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Improvements required for mining ice

Author
Hopelesshobo
Hoboland
#21 - 2014-03-06 13:26:35 UTC
Katas Strophe wrote:

1. Keep incomplete mining cycle
When the asteroid is entirely consumed, keep the portion of the cycle is not completed to continue the unfinished cycle on another asteroid.
OR
Another solution would be to not allow a barge to start a cycle if it is not able to finish.
This is required because it is really unpleasant for the player losing cycles mining. Moreover, this enhancement will also prevent the "wild mining" (Example: 15 barges on the same stoneShocked!)

2. Audible alarm on mining barges
Add an audible alert on barges to warn the miner that a vessel having a bad standing is in the system.
The player may configure this alarm according to the standing of the character, or the corporation or the alliance. This is necessary because the mining in EVE is soporific and you just need little moment of inattention to lose his ship.
- The configuration of this alarm is persistent and the player can adjust at any time.
- This alarm will only be available on mining barges.
- The default value of this audible alert is Off.
So, with this new tool, a player who legally mine (without using bot) will have an extra chance to protect her ship against troublemakers (Ganker).

3. Increase the amount of asteroid and spread it over a greater distance
This is necessary to ensure that all players can have a chance to mine ice. The ice asteroid fields do not last long enough. An average asteroid fields will depleted about 1 to 1.5 hour.
This improvement will allow those who are not make "wild mining" to move away from big players who are more than 4 barges. This will give more time to mine the ice.

4. Establish a system of concession for ice asteroid
Required to prevent the "wild mining" made by some players who use a Bot. (example 12 barges on the same asteroid!!!).
- Limited to 4, the number of mining barges that can mine an asteroid simultaneously.
- When the player leaves the asteroid to go unload its cargo of ice, the concession on asteroid will remain active for 5 minutes. This time will allow the player to return to the asteroid. After this time 5 minutes, the player receives a message asking him to renew his concession.This message will appear only once and will stretch the time (another 5 minutes) to allocate to return to the asteroid.
- If a player leaves the game, the concession is automatically removed.
- The waypoint of asteroid concession automatically appears in the fly menu (right clic mouse button). This allows to jump directly to the asteroid concession.


1. So if I'm getting full orca boosts and you arn't, you start your cycle before I start mine and theres only 1 block left. However since I have better cycle time then you it stops your cycle and lets me mine it?

2. Why do you need an audible alarm? So you can be tabbed out while doing other things while you mine?

3. Yes, increase the distance and people can create warp points with a ceptor which will allow them to hop around the ice field at will.

4. So the person with 12 mining barges will simply lock you out from mining 3 of the roids at any given time. When an ice belt gets low and they can't mine they will log their suicide gank alts, and remove the issue that is causing them not to mine.

Lowering the average to make you look better since 2012.

Silvetica Dian
Imperial Shipment
Amarr Empire
#22 - 2014-03-06 14:27:05 UTC
Lephia DeGrande wrote:
I do have a Question, is is ICE mining in Low/Null/WH different then mining ice in Highsec? (More yield, stronger rats, more ice)?


i don't think wh's have ice....i could be wrong.
low sec belts have more ice and better types.
null more ice better type.
there is a null system near where i live with 3 huge caldari ice belts.
it gets little traffic and it is rare for even one of them to get mined out.
It is 2 jumps from an npc null station though so getting there and back might be tricky.
we have done corp ops in the past to mine ice belts using full rorq boosts and half a dozen people. It takes all day to mine out the damn ice belt. These ops are very rare as we all get mysteriously dc'd and are unable to log in again until ice op is over.
Anyway just check dotlan. find a ice system in npc null near a station. stick up a tower in the ice belt system as a safe spot and mine away. there are plenty of belts in systems that no one uses either for travel or mining.
You will need a combat ship in your POS to kill the rats though and going afk will be a death sentence.
As long as you don't annoy people and the moon you anchor your tower on is worthless no one will bother you except with sudden interceptor rush to try and tackle you or ambush on route back to station.
loadups + cloaky hauler will solve 99% of these.
black frog will move your ships down there for you and the ice back.
or join a null corp and most likely they will move stuff for you or even buy your ice at above Jita prices.

Money at its root is a form of rationing. When the richest 85 people have as much wealth as the poorest 3.5 billion (50% of humanity) it is clear where the source of poverty is. http://www.theguardian.com/commentisfree/2014/jan/20/trickle-down-economics-broken-promise-richest-85

Rowells
Pator Tech School
Minmatar Republic
#23 - 2014-03-06 17:28:27 UTC
Lephia DeGrande wrote:
I do have a Question, is is ICE mining in Low/Null/WH different then mining ice in Highsec? (More yield, stronger rats, more ice)?

Yes. It's much better. As mentioned above there are different types of ice available. The rarest, Dark glitter can only be found there, among others. And your typical white glaze or racial ice becomes pristine white glaze or another improved version. For example mining glitter is more profitable than mining arknor and almost as profitable as mining mercoxit.
Hopelesshobo
Hoboland
#24 - 2014-03-07 04:58:26 UTC
Silvetica Dian wrote:

i don't think wh's have ice....i could be wrong.


This is correct

Lowering the average to make you look better since 2012.

Michael Ignis Archangel
Deep Core Mining Inc.
Caldari State
#25 - 2014-03-07 05:03:21 UTC
Your Dad Naked wrote:
[quote=Rowells]
Caldari Control Towers are significantly more popular and the spawn amounts for White Glaze need to reflect that.
.


I've honestly not read much of this thread, but I wanted to take a moment to express my displeasure with the attitude implied by this statement.
Reaver Glitterstim
The Scope
Gallente Federation
#26 - 2014-03-07 05:37:04 UTC
I think your inability to mine ice is not so much the problem as is this prevailing notion that everybody has to own their own POS. Those should be run by multiple people, or entire corporations. If you want to run one all by yourself, then don't complain when it gets difficult.

I'm all for more anchorable structures for solo pilots, but the ones with the big reinforce shield you can hide in should not be one of them.

FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."

Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."

Reaver Glitterstim
The Scope
Gallente Federation
#27 - 2014-03-07 06:41:45 UTC
Katas Strophe wrote:
2. Audible alarm on mining barges

I thought of something like this. My idea was substantially more limited, and I think that's important. But here goes:

The alarm takes a high slot - both so it doesn't nerf tank and because it clashes roles with cloaking devices.

It scans a certain radius around the ship: a scanning beam points out like a radar dish and scans in a full circle around the ship over the course of several seconds. It can be calibrated to alert for any specific overview item--when it sees that it rings an audible alarm. The scanning beam is also visible, however, so a ship can approach beyond its range right after it goes by, increasing the time in which to be able to attack.

Small Alarm
Scan radius: 60km
Scan duration: 10s
1MW // 25tf

Medium Alarm
Scan radius: 120km
Scan duration: 20s
12MW // 35tf

Large Alarm
Scan radius: 240km
Scan duration: 40s
150MW // 45tf

FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."

Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."

Corraidhin Farsaidh
Federal Navy Academy
Gallente Federation
#28 - 2014-03-07 11:01:21 UTC
Or just watch your ship and accept the risk of going afk. I'm pretty sure that there isn't an audible alarm for a reason, that being to make you vulnerable if you don't pay attention. As somebody else pointed out there used to be an app that provided this (or something similar) but it was specifically blocked by CCP, hence my belief that they are happy with the current afk random punishment system
Katas Strophe
Science and Trade Institute
Caldari State
#29 - 2014-03-07 13:12:02 UTC  |  Edited by: Katas Strophe
Hello,

Audible alarm
For alarm I understand that it might help those who mine AFK and it is not the purpose of CCP.
There are the fact remains I need to quickly see if an enemy is in the system when I do my maneuvers with my barge (example move, align, transfer, etc...), because It was in this moment is that I am the most vulnerable.

So I created another request to improvement for the list of Pilots in Local chat window. This improvement in local chat would make the job for me and would not benefit those who are AFK. Moreover, it has the advantage of clearing the playing surface and we have a better visibility.

see https://forums.eveonline.com/default.aspx?g=posts&t=327172&find=unread
Bohneik Itohn
10.K
#30 - 2014-03-07 15:11:36 UTC
Your solution already exists, I'm afraid....

There are TONS of high sec players who would love to run around ganking multiboxing miners and botters, hunting down Orcas and being an overall terrorist to people who basically abuse a system put in place to encourage the type of gameplay they enjoy: Cooperative synergy.

Make an Alliance, recruit them in a branch corporation, and 50 mil will make your problems with multiboxers disappear. Just call the guys in whenever you see them in the same field as you.


I'm serious. I play with a lot of part-time PvPers, mission runners, industry players and noobs. A lot of them are salivating for the chance to war dec a botting miner corporation because they detest the idea of multiboxing for something so mind-numbingly droll as mining.

They will solve your problem for you, and the best part about it is that after they start to make a profit from the first few war decs, they'll do it for free. Big smile

Put some of these mission runners to use doing some honest work. Evil

Wait, CCP kills kittens now too?!  - Freyya

Are you a forum alt? Have you ever wondered why your experience on the forums is always so frustrating and unrewarding? This may help.

Moloney
University of Caille
Gallente Federation
#31 - 2014-03-08 20:15:31 UTC  |  Edited by: Moloney
I think the hi sec ice belt should be a little bigger.

The rest of your ideas are sort of daft. If you don't want to play Eve, play something else.
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