more I read from you, the more apparent it is that you actually have no idea what you are talking about.


i know how high sec ice belts work; i'm a miner.

Fields lasting hours
Large swarms of ships

pick one, and only one.
The two situations can not exist at the same time. may i kindly suggest that you get an idea of what you're talking about.

a mackinaw takes 15 mins to fill up, and this is the ship with the largest cargo capacity. so it's not 30 seconds of action for 30 mins worth of afk.
would you like to put forth a truthful argument or do i have to spend the rest of the evening pointing out how systematically incorrect you are?

just for reference, a boosted mackinaw pulls in just over 140 units of ice per hour.
at 140 units of ice per hour, a high sec belt lasts 17.8 hours.
at 18 mackinaws, your ice belt lasts less than an hour, and it's not even a large fleet, it has less than two squads worth of pilots, even with a booster.
please, if you're going to lie, at least try and be convincing.
Dave stark
#126 - 2014-03-10 20:50:17 UTC
Krixtal Icefluxor wrote:
I zoomed in and realized it was a wad of no less than 60 Mackinaws, all undocked simultaneously. All the same Corp. All toons founded the same day. They turned in lockstep and warped off in a wad together to the ice belt, and had it cleared out in about 20 minutes, leaving nothing for anyone else. My communiques in Local to them were not answered.

Disgusting.


this is exactly what is wrong with mining.
as often as you come out with some complete ****, krixtal, you also get the point once in a while.
Salvos Rhoska
#127 - 2014-03-10 21:03:40 UTC  |  Edited by: Salvos Rhoska
Then its 30s per 15mins of afk on a pimp Mackinaw.
And 30s is generous, its more like 5s to offload to a vessel and retarget if necessary.
(But ofc you just let the 30s slide as "truthful" since it is in your interest, though you well know mining actually takes even less activity than that)
None of which changes that the period inbetween is AFK.

And yes, it takes hours for even a substantial fleet to finish off an ice field.
The 20min example from Krixtal is an incident that I personally havent observed.

And yes, we can spend all night here revealing your vested interest, though its obvious already.

As to what Krixtal pointed out, that is a problem stemming from the same root.
Dave stark
#128 - 2014-03-10 21:12:46 UTC  |  Edited by: Dave Stark
Salvos Rhoska wrote:
Then its 30s per 15mins of afk on a pimp Mackinaw.
And 30s is generous, its more like 5s to offload to a vessel and retarget if necessary.
(But ofc you just let the 30s slide since it is in your interest)

And yes, we can spend all night here revealing your vested interest, though its obvious already.

As to what Krixtal pointed out, that is a problem stemming from the same root.


no, it's not a pimp mackinaw, it's a standard t2 fit mackinaw with a 125m implant. (139 ice not 142 ice per hour if you use a 18m implant instead, which is still basically the 140 i quoted). again, the fact you think it's "pimp" in order to achieve that demonstrates that you don't actually know what you're talking about. unless you have a very loose definition of "pimp", because i certainly don't consider a t2 fit to be pimp.

you can pretend i'm protecting a vested interest all you want. i'm not, i'm just sitting here telling you to stop lying. I have a strong dislike for liars.

the root is not that mining is a low interaction activity; the root is that it scales very well with multiple accounts unlike ratting, or missioning where the reward is split and the addition of additional characters is logarithmic not linear like mining.
In addition to this there's the unsociable nature of mining; to maximise your return it's in your interest to have 0 interaction with other players, avoid being ganked, avoid sharing your belts to minimise time moving between belts etc. large fleets of antisocial unresponsive players are due to those factors, not the low interaction required for mining.

if you increase the interaction you won't reduce the number of large fleets, you'll just increase the use of people using third party software to duplicate actions in order to control several accounts at once. the reasons for large fleets will remain even if you had to interact with your miner at the end of every cycle (something you pretty much have to do if you're using a hulk).
Dave stark
#129 - 2014-03-10 21:20:00 UTC
Salvos Rhoska wrote:
And yes, it takes hours for even a substantial fleet to finish off an ice field.
The 20min example from Krixtal is an incident that I personally havent observed.


in that case, you haven't seen a large fleet ;)
Salvos Rhoska
#130 - 2014-03-10 21:22:14 UTC  |  Edited by: Salvos Rhoska
False. The reason for proliferation of multiboxing miners is because it is so easy to do and requires very little activity from even one player. The risks are so small as to be negligeable. The characters also have very narrow and relatively quick skill requirements. The profits are excellent and each character can PLEX itself easily over the course of a month.

Its you who are lying when you try to present the problem with mining (especially Ice mining in high sec) as anything else than the following:
Its too easy to do, while doing actually very little at all (ie:afking), the risks are negligeable, the profits are very good for 5s of activity every 15mins, and the characters quick to train and can fund their own plex.

It is exactly BECAUSE it requires such a low level of activity, that this is possible in the first place.
You talked yourself into a corner on this.
Dave stark
#131 - 2014-03-10 21:32:45 UTC  |  Edited by: Dave Stark
Salvos Rhoska wrote:
False. The reason for proliferation of multiboxing miners is because it is so easy to do and requires very little activity from even one player. The risks are so small as to be negligeable. The characters also have very narrow and relatively quick skill requirements. The profits are excellent and each character can PLEX itself easily over the course of a month.

Its you who are lying when you try to present the problem with mining as anything else than the following:
Its too easy to do, while doing actually very little at all (ie:afking), the risks are negligeable, the profits are very good for 5s of activity every 15mins, and the characters quick to train and can fund their own plex.



well i've already pointed out that multiboxing afk ratters is easier to do and requires even less activity from the players. so why don't people undock 60 of those at a time? oh right yes, every reason i listed. especially when you consider that ratting is at least twice, if not three times as lucrative as mining.

the profits from mining are not excellent, they're abysmal (and pointing this out has resulted in krixtal stalking me all over the forums whining when i post). mining is one of the lowest paid activities in eve, calling the profits "excellent" is like calling a 300lb person "light". it's going to take a miner roughly 20 hours or so to earn itself a plex, plus a bit more to cover the orca's plex, vs the incursion runner earning his plex in 4-5 hours.

I've not commented on the difficulty of mining. i never said it was easy or hard. it's as hard as every other activity in eve, lock something and hit f1, that's how eve works for pretty much every activity that involves flying a ship except maybe exploration because :minigame:.
you do very little in incursions, too. you hold ctrl, click a few times then hit f1 every so often... exactly the same as mining. the risks are also negligible with that too, you have a bunch of logistics pilots, ****, it's safer than mining.

you have a very skewed perception of mining, perhaps you should do a bit more of it to straighten out your perceptions. or maybe less if you think the profits are "excellent".
Salvos Rhoska
#132 - 2014-03-10 21:42:53 UTC
It is exactly the ease of running a multibox mining fleet due to LOW INTERACTIVITY REQUIREMENTS (ie: 5s activity per 15mins required per account, rest can be afk) which makes it plausible. The profits are more than enough to plex the accounts and the effort required is tiny compared to any other simultaneous multibox activity.
Dave stark
#133 - 2014-03-10 21:45:43 UTC
Salvos Rhoska wrote:
It is exactly the ease of running a multibox mining fleet due to LOW INTERACTIVITY REQUIREMENTS (ie: 5s activity per 15mins required per account, rest can be afk) which makes it plausible. The profits are more than enough to plex the accounts and the effort required is tiny compared to any other simultaneous multibox activity.


except afk ratting requires both less interaction, and produces more profit.
so again; why aren't they undocking 60 ships at once?
Salvos Rhoska
#134 - 2014-03-10 21:47:30 UTC
Dave Stark wrote:
except afk ratting requires both less interaction, and produces more profit.
so again; why aren't they undocking 60 ships at once?


So again, where in high-sec does afk ratting produce more profit than ice mining?
Dave stark
#135 - 2014-03-10 21:49:23 UTC
Salvos Rhoska wrote:
Dave Stark wrote:
except afk ratting requires both less interaction, and produces more profit.
so again; why aren't they undocking 60 ships at once?


So again, where in high-sec does afk ratting produce more profit than ice mining?


so now you're changing your argument and saying it's only because it's high sec not because it's low interaction?
Salvos Rhoska
#136 - 2014-03-10 21:51:07 UTC
Dave Stark wrote:
so now you're changing your argument and saying it's only because it's high sec not because it's low interaction?


So now your changing your argument that afk-multiboxx ratting is more profitable than ice-mining in high sec?
Dave stark
#137 - 2014-03-10 21:54:28 UTC
Salvos Rhoska wrote:
Dave Stark wrote:
so now you're changing your argument and saying it's only because it's high sec not because it's low interaction?


So now your changing your argument that afk-multiboxx ratting is more profitable than ice-mining in high sec?


no, i'm not changing my argument. afk ratting is more profitable than high sec ice mining, i stated that from the outset.
Salvos Rhoska
#138 - 2014-03-10 21:55:27 UTC
Dave Stark wrote:
no, i'm not changing my argument. afk ratting is more profitable than high sec ice mining, i stated that from the outset.


Are you saying that high sec afk multibox ratting is more profitable than high sec afk multibox ice mining?
Dave stark
#139 - 2014-03-10 21:57:10 UTC
Salvos Rhoska wrote:
Dave Stark wrote:
no, i'm not changing my argument. afk ratting is more profitable than high sec ice mining, i stated that from the outset.


Are you saying that high sec afk multibox ratting is more profitable than high sec afk multibox ice mining?


are you going to keep spewing random questions and hope we forget that you've been systematically wrong on every point?
Salvos Rhoska
#140 - 2014-03-10 21:59:25 UTC
Dave Stark wrote:
Salvos Rhoska wrote:
Dave Stark wrote:
no, i'm not changing my argument. afk ratting is more profitable than high sec ice mining, i stated that from the outset.


Are you saying that high sec afk multibox ratting is more profitable than high sec afk multibox ice mining?


are you going to keep spewing random questions and hope we forget that you've been systematically wrong on every point?


Just answer the question.

In your view, is high sec afk multibox ratting more profitable than high sec afk multibox ice mining?