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How to make 100mil per hour doing L4 missions

Author
May Zhu
Royal Amarr Institute
Amarr Empire
#21 - 2014-02-08 09:03:21 UTC
Goldiiee wrote:
Machariel,

Volley Damage: 5,887.17 (Hot) 5224.50 (Cold)
DPS: 1,800.79 (Hot) 1,597.21 (Cold)
RF-EMP, RF-Fusion, RF-Phased Plasma; 1683.63 (Hot)
3,998m opt / 62,145m fall


Can you please post a screenie or fitting of this? Because according to pyfa, this dps is impossible even with two 6% dmg implants, 5 republic fleet gyros, T2 guns with Hail loaded, and perfect skills.
Gimme more Cynos
Deep Core Mining Inc.
Caldari State
#22 - 2014-02-08 11:12:34 UTC
Loraine Gess wrote:
Jenn aSide wrote:
Loraine Gess wrote:
Gimme more Cynos wrote:
farming enemies abound 3, 4 and 5 / 5 netted ~150-170 per hour (peak values without selling the crap).

Problem 1 is: 150-170 in total with 3 chars ( 3 chars taking the missions aka: decline till you have enough of them for daily farming, one pilot flying, one pilot looting, one pilot boosting though boosting isn't necessary).

Problem 2 is: Gallente/Minmatar standing tanks to -10 pretty darn fast. Doesn't have a huge impact if your "I'll never leave amarr/caldari space" mission alt grinds the NPC's though.

Problem 3 is: you can make 2-3 EA's per hour of playtime (3 of them with one char requires a good efficiency). This means - you can only do X ammounts of missions per day and not infinite. Definately ok if you got 3-6 Lv's agents nearby though.

Problem 4 is: You spend quite a good ammount of time with declining missions.. true value goes down depending on what else you do.


Farming 3 EA's this way netted roughly 3 - 3.5 billion over the period of 21 days with roughly 21 hours of playing. Selling the loot was outsourced for 10% of the value. Ofcourse if you count the hours per char... ;)




Farming all 3 of those missions (and only them) would require you to destroy roughly 45 battleships in an hour, plus their support, not including warp time, for a total tag value (of ALL ships) of about 100m.


You are not doing that in an hour.


?

Killing an npc battleship takes me 15 seconds if they are under 15 km from my machariel, 18ish seconds i my maelstrom. 45 of them in a mach isn't even 12 minutes on just the battleships (while an MTU gather up the loot).

Heck, Angel extravaganza minus the bonus room is 30 battleships + all the small stuff and i've done 2 of those on less than an hour . People are doing the same thing gimmoe more cynos is doing all over the place.




Using a randomly selected NPC battleship, assuming you shoot pure kinetic (you can't), assuming you shoot pure 100% theoretical DPS (inside falloff you won't), and calculating solely for EHP you get ~18847 against kinetic. To do that in 12s requires your machariel to apply 1570 DPS - an impossible number without shooting Hail (lol even less appropriate damage type), officer gyros, and drones.


This does not even begin to include travel time, lock time, server inefficiences (1s tick), human inefficiency (not resetting modules instantly), nor the myriad of other things which slows you down.


Your Database doesn't even contain the federation Megas one faces in enemies abound which tend to die in 2 1/2 volles (of roughly 8k raw damage per volley...) Ugh

Oh and yeah, Angel Extra 5/5 is usually 40-45 mins including the bonus pocket in a somehow slowish Golem. THIS: http://www.youtube.com/watch?v=RqXvBdAOMfs nightmare took 38 minutes from accepting to dock back up. Considered that the NM is probably one of the WORST CHOICES you can make for AE...
goldiiee
Bureau of Astronomical Anomalies
#23 - 2014-02-08 15:10:58 UTC
May Zhu wrote:
Goldiiee wrote:
Machariel,

Volley Damage: 5,887.17 (Hot) 5224.50 (Cold)
DPS: 1,800.79 (Hot) 1,597.21 (Cold)
RF-EMP, RF-Fusion, RF-Phased Plasma; 1683.63 (Hot)
3,998m opt / 62,145m fall


Can you please post a screenie or fitting of this? Because according to pyfa, this dps is impossible even with two 6% dmg implants, 5 republic fleet gyros, T2 guns with Hail loaded, and perfect skills.

https://forums.eveonline.com/default.aspx?g=posts&m=4183009#post4183009

Things that keep me up at night;  Why do we use a voice communication device to send telegraphs? Moore's Law should state, Once you have paid off the last PC upgrade you will need another.

May Zhu
Royal Amarr Institute
Amarr Empire
#24 - 2014-02-08 19:01:15 UTC
oh, i see what you did. You included the 240 dps from 4x Garde II's with perfect drone skills into the dps of your ship. Not sure if this is completely realistic, as you won't have all your gardes firing away at things because you will have to be MWDing to each group to shoot them.
goldiiee
Bureau of Astronomical Anomalies
#25 - 2014-02-08 19:20:52 UTC
May Zhu wrote:
oh, i see what you did. You included the 240 dps from 4x Garde II's with perfect drone skills into the dps of your ship. Not sure if this is completely realistic, as you won't have all your gardes firing away at things because you will have to be MWDing to each group to shoot them.

It's what I use, the guards shoot anything that gets inside 30 km, the auto-cannons reach to 60km so I am not sure what MWD'ing you would need for most missions, but when you do MWD to the target you pop it long before you get there. The MWD is primarily to get off the 'warp in' and get to the next gate.

Focus fire with drones is a drone boat mentality, auto-cannons kill cruisers in two volleys, BS's in 5 or so, Sentries kill approaching frigs pretty fast but if they look like they are getting close, then use a group of guns to finish them off.

Not telling you to go use this, I just know my best time for AE is 17 minutes with one, and 12 minutes with two. Most missions are completed in under 15 minutes.

Things that keep me up at night;  Why do we use a voice communication device to send telegraphs? Moore's Law should state, Once you have paid off the last PC upgrade you will need another.

Jenn aSide
Soul Machines
The Initiative.
#26 - 2014-02-09 00:12:58 UTC
Loraine Gess wrote:
Jenn aSide wrote:
Loraine Gess wrote:
Gimme more Cynos wrote:
farming enemies abound 3, 4 and 5 / 5 netted ~150-170 per hour (peak values without selling the crap).

Problem 1 is: 150-170 in total with 3 chars ( 3 chars taking the missions aka: decline till you have enough of them for daily farming, one pilot flying, one pilot looting, one pilot boosting though boosting isn't necessary).

Problem 2 is: Gallente/Minmatar standing tanks to -10 pretty darn fast. Doesn't have a huge impact if your "I'll never leave amarr/caldari space" mission alt grinds the NPC's though.

Problem 3 is: you can make 2-3 EA's per hour of playtime (3 of them with one char requires a good efficiency). This means - you can only do X ammounts of missions per day and not infinite. Definately ok if you got 3-6 Lv's agents nearby though.

Problem 4 is: You spend quite a good ammount of time with declining missions.. true value goes down depending on what else you do.


Farming 3 EA's this way netted roughly 3 - 3.5 billion over the period of 21 days with roughly 21 hours of playing. Selling the loot was outsourced for 10% of the value. Ofcourse if you count the hours per char... ;)




Farming all 3 of those missions (and only them) would require you to destroy roughly 45 battleships in an hour, plus their support, not including warp time, for a total tag value (of ALL ships) of about 100m.


You are not doing that in an hour.


?

Killing an npc battleship takes me 15 seconds if they are under 15 km from my machariel, 18ish seconds i my maelstrom. 45 of them in a mach isn't even 12 minutes on just the battleships (while an MTU gather up the loot).

Heck, Angel extravaganza minus the bonus room is 30 battleships + all the small stuff and i've done 2 of those on less than an hour . People are doing the same thing gimmoe more cynos is doing all over the place.




Using a randomly selected NPC battleship, assuming you shoot pure kinetic (you can't), assuming you shoot pure 100% theoretical DPS (inside falloff you won't), and calculating solely for EHP you get ~18847 against kinetic. To do that in 12s requires your machariel to apply 1570 DPS - an impossible number without shooting Hail (lol even less appropriate damage type), officer gyros, and drones.


This does not even begin to include travel time, lock time, server inefficiences (1s tick), human inefficiency (not resetting modules instantly), nor the myriad of other things which slows you down.



15 seconds not 12. And thats an average because of npc BS shield and armor boosting chances (which is why I use a neut).


And someone has never heard of +6 and + 7 implants (pashan 4tw). But even without the implants, killing 45 BS doens't take near an hour, even with travel time and killing smaller ships. Farming isn't hard.

[Machariel, Sovereign of Space]
Tracking Enhancer II
Tracking Enhancer II
Tracking Enhancer II
Gyrostabilizer II
Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer

Large Micro Jump Drive
100MN Afterburner II
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
Pith B-Type Large Shield Booster

800mm Repeating Cannon II, Republic Fleet Fusion L
800mm Repeating Cannon II, Republic Fleet Fusion L
800mm Repeating Cannon II, Republic Fleet Fusion L
800mm Repeating Cannon II, Republic Fleet Fusion L
800mm Repeating Cannon II, Republic Fleet Fusion L
800mm Repeating Cannon II, Republic Fleet Fusion L
800mm Repeating Cannon II, Republic Fleet Fusion L
Heavy Unstable Power Fluctuator I

[empty rig slot]
Large Projectile Burst Aerator II
Large Anti-EM Screen Reinforcer I

Acolyte II x5
Garde II x4

Phsed p instead of fusion of course. Invovles some scoop and droping of sentries but what can you do lol.
nahjustwarpin
SUPER DUPER SPACE TRUCKS
#27 - 2014-02-09 02:55:30 UTC  |  Edited by: nahjustwarpin
Jenn aSide wrote:

15 seconds not 12. And thats an average because of npc BS shield and armor boosting chances (which is why I use a neut).


And someone has never heard of +6 and + 7 implants (pashan 4tw). But even without the implants, killing 45 BS doens't take near an hour, even with travel time and killing smaller ships. Farming isn't hard.

[Machariel, Sovereign of Space]
Tracking Enhancer II
Tracking Enhancer II
Tracking Enhancer II
Gyrostabilizer II
Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer

Large Micro Jump Drive
100MN Afterburner II
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
Pith B-Type Large Shield Booster

800mm Repeating Cannon II, Republic Fleet Fusion L
800mm Repeating Cannon II, Republic Fleet Fusion L
800mm Repeating Cannon II, Republic Fleet Fusion L
800mm Repeating Cannon II, Republic Fleet Fusion L
800mm Repeating Cannon II, Republic Fleet Fusion L
800mm Repeating Cannon II, Republic Fleet Fusion L
800mm Repeating Cannon II, Republic Fleet Fusion L
Heavy Unstable Power Fluctuator I

[empty rig slot]
Large Projectile Burst Aerator II
Large Anti-EM Screen Reinforcer I

Acolyte II x5
Garde II x4

Phsed p instead of fusion of course. Invovles some scoop and droping of sentries but what can you do lol.


cool story, keep using that neut on npc, it' surely helps you kill them faster!
goldiiee
Bureau of Astronomical Anomalies
#28 - 2014-02-09 03:52:01 UTC
I tend to be a cautious yet relaxed mission runner, and yet I don't see numbers over 60mil an hour (ISK only). My LP pool is pretty big right now with over 25mil unspent LP for various factions, so adding those in would probably push me over the top. But I imagine the numbers of 100 mil an hour is probably the upper end of mission running in high sec.

Addendum; If your an astute marketer/industrial in addition to a perfect pilot for your chosen platform I would expect those numbers.

Things that keep me up at night;  Why do we use a voice communication device to send telegraphs? Moore's Law should state, Once you have paid off the last PC upgrade you will need another.

Ireland VonVicious
Vicious Trading Company
#29 - 2014-02-09 05:00:34 UTC
Get a lazy ship like the RS.

Hire a looter / salvager to give you a fat cut.

Use all the extra boring time during the mission to remote trade.

Congrats you put the rest of this thread to shame for good time management and isk/hr.
Jenn aSide
Soul Machines
The Initiative.
#30 - 2014-02-09 07:44:40 UTC
nahjustwarpin wrote:
Jenn aSide wrote:

15 seconds not 12. And thats an average because of npc BS shield and armor boosting chances (which is why I use a neut).


And someone has never heard of +6 and + 7 implants (pashan 4tw). But even without the implants, killing 45 BS doens't take near an hour, even with travel time and killing smaller ships. Farming isn't hard.

[Machariel, Sovereign of Space]
Tracking Enhancer II
Tracking Enhancer II
Tracking Enhancer II
Gyrostabilizer II
Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer

Large Micro Jump Drive
100MN Afterburner II
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
Pith B-Type Large Shield Booster

800mm Repeating Cannon II, Republic Fleet Fusion L
800mm Repeating Cannon II, Republic Fleet Fusion L
800mm Repeating Cannon II, Republic Fleet Fusion L
800mm Repeating Cannon II, Republic Fleet Fusion L
800mm Repeating Cannon II, Republic Fleet Fusion L
800mm Repeating Cannon II, Republic Fleet Fusion L
800mm Repeating Cannon II, Republic Fleet Fusion L
Heavy Unstable Power Fluctuator I

[empty rig slot]
Large Projectile Burst Aerator II
Large Anti-EM Screen Reinforcer I

Acolyte II x5
Garde II x4

Phsed p instead of fusion of course. Invovles some scoop and droping of sentries but what can you do lol.


cool story, keep using that neut on npc, it' surely helps you kill them faster!


Yes is does as it still disrupts the npc's chances to rep.
Tosawa Komarui
State War Academy
Caldari State
#31 - 2014-02-27 16:50:34 UTC
Heavensend wrote:
Qalix wrote:
Heavensend wrote:
6. Choose the right Corp to fly for. I never get less than 3000Isk/LP.

http://lpstock.ru/

I did a half ass search through that site and found only one corp that gets you to 3k per LP and that's the Sanctuary (SoE faction).


First of all this website you mentioned isnt worth a bookmark take this one.

LP Shop

After that a small example of my last transactions with LP.

Sold 10 imperial EANMS for 680m. I payed about 450m for the dogstags + 22m for the BPC.
Include all taxes so you are round about 500m ISK.

680m - 500m = 180m

180.000.000 ISK : 54000 LP ~ 3300 ISK/LP

Sure no instant selling like implants but more than 3k ISK


how the heck are these things calculated, none of the isk/lp numbers seem realistic at all on that website
goldiiee
Bureau of Astronomical Anomalies
#32 - 2014-02-27 17:05:32 UTC
I prefer this site.

https://www.fuzzwork.co.uk/lpstore/

Things that keep me up at night;  Why do we use a voice communication device to send telegraphs? Moore's Law should state, Once you have paid off the last PC upgrade you will need another.

Hasikan Miallok
Republic University
Minmatar Republic
#33 - 2014-02-27 22:10:42 UTC  |  Edited by: Hasikan Miallok
Using a T2 fitted Dominix and blitzing SOE IVs while ignoring loot I can make the 30K LP for an Astero BPC in roughly an hour IF AND ONLY IF I get an amazingly good run of easy blitzable missions. That probably works out at about 80 million for the hour, but my "average" earnings missioning for SOE are more like 50 mill an hour.

I am sure 100 mill in an hour is possible, especially with a blinged up marauder but I doubt very many people consistently pull that as their "average". Perhaps the odd dedicated mission runner with a billion plus faction/deadspace fitted mission ship can manage it consistently, but I doubt its common to make that on a regular basis.

Compare that with incursions where running with a good community with good FC will make you over a 100 mill an hour consistently hour in hour out.
Fatimer Lightspeed
Royal Amarr Institute
Amarr Empire
#34 - 2014-02-27 22:46:49 UTC
Heavensend wrote:
Qalix wrote:
Heavensend wrote:
6. Choose the right Corp to fly for. I never get less than 3000Isk/LP.

http://lpstock.ru/

I did a half ass search through that site and found only one corp that gets you to 3k per LP and that's the Sanctuary (SoE faction).


First of all this website you mentioned isnt worth a bookmark take this one.

LP Shop

After that a small example of my last transactions with LP.

Sold 10 imperial EANMS for 680m. I payed about 450m for the dogstags + 22m for the BPC.
Include all taxes so you are round about 500m ISK.

680m - 500m = 180m

180.000.000 ISK : 54000 LP ~ 3300 ISK/LP

Sure no instant selling like implants but more than 3k ISK


LPStore recons Imp.Navy EANM's are 9k LP each plus the tags. Throw the calc's off a bit!
Sandrestal
Pakistani Taxi Drivers
#35 - 2014-03-04 14:11:43 UTC
Goldiiee wrote:
May Zhu wrote:
Goldiiee wrote:
Machariel,

Volley Damage: 5,887.17 (Hot) 5224.50 (Cold)
DPS: 1,800.79 (Hot) 1,597.21 (Cold)
RF-EMP, RF-Fusion, RF-Phased Plasma; 1683.63 (Hot)
3,998m opt / 62,145m fall


Can you please post a screenie or fitting of this? Because according to pyfa, this dps is impossible even with two 6% dmg implants, 5 republic fleet gyros, T2 guns with Hail loaded, and perfect skills.

https://forums.eveonline.com/default.aspx?g=posts&m=4183009#post4183009


well if you want to fly around in a gank magnet I guess anything is possible.
goldiiee
Bureau of Astronomical Anomalies
#36 - 2014-03-04 17:06:53 UTC
Sandrestal wrote:
Goldiiee wrote:
May Zhu wrote:
Goldiiee wrote:
Machariel,

Volley Damage: 5,887.17 (Hot) 5224.50 (Cold)
DPS: 1,800.79 (Hot) 1,597.21 (Cold)
RF-EMP, RF-Fusion, RF-Phased Plasma; 1683.63 (Hot)
3,998m opt / 62,145m fall


Can you please post a screenie or fitting of this? Because according to pyfa, this dps is impossible even with two 6% dmg implants, 5 republic fleet gyros, T2 guns with Hail loaded, and perfect skills.

https://forums.eveonline.com/default.aspx?g=posts&m=4183009#post4183009


well if you want to fly around in a gank magnet I guess anything is possible.

Why bother earning billions of ISK if your not going to spend it on something fun to fly. Don't fly it if you can't afford to lose it, never fly it where the lazy people go or you might as well undock it and hop out of it in front of a station.

Things that keep me up at night;  Why do we use a voice communication device to send telegraphs? Moore's Law should state, Once you have paid off the last PC upgrade you will need another.

Batelle
Federal Navy Academy
#37 - 2014-03-04 17:11:07 UTC
Goldiiee wrote:

Why bother earning billions of ISK if your not going to spend it on something fun to fly. Don't fly it if you can't afford to lose it, never fly it where the lazy people go or you might as well undock it and hop out of it in front of a station.


well, a lot of people that make isk in missions use their isk for something else entirely.

"**CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"**

Never forget.

Estella Osoka
Cranky Bitches Who PMS
#38 - 2014-03-04 18:57:02 UTC
Sandrestal wrote:
Goldiiee wrote:
May Zhu wrote:
Goldiiee wrote:
Machariel,

Volley Damage: 5,887.17 (Hot) 5224.50 (Cold)
DPS: 1,800.79 (Hot) 1,597.21 (Cold)
RF-EMP, RF-Fusion, RF-Phased Plasma; 1683.63 (Hot)
3,998m opt / 62,145m fall


Can you please post a screenie or fitting of this? Because according to pyfa, this dps is impossible even with two 6% dmg implants, 5 republic fleet gyros, T2 guns with Hail loaded, and perfect skills.

https://forums.eveonline.com/default.aspx?g=posts&m=4183009#post4183009


well if you want to fly around in a gank magnet I guess anything is possible.


If you aren't a complete dope, you don't get ganked. If you had read one of Goldiee's previous post, you will see he gets off the warp-in. There is a reason for that.
Batelle
Federal Navy Academy
#39 - 2014-03-04 19:10:55 UTC
Estella Osoka wrote:


If you aren't a complete dope, you don't get ganked. If you had read one of Goldiee's previous post, you will see he gets off the warp-in. There is a reason for that.


thats great if you're running a nullsec plex, but you're gonna have to jump a stargate with that loot pinata sometime.

"**CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"**

Never forget.

goldiiee
Bureau of Astronomical Anomalies
#40 - 2014-03-04 20:12:30 UTC
Batelle wrote:
Estella Osoka wrote:


If you aren't a complete dope, you don't get ganked. If you had read one of Goldiee's previous post, you will see he gets off the warp-in. There is a reason for that.


thats great if you're running a nullsec plex, but you're gonna have to jump a stargate with that loot pinata sometime.

There's about a dozen way to keep from getting ganked on a gate, and more importantly there are only about 7 high sec gates with full time gank squads watching for loot, don't use those gates unless you bring a little more tank. But most important never run missions full time in one location, change agents once a day at least, do incursions, do PVP, some marketing and industry, but most of all never be where they expect you to be.

And keep a couple hundred bill in the bank so even if they do come for you, you can afford to just smile and move on.

Things that keep me up at night;  Why do we use a voice communication device to send telegraphs? Moore's Law should state, Once you have paid off the last PC upgrade you will need another.

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