These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Player Features and Ideas Discussion

 
  • Topic is locked indefinitely.
123Next page
 

Combat t2 Destroyers?

Author
Vincintius Agrippa
Crimson Serpent Syndicate
#1 - 2014-03-09 04:34:25 UTC
I mean, interdicters are well, ok. But, They are not really t2 destoyers.
What im suggesting is a combat t2 Destoyer class.
Main traits:
-T2 resistances,
-Better/More agreeable slot layouts.
-Better tank.
-More DPS.
-More survivable.
-More capable.

Im not suggesting that they keep the typical 7-8 gun style of the t1 dessies. Maybe 4-5, with a 100% trait bonus to turret/launcher damage. Hmm, 4 weapon hardpoints sounds about right. 5 highslots. Of course, the loss of said highslots would be re positioned to mids or lows, depending on whether shield or armor race, Winmatar? idk :0. Maybe 3 drones, maybe not. I was envisioning something like a littoral combat ship type of platform.

Edit: why I was initially suggesting just combat destroyers It occured to me that there are different types of t2 frigs and cruisers. It would be nice if there were a few different t2 destroyer hulls. Not to mimic t2 e-war frigs or cov ops, but a few new claases that can only be carried out on larger destroyer hulls.

Please add your own ideas and suggestions to this thread.
Thank you.

Only YOU can prevent internet bullying!
Kapytul Gaynez
Hedion University
Amarr Empire
#2 - 2014-03-09 04:38:00 UTC
I would like a 2nd set of t2 destoyers but the current Dictors do combat just fine. Fly a Sabre and enjoy Eve.
Arthur Aihaken
CODE.d
#3 - 2014-03-09 04:53:43 UTC
Maybe just a pair of Navy destroyers for each race?

I am currently away, traveling through time and will be returning last week.

Kapytul Gaynez
Hedion University
Amarr Empire
#4 - 2014-03-09 05:11:33 UTC
If they ever got Defender missils to work in a reasonable fashion, a set of AEGIS Destroyers would be boss. Some sort of Cloaky hunter Destro would be cool too.
Vincintius Agrippa
Crimson Serpent Syndicate
#5 - 2014-03-09 09:07:44 UTC
Kapytul Gaynez wrote:
I would like a 2nd set of t2 destoyers but the current Dictors do combat just fine. Fly a Sabre and enjoy Eve.


Yes, however they do no more fine in combat than their less expensive counterparts. Only real change is an extra 3-4k ehp 30-40+mil on an dictor vs ~10mil on something that can do nearly the same thing, minus warp bubles(which are only used in null)
Only YOU can prevent internet bullying!
Captain StringfellowHawk
Forsaken Reavers
Ace's N Eight's
#6 - 2014-03-09 11:50:39 UTC
Arthur Aihaken wrote:
Maybe just a pair of Navy destroyers for each race?


+1 to this! Would love to see more navy Issue ships or even Pirate Faction destroyers.
AmISeb
Doomheim
#7 - 2014-03-09 11:59:18 UTC
One guy one the dust forums suggested a T2 destroyer for orbital bombardment. With some kind of siege mode where you could rain death to everyone on the planet for a minute or so.
Owen Levanth
Sagittarius Unlimited Exploration
#8 - 2014-03-09 12:00:03 UTC
Not only the destroyers could need an additional ship-line up. A set of T2 combat-battlecruisers would be nice, too.

The command ships are perfectly fine, but since they're meant to be command ships they have all those additional leadership-skills to train. I for example would like to one day fly a Damnation or an Eos, but thanks to the requirement of spending months on training skills I will never use (on top of the 2+ months to get the BC-skills to 5), I keep putting it of.

Really, if there were some more versatility among T2-destroyers or battlecruisers, I would actually spend time training my destroyer and battlecruiser-skills.

On the other hand, right now I can concentrate on frigates, cruisers and later battleships. So this case actually accidentally helps me focus. Lol
Lephia DeGrande
Luxembourg Space Union
#9 - 2014-03-09 12:22:11 UTC  |  Edited by: Lephia DeGrande
Vincintius Agrippa wrote:
I mean, interdicters are well, ok. But, They are not really t2 destoyers.
What im suggesting is a combat t2 Destoyer class.
Main traits:
-T2 resistances,
-Better/More agreeable slot layouts.
-Better tank.
-More DPS.
-More survivable.
-More capable.


1. This doesnt sound like a T2 more like "omgzlolpwnmobil".

2. We need Command Ship Destroyer to encourage more people into Frig/Desti only Fleets.

3. Another Assault Frig/Cruiser is kinda boring.
Owen Levanth
Sagittarius Unlimited Exploration
#10 - 2014-03-09 14:41:52 UTC
Lephia DeGrande wrote:
Vincintius Agrippa wrote:
I mean, interdicters are well, ok. But, They are not really t2 destoyers.
What im suggesting is a combat t2 Destoyer class.
Main traits:
-T2 resistances,
-Better/More agreeable slot layouts.
-Better tank.
-More DPS.
-More survivable.
-More capable.


1. This doesnt sound like a T2 more like "omgzlolpwnmobil".

2. We need Command Ship Destroyer to encourage more people into Frig/Desti only Fleets.

3. Another Assault Frig/Cruiser is kinda boring.


That idea with command ship destroyers sounds actually good, especially if paired with another line of T2-battlecruiser. Hell, even some sort of Super-Heavy Interdictor would be better then just command ships. I don't want to lead fleets, goddamnit, I just want to fly a sweet-looking black-silver space chicken!
Lephia DeGrande
Luxembourg Space Union
#11 - 2014-03-09 15:08:06 UTC
I am super okay with all kinds of ships regardless i they are simply combat/attack vessels or something special and i do see your point that Booster are not everyones buisness.

But i rather suggsest follow rooster:

Tanky T2 Warfare Link Destroyer with average dps.
Navy Faction Destroyer with nearly interdictor defense but very strong damage.
Pirate Faction Destroyer with focus on EWar and good damage.

and last but not least

Pirate Faction Battlecruiser based on Tier3 ABCs

Abrazzar
Vardaugas Family
#12 - 2014-03-09 16:30:36 UTC
How about a destroyer that is specialized in dealing with the category of the enemy faction?

Gallente: Anti-Ewar
Amarr: Anti-Agility (or maybe Anti-Blob)
Caldari: Anti-Drone (and maybe even fighter)
Minmatar: Anti-Remote Transfers

Adding more countermeasures may spice things up a bit.
Kapytul Gaynez
Hedion University
Amarr Empire
#13 - 2014-03-09 23:22:35 UTC
Vincintius Agrippa wrote:
Kapytul Gaynez wrote:
I would like a 2nd set of t2 destoyers but the current Dictors do combat just fine. Fly a Sabre and enjoy Eve.


Yes, however they do no more fine in combat than their less expensive counterparts. Only real change is an extra 3-4k ehp 30-40+mil on an dictor vs ~10mil on something that can do nearly the same thing, minus warp bubles(which are only used in null)



The Sabre is so much better than a thrasher. The ships are in no way comprable and the Sabre is worth every penny.
Kapytul Gaynez
Hedion University
Amarr Empire
#14 - 2014-03-09 23:27:54 UTC
Abrazzar wrote:
How about a destroyer that is specialized in dealing with the category of the enemy faction?

Gallente: Anti-Ewar
Amarr: Anti-Agility (or maybe Anti-Blob)
Caldari: Anti-Drone (and maybe even fighter)
Minmatar: Anti-Remote Transfers

Adding more countermeasures may spice things up a bit.



This is along the same Vein as AEGIS destros. Some sort of fleet screening measures. If they can code HIC-like bubbles for the destros with different effects(I.E. ECCM).
Corraidhin Farsaidh
Federal Navy Academy
Gallente Federation
#15 - 2014-03-10 12:30:04 UTC
I was thinking more along the lines of escort destroyers for tII versions, either mounting warfare link capabilities (or buffs to the pilot's warfare skills may be better), or possibly with bonuses on defensive systems such as FoF missiles, buffs to defender missiles to make them useful, eccm boosts etc. Not all on the same ship of course, more race specific to the role they would fuflill.

I would rather have the algos as Tech II dessie for gallente to avoid the higher dps and resist being applied onto a catalyst hull turning it into more of a gank hull, but also because this is already the interdictor hull. The same reasoning would apply to the other race dessies that I'm not familiar with.

In terms of AEGIS style dessies giving boosts on sensor strength and FoF or defenders would provide this kind of system. For improved range, tracking etc as appropriate would provide similar results for non-missile boats.
Harvey James
The Sengoku Legacy
#16 - 2014-03-10 13:12:46 UTC
Assault Destroyers.

designed for heavy durability anti frigate platforms... anti AF's basically

dictors are designed for 0.0 and have poor slot layouts .. these could have full T2 resists 50% mwd role bonus.

T3's need to be versatile so no rigs are necessary ... they should not have OP dps and tank

ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 HS for droneboats

Nerf web strength, Make the blaster Eagle worth using

Mr Floydy
Questionable Ethics.
Ministry of Inappropriate Footwork
#17 - 2014-03-10 13:40:37 UTC
Command ship destroyers would be fun :) I like the idea of having some more destroyers in the game either way, a tougher hybrid platform based on the Corax would be sweet :D
Lucine Delacourt
The Covenant of Blood
#18 - 2014-03-10 19:29:29 UTC
Mr Floydy wrote:
Command ship destroyers would be fun :) I like the idea of having some more destroyers in the game either way, a tougher hybrid platform based on the Corax would be sweet :D



They would end up switching the hulls and making the Flycatcher use the Corax hull and putting hybrids on the Cormorant hull.
Flyinghotpocket
Small Focused Memes
Ragequit Cancel Sub
#19 - 2014-03-10 22:31:42 UTC
t2 destroyers are completely balanced right now with t2 assault ships. no need for changes

Amarr Militia Representative - A jar of nitro

Owen Levanth
Sagittarius Unlimited Exploration
#20 - 2014-03-12 19:44:44 UTC  |  Edited by: Owen Levanth
Flyinghotpocket wrote:
t2 destroyers are completely balanced right now with t2 assault ships. no need for changes


Well, the OP doesn't want to rebalance them, like I don't want to rebalance command ships.

We just want more of them.Lol

More T2 destroyers, more T2 battlecruisers.
123Next page