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Should they work on Walk In Station feature again? To get new players.

Author
Voxinian
#21 - 2014-03-09 11:57:05 UTC
It would be great to finally have real walkable stations, it would increase the immersion a lot. It would also give more room for rpg features such as agents quarters, instead of text based agents on your screen they could be actual npc characters in the station. Only problem is the performance. The current captains quarters reduces my fps by 60%, if the walkable station will be like that then no thanks.
JetStream Drenard
Jerkasaurus Wrecks Inc.
Sedition.
#22 - 2014-03-09 12:03:05 UTC  |  Edited by: JetStream Drenard
Meandering Milieu wrote:
I want to take drugs in my quarters. We have drugs, they are an accepted part of the game and lore. We have quarters.

Injecting opiates/whatever space stuff, and the screen getting blurry and warm.

Snorting/eating/injecting some crazy futuristic space psychedelic, and fractals spam across your screen.

And so on.

I want in station gambling and minigames with other players. An in station market/bazaar, and bars.

I want pets.

I want to be able to walk on the deck of my ship with an interface and run missions from it.

I want wild orgies in jita 4-4's station common grounds.

I want the ability to interact with other characters, skills for bar fighting, using firearms, hacking, and so on, to attack them or defend myself on station.

I want missions for corps on stations, using my body. I'm an immortal god of immense skill that dwarfs normal people in comparison.

I want more T3 ships. Entirely unrelated but I'll cram this in as many discussions as I can because T3 frigs, BCs, BSes, destros, and indy ships would be awesome. T2 capitals as well please.

I want to be able to bring friends to my captains quarters and hang out playing minigames with them.

I want to be able to manufacture things on stations that can't be done normally, to create resources for new items/structures, creating a new market, new skillset, and more reason to be on stations.

Walking in stations may have been seen as a negative, but only because you can't do anything with it now. It is even a bigger insult to leave it be and do nothing with it when so much could be done to make it interesting.

I scratch my head and wonder... why do people want to add so many unnecessary things to Eve? I mean, all these and other reasons for this thread are not stupid, but... why? Pretty much all this stuff can already be done anyway, just flip over to that other game and do it with your friends. Drugs orgies, sound like real life issues to me, well at least until virtual sex becomes truly interactive... pets, gambling, minigames - all these options exist in other games. Consider it a third party app, like EFT and EveMon.

Let CCP focus on important stuff like fixing and adding content to what made you want to play Eve in the first place... you know, spaceships? If anyone quits the game because they cant walk around the station then... I guess they weren't really playing in the first place.
Little Dragon Khamez
Guardians of the Underworld
#23 - 2014-03-09 12:08:04 UTC
Captain StringfellowHawk wrote:
I do like the Novel idea of WiS, But there is still ALOT to add to Eve and fix in Eve. With projects like the Little things and other Fixes suddenly being implemented I would hate to curtail that mindset going on. CCP is making great headway with this game. Before something as a Social feature gets added to the game with little to no effect on the overall game. I would love to see Industry fleshed out more first. PVE/PVP have T2 and Faction variants fleshed out nicely ( except missiles.. we need a damn pirate missile faction) I want to see some Faction and T2 variants of existing Industry ships. We have Barges and haulers, I would love to see some pirate variations of the Orca and Venture or T2 variants of them. We have the BC and the T2 version command ships, time to get a T2 Industrial command ship -Rorqual doesn't count-.

PVE needs a major overhaul from missioning to Mining. Missions alone need some major TLC, and Mining needs to be redone to remove the AFK ability. More Dangerous Rat's or something. You want increased Social aspects to the game, get the game more tied in. Make Industry corps more reliant on Combat Pilots, and Pilots more reliant on Indy corps to keep them shipped up. The Industry changes to Null are great, but more needs to be done.

PVP needs some more love also. Faction warfare needs to be made more important into the game and pushed more to bridge PVE into PVP. Sov is a nightmare but thats a giant animal to tackle correctly. Structure Grinding needs some decent changes to it and infrastructure shifted to more costly. Null needs to get slightly more Dependent on players to hold space. So much of Null is held and not even used. Getting new mechanics into the game that require player use of the systems to maintain them would make it more difficult to hold hundreds of systems, but open the possibilities to new blocks coming in and holding sov adding to more content in null.

Brain in the box also needs to become a reality to get this game enjoyable and out of 10% tidi all the time in moderate engagements. Only after I see these start to occur would I get behind WiS to be fleshed out.


well the rate that CCP are working at, I would envisage that what you've described is at least fifteen years work, so in other words you may as well say 'never'.

Plus everything you've mentioned (and I do agree with you by the way) is the result of years of missed maintenance of features that should have been improved when CCP were working on dust and the dead horse that is WOD.

Finally CCP are in no particular rush to do any of the above as long as people keep on subscribing. New money/new subscribers and plex sales is where the development is currently being focused at. Avatar content would be profitable for CCP as it would introduce a **** load of new players inflating the income of CCP which may mean that they might have more money to spend on the items you've highlighted.

I'm don't want to see Eve fall further into the market place as a niche MMO, I want Eve to be the benchmark mmo that all other providers try to live up to and compete with.

Dumbing down of Eve Online will result in it's destruction...

AmISeb
Doomheim
#24 - 2014-03-09 12:14:15 UTC
SpaceSaft wrote:
It takes a lot of work and for now there is still DUST which is probably advancing on the character stuff most. They might merge it someday but I'm not sure if they have to. If they don't rebind everything you do with interfaces to interactions with NPCs there isn't really a need to. It'd really clutter up the game more.

And that comes from someone who approves of the idea in general.

They mainly have come up with something to do on a station apart from walking around and I don't know what else there would be. I imagine that the ropleplaying aspect could be boosted a lot by changing how you find agents and stuff but that's really as far as it makes sense to go.


Forget DUST in this case, the DEVs in Shanghai have enough to do with making the game playable again and getting a bit of EVE design philosophy into the game. It will probably take like 2 or 3 years until that happens.
Katas Strophe
Science and Trade Institute
Caldari State
#25 - 2014-03-09 12:47:26 UTC
Meandering Milieu wrote:
I want to take drugs in my quarters. We have drugs, they are an accepted part of the game and lore. We have quarters.

Injecting opiates/whatever space stuff, and the screen getting blurry and warm.

Snorting/eating/injecting some crazy futuristic space psychedelic, and fractals spam across your screen.

And so on.

I want in station gambling and minigames with other players. An in station market/bazaar, and bars.

I want pets.

I want to be able to walk on the deck of my ship with an interface and run missions from it.

I want wild orgies in jita 4-4's station common grounds.

I want the ability to interact with other characters, skills for bar fighting, using firearms, hacking, and so on, to attack them or defend myself on station.

I want missions for corps on stations, using my body. I'm an immortal god of immense skill that dwarfs normal people in comparison.

I want more T3 ships. Entirely unrelated but I'll cram this in as many discussions as I can because T3 frigs, BCs, BSes, destros, and indy ships would be awesome. T2 capitals as well please.

I want to be able to bring friends to my captains quarters and hang out playing minigames with them.

I want to be able to manufacture things on stations that can't be done normally, to create resources for new items/structures, creating a new market, new skillset, and more reason to be on stations.

Walking in stations may have been seen as a negative, but only because you can't do anything with it now. It is even a bigger insult to leave it be and do nothing with it when so much could be done to make it interesting.



+1 for all your suggestions

But for me is too late. EVE is currently on the artificial lung. The decision they made their separate development team to realize what this **** "Dust" goes their very expensive costed for the futur.

Presently a lot of big alliance (example Goonswarm) and players follow with interest the development of Star Citizen of Chris Roberts. Currently these alliiance organize, recruit and buys their vessel to be ready for the release of Star Citizen.

If Roberts delivers everything it promised to deliver in SC, there will not be many people in EVE.

Days of famine are coming to CCP.


JetStream Drenard
Jerkasaurus Wrecks Inc.
Sedition.
#26 - 2014-03-09 12:54:02 UTC
Katas Strophe wrote:
Meandering Milieu wrote:
I want to take drugs in my quarters. We have drugs, they are an accepted part of the game and lore. We have quarters.

Injecting opiates/whatever space stuff, and the screen getting blurry and warm.

Snorting/eating/injecting some crazy futuristic space psychedelic, and fractals spam across your screen.

And so on.

I want in station gambling and minigames with other players. An in station market/bazaar, and bars.

I want pets.

I want to be able to walk on the deck of my ship with an interface and run missions from it.

I want wild orgies in jita 4-4's station common grounds.

I want the ability to interact with other characters, skills for bar fighting, using firearms, hacking, and so on, to attack them or defend myself on station.

I want missions for corps on stations, using my body. I'm an immortal god of immense skill that dwarfs normal people in comparison.

I want more T3 ships. Entirely unrelated but I'll cram this in as many discussions as I can because T3 frigs, BCs, BSes, destros, and indy ships would be awesome. T2 capitals as well please.

I want to be able to bring friends to my captains quarters and hang out playing minigames with them.

I want to be able to manufacture things on stations that can't be done normally, to create resources for new items/structures, creating a new market, new skillset, and more reason to be on stations.

Walking in stations may have been seen as a negative, but only because you can't do anything with it now. It is even a bigger insult to leave it be and do nothing with it when so much could be done to make it interesting.



+1 for all your suggestions

But for me is too late. EVE is currently on the artificial lung. The decision they made their separate development team to realize what this **** "Dust" goes their very expensive costed for the futur.

Presently a lot of big alliance (example Goonswarm) and players follow with interest the development of Star Citizen of Chris Roberts. Currently these alliiance organize, recruit and buys their vessel to be ready for the release of Star Citizen.

If Roberts delivers everything it promised to deliver in SC, there will not be many people in EVE.

Days of famine are coming to CCP.



Predicting a games ability to deliver on its promises is like predicting the lottery. If Star Citizen sucks, then what you gonna do? This is just a subtle attempt to say "make this game be everything to everyone or else I quit", or "give me what I want or I quit" post. This game is about internet spaceships. period. I think, I hope that CCP will not forget that again.
Meandering Milieu
The Scope
Gallente Federation
#27 - 2014-03-09 16:59:43 UTC
JetStream Drenard wrote:

I scratch my head and wonder... why do people want to add so many unnecessary things to Eve? I mean, all these and other reasons for this thread are not stupid, but... why? Pretty much all this stuff can already be done anyway, just flip over to that other game and do it with your friends. Drugs orgies, sound like real life issues to me, well at least until virtual sex becomes truly interactive... pets, gambling, minigames - all these options exist in other games. Consider it a third party app, like EFT and EveMon.

Let CCP focus on important stuff like fixing and adding content to what made you want to play Eve in the first place... you know, spaceships? If anyone quits the game because they cant walk around the station then... I guess they weren't really playing in the first place.


Many things in eve are unnecessary and added for no reason. And to be entirely honest, I would rather them work on sov, poses, misiles, capital balance, the introduction of more T2 and T3 ships, pve retooling/mission updates, and so on.

However this thread isn't about those things, this thread is about walking in stations, and so I gave what I would want to see from it. The fact is, whether anyone likes it or not, CCP decided walking in stations was going to be a thing, period. If they are going to make it a thing, not only do they need to make it interactive and fun, they need to make it relevant, and need to make it fit the atmosphere in eve.

This means ways to make isk and industry that are unique.

This means a noire atmosphere, filled with debauchery, drugs, espionage, gambling, money, murder, and betrayal.

It means it needs guns and knives and effects on empires and society.

Little Dragon Khamez
Guardians of the Underworld
#28 - 2014-03-10 00:17:59 UTC
JetStream Drenard wrote:
Katas Strophe wrote:
Meandering Milieu wrote:
I want to take drugs in my quarters. We have drugs, they are an accepted part of the game and lore. We have quarters.

Injecting opiates/whatever space stuff, and the screen getting blurry and warm.

Snorting/eating/injecting some crazy futuristic space psychedelic, and fractals spam across your screen.

And so on.

I want in station gambling and minigames with other players. An in station market/bazaar, and bars.

I want pets.

I want to be able to walk on the deck of my ship with an interface and run missions from it.

I want wild orgies in jita 4-4's station common grounds.

I want the ability to interact with other characters, skills for bar fighting, using firearms, hacking, and so on, to attack them or defend myself on station.

I want missions for corps on stations, using my body. I'm an immortal god of immense skill that dwarfs normal people in comparison.

I want more T3 ships. Entirely unrelated but I'll cram this in as many discussions as I can because T3 frigs, BCs, BSes, destros, and indy ships would be awesome. T2 capitals as well please.

I want to be able to bring friends to my captains quarters and hang out playing minigames with them.

I want to be able to manufacture things on stations that can't be done normally, to create resources for new items/structures, creating a new market, new skillset, and more reason to be on stations.

Walking in stations may have been seen as a negative, but only because you can't do anything with it now. It is even a bigger insult to leave it be and do nothing with it when so much could be done to make it interesting.



+1 for all your suggestions

But for me is too late. EVE is currently on the artificial lung. The decision they made their separate development team to realize what this **** "Dust" goes their very expensive costed for the futur.

Presently a lot of big alliance (example Goonswarm) and players follow with interest the development of Star Citizen of Chris Roberts. Currently these alliiance organize, recruit and buys their vessel to be ready for the release of Star Citizen.

If Roberts delivers everything it promised to deliver in SC, there will not be many people in EVE.

Days of famine are coming to CCP.



Predicting a games ability to deliver on its promises is like predicting the lottery. If Star Citizen sucks, then what you gonna do? This is just a subtle attempt to say "make this game be everything to everyone or else I quit", or "give me what I want or I quit" post. This game is about internet spaceships. period. I think, I hope that CCP will not forget that again.


keep on stamping your feet but avatars are definitely coming to eve online in one way or another, because ccp need new players. More avatar content is inevitable. We just don't know when exactly.

Eve is an astounding Sci fi universe. That universe, with the rich back story and lore can't be encapsulated fully with just spaceships. Eve is about people not spaceships.

Dumbing down of Eve Online will result in it's destruction...

Kaarous Aldurald
Black Hydra Consortium.
#29 - 2014-03-10 00:21:52 UTC
Absolutely not. The entire concept is poisonous, and has rightly died in neglect and obscurity.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Little Dragon Khamez
Guardians of the Underworld
#30 - 2014-03-10 00:29:46 UTC
Kaarous Aldurald wrote:
Absolutely not. The entire concept is poisonous, and has rightly died in neglect and obscurity.


Just like fixing sov and pos's...

Dumbing down of Eve Online will result in it's destruction...

Kaarous Aldurald
Black Hydra Consortium.
#31 - 2014-03-10 00:39:30 UTC
Little Dragon Khamez wrote:
Kaarous Aldurald wrote:
Absolutely not. The entire concept is poisonous, and has rightly died in neglect and obscurity.


Just like fixing sov and pos's...


The difference is that those are actually part of playing the game.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Mike Voidstar
Voidstar Free Flight Foundation
#32 - 2014-03-10 01:19:28 UTC
All I can say is get over it.

EVE was billed as a MMORPG, with it's world a major selling point. At some point they will have to pay some attention to that. I know several people that were interested, started to play, and quit within a year because they didn't like only seeing their ship.

This game was supposed to be so much more than a bunch of bullies bashing eachother over the head with no better reason than to make people cry. I can't wait for the day when the actual game portion of the game becomes important to the devs.
Kaarous Aldurald
Black Hydra Consortium.
#33 - 2014-03-10 01:52:28 UTC
Mike Voidstar wrote:
All I can say is get over it.

EVE was billed as a MMORPG, with it's world a major selling point. At some point they will have to pay some attention to that. I know several people that were interested, started to play, and quit within a year because they didn't like only seeing their ship.

This game was supposed to be so much more than a bunch of bullies bashing eachother over the head with no better reason than to make people cry. I can't wait for the day when the actual game portion of the game becomes important to the devs.


If you want all those things, then go play a game that has them. Stop trying to shoehorn those features into this game when they don't fit.

This game is special precisely because it's not like every other freaking game out there. EVE doesn't have no item loss, it doesn't have random dungeon finder, it doesn't have consensual PvP, and it doesn't have pretty princess dress up and fashion show. If you want things from those games, then go play them.

I like my chocolate just fine, stop trying to tell me I have to put peanut butter on it.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

JetStream Drenard
Jerkasaurus Wrecks Inc.
Sedition.
#34 - 2014-03-10 03:09:33 UTC
Meandering Milieu wrote:
Many things in eve are unnecessary and added for no reason. And to be entirely honest, I would rather them work on sov, poses, misiles, capital balance, the introduction of more T2 and T3 ships, pve retooling/mission updates, and so on.

However this thread isn't about those things, this thread is about walking in stations, and so I gave what I would want to see from it. The fact is, whether anyone likes it or not, CCP decided walking in stations was going to be a thing, period. If they are going to make it a thing, not only do they need to make it interactive and fun, they need to make it relevant, and need to make it fit the atmosphere in eve.

This means ways to make isk and industry that are unique.

This means a noire atmosphere, filled with debauchery, drugs, espionage, gambling, money, murder, and betrayal.

It means it needs guns and knives and effects on empires and society.


I agree with your first sentence/paragraph 110%. But the rest well, CCP backtracked on the whole station walking thing and stopped with what they made so far. Incarna, was kind of a knee jerk reaction to Star Citizen. Star Citizen may be all these things and more, or a great big flop. With Chris Roberts on it, it is likely gonna rock. but it cant replace Eve, if eve stays focused on spaceships. Going back to your first sentence, it seems that they are only able to focus on a very finite list of things at one time... do you want them to spend time fixing cyno's, sov, pos, weapons or let us get in drunken digital orgies? IMO I want them to focus on spaceships. But all those other things would be cool, once the spaceship balance thing is finally done. It is the spaceships that make this game what it is.
Zan Shiro
Doomheim
#35 - 2014-03-10 03:46:44 UTC
call me confused, how is this lacking not making eve an mmo?


Not seeing how not having your avatar looking idiotic when you type /dance in a common area is not making this an mmo. I to make this an mmo rolled in real player corps and came across many colorful characters. Funny stories and jokes and such in chat/IRC's/voice comms/etc to make you laugh even when you all jsut got roll stomped and lost millions upon millions of isk.


Just never found myself going damn....this game sucks because I can't have /dance do something in a station. Probably due to the fact I realized its a space ship mmo. The magic of the game tends to happen in a spaceship.
Kaarous Aldurald
Black Hydra Consortium.
#36 - 2014-03-10 03:56:37 UTC
Zan Shiro wrote:
call me confused, how is this lacking not making eve an mmo?


Because aside from "you promised!", it's the only talking point these people have.

It's clearly not necessary for the game's continuance, it offers nothing except a way to NOT play the game while being logged in, it would be a giant drain on already strained developer resources, and it was a hilarious debacle that almost killed the game/CCP itself when they first tried it, thus leading to the largest series of layoffs in CCP's history.

And that's why the WiS crowd say subjective things like "it's not a real mmo without it!" Because they have literally nothing else going for their argument.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Sintiar Loffwagea
The Scope
Gallente Federation
#37 - 2014-03-10 04:50:01 UTC
Meandering Milieu wrote:
I want to take drugs in my quarters. We have drugs, they are an accepted part of the game and lore. We have quarters.

Injecting opiates/whatever space stuff, and the screen getting blurry and warm.

Snorting/eating/injecting some crazy futuristic space psychedelic, and fractals spam across your screen.

And so on.

I want in station gambling and minigames with other players. An in station market/bazaar, and bars.

I want pets.

I want to be able to walk on the deck of my ship with an interface and run missions from it.

I want wild orgies in jita 4-4's station common grounds.

I want the ability to interact with other characters, skills for bar fighting, using firearms, hacking, and so on, to attack them or defend myself on station.

I want missions for corps on stations, using my body. I'm an immortal god of immense skill that dwarfs normal people in comparison.

I want more T3 ships. Entirely unrelated but I'll cram this in as many discussions as I can because T3 frigs, BCs, BSes, destros, and indy ships would be awesome. T2 capitals as well please.

I want to be able to bring friends to my captains quarters and hang out playing minigames with them.

I want to be able to manufacture things on stations that can't be done normally, to create resources for new items/structures, creating a new market, new skillset, and more reason to be on stations.

Walking in stations may have been seen as a negative, but only because you can't do anything with it now. It is even a bigger insult to leave it be and do nothing with it when so much could be done to make it interesting.


totally agreed . i need it too . for CCP it's not that much to spend small group that not consumes much percentage of total time to make it's happen in 2-3 years .but it's only on ccp decision.

i want to walk
i want to interaction with another people on common ground
i want to gambles
i want a beautiful area for rest .
i want exploration missions and some fantasy explorer .
i want more new missions
more news ship design
Little Dragon Khamez
Guardians of the Underworld
#38 - 2014-03-10 09:28:33 UTC
Kaarous Aldurald wrote:
Little Dragon Khamez wrote:
Kaarous Aldurald wrote:
Absolutely not. The entire concept is poisonous, and has rightly died in neglect and obscurity.


Just like fixing sov and pos's...


The difference is that those are actually part of playing the game.


I'm so confident that sov will never be fixed that if it happens I'll send you a plex.

Dumbing down of Eve Online will result in it's destruction...

Little Dragon Khamez
Guardians of the Underworld
#39 - 2014-03-10 09:30:39 UTC
JetStream Drenard wrote:
Meandering Milieu wrote:
Many things in eve are unnecessary and added for no reason. And to be entirely honest, I would rather them work on sov, poses, misiles, capital balance, the introduction of more T2 and T3 ships, pve retooling/mission updates, and so on.

However this thread isn't about those things, this thread is about walking in stations, and so I gave what I would want to see from it. The fact is, whether anyone likes it or not, CCP decided walking in stations was going to be a thing, period. If they are going to make it a thing, not only do they need to make it interactive and fun, they need to make it relevant, and need to make it fit the atmosphere in eve.

This means ways to make isk and industry that are unique.

This means a noire atmosphere, filled with debauchery, drugs, espionage, gambling, money, murder, and betrayal.

It means it needs guns and knives and effects on empires and society.


I agree with your first sentence/paragraph 110%. But the rest well, CCP backtracked on the whole station walking thing and stopped with what they made so far. Incarna, was kind of a knee jerk reaction to Star Citizen. Star Citizen may be all these things and more, or a great big flop. With Chris Roberts on it, it is likely gonna rock. but it cant replace Eve, if eve stays focused on spaceships. Going back to your first sentence, it seems that they are only able to focus on a very finite list of things at one time... do you want them to spend time fixing cyno's, sov, pos, weapons or let us get in drunken digital orgies? IMO I want them to focus on spaceships. But all those other things would be cool, once the spaceship balance thing is finally done. It is the spaceships that make this game what it is.


you are talking through your arse star citizen wasn't even thought up when CCP released incarna.

Dumbing down of Eve Online will result in it's destruction...

Seliah
Red Cloud Vigil
#40 - 2014-03-10 10:02:10 UTC
On one hand, I would truly love to be able to walk in stations and do all sorts of things there, spaceship or non-spaceship related. It would really improve the immersion in EVE and add a whole new dimension to the game. Despite what a lot of people say, EVE isn't all about spaceships. CCP's vision is to make EVE a complete simulation of a sci-fi universe, and this goes way beyond just flying spaceships.

On the other hand though, I would truly love to see some aspects of the existing game fixed or improved. Since Incarna, CCP has worked hard on improving existing content, but there is still much work to be done. And making the dream of walking in stations come true would require tremendeous amount of work to be done properly, and there's simply no time for that.

As always, CCP walks a thin line between improving existing content to keep their playerbase happy and adding new content to attract new players and keep others interested. This can only be done in small steps, and I believe they've been doing that lately. I'd hope they'd take steps towards fixing sov warfare / power projection and towards adding more "walking in stations" stuff, but the direction they're taking is quite cool too, hope it gets us somewhere.
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