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So it is true you can earn 120m per hour from Iskursions?

Author
Onictus
Federal Navy Academy
Gallente Federation
#141 - 2011-11-28 23:00:42 UTC
Denidil wrote:
Pinaculus wrote:
The payouts for those sites generally go to the 2 or 3 badass, well-run fleets.


with an average ship value of 500m isk - MINIMUM.


More like 1.5 bil in high sec but yeah.
Maxsim Goratiev
The Scope
Gallente Federation
#142 - 2011-11-28 23:18:39 UTC
Kaivar Lancer wrote:
So I recently took advantage of the $5 resub offer to see how the game has changed in the last 12 months and have read in some posts that you can earn as much as 120m isk per hour running iskursions??? Seriously CCP, why? I used to manage a trading corporation that made 100m per day. But now I can earn 1b isk if I dedicate a weekend to iskursions. What is the point of every other occupation in Eve Online if iskursions blow them out of the water?

I made more than that in wormholes. It requires two or three ships, and about 50 million investment per character.
JitaJane
Science and Trade Institute
Caldari State
#143 - 2011-11-29 03:06:52 UTC
Onictus wrote:
JitaJane wrote:
Onictus wrote:
JitaJane wrote:
40-60M/hr. Is entirely possible doing 4s. I actually am that OCD about bookeeping. That's 1:40 doing 4-6 missions then a quick 20 in the Noctis. This is without LP which I calculate seperately. And when we talk about creative rounding let's include jumps to your incursion system and time spent finding a fleet. Again incursions do pay better. But there is somke creative accounting going on here. If I were to make one major complaint about them it is that hi sec incursions at least have become an 'in' crowd of overpriced fits. So the incursion runners we have today are likely the only ones we will see for some time.



No creative accounting, you can run 9 vangards in an hour easily each vangard pays 10.7 mil for the proper sized fleet.

Do I really need to do that math.

Ok so say you do that for 3 hours. That's just under 300. Of course did you magically log on in the system where it spawned? Or did youh spend 20 minutes jumping out there? Was there a fleet just waiting for you to arrive and not running the incursions while you were in transit? Or is there another 20 minutes finding a fleet? So roough math 40 mins round trip travel plus 20 mins finding fleet means 4 hours to earn just under 300 or a little over 70 an hour. Note better than running missions. Apparently I did have to do the math for you...



Are you ******* serious?

Bouncing around ONE system and getting a 10.7 mil hit EVERY 6-7 minutes is ALWAYS going to be faster than running level 4s there is a hell of a lot less set up, NO missions sending you two jumps away, NO going back for agents, no "crap I don't have the right ammo"

I don't pickup incursions, the fleet is set and rarely stops until the FC decides he's bored, and maybe a 10 minute break so people can bio.

I can care bear it up TRUST me level 4s are absolutely a poor isk.hr comarison, EVEN if I have to make 22 jumps to go from where I live to where the incursion is I'll come out ahead EVERY time in time to isk ratio, no smoke and no bulls!tting.

Try it.

I suppose it is possible I missed something in my numbers. I was in fact assuming there were a limited number of vangaurds available and so it would be likely that many of them were fully staffed when you got online. So are you so uber that they kick someone from fleet within minutes of you xing up? Or does the fleet wait around for your august presence to dain to log? Otherwise I would suppose there is a certain amount of down time. Oh by the way Soi seems to think you are some noob who can only run 9 in an hour Shocked But sure I can take your suggestion and try it. Care to put a little isk where your mouth is? We can put 100M on it, small change for a baller like yourself. Send me a fit in the 1/2 B range and I will spend 2 hours trying to run incursions with it. Your pick I likely have a toon that can fly it. I'll be fair and take a weekday. You win I am out 600M total. I'll be really fair and wait for a week after the update so we wont have to consider either extended downtime rush or weekend rush. Just a stopwatch. when I start, and wallet balance when I am done.

90% of of the time my posts are about something I actually find interesting and want to learn more about. Do not be alarmed.

Cloora
APEX Unlimited
APEX Conglomerate
#144 - 2011-11-29 04:17:14 UTC
Daedalus Arcova wrote:

The difference being that one player's station trading profit is just ISK that other players have spent. Incursions, on the other hand, are massive ISK fountains. They create ISK out of nothing, and are fuelling inflation. It's a cruder equivalent of Quantitative Easing.

Highsec incursions need a massive nerf, either to put their ISK/hr on par or below L4 highsec missions, or to make them truly dynamic (and therefore far less easy to farm). It's unlikely to happen though, as that might lead to fewer players using a feature that CCP dedicated an entire expansion to.


Go take an Econ class and learn what inflation is.

My Falcons I buy aren't any more ISK and the datacores I sell aren't any more expensive because of ISK fountains. If anthing, the way the economy works in EVE it is DEFLATION!

http://www.altaholics.blogspot.com

Mnengli Noiliffe
Doomheim
#145 - 2011-11-29 05:15:08 UTC  |  Edited by: Mnengli Noiliffe
meh I earn 1 bil per week doing invention/manufacturing and don't have to worry about ship fittings, risks of being blown up by npc, having to log in for more than 10 minutes more than 2 times per week and having to talk with people.
Barakkus
#146 - 2011-11-29 05:22:36 UTC  |  Edited by: Barakkus
The only thing that has gotten outrageously more expensive since incursions started is PLEX, and I seriously doubt that's related.

Sorry, the isk that's earned doesn't really do **** to the market. All I see so far is people that either can't get into highsec complaining or people that can't get in a pub fleet with their ravens/tengus/whatever. I guarantee some of the loud ones around here have incursion alts already, they just want to QQ to QQ.

The average normal people will make is between 50-70 mil / hr in a pub fleet. If you manage to get a good pub fleet MAYBE 100 mil. If you run with people you know then you can potentially see up to 150 mil / hr, when you're not sitting in a wait list for 2 hours waiting to get on grid, traveling etc.

What everyone complaining seems to fail to realize is you will make more money doing them in low and null. Get your friends and do them in low or null and then laugh at all the people doing them in highsec because you're making more isk than they are.

Besides, it funds pew-pew for a lot of people, and I'm talking about a LOT of people, I've seen quite a few people in pew-pew alliances/corps running incursions to fund their clones and shiny pvp ships, anything that promotes more shooting at each other isn't so bad now is it?

I wouldn't have met any of the people I pvp with if it weren't for incursions. I think the introduction of incursions was brilliant. It funds more pvp, and brings people that wouldn't normally associate with eachother together. It was a great addition imo.

http://youtu.be/yytbDZrw1jc

Roosterton
Sebiestor Tribe
Minmatar Republic
#147 - 2011-11-29 05:24:17 UTC
Quote:
Besides, I wouldn't have met any of the people I pvp with if it weren't for incursions. I think the introduction of incursions was brilliant. It funds more pvp, and brings people that wouldn't normally associate with eachother together. It was a great addition imo.


+1, my thoughts in a nutshell. Before incursions, there was moaning about a lack of group PVE content; after Incursions, they're whining how the group PVE content is, heaven forbid, profitable and enjoyable.
Barakkus
#148 - 2011-11-29 05:26:08 UTC
Roosterton wrote:
Quote:
Besides, I wouldn't have met any of the people I pvp with if it weren't for incursions. I think the introduction of incursions was brilliant. It funds more pvp, and brings people that wouldn't normally associate with eachother together. It was a great addition imo.


+1, my thoughts in a nutshell. Before incursions, there was moaning about a lack of group PVE content; after Incursions, they're whining how the group PVE content is, heaven forbid, profitable and enjoyable.


Yup, I would have never been able to fly this before getting into incursions for pvp
http://eve-kill.net/?a=kill_detail&kll_id=10581371

I made someone very happy to have that kill on their KB. I have some shinier that I know will eventually end up on someone's KB at some point, and it's because I have a way to fund my pvp.

http://youtu.be/yytbDZrw1jc

Onictus
Federal Navy Academy
Gallente Federation
#149 - 2011-11-29 07:53:59 UTC
JitaJane wrote:
Onictus wrote:
JitaJane wrote:
Onictus wrote:
JitaJane wrote:
40-60M/hr. Is entirely possible doing 4s. I actually am that OCD about bookeeping. That's 1:40 doing 4-6 missions then a quick 20 in the Noctis. This is without LP which I calculate seperately. And when we talk about creative rounding let's include jumps to your incursion system and time spent finding a fleet. Again incursions do pay better. But there is somke creative accounting going on here. If I were to make one major complaint about them it is that hi sec incursions at least have become an 'in' crowd of overpriced fits. So the incursion runners we have today are likely the only ones we will see for some time.



No creative accounting, you can run 9 vangards in an hour easily each vangard pays 10.7 mil for the proper sized fleet.

Do I really need to do that math.

Ok so say you do that for 3 hours. That's just under 300. Of course did you magically log on in the system where it spawned? Or did youh spend 20 minutes jumping out there? Was there a fleet just waiting for you to arrive and not running the incursions while you were in transit? Or is there another 20 minutes finding a fleet? So roough math 40 mins round trip travel plus 20 mins finding fleet means 4 hours to earn just under 300 or a little over 70 an hour. Note better than running missions. Apparently I did have to do the math for you...



Are you ******* serious?

Bouncing around ONE system and getting a 10.7 mil hit EVERY 6-7 minutes is ALWAYS going to be faster than running level 4s there is a hell of a lot less set up, NO missions sending you two jumps away, NO going back for agents, no "crap I don't have the right ammo"

I don't pickup incursions, the fleet is set and rarely stops until the FC decides he's bored, and maybe a 10 minute break so people can bio.

I can care bear it up TRUST me level 4s are absolutely a poor isk.hr comarison, EVEN if I have to make 22 jumps to go from where I live to where the incursion is I'll come out ahead EVERY time in time to isk ratio, no smoke and no bulls!tting.

Try it.

I suppose it is possible I missed something in my numbers. I was in fact assuming there were a limited number of vangaurds available and so it would be likely that many of them were fully staffed when you got online. So are you so uber that they kick someone from fleet within minutes of you xing up? Or does the fleet wait around for your august presence to dain to log? Otherwise I would suppose there is a certain amount of down time. Oh by the way Soi seems to think you are some noob who can only run 9 in an hour Shocked But sure I can take your suggestion and try it. Care to put a little isk where your mouth is? We can put 100M on it, small change for a baller like yourself. Send me a fit in the 1/2 B range and I will spend 2 hours trying to run incursions with it. Your pick I likely have a toon that can fly it. I'll be fair and take a weekday. You win I am out 600M total. I'll be really fair and wait for a week after the update so we wont have to consider either extended downtime rush or weekend rush. Just a stopwatch. when I start, and wallet balance when I am done.



LOL


What I heard here....you got nothing. I used 9 as a nice easily attainable conservative number.....its not good and not bad.


Its not my fault

A) You don't know any FC's
B) Don't have a corp that does (for reference mine has 3 that can run vans, and there aren't many of us)
c) Can't get 10 people together that can tag and remember to kill the narij, scheaml, and tama usually more or less in that
order

Either way I can't be arsed to do your homework for you AND find you a fit. o/



Takseen
Federal Defense Union
Gallente Federation
#150 - 2011-11-29 08:03:37 UTC
Onictus wrote:

Its not my fault

A) You don't know any FC's
B) Don't have a corp that does (for reference mine has 3 that can run vans, and there aren't many of us)
c) Can't get 10 people together that can tag and remember to kill the narij, scheaml, and tama usually more or less in that
order

Either way I can't be arsed to do your homework for you AND find you a fit. o/


And its those barriers to entry that justify the higher earnings for Incursion running. Plus there's a hard cap on how much they can pay out, based on the number of sites. If everyone in highsec suddenly took up the incursioning business, profits would dry up pretty quick.
Onictus
Federal Navy Academy
Gallente Federation
#151 - 2011-11-29 08:12:29 UTC
Takseen wrote:
Onictus wrote:

Its not my fault

A) You don't know any FC's
B) Don't have a corp that does (for reference mine has 3 that can run vans, and there aren't many of us)
c) Can't get 10 people together that can tag and remember to kill the narij, scheaml, and tama usually more or less in that
order

Either way I can't be arsed to do your homework for you AND find you a fit. o/


And its those barriers to entry that justify the higher earnings for Incursion running. Plus there's a hard cap on how much they can pay out, based on the number of sites. If everyone in highsec suddenly took up the incursioning business, profits would dry up pretty quick.



Chirst, get a staging system near one of the trade hubs and it fills to near 200 all day each day till BTL or someone decides the Mom needs to go, its not far off now. Otherwise the only way to ensure pay out is to contest sites, which means you need serious shiney and a crew that knows what they are doing.

But yes, it pays for all the crap I break in a week, without having to grind through the annoyance of missioning, and sell the crap from the missions AND the added aggravation of market bingo.

....as it stands I'm sitting on some 500,000LP that I need to get rid of sooner rather than later and I just haven't been in the mood to collect tags and try to contract it off.
yumike
Doomheim
#152 - 2011-11-29 08:16:38 UTC  |  Edited by: yumike
Takseen wrote:

And its those barriers to entry that justify the higher earnings for Incursion running. Plus there's a hard cap on how much they can pay out, based on the number of sites. If everyone in highsec suddenly took up the incursioning business, profits would dry up pretty quick.


I ran for almost 9 hours the other day on the weekend, as FC I once got the fleet to hit 12 sites in an hour (120m/hr)
our average was 9 sites an hour with dipping to 7 in the final hour (too much replacing people/waiting on logis, etc and i finally called fleet)

It's easy to say "it's possible"
It's also easily "possible" to make 200m+/hr in nullsec farming anoms? (where you aren't running the risk of getting suicided or logis dc'd or war targets in a nice little cyno jammed system with intel channels etc etc. )

Also the same incursions that highsec'ers can make 100m/hr make 150m/hr in null.

Until your complaint is about incursions in general, CCP's already stated that incursions are supposed to be "top end pve content" which one could safely surmise should surpass level 5's..

To be honest, I think level 5 missions are more steady isk/hr but incursions are quite fun in comparison without running the risk of some halfwit t1 cruiser popping a 3-4billion isk bs because lowsec risk/reward is ridiculous.

People aren't risk/reward adverse if the payouts actually worth the risk (nullsec).
People are when it comes to low, because the chances of getting caught are alot more frequent/common (not because of lack of alignment, because of 13 frigates scramming/webbing you and being triggers that will get your pve ship killed, and level 5's aren't good enough isk/hr to share with more then one person (Another thing that could use work.))

In the end beyond level 4's your only real choice is off to null, exploration (very hit & miss in my experience, but not something im super experienced in either.) or incursions.

tldr? quit the qq kthx