These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Player Features and Ideas Discussion

 
  • Topic is locked indefinitely.
 

Corvette class - anti capital ship platform / munitions

Author
Kary Franks
Fusion Enterprises Ltd
Pandemic Horde
#1 - 2014-03-06 10:42:20 UTC  |  Edited by: Kary Franks
I propose a new ship class which would be anti capital ship and possibly anti structure ship.

Corvette should be roughly the size of a cruiser (or possibly a T2 destroyer variant)

This ships only weapon would be new special x-large cruise missiles.

Each launcher high slot can be fitted with new special x-large cruise missile module that is in fact ONE warhead. Shoot it at the target and the module disappears entirely. When all high slots have been used up, the ship must disengage combat and refit new warheads at Mobile depot (or a special variant of mobile depot). This would add more logistical dimension to cap engagements.

These new warheads should be extra pricey (15-20 m per warhead) and I would like to see a possibility to intercept these with interceptors before they hit their targets, but I am unsure how this could be implemented. On the other hand, these munitions should be extra resilient against smart bombs.

Existence of these ships would have the following impact:

- force big cap fleets to have smaller ships as escorts
- enable smaller entities more means to engage capitals, while also keeping capitals useful (no nerfs)
- expansion of battlefield due to need of logistical base

I will not go into specific ship stats. What do you think of this concept?
Arthur Aihaken
CODE.d
#2 - 2014-03-06 10:54:07 UTC
We really don't need more anti-capital ships.

I am currently away, traveling through time and will be returning last week.

Seliah
Red Cloud Vigil
#3 - 2014-03-06 10:55:16 UTC
Just a thought, if you can stop warheads with frigate sized ships, can't you just do it with a swarm of light drones ? If that's the case, cap fleets wouldn't need a small ships escort, just a drone bay.
Lephia DeGrande
Luxembourg Space Union
#4 - 2014-03-06 11:14:28 UTC
Seliah wrote:
Just a thought, if you can stop warheads with frigate sized ships, can't you just do it with a swarm of light drones ? If that's the case, cap fleets wouldn't need a small ships escort, just a drone bay.


That would be cool if you could send your drones to sacrifice them self if bombs or missiles are incoming.
Kary Franks
Fusion Enterprises Ltd
Pandemic Horde
#5 - 2014-03-06 12:00:58 UTC
Seliah wrote:
Just a thought, if you can stop warheads with frigate sized ships, can't you just do it with a swarm of light drones ? If that's the case, cap fleets wouldn't need a small ships escort, just a drone bay.


This is pretty much why I think I am unsure how it could be implemented. Essentially drone assisting would be able to shoot down these missiles. Light drones couldn't probably land a hit unless the missile would be webbed down.

There would still be need ships to do the targeting for them, though. My idea is that these new special missiles would go around 2.5 - 3 km / s (large enough to hold a small mwd etc) so they'd have sig radius of a destroyer.

Basically it could be a viable strategy to clear enemy fast lockers and then bring in these ships for a bombing run. Ships themselves should be pretty much paper thin and range of missile 40-60 km. Any closer and you get wasted immediately... this range/speed would give decent chance for escorts to do their job.
Mr Doctor
Imperial Academy
Amarr Empire
#6 - 2014-03-06 13:04:26 UTC
Any anyticapital ship thats smaller than a BS should have a weapon that only shoots out the front of the ship like a bomb but is probably a beam of somekind that increases dps over time applied to a single target but can be blocked by other ships (not drones). Makes it really powerful but also impossible to get any kind of transversal going while using it and also brings a small blockade strategy for the defender and countering that for the attacker (rapier to web them back, and perhaps something to bump for example)
Tul Breetai
Impromptu Asset Requisition
#7 - 2014-03-06 13:47:30 UTC
Cruiser-sized bombers???Shocked

There's nothing worse than an EVE player, generally considered to be top of the food chain in the MMO world, that cannot smacktalk with wit and coherency.

Swiftstrike1
Swiftstrike Incorporated
#8 - 2014-03-06 15:04:27 UTC
The problem with any "anti-capital" ship is that anyone can use them. If you think it's already too difficult to deploy cap ships because PL or Goons might drop their cap-hammer on you, just imagine how much more difficult it will become when those same entities can effectively counter your caps without using their own caps.

Casual Incursion runner & Faction Warfare grunt, ex-Wormholer, ex-Nullbear.

Pew Terror
All of it
#9 - 2014-03-06 15:15:06 UTC
Swiftstrike1 wrote:
The problem with any "anti-capital" ship is that anyone can use them. If you think it's already too difficult to deploy cap ships because PL or Goons might drop their cap-hammer on you, just imagine how much more difficult it will become when those same entities can effectively counter your caps without using their own caps.


Agree! Those pesky noobs out there should tremble in awe and fear if we do an op in our wtfbbqpwnmobiles. Heavenly entity (existing or not) forbid we would have to actually fight neweer players instead of rolling over them with the mighty hammer that is superior skillpoints.
Death2AllNewbies!
Flyinghotpocket
Small Focused Memes
Ragequit Cancel Sub
#10 - 2014-03-06 15:16:05 UTC
Kary Franks wrote:
I propose a new ship class which would be anti capital ship and possibly anti structure ship.

Corvette should be roughly the size of a cruiser (or possibly a T2 destroyer variant)

This ships only weapon would be new special x-large cruise missiles.

Each launcher high slot can be fitted with new special x-large cruise missile module that is in fact ONE warhead. Shoot it at the target and the module disappears entirely. When all high slots have been used up, the ship must disengage combat and refit new warheads at Mobile depot (or a special variant of mobile depot). This would add more logistical dimension to cap engagements.

These new warheads should be extra pricey (15-20 m per warhead) and I would like to see a possibility to intercept these with interceptors before they hit their targets, but I am unsure how this could be implemented. On the other hand, these munitions should be extra resilient against smart bombs.

Existence of these ships would have the following impact:

- force big cap fleets to have smaller ships as escorts
- enable smaller entities more means to engage capitals, while also keeping capitals useful (no nerfs)
- expansion of battlefield due to need of logistical base

I will not go into specific ship stats. What do you think of this concept?


To much freespace 2 for you

Amarr Militia Representative - A jar of nitro

unidenify
Deaf Armada
#11 - 2014-03-06 15:26:35 UTC
anti-capital/anti-structure ship?
you mean dreadnought?

how different this ship will be from dreadnought?

b/w There are XL cruise missile, it is called Citadel Cruise Missile
Batelle
Federal Navy Academy
#12 - 2014-03-06 15:26:37 UTC
Tul Breetai wrote:
Cruiser-sized bombers???Shocked

They're called fighterbombers. They are anti-capital ship.

"**CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"**

Never forget.

Abyss Azizora
Viziam
Amarr Empire
#13 - 2014-03-06 16:35:27 UTC
I might suggest a few changes to your idea, first off, by calling a cruiser-sized ship a corvette, your making me crazy.

Second, I would suggest that instead of x-large missiles, they would be called "Unguided siege missiles" And that they would only activate against "super capitals" much like doomsdays only work against capital+ sized hulls now.

The offset being these ships could not fire/defend themselves at all from any other class of ship. (No drone bay either.)

I will admit, I do think the game badly needs an anti-supercapital class of ship, but honestly don't see an issue with normal capitals, they are countered by just about every ship, including themselves.
Ines Tegator
Serious Business Inc. Ltd. LLC. etc.
#14 - 2014-03-06 17:03:44 UTC
So basically an anti-cap version of the stealth bomber.

Interesting idea. Worthy of discussion. I don't have enough experience with cap warfare to know what the implications would be.
Sintiar Loffwagea
The Scope
Gallente Federation
#15 - 2014-03-06 17:13:19 UTC
i understand your wished but it's already have dreadnought that u already say .