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Dev blog: Ship Painting Pilot Program

First post First post First post
Author
ArmyOfMe
Stay Frosty.
A Band Apart.
#201 - 2014-03-06 19:00:08 UTC
Whoever came up with the prices should get a raise (at least considering the price on the monocle P, wich to this day still has to be the most retardedly priced thing ingame, and in mmo's in general )

GM Guard > I must ask you not to use the petition option like this again but i personally would finish the chicken sandwich first so it won´t go to waste. The spaghetti will keep and you can use it the next time you get hungry. Best regards.

Sven Viko VIkolander
In space we are briefly free
#202 - 2014-03-06 19:02:01 UTC
I don't get why some people dislike the skins being available through AURUM. This is exactly what the AURUM system is good for--cosmetics. I personally hope CCP makes a ton of money off it.

Wow I can't wait to get a sweet rifter with a new paint job and new bonuses!
Mike Voidstar
Voidstar Free Flight Foundation
#203 - 2014-03-06 19:02:04 UTC
The easiest way I can think of to do this without completly changing how things work is to include a slot similar to rig slots for a paint job.
Dives Armenicus
Imperial Academy
Amarr Empire
#204 - 2014-03-06 19:09:16 UTC
I can offer a solution for not making over 9000 Rifters, Coloured Destroyers and Iterons on market.

Let the skin be a "module" which fits into a "skin slot", you have the Rifter, you got the right skin, here you go you have your "Rifter Krusual edition". This way we will have one Rifter on market, and several "skin" modules.

There are two discussable options.

1. the skin is a module, with 50% to be dropped and looted on a shipkill
2. the skin is like a rig, and is destroyed on kill / repacking.

+ this idea can also work with the old colored ships, like the Ishukone Watch Scorpion, give the owners one ordinary Scorpion + the Ishukone skin (with no other ways of getting the skin in game, the price will not drop).
Gevlin
Pator Tech School
Minmatar Republic
#205 - 2014-03-06 19:11:09 UTC
Take my money, Take my Money.


I do hope there will be a Premium Monocle Skin - as those will turn in to the Best Bait ships ever!

As a Mining co-ordinator when I play I often loan ships, and Keeping all my Loaned Retrivers and Covetors a paint job with the same as the Rorqual would be SWEET!

Someday I will have the time to play. For now it is mining afk in High sec. In Cheap ships

Lilliana Stelles
#206 - 2014-03-06 19:12:42 UTC
Dives Armenicus wrote:
I can offer a solution for not making over 9000 Rifters, Coloured Destroyers and Iterons on market.

Let the skin be a "module" which fits into a "skin slot", you have the Rifter, you got the right skin, here you go you have your "Rifter Krusual edition". This way we will have one Rifter on market, and several "skin" modules.

There are two discussable options.

1. the skin is a module, with 50% to be dropped and looted on a shipkill
2. the skin is like a rig, and is destroyed on kill / repacking.

+ this idea can also work with the old colored ships, like the Ishukone Watch Scorpion, give the owners one ordinary Scorpion + the Ishukone skin (with no other ways of getting the skin in game, the price will not drop).


I like this idea. I prefer it to be more like a rig. It doesn't make sense for paint to drop from a wreck. Maybe even require a skill (train ship painting to V!).

Not a forum alt. 

Silivar Karkun
Doomheim
#207 - 2014-03-06 19:12:51 UTC  |  Edited by: Silivar Karkun
simple still:

-make a ship editor in game that is tied to the fitting window
-the ship editor is only for fitting and aesthetic purposes
-the customization of the ship is around 3 features: two hull colors and 1 detail color with different patterns with selectable color palette
-modules have a similar system using 1 basic color, and 1 detail color for their markings
-LP/Aurum related skins can be loaded to this system same way as NEX store clothes are addd to the character editor of each player
-once in place the skin is permanent and the player can put them in case of having to replace the ship again
-there could be an isk cost in order to change or remove the skin of the ship, it doesnt need to be something expensive, it could be 5% of the build cost of the ship, even 1% would do......
Lilliana Stelles
#208 - 2014-03-06 19:16:15 UTC
Something I'd really like to see from this feature
perhaps we could have some beat up/worn down skins? I mean skins with rust streaks and bullet holes.
http://weburbanist.com/wp-content/uploads/2008/10/abandoned-ship1.jpg

Some of us have flown single ships to hell and back (or at least to Hek and back), so give us the options to make our ships look like they've seen some wear and tear.

Not a forum alt. 

Spacing Cowboy
Perkone
Caldari State
#209 - 2014-03-06 19:16:37 UTC
I love the -rig- slot idea..

And , it should deffenently be a destructive item,
drop.. well.. rigs don't drop also ...

Killmail.. hell yes :)

I want my digital-camo hurricane :)
Bagrat Skalski
Koinuun Kotei
#210 - 2014-03-06 19:17:46 UTC  |  Edited by: Bagrat Skalski
For the final feature i would like to see paintshop in station similar to the character customization, only this time we would be customizing the look of the ship. Another one ISK sink, and CCP fighting inflation.
Spacing Cowboy
Perkone
Caldari State
#211 - 2014-03-06 19:18:27 UTC
A damage option would be so sweet,

a battle-torn patched up ship from small meteor strikes , or large caliber guns..

It would be very nice to be able to see a ships age..

"yey , thats a 10 year old charon.. or... that charon lived for 10 years.. and now its exploded"
Silivar Karkun
Doomheim
#212 - 2014-03-06 19:19:33 UTC
Bagrat Skalski wrote:
For the final feature i would like to see paintshop in station similar to the character customization, only this time we would be customizing the look of the ship.


^^this.....
tasman devil
Puritans
#213 - 2014-03-06 19:20:20 UTC
CCP Phantom wrote:
With EVE Online: Rubicon 1.3, to be published on March 11, we introduce an exciting pilot project: ship skins for you!

With this pilot project we would like to see if you are interested in ship skin paint, figure out the demand and if we should go ahead and spend more time in developing a full ship paint project.

Read all about this pilot project in CCP Xhagen's dev blog Ship Painting Pilot Program.

Also welcome the return of the Police Comet!

Please note that this is a pilot project. If demand shows that you really like the ship paint, we will go ahead and implement a proper ship paint system. Your feedback is extremely valuable here!

Cool and stuff, but...

I CAN'T SEE SH*T of that paint job!
IT is too damned dark!

Amp up the lighting in this game for the love of God! :P

I don't belive in reincarnation I've never believed in it in my previous lives either...

marVLs
#214 - 2014-03-06 19:24:47 UTC  |  Edited by: marVLs
Well it's cool You touch this topic but i think in the end ship skins should be something different.

One type when You can obtain manufacturers skins from LP stores (like those kador etc)

Second when player can customize ship as he want with a lot of colors, patterns etc. with ISK payment at the end with confirming changes. <<<< this is the system all are w8ing for.
Keras Authion
Science and Trade Institute
Caldari State
#215 - 2014-03-06 19:25:18 UTC
Looks nice.

On the other hand I'm cautious about microtransactions in a sub game but then again can't wait for a pink thorax that can be named (in)approppriately. And police comets.

This post was rated "C" for capsuleer.

Darth Skorpius
352 Industries
#216 - 2014-03-06 19:25:50 UTC
I really hope you do pursue this. And I really hope you then import all the current different various skins available for some ships as part of limited promotions (then different skinned Frigates and Destroyers that already exist) into the new system
orange offspring
Sheldon's Fan Club
#217 - 2014-03-06 19:32:08 UTC
Tarsas Phage wrote:
orange offspring wrote:
Still annoyed that you havn't fixed TiDi yet (Its not a permanent solution its a temporary problem to avoid black screen, we shouldn't have to compromise between hardly playable to unplayable. After all you made it a numbers game) but yeah I've been waiting on ship skins for years.


I'm sure the graphic designers who worked on these skins will now turn their expertise in Maya 3D towards fixing TiDi.


*claps hands very slowly* way to state the obvs =) but instead of allocating resources into useless stuff they could spend more on certain areas like fixing TiDi... just saying.
Andaran Khanal
Imperial Shipment
Amarr Empire
#218 - 2014-03-06 19:33:27 UTC
I want My kronos to look like a VINDICATOR! with blue lights instead.
Mike Voidstar
Voidstar Free Flight Foundation
#219 - 2014-03-06 19:37:00 UTC
Lilliana Stelles wrote:
Something I'd really like to see from this feature
perhaps we could have some beat up/worn down skins? I mean skins with rust streaks and bullet holes.
http://weburbanist.com/wp-content/uploads/2008/10/abandoned-ship1.jpg

Some of us have flown single ships to hell and back (or at least to Hek and back), so give us the options to make our ships look like they've seen some wear and tear.



Indeed. I dont generally fly safe. I have warped the same Damnation out of a mission at 2% hull at least three times I can think of.
Lusian
Federal Navy Academy
Gallente Federation
#220 - 2014-03-06 19:38:38 UTC
It should not sot Arum. That is my opinion. But at least we are getting paint jobs to what ever color we want.