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C1 income......looking for information.....

Author
Silivar Karkun
Doomheim
#21 - 2014-03-03 18:38:05 UTC
Lloyd Roses wrote:
I you just want to make camp in a wormhole, just throw up a couple mobile depots in the wormhole you would like to farm. You can store loot and refit off them, which is 66% of what a POS would do for you.


i like the idea of the mobile depot but then i have the problem of moving the loot....
Derath Ellecon
University of Caille
Gallente Federation
#22 - 2014-03-03 19:44:50 UTC
Honestly, given your replies so far I gotta say, you should prolly just stick with missions.
Marsan
#23 - 2014-03-04 00:36:29 UTC
Silivar Karkun wrote:
Loraine Gess wrote:
The cloak is stupid and isn't going to save you from anything. Fit another gun, remove co-processor.


the co-processor is needed even taking the cloak out, its pecause of the scanner, the cloak is for prevention....



Don't fit the co-processor for a probe launcher just leave the probe launcher offline. In the event you actually need it offline something else and online it. Not to mention use a Core Probe launcher instead of an expanded. You only need an expanded launcher to use combat probes.

The cloak is not useful for prevention. You can't cloak when targeted by sleepers or warping. People are going to jump you while you run sites or warp away from a wormhole at which points the cloak is less useful. In wspace pvp is often done by very patient people they will happily drop in a cloaked scout and wait for you to go back to running sites.


PS- If you are dying to L4's you aren't going to like wormhole sites. In addition while the isk per hour is good running C1 sites the issue is that a given C1's sites are unreliable. You can run a C1 in an hour or 2 and get good isk, but then those site are gone and won't be back for a week or more. So you have to wander around looking for more wormholes to C1, which in highsec are going to coming from inhabited C1-3s or at least C1-3 conected to other inhabited c4-6s.

I'd advise you look at faction warfare. Ships are cheap and rewards are high. Or start reading eve survival for all your L4s, and properly fitting your ships.

Former forum cheerleader CCP, now just a grumpy small portion of the community.

Dizzy Uzzy
Black Rose Inc.
Black Rose.
#24 - 2014-03-04 12:19:49 UTC
Your attitude sucks pal. You will get nothing handed to you.

Don't have money for a pos? grind those missions.
Don't have money for the logistics? grind those missions.
Don't have money to replace your ships? grind those missions.

Wormholes clearly aren't the place for you. If you lose battleships to rats, how will you cope with the cunning hunters of J-Space?
dan skirata
Hedion University
Amarr Empire
#25 - 2014-03-04 16:17:20 UTC
Obviously your skills are crappy if you are dying to Lvl 4 missions. Keep running level 3s until you can properly fit a BS, and have the ISK for it.

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Silivar Karkun
Doomheim
#26 - 2014-03-04 19:56:58 UTC  |  Edited by: Silivar Karkun
hmmmmmm TBH i didnt have problem with the sleepers, have just made an anom in a C2, but had to leave my depot and some wrecks due to newcomers.....damn it......at least i made like 10 million in loot/salvage........hope for better luck next time....

but i have a question, my fit uses a T2 10mn AB, should i change it for a micro? or a 100mn AB ? im using a short ranged setup, with quad light beams.......
Asayanami Dei
Adhocracy Incorporated
Adhocracy
#27 - 2014-03-04 20:14:21 UTC  |  Edited by: Asayanami Dei
We killed a Brave Newbie few weeks ago running C1's using (why can't I links?!) a t2 fitted harbinger
He seemed to be doing alright, I had a chat with him and he stated he even felt overtanked.

[Harbinger, Jooberr's Harbinger]
Damage Control II
Medium Armor Repairer II
Heat Sink II
Heat Sink II
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II

Cap Recharger II
Cap Recharger II
Cap Recharger II
10MN Afterburner I

Heavy Pulse Laser II,Scorch M
Heavy Pulse Laser II,Scorch M
Heavy Pulse Laser II,Scorch M
Heavy Pulse Laser II,Scorch M
Heavy Pulse Laser II,Scorch M
Heavy Pulse Laser II,Scorch M

Medium Auxiliary Nano Pump I
Medium Capacitor Control Circuit I
Medium Capacitor Control Circuit I

+drones

I'm a leaf on the wind, watch how I--THE CAPACITOR IS EMPTY

Youtube: /asayanami

Twitter: @asayanami

wormholefundamentals.com

Silivar Karkun
Doomheim
#28 - 2014-03-04 20:36:30 UTC
good DPS but he wasnt tanking enough.....according to EFT......
Riel Saigo
Facta.Non.Verba
#29 - 2014-03-04 20:39:13 UTC
Wormhole PI may be the best PI, but I think the income from it is sometimes a bit exaggerated. A lot of the best profit from it comes with max PI skills and the commitment to babysit your colonies constantly for maximum yield.

This basically means you need a POS. You need to be parked in the wormhole somewhat permanently and able to access the planets.

The alternative would be living out of an Orca (you keep ships and stuff you need in the Orca) and moving from wormhole to wormhole as you please. But Orcas aren't cheap either.

I'd say forget about PI unless you're planning to actually move into a wormhole system and stay there. Without a POS or at least a nomadic Orca setup, you aren't going to do that.

Which leaves you with either ratting or gas mining in wormholes. For those activities, you're fine with doing whatever wormhole you happen to discover rather than trying to move into one permanently. A Venture with a warp core stab and T2 Gas Harvesters will do the trick fine for sucking up gas. And a T2 Cruiser or Battlecruiser will be fine for ratting. Use a cheap destroyer for salvage duty. And don't fly anything in there that it would financially kill you if it got ganked.

People who say mission-running is more profitable are probably right. But it's your game and your fun. If doing all this in wormhole space sounds more fun, I see no reason why you shouldn't do it.
Riel Saigo
Facta.Non.Verba
#30 - 2014-03-04 20:41:32 UTC
Oh, one thing I forgot - an Orca won't fit in a C1 I believe.

And really, it's so expensive that you don't want to use it unless it's helping you do something that makes a lot more money than you'll get out of a C1.
Silivar Karkun
Doomheim
#31 - 2014-03-04 20:49:41 UTC
not forgetting that now we have salvage drones, and the harbinger has enough space for 2 flight of light drones + 1 flight of salvage drones.....add a mobile depot and a mobile tractor and it should be enough (not forgetting to have a hull repper in case of structural damage)....
dan skirata
Hedion University
Amarr Empire
#32 - 2014-03-04 21:24:35 UTC
Riel Saigo wrote:
Oh, one thing I forgot - an Orca won't fit in a C1 I believe.

And really, it's so expensive that you don't want to use it unless it's helping you do something that makes a lot more money than you'll get out of a C1.


Yeah. the lowest an Orca can fit into is a C2 hole.

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Ichabod LaPorte
Federal Navy Academy
Gallente Federation
#33 - 2014-03-04 21:49:04 UTC
It maybe boring but PI can make you 500m+ per toon per month in a wormhole
C1s are good for newer players to try it out but the best holes are C3s or C4s only 1 static and if you don't warp to it it doesn't open I believe, you need a pos and some guns and patience for the downtime when no sites etc
Carlos Agathon
The Scope
Gallente Federation
#34 - 2014-03-04 22:37:41 UTC
To OP:
After reading this Thread, I don't think you're ready to solo wh's. You don't really have the money to get into it. You should really consider joining a Corporation that is already established in a wormhole. They will have people to teach you and safety in numbers.
I believe this was said already, but I will repeat it because I can't stress it enough: If you solo you are like a lone deer. And you will have wolves looking for you every single day. If they catch you, there is no one who will save you.
This is a multiplayer game, act like it and join a wh corp already!
Tetsuo Tsukaya
Perkone
Caldari State
#35 - 2014-03-05 00:30:24 UTC
Honestly, as long as you can afford to lose the battle cruiser, take a BC, a mobile depot, mobile tractor unit, and enough salvagers to refit and salvage with your one battle cruiser.

Is it the optimal way to do things? No. Will you learn a bit and develop techniques to navigate and run sites a little better? Absolutely. You'll probably have fun, and eventually (or maybe soon) you'll lose your ship, but the only way you're going to get into this is if you just go ahead and do it.

Stop dithering, you can get started with less than 100mil all in.
Silivar Karkun
Doomheim
#36 - 2014-03-05 03:40:05 UTC  |  Edited by: Silivar Karkun
that's the plan, i already have a ship for it...... but i dont have the fit here right now but is something like this:

[Harbinger WHs]

highs:

modulated quad light beam laser x5
prototype cloaking device I
core probe launcher I

meds:

10 mn AB II
cap recharger II x3

lows:

medium armor repper II
damage control II
armor thermic hardener II
armor kinetic hardener II
armor explosive hardener II
energized adaptative nanomembrane II

rigs:

medium anti EM pump I
medium auxiliary nanopump I
medium energy collision acelerator I

drones:

hobgoblin I x5
warrior I x5
salvage drone I x5

cargo: all T1 crystals, mobile tractor, mobile depot (lost in the first try, have to get another), medium hull repper II

that's basically what im using right now, its not very effective DPS wise but it gets the job done im planning to upgrade to T2 soon, but for now i have to improve other skills, mostly related to navigation (too slow yet with the AB) and scanning skills....

the idea is to do some WH exploring during the weekends or in free days, the rest of the time i will be mining in empire space (while doing RL stuff)......

sleeper frigates tend to keep in range of standard M so i can keep cap stable while killing them, never seen them in multifrec range, yeah i could be using pulse lasers but i like the rate of fire of these ones....
Miles Parabellum
Core Collapse Inc
#37 - 2014-03-05 12:05:15 UTC
I can only agree with what others have written: Find a WH corp to your taste and join them.
Not only will you and your investments be safer, but you will also have company and people who can teach you how to make the best of WH life.
Also, running sites alone is fine for one or two sites, but in the long run it gets old very fast.

That said, your harbi looks decently fit for C1, but if you want a lower investment, ishkurs and vengeances are both solid choices for C1s as well. Other AFs will work too, but those are my favourites.
As a bonus, they're cheaper, requires less SP to work well and have an easier time escaping when people uncloak.

Welcome to WH space :)
Bumsicle Wedgie
Doomheim
#38 - 2014-03-05 13:34:43 UTC
Silivar Karkun wrote:
Loraine Gess wrote:
The cloak is stupid and isn't going to save you from anything. Fit another gun, remove co-processor.


the co-processor is needed even taking the cloak out, its pecause of the scanner, the cloak is for prevention....


If you're serious about doing this, invest in a scout. You're hobbling yourself in attempting to be a one-man-army, plus the extra set of eyes will come in handy at all times.
Silivar Karkun
Doomheim
#39 - 2014-03-05 14:39:08 UTC
Miles Parabellum wrote:
I can only agree with what others have written: Find a WH corp to your taste and join them.
Not only will you and your investments be safer, but you will also have company and people who can teach you how to make the best of WH life.
Also, running sites alone is fine for one or two sites, but in the long run it gets old very fast.

That said, your harbi looks decently fit for C1, but if you want a lower investment, ishkurs and vengeances are both solid choices for C1s as well. Other AFs will work too, but those are my favourites.
As a bonus, they're cheaper, requires less SP to work well and have an easier time escaping when people uncloak.

Welcome to WH space :)


was thinking about it but im locked from T2 for now, once i've gathered skills to use T2 weaponry maybe.....
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