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Dev blog: Ship Painting Pilot Program

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Author
Desert Ice78
Gryphons of the Western Wind
#321 - 2014-03-06 23:17:04 UTC
Just don't clutter up the market (add filters and such.)

WHOOP WHOOP!

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CCP Zulu: Came expecting a discussion about computer monitors, left confused.

Ascentior
PIE Inc.
Khimi Harar
#322 - 2014-03-06 23:17:29 UTC
I look forward to fighting more comets (and now more expensive comets) based on the fact that this skin exists.

I know you've chosen the 'iconic' ships from each range, but I think you should have instead gone for the ships that are seeing the most use. I would argue that the Punisher is not used anywhere near as much as the Tormentor or Executioner. Not to mention, there are already upgrade available for the other T1 hulls (Inquis -> SB, Punisher -> AF, Crucifer -> EAF, Exec -> Inty, Magnate -> Covert Ops) yet the tormentor is perpetually vanilla.

PIE wants Imperial Tormentors!

Also, +1 to being able to have a corp / alliance skin. We would have enough of these blown up on a regular basis to make it worth all the effort. And yes, we would add 8 mil to the cost of our Tormentors to fly in PIE Inc. True Golden Shrimp Fleets (tm).

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Fronkfurter McSheebleton
Horse Feathers
CAStabouts
#323 - 2014-03-06 23:21:34 UTC
That Hyperion look awesome, and I may or may not be converting every navy comet I happen to come across.

thhief ghabmoef

Thaylon Sen
The Boondock Saints
#324 - 2014-03-06 23:22:11 UTC
They should all be like a million a pop, use them & lose them! I dont want to spend 80 mill on my black battleship with black stripes on a background of black ('Disaster Area' anyone?).

These arent one time purchases as they can be destroyed, I spend $1 on app for my phone... I don't expect it to self destruct and have to buy it again!

Although I will agree that 'Special Edition' all gold bling paint jobs could be priced higher, I've got nothing against collectable items.

BTW.. I've been waiting for this feature since 2002, so a) about time! but b) would much rather it took the Dawn of War army painter approach, allowing me to be creative.

Also... when can i put my corp logo on the ship (and for free! lol).
Kethry Avenger
Ministry of War
Amarr Empire
#325 - 2014-03-06 23:24:32 UTC
Woot! or Woop! Woop!

For a consumable ship skin I would think a dollar a paint job for a Battleship would be a better base level but its not like I'm not going to get some Kador ship skins.



Do you all ever run statistics on how often you have to answer a question already explained in the blog?
Tsobai Hashimoto
State War Academy
Caldari State
#326 - 2014-03-06 23:25:40 UTC
Alcorak wrote:
Love the idea - hate the implementation.

EVE's already on a subscription model. Adding these as a premium AUR item is silly when nerely every subscriber has wanted some form of this for years. The skinning work of a few artists and typing 'PrimiumRifter extends Rifter; Skin=newSkin1;' in my opinion does not justify the moneygrab AUR model. Now, if you truly separated skins from ship code such that true custom skins could be made in similar fashion to alliance logos - then you might have something. Maybe make ship skins something to be manufactured on planets held by Dust players so you can move towards integrating the markets?

Also, you'll be flooding the market with new ships. The market screens are convoluted enough without seeing under ships>battleships>amarr>standard battleships: Abbadon, extra shiney abbadon, hot pink abbadon, 3 armageddons, etc....

Also, you might be overestimating what players will pay for skins on ships they plan on losing within a 2 hour period. Was that 8.4M isk equivelent for frig skins I saw? 64M for battleships?

In my opinion, the AUR shop should contain real items from the EVE store (then you might see more AUR being sold on markets for isk). A better model for these skins (from a customer perspective) would be to seed these BPCs on markets as a form of isk/LP sink as you are doing with the comet.


If you think 8mill isk for a frig skin is to much....then..... I dont know what to tell ya man.


its only for looks, its not like you need the item, if players enjoy them and buy PLEX for AURM and that helps CCP keep the best MMO ever running, then great, ill buy a few here and there, saddly I dont use a lot of the ships they are skins for, ill get a few Kador Punishers, use them in FW....

if the skined models show up on KB, and have the increased price on the KM, that will be sweet.... hope to see a lot around

The only down side this has are to players that dont want to use them, dont care about them, and buy PLEX with ingame ISK to keep toons active, because if this becomes really popluar, it might increase PLEX ISK costs by 30-50m or so, I cant see more than that, maybe right at first launch.

But, that might get a few more people to buy PLEX with $$ to earn some quick ISK (what CCP is hoping for)
Tsobai Hashimoto
State War Academy
Caldari State
#327 - 2014-03-06 23:27:20 UTC
Ascentior wrote:
I look forward to fighting more comets (and now more expensive comets) based on the fact that this skin exists.

I know you've chosen the 'iconic' ships from each range, but I think you should have instead gone for the ships that are seeing the most use. I would argue that the Punisher is not used anywhere near as much as the Tormentor or Executioner. Not to mention, there are already upgrade available for the other T1 hulls (Inquis -> SB, Punisher -> AF, Crucifer -> EAF, Exec -> Inty, Magnate -> Covert Ops) yet the tormentor is perpetually vanilla.

PIE wants Imperial Tormentors!

Also, +1 to being able to have a corp / alliance skin. We would have enough of these blown up on a regular basis to make it worth all the effort. And yes, we would add 8 mil to the cost of our Tormentors to fly in PIE Inc. True Golden Shrimp Fleets (tm).



True but the Punisher and Rifter are also getting the biggest buff on the T! frig pass on the same day they are getting new skin options.....

you will see a lot of them around in a week :-)
ITTigerClawIK
Galactic Rangers
#328 - 2014-03-06 23:28:15 UTC
so at some point can i assume that we will see ;

Faction corporate paint jobs(including Pirate factions) - Relevent corp LP store + reasonable amount of ISK

Factions without LP stores or stations/space for that matter and other "special" paint jobs - Aurum store

PLEASE PLEASE include some cap/super cap paint jobs with these also
Janden Rynd
Science and Trade Institute
Caldari State
#329 - 2014-03-06 23:31:54 UTC  |  Edited by: Janden Rynd
Am I interested in custom paint jobs for my ships? Yes.

Am I interested in paying for a purely cosmetic customization on something likely to be blown up? Not at all; especially if it ends up costing more than the ship itself is worth!

So while I would love to see an option for ship customization, I will not be participating in this pilot program. Do not misinterpret this data point as a lack of interest in the general idea, just the implementation.
Zloco Crendraven
BALKAN EXPRESS
Shadow Cartel
#330 - 2014-03-06 23:34:45 UTC
I think this is a good start. Even tough i am not that interested in custom paintings i know many are and having more options in a game is always better. But ofc the feature in this state can't continue like this. If it becomes popular i hope CCP will copy Riot. They have an excellent skin system.

The final feature needs to have a slot where you put your purchased skin. CCP can continually develop different skins and put them in the NEX store. Each skin should be stick to only one type of ship. Some can be purchased for Aurum, some from lp stores and some why not form exploration. Important thing is they can be sold on the market.

Pricing should be changed 0,20 for frigs, 1 dollar for BSs, 5 dollars for caps and 10 dollars for supercaps.
CCP can make some special skins where some effect on the hull are added and can be a bit more pricy. Lot of options are possible.

I d defo purchase some special skin for my Guardian.

BALEX, bringing piracy on a whole new level.

AveryFaneActual
PandoraSquad
#331 - 2014-03-06 23:47:00 UTC
Kaeda Maxwell wrote:
While it's nice to see skins, please add an option for an unlimited runs BPO at a higher price point.

A per application fee per ship, just makes me feel like I'm being fleeced for coins.
For some of us ship losses aren't an occasional occurrence (I lose 4 or 5 a day on average sometimes).


stop being bad :]
Markku Laaksonen
School of Applied Knowledge
Caldari State
#332 - 2014-03-07 00:03:02 UTC  |  Edited by: Markku Laaksonen
CCP Fozzie wrote:
TrouserDeagle wrote:
how do you pronounce 'nugoeihuvi'?


No idea, I just say NOH.


I say new-go-ee-oo-vee. Slur it together and you get something that sounds about as Caldari as the rest of the Caldari stuff I manage to say.

The Nugoeihuvi Rokh looks sick. Not sure if I would want the target painted on my back. And my front. And all my sides.

EDIT: Can we get pictures of the painted ships on a lighter/white background? It's difficult for me to see them.

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Dinsdale Pirannha
Pirannha Corp
#333 - 2014-03-07 00:16:42 UTC
Mangala Solaris wrote:
Ive been itching to spill the beans on these, so happy this blog is out.


Yeah, but you have had plenty of time to stock up buying plexes , but you were going to do that anyway, and you would never use inside information to make all kinds of coin for yourself and the other cartel members.
Justin Spacemonkey
Federal Navy Academy
Gallente Federation
#334 - 2014-03-07 00:19:49 UTC
I'm sure someone has already said this but like Alliance and/or Corp Logo's or skins would be totally awesome. Plus the skins thing is a great idea... if you train for months and pay a billion to get that nice ship you been wanting... might as well make it look cool and unique as apposed to.... ohh another missioning or ratting tengu, ect....

Definitely a great idea for EVE.
Vila eNorvic
#335 - 2014-03-07 00:26:13 UTC
Crasniya wrote:
Given the amount of free AUR people were given before, the market should actually be flooded with these pretty quickly.

What free AUR?
Tau Cabalander
Retirement Retreat
Working Stiffs
#336 - 2014-03-07 00:38:17 UTC  |  Edited by: Tau Cabalander
Overall it seems like a good idea.

With the current PLEX-to-Aurum conversion rate, seems a bit pricey, but only time will tell how the community responds to that.

1 PLEX = 3500 Aurum = 652,000,000 ISK

Frigate: 45 Aurum [77 per PLEX] = 8,382,857.14 ISK
Battleship: 350 Aurum [10 per PLEX] = 65,200,000 ISK

Vila eNorvic wrote:
Crasniya wrote:
Given the amount of free AUR people were given before, the market should actually be flooded with these pretty quickly.

What free AUR?

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Flamespar
WarRavens
#337 - 2014-03-07 00:42:01 UTC
It'll be interesting to see how the destructible ship skins sell compared to the indestructible clothing items.

Also I can't help but feel that the horridly organized NeX store is going to affect the results for this pilot study. At least add a filter for ships skins/ clothing items, so we don't have to scroll through the list to find what we want.
Jonah Gravenstein
Machiavellian Space Bastards
#338 - 2014-03-07 00:43:47 UTC  |  Edited by: Jonah Gravenstein
Do want. I have no problems with vanity items at a sensible price.

The initial price point could be lower, I'd like to see it set at about 1/2 of what it is now, and increase on the same scale as a ships default mineral value. If a paint job is sellable via the market as a module or item then the market will eventually set its own price as it has with all other player traded items.

BPOs or LP reward BPCs that can be used normally should be a thing eventually, as should some colour and pattern customisation via something like the corp logo design interface including the application of corp and alliance logos.

Method of implementation is down to devs, if there is a demand for this kind of thing then they'll implement it more fully over time.

In the beginning there was nothing, which exploded.

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Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#339 - 2014-03-07 00:46:23 UTC
Vila eNorvic wrote:
Crasniya wrote:
Given the amount of free AUR people were given before, the market should actually be flooded with these pretty quickly.

What free AUR?



back in 2011(I think), there was an eve is real campaign and for a bunch of links on facebook, everyone active was given some aurum.

Woo! CSM XI!

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Eral Adoulin
Aliastra
Gallente Federation
#340 - 2014-03-07 00:48:16 UTC
I admit that I haven't read all of the comments, so I apologize in advance if someone already mentioned something like this.

I think it would be cool to be able to specify a primary, secondary, and highlight color, in addition to a logo. Maybe more or fewer, but two or three colors plus a logo seems right to me. Each of these gets a dedicated slot on the ship, like a rig, and the "paints" are single-use items which can be traded. You'd have to determine which parts of every ship would fall into the primary/secondary/highlight categories, but I think this is better than allowing fully custom skins and it's more flexible than having a bunch of pre-built paint jobs, especially if a paint job can only be applied to a specific ship.

I'd really like to be able to change the paint job on my ship whenever I want. It doesn't really make sense that I could replace gun turrets on a ship but not re-paint it. The key is to avoid having to list differently painted versions of the same ship on the market (a packaged ship would be unpainted), and I really don't want custom painted ships to become rare and expensive. That seems better reserved for special edition ships, although maybe certain "special" colors could be rare.

In terms of cost, I can't see myself spending more than 20% of the cost of a ship on a paint job, unless it's something really special. If the cost were at or below 10%, I'd custom paint every ship - and I'd love to be able to do that! To me, convenience factors into the cost; if I have to trade PLEX for aurum, I'm probably not going to bother.