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What's the point of a POS in High sec?

Author
BBQ PorkRamen FlyingDuck
Caldari Provisions
Caldari State
#1 - 2014-03-09 14:13:15 UTC  |  Edited by: BBQ PorkRamen FlyingDuck
I live in a WH, and my corpmates and I have always wondered why there are so many POS's in highsec. The only possible reason I can think of is possibly reactions and research, but really? Wouldn't POS fuel be extremely expensive for people who live on highsec income? Why bother with one at all if you have stations!
Elena Thiesant
The Scope
Gallente Federation
#2 - 2014-03-09 14:27:08 UTC
Research. The NPC ME and Copy lines have weeks to month delays, so for anyone doing serious BP research or invention a POS is almost essential. As for the cost, anyone doing serious enough research or invention to need a POS is going to find the fuel cost for a POS a trivial expense.

Reactions can't be done in highsec. 0.3 and below.
BBQ PorkRamen FlyingDuck
Caldari Provisions
Caldari State
#3 - 2014-03-09 14:36:20 UTC
Elena Thiesant wrote:
Research. The NPC ME and Copy lines have weeks to month delays, so for anyone doing serious BP research or invention a POS is almost essential. As for the cost, anyone doing serious enough research or invention to need a POS is going to find the fuel cost for a POS a trivial expense.

Reactions can't be done in highsec. 0.3 and below.


I see that many if not most POSs in High have no labatories though :X
Krixtal Icefluxor
INLAND EMPIRE Galactic
#4 - 2014-03-09 14:41:43 UTC
BBQ PorkRamen FlyingDuck wrote:
Wouldn't POS fuel be extremely expensive for people who live on highsec income?


No problem at all with the 5 Bill ISK a month I make in high sec. Without really playing all that much actually.

I make my own POS fuel. In fact I sell it. Which is where that ISK comes from.

And....posting in a Nerf High Sec stealth thread indeed.

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Elena Thiesant
The Scope
Gallente Federation
#5 - 2014-03-09 14:41:58 UTC
Offline POS? They may just be there to hold a moon. Otherwise some use POS for manufacturing for the decreased time. Rare to not see a single lab though.

Last time I surveyed a system near where I live, every single active POS had at least one mobile lab, most had multiple
Krixtal Icefluxor
INLAND EMPIRE Galactic
#6 - 2014-03-09 14:44:01 UTC
BBQ PorkRamen FlyingDuck wrote:
Elena Thiesant wrote:
Research. The NPC ME and Copy lines have weeks to month delays, so for anyone doing serious BP research or invention a POS is almost essential. As for the cost, anyone doing serious enough research or invention to need a POS is going to find the fuel cost for a POS a trivial expense.

Reactions can't be done in highsec. 0.3 and below.


I see that many if not most POSs in High have no labatories though :X


Casual, random observations of matters within EVE does not mean anything at all.

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

BBQ PorkRamen FlyingDuck
Caldari Provisions
Caldari State
#7 - 2014-03-09 14:51:52 UTC
Krixtal Icefluxor wrote:
BBQ PorkRamen FlyingDuck wrote:
Elena Thiesant wrote:
Research. The NPC ME and Copy lines have weeks to month delays, so for anyone doing serious BP research or invention a POS is almost essential. As for the cost, anyone doing serious enough research or invention to need a POS is going to find the fuel cost for a POS a trivial expense.

Reactions can't be done in highsec. 0.3 and below.


I see that many if not most POSs in High have no labatories though :X


Casual, random observations of matters within EVE does not mean anything at all.


I am sorry mr. I rarely see the light of (highsec) so my 'casual' observations is what I go off of :(
Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#8 - 2014-03-09 16:15:51 UTC
Assembly arrays have a 33% boost to the number of modules your produce (it's a 0.75 time multiplier. works out to being 33% faster)

It really doesn't take much to absorb the price of the POS fuel in production.

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

Loraine Gess
Confedeferate Union of Tax Legalists
#9 - 2014-03-09 23:19:57 UTC
Steve Ronuken wrote:
Assembly arrays have a 33% boost to the number of modules your produce (it's a 0.75 time multiplier. works out to being 33% faster)

It really doesn't take much to absorb the price of the POS fuel in production.



This this this this this


Can't rate this man up enough, not least of because he's right and is very helpful to the community.
Lors Dornick
Kallisti Industries
#10 - 2014-03-10 05:01:08 UTC
BBQ PorkRamen FlyingDuck wrote:


I see that many if not most POSs in High have no labatories though :X

Many POSes in highsec are the sad reminders of a corp with big ambitions who has fallen due to boredom or RL.

Active hisec POSes tend to have labs or for the more clever ones, assembly arrays.

CCP Greyscale: As to starbases, we agree it's pretty terrible, but we don't want to delay the entire release just for this one factor.

Lord Battlestar
CALIMA COLLABORATIVE
Atrox Urbanis Respublique Abundatia
#11 - 2014-03-10 10:55:40 UTC
POSs in highsec are used extensively for T2 Production, as like mentioned, the copy slots that are essential for invention are usually swelled with queues.

Plus depending on the system, having reliable manufacturing slots in station isn't always possible either. I used to build in station until it seemed like every other day the station slots were filled. So many people use assembly arrays for their speed and dedicated slots.

Others use POSs just for me/pe research, or do a mixture of both.

In any case, though POSs can generate even more isk in lowsec/nullsec/wh space they are by no means useless in highsec.

I once podded myself by blowing a huge fart.

Marcus Iunius Brutus
Hoborg Labs
#12 - 2014-03-10 16:03:31 UTC
I use a POS in my alt corp for:
- T2 invention (copy & invention slots),
- T1 manufacturing (faster production),
- ME & PE research on BPOs.

It pays for itself easily.
Jason Station
Critical Mass Inc
#13 - 2014-03-11 01:18:57 UTC
A small POS costs about 4 million isk a day. There are times where it is just handy to setup shop without fighting with finding a station (like mining ops in Kador region where a lot of systems lack stations). The only 'hard part' is getting the standings.
Mxxpower
Equity Nuclear
#14 - 2014-03-11 03:09:04 UTC
BBQ PorkRamen FlyingDuck wrote:
I live in a WH, and my corpmates and I have always wondered why there are so many POS's in highsec. The only possible reason I can think of is possibly reactions and research, but really? Wouldn't POS fuel be extremely expensive for people who live on highsec income? Why bother with one at all if you have stations!


People who live on hisec income??????

You say that as if hi-sec is the food stamp trailer park of EVE.

Let me just be clear here when I say, there is more isk in high sec relative to risk and effort, than anywhere else in the game. A POS magnifies this by quite a bit.

A good trader alt will bring in 2-300 million isk a day and they don't even leave the station.
Styth spiting
Brutor Tribe
Minmatar Republic
#15 - 2014-03-11 06:29:50 UTC
BBQ PorkRamen FlyingDuck wrote:
I live in a WH, and my corpmates and I have always wondered why there are so many POS's in highsec. The only possible reason I can think of is possibly reactions and research, but really? Wouldn't POS fuel be extremely expensive for people who live on highsec income? Why bother with one at all if you have stations!


Cant do reactions in .4 or higher systems.

Do you really want to reasearch several billion isk worth of blueprints in a WH where all the BPO's are destroyed?

Researching a carrier BPO takes 2 - 6 months time. You want 6+ months of a chance to lose several billions worth of blueprints because they are not in a station?

Quote:
Wouldn't POS fuel be extremely expensive for people who live on highsec income? Why bother with one at all if you have stations


30 ME slots per large caldari tower. 90M isk average profit per tower = 2.7B isk/month research profit. -500M isk in fuel is 2.2B isk per month not counting PE or copy slots. So no it is not expensive at all.

You obviously have a misconception of what high-sec profits are for some people.
Selaria Unbertable
Bellator in Capsulam
#16 - 2014-03-11 13:23:02 UTC  |  Edited by: Selaria Unbertable
Currently about 15.000 ISK per fuel block. 40 Fuel blocks per hour for a large tower (36/32 for faction towers). That's 600.000 ISK per hour, which can be easily compensated with 1 or 2 manufacturing lines running 24/7, if you chose the right stuff to build.
Which leaves 8-9 manufacturing lines, if you do it only with one character (which is not quite profitable, a large POS can easily provide enough slots for 4 or 5 characters at all times, you just have to split your production and research to match your setup).

I've done the numbers before setting up my POS, and with currently 3 characters building almost 24/6 (I try to setup jobs so I can keep the slots busy, but I'm not always in the mood to login or have other things to do) my wallet says, I'm doing pretty well.

And yeah, most online highsec POSes are mainly used for research, but adding some assembly arrays for the increased building speed can make it even more profitable.
Eaphod
Science and Trade Institute
Caldari State
#17 - 2014-03-11 20:27:16 UTC
On industy alt, currently do invention and production in high sec. Easily cover the cost of the fuel 15x or more each month.
Ginger Barbarella
#18 - 2014-03-11 23:05:04 UTC
BBQ PorkRamen FlyingDuck wrote:
Wouldn't POS fuel be extremely expensive for people who live on highsec income?


If you know what you're doing the cost is inconsequential.

"Blow it all on Quafe and strippers." --- Sorlac

Sabriz Adoudel
Move along there is nothing here
#19 - 2014-03-12 23:12:18 UTC
As someone that does not operate a POS in highsec but does quite a bit of production, I feel the limitations. (I **** too many people off to consider building a POS, however - the cost of having fun in EVE at other people's expense).

I have to outsource most of my ME research and some of my blueprint copying because tying up a science slot for 45 days to do a 30 day ME job (15 day wait times are the norm in lowsec, 30-50 in high), or tying one up for 8 days for a 4 day copy job (4 day wait times in lowsec, 15-20 in high) is seldom an efficient use of my science slots.

I also have to move BPOs around a significant amount as a result. I'm comfortable moving expensive items through lowsec in an Interceptor but I've had one or two unnerving close calls.

I support the New Order and CODE. alliance. www.minerbumping.com

Alexander McKeon
Perkone
Caldari State
#20 - 2014-03-14 08:23:45 UTC
Sabriz Adoudel wrote:
I also have to move BPOs around a significant amount as a result. I'm comfortable moving expensive items through lowsec in an Interceptor but I've had one or two unnerving close calls.
If you really want to move stuff safely through low-sec you can always brick-tank a cloaky Proteus and bridge it from system to system, or simply jump the black ops itself. So long as you check d-scan for combat probes before you light the covert cyno (in a safe of course), their odds of catching you are approximately nil. This method is a little more complex than just putting stuff into an inty, but ignores any and all gate camps / smartbombs.
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