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Why do we have Aurum?

Author
seth Hendar
I love you miners
#21 - 2014-03-07 13:31:07 UTC  |  Edited by: seth Hendar
ACE McFACE wrote:
GreenSeed wrote:
the golden ammo wasn't well received, the microtransactions are fine, and will be back shortly with the new paint jobs.

hopefully we can eventually get a working store and a QA pipeline set up to have a player studio of sorts, like the one DOTA and PS2 have.

player designed ships are awesome, and having "civilian" ships with unique models would be worth the PLEX. if only to ship spin or RP being a space trucker.

also, targets.

There was never any ccp statement about introducing 'golden ammo' what people were mad about was the fact that a monocle cost $70.

actually, there was some line about CCP plans to introduce ships and weapons with better than normal stats, available only from next store / aurum.

AND the 70$ crap.

overpriced items + incarna get players really mad, but the thing wich transformed it in the shitstorm that hit jita and the following mass unsub was the paper leaked drom CCP office about gold ammo/ship / mods etc....

i myself, like many other, am against any gold items, however, i've no issue at all with CCP selling paintjob or whetever ingame item that doesn't have any advantage over what can be acquired by regular players

you want a pink megathron fo 100$? sure, as long as it does have the same stats than a regular megathron or navy mega, if ppl are dumb enought to buy those, hell CCP would be dumb not to sell those!

i just hope that this will not divert ressources from much needed game improvement, like pos and all the broken things CCP need to fix
Willmahh
#22 - 2014-03-07 14:02:06 UTC
MonkeyMagic Thiesant wrote:
Crasniya wrote:

If you want to talk about pay-to-win macrotransactions, Blizzard is introducing a feature next expansion where you can pay $60 to jump a character straight up to level 90. ;) Meanwhile, people whine about $2 to paint their ship and not affect game balance at all.



At the end of the day, you can buy 600m isk for $20, with which you can then buy ships, weapons ..... even skills essentially, via the char bazaar. We have legitimised macrotransactions, the playerbase has long since accepted it.


Adding microtransiactions of pointless cosmetic stuff really isn't going to make any difference.


Except your NOT buying 600m isk. your buying a card that someone can buy from you with in-game isk.

Plex doesnt create isk; it moves it around.
Grymmstorm
Kings of Groth
#23 - 2014-03-07 14:09:00 UTC
I don't mind the Aurum, although I have to wonder about the fact that it has long been a claim to fame for EVE that anything you can get in-game can be produced by the players. Adding stuff that can't be produced by players kind of breaks that. With the lack of actual WiS and any type of WiS interaction, the items are extremely overpriced and very few people care about them. Were CCP to actually fix that aspect, the perceived value of the items would go up, and that would make the items more in line with what they should be: Luxury items to show off.

My issue was with the travesty that was Incarna, which locked me out of being able to play EVE, and CCP's general lack of fucks to give when it came to that issue. This on TOP of the fact that there were (And are) still major issues with gameplay itself that have never been addressed, and they added faux-WiS and over-priced Lux, with no purpose. That was my issue with the debacle.
Pak Narhoo
Splinter Foundation
#24 - 2014-03-07 14:11:50 UTC
Senfora Anophis wrote:
You bring up the Ish Scorp? That's exactly what CCP is proposing with ship paints. I was never familiar with anyone from CCP wanting to do any golden ammo/power ships--IMO that's apocryphal unless someone has a link they can point to.


At first the isuscorp was coming out of thin air. No ship(s) where manufactured you just went to the NEX paid with AUR and tada a ishuscorp was waiting for you in your hangar.

I didn't dig too deep but here's a start link for you: http://oldforums.eveonline.com/?a=topic&threadID=1538783

Kire Erquilenne
Skuld Industries
#25 - 2014-03-07 19:03:22 UTC
Why do we have PLEX, can't we just use Aurum?
DaReaper
Net 7
Cannon.Fodder
#26 - 2014-03-07 19:44:04 UTC
I'll toss in my .02 isk.

I was inactive during incarna's roll out (wife had a kiddo yay me) anyway, I heard about all the crap through the grape vine and was a tad disappointed that they killed WiS delvopment. But was happy they were going to fix space side.

As already said, Aurum is just so you can split between game money and real money. Otherwise you would toss the econmy out of whack.

I personally have no issues with the $70 monacal, or paint jobs, or clothing. TBH, I think CCP would take a small batch of devs and rework the nex store, give us MORE stuff to play with, that doesn't effect game play what so ever, and then see if people want it for a cycle. Because, it could honestly pay for the development of WiS without taking anything from other teams doing space stuff. It would in essence be a win win. Esp because you have that other hyped game that a lot of random eve players, who know nothing about why a lot of us remain here, are foaming at the mouth over. If ccp put in stuff they currently have, set better pricing, let plays play Space Barbie, they could in essence get the money to hire a few devs to work just on WiS. And in a few development cycles we could see the damn door open. And then that would be something else to tell people who they start rambling about that other game that's not even alpha yet.

Then you can still play in space, you subscription funds that, and the Aurum sells fund WiS. Both could be developed easily, but ccp needs to not do stupid crap like give you a better ship for Aurum, or this ammo that will melt shelds in one shot via any ship. or something. They already have things, just add them to nex, revamp it, and see. if people pay for the clothes and things, then it means we want MORE WiS.

just tossing that out there, I for one want the damn door open, and will gladly toss a plex at aurum to help make that **** happen

OMG Comet Mining idea!!! Comet Mining!

Eve For life.

Tippia
Sunshine and Lollipops
#27 - 2014-03-07 19:55:41 UTC
Senfora Anophis wrote:
You bring up the Ish Scorp? That's exactly what CCP is proposing with ship paints. I was never familiar with anyone from CCP wanting to do any golden ammo/power ships--IMO that's apocryphal unless someone has a link they can point to.
No, the ship paints is how the IshuScorp should have been done, but the NeX is incapable of doing so. I say “is” rather than “was” because until I actually see it dispensing attributed items, I have no reason to think that it's not still the incomplete and alpha-state piece of fæces it always was.

Read the link Pak Narhoo provided. Check how utterly useless the NeX is at doing any of the things it needs to do to work in EVE. The IshuScorp was just the more boneheaded version of golden ammo, but the Fearless newsletter amply demonstrated that they were thinking about bringing more conventional types in.

Mara Rinn wrote:
I don't see it that way. It seems to me that the monocle has become adopted for exactly the purpose it was designed: space peen. […] In the fallout, the monocle has become the literal "in your face" reminder to some folks, the ultimate trolling tool
That's all true, but what you're saying is exactly the same thing I'm saying so I don't quite get how you “don't see it that way”. The anger was not about the cost of the monocle — the monocle simply became the symbol of the whole mismanaged mess.
Lina Theist
Running out of Space
ExoGenesis Consortium
#28 - 2014-03-07 20:02:59 UTC
GreenSeed wrote:
the golden ammo wasn't well received, the microtransactions are fine, and will be back shortly with the new paint jobs.

hopefully we can eventually get a working store and a QA pipeline set up to have a player studio of sorts, like the one DOTA and PS2 have.

player designed ships are awesome, and having "civilian" ships with unique models would be worth the PLEX. if only to ship spin or RP being a space trucker.

also, targets.


If eve becomes like dota/tf2 where they introduce new **** all the time to cash in at a steady pace, then count me out. I don't want that **** to ruin eve. In its current iteration where you buy blueprints for specific ship paint jobs it is pretty uninteresting.
Willmahh
#29 - 2014-03-07 20:03:19 UTC
DaReaper wrote:
I'll toss in my .02 isk.

I was inactive during incarna's roll out (wife had a kiddo yay me) anyway, I heard about all the crap through the grape vine and was a tad disappointed that they killed WiS delvopment. But was happy they were going to fix space side.

As already said, Aurum is just so you can split between game money and real money. Otherwise you would toss the econmy out of whack.

I personally have no issues with the $70 monacal, or paint jobs, or clothing. TBH, I think CCP would take a small batch of devs and rework the nex store, give us MORE stuff to play with, that doesn't effect game play what so ever, and then see if people want it for a cycle. Because, it could honestly pay for the development of WiS without taking anything from other teams doing space stuff. It would in essence be a win win. Esp because you have that other hyped game that a lot of random eve players, who know nothing about why a lot of us remain here, are foaming at the mouth over. If ccp put in stuff they currently have, set better pricing, let plays play Space Barbie, they could in essence get the money to hire a few devs to work just on WiS. And in a few development cycles we could see the damn door open. And then that would be something else to tell people who they start rambling about that other game that's not even alpha yet.

Then you can still play in space, you subscription funds that, and the Aurum sells fund WiS. Both could be developed easily, but ccp needs to not do stupid crap like give you a better ship for Aurum, or this ammo that will melt shelds in one shot via any ship. or something. They already have things, just add them to nex, revamp it, and see. if people pay for the clothes and things, then it means we want MORE WiS.

just tossing that out there, I for one want the damn door open, and will gladly toss a plex at aurum to help make that **** happen


going a little off topic, but...

A real measure of the desire of WIS would be to use kickstarter where:


- CCP sets a development goal. e.g. 10 million USD

- CCP rewards backers with something that would be available in station (but available to everyone at create cost in ISK) once released. e.g. custom office, custom hangar, meeting room, etc...


The Players of EVE who want WIS most would be funding it (and im sure there would be enough to achieve the goal) and no one could complain that their monthly sub finances something they think no one wants.

I for one would back a project like that.
Caviar Liberta
The Scope
Gallente Federation
#30 - 2014-03-07 20:26:13 UTC
ACE McFACE wrote:
GreenSeed wrote:
the golden ammo wasn't well received, the microtransactions are fine, and will be back shortly with the new paint jobs.

hopefully we can eventually get a working store and a QA pipeline set up to have a player studio of sorts, like the one DOTA and PS2 have.

player designed ships are awesome, and having "civilian" ships with unique models would be worth the PLEX. if only to ship spin or RP being a space trucker.

also, targets.

There was never any ccp statement about introducing 'golden ammo' what people were mad about was the fact that a monocle cost $70.


The "Greed is good" in office mail didn't help either.
Shizuken
Venerated Stars
#31 - 2014-03-07 20:32:22 UTC
Crasniya wrote:

If you want to talk about pay-to-win macrotransactions, Blizzard is introducing a feature next expansion where you can pay $60 to jump a character straight up to level 90. ;) Meanwhile, people whine about $2 to paint their ship and not affect game balance at all.


This was needed for a long time. WoW REALLY begins at the level cap, and making you grind for a month just to get out of the prologue was ********.
Shizuken
Venerated Stars
#32 - 2014-03-07 20:33:55 UTC
Willmahh wrote:

I for one would back a project like that.


As would I.
Crasniya
The Aussienauts
#33 - 2014-03-07 21:41:56 UTC
Folks, the Fearless article about golden ammo and buying better stats... Did anyone realize that was intentionally part of a set of two intentionally opposing viewpoints drawn to their natural extremes? And at no point did anyone state an actual intention to do that?

Soraya Xel - Council of Planetary Management 1 - soraya@biomassed.net

DaReaper
Net 7
Cannon.Fodder
#34 - 2014-03-07 21:43:28 UTC
Crasniya wrote:
Folks, the Fearless article about golden ammo and buying better stats... Did anyone realize that was intentionally part of a set of two intentionally opposing viewpoints drawn to their natural extremes? And at no point did anyone state an actual intention to do that?



it doesn't matter, it pissed players off, made ccp change focus. Good that they fixed space, bad that they left yet another feature unfinished.

OMG Comet Mining idea!!! Comet Mining!

Eve For life.

Batelle
Federal Navy Academy
#35 - 2014-03-07 21:50:16 UTC
Aurum is fine. It exists to provide a currency in smaller denominations than PLEX.

"**CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"**

Never forget.

Pok Nibin
Doomheim
#36 - 2014-03-07 21:56:28 UTC  |  Edited by: Pok Nibin
An attempt to partake of the microtransaction fad without looking like they're partaking in the microtransaction fad.
If you're a real cool guy who's sold out to the corporate mentality, you just don't want to LOOK like you sold out to
the corporate mentality.

(This way you can continue to listen to your Foreigner CDs and still feel like you're a rebel! Woo hoo!)

The right to free speech doesn't automatically carry with it the right to be taken seriously.

Tippia
Sunshine and Lollipops
#37 - 2014-03-07 22:12:44 UTC
Crasniya wrote:
Folks, the Fearless article about golden ammo and buying better stats... Did anyone realize that was intentionally part of a set of two intentionally opposing viewpoints drawn to their natural extremes? And at no point did anyone state an actual intention to do that?

One article did that; the rest did not. And even the pro/contra was not a pro/contra but a pro/not-quite-as-pro. Oh, and they lost any credible claim to “we didn't mean to, honest” when they actually and very publicly tried to introduce mechanics-skipping for-pay schemes two years in a row and had to be savagely beaten before they got the message that what they meant to do wasn't compatible with the game.
Solhild
Doomheim
#38 - 2014-03-07 22:15:02 UTC  |  Edited by: Solhild
Batelle wrote:
Aurum is fine. It exists to provide a currency in smaller denominations than PLEX.


So this may be the point that I slap my forehead for realising that I had it wrong all these years?

I thought that PLEX only allowed a player to sell game time to another player for the ISK that they had built up - and vice-versa. Essentially a game time/sandbox isk effort trade.

The NEX/Aurum allowed in game content to be generated from out of game money (admittedly also from in game generated PLEX converted to AUR). The critical thing here is content generated from out of game means, nothing to do with players and the EVE sandbox. That nice jacket wasn't a level 8 standing reward from an NPC corp - you simply bought it with cash and it appeared.

Maybe I need to think about this some more - I certainly need to get some perspective!
Tippia
Sunshine and Lollipops
#39 - 2014-03-07 22:26:20 UTC
Solhild wrote:
The NEX/Aurum allowed in game content to be generated from out of game money (admittedly also from in game generated PLEX converted to AUR).
There are no in-game generated PLEX. They're all created from out-of-game money.
Batelle
Federal Navy Academy
#40 - 2014-03-07 22:27:13 UTC  |  Edited by: Batelle
Solhild wrote:
Batelle wrote:
Aurum is fine. It exists to provide a currency in smaller denominations than PLEX.


So this may be the point that I slap my forehead for realising that I had it wrong all these years?


I think so. It wouldn't make sense for CCP to accept ISK for character transfers or resculpts, they want PLEX (because that plex came from RL money). But they don't expect people to pay a full plex for cosmetic items (sans the monocle). So someone can get a plex, convert it to aurum, and then that represents money going to CCP when someone buys something from the Nex store (destroying aurum). And then players who paid aurum for stuff can turn around and sell it for isk to other players, but at no point is CCP giving away stuff for isk, because CCP doesn't need isk. And because of the way it all works, there's an isk market for these items, so paying for cosmetics with isk is roughly equivalent to plexing your account with isk, and no one is forced to deal with aurum to get anything, there's a whole market for people that want to do that.

Tippia wrote:
Solhild wrote:
The NEX/Aurum allowed in game content to be generated from out of game money (admittedly also from in game generated PLEX converted to AUR).
There are no in-game generated PLEX. They're all created from out-of-game money.


If you blow up someone and steal their plex, it may as well be game-generated as far as you might be concerned. P

Plus there's also stuff like PLEX for snitches, or PLEX from collector's edition codes, or whatever the hell else CCP feels like giving out PLEX for. But yeah, these are all exceptions to what is basically true: PLEX comes from RL money.

"**CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"**

Never forget.

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