These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

CSM Campaigns

 
  • Topic is locked indefinitely.
 

Gorski Car for CSM 9

First post First post
Author
Gorski Car
#41 - 2014-02-27 18:15:05 UTC
Paul Tsukaya wrote:
Could you clarify your position on links and command ships on station?

Should activating warfare links give you aggression? Yes or no?


Yes very much yes. They provide far to big of a boost at no risk on stations.

Collect this post

Veskrashen
Deep Core Mining Inc.
Caldari State
#42 - 2014-02-27 18:19:22 UTC
Gorski Car wrote:
Paul Tsukaya wrote:
Could you clarify your position on links and command ships on station?

Should activating warfare links give you aggression? Yes or no?


Yes very much yes. They provide far to big of a boost at no risk on stations.


This one change would be huge for low sec / Faction Warfare.

One of my corpmates proposed increasing the activation range for acceleration gates to 2500m from the current 2000m. It was apparently reduced in an Inferno 1.1 patch to help with a bug for cloaked ships docking / jumping.

Increasing the activation range would let cloaked boats (recons, stealth bombers, cov ops, and the SoE ships) activate the gates while remaining cloaked. This would allow us to better hunt FW farmers, as well as those running DED sites and missions.

What are your thoughts on the feasibility / advisability of such a change?

We Gallente have a saying: "CCP created the Gallente Militia to train the Fighters..."

Gorski Car
#43 - 2014-02-27 18:27:50 UTC
Veskrashen wrote:
Gorski Car wrote:
Paul Tsukaya wrote:
Could you clarify your position on links and command ships on station?

Should activating warfare links give you aggression? Yes or no?


Yes very much yes. They provide far to big of a boost at no risk on stations.


This one change would be huge for low sec / Faction Warfare.

One of my corpmates proposed increasing the activation range for acceleration gates to 2500m from the current 2000m. It was apparently reduced in an Inferno 1.1 patch to help with a bug for cloaked ships docking / jumping.

Increasing the activation range would let cloaked boats (recons, stealth bombers, cov ops, and the SoE ships) activate the gates while remaining cloaked. This would allow us to better hunt FW farmers, as well as those running DED sites and missions.

What are your thoughts on the feasibility / advisability of such a change?


I do not see a problem with changing the acceleration gates to do something like this. I think this might be a good solution to farmer pigs without actually removing the ability to farm plexes. A Astero with double scrams would be pretty deadly for them.

Collect this post

Colt Blackhawk
Doomheim
#44 - 2014-02-27 18:43:21 UTC
I hope this is a bad joke^^
Gorski Car telling us his stories about his big fw experience and solo pvp. Rofl.
I remember you were one of the biggest link abusers in game. So no you and 2 links vs another guy is not solo.
And yes we all remember "I didn´t want that titan anyway".
Whole amarr militia wants to see you dead. And from what I know a lot of calmil too^^
Biggest joke ever.

[09:04:53] Ashira Twilight > Plant the f****** amarr flag and s*** on their smoking wrecks.

Anope
Goryn Clade
#45 - 2014-02-27 19:00:10 UTC  |  Edited by: Anope
Colt Blackhawk wrote:
I hope this is a bad joke^^
Gorski Car telling us his stories about his big fw experience and solo pvp. Rofl.
I remember you were one of the biggest link abusers in game. So no you and 2 links vs another guy is not solo.
And yes we all remember "I didn´t want that titan anyway".
Whole amarr militia wants to see you dead. And from what I know a lot of calmil too^^
Biggest joke ever.


There is no such thing as abusing links.... he took an available mechanic and used it to his advantage like almost every single solo PVPer. That's like saying I abused mechanics in cap fights by refitting before everyone did it... shame on me for using a built in mechanic that gives you an advantage. You are bad and you should feel bad, Based Gorski is a legend. And besides all of militia is linked up the ass in every fight they use to perma run 3 links in every system before the POS change.
Gorski Car
#46 - 2014-02-27 19:39:37 UTC
Colt Blackhawk wrote:

Gorski Car telling us his stories about his big fw experience and solo pvp. Rofl.
I remember you were one of the biggest link abusers in game. So no you and 2 links vs another guy is not solo.
And yes we all remember "I didn´t want that titan anyway".
Whole amarr militia wants to see you dead. And from what I know a lot of calmil too^^


Then you understand that I am very experienced with the subject and that my thoughts on balancing links are good. I almost consider it a achievement that two militias want me dead because I farmed them so much. But hey what can you do not everyone can like everyone. And trust me I hate hauling a stupid slow link alt along just to "get even" with a established militia who has a pos in every system with a link alt in it + a open fleet.

What good players do in eve is they figure out what is overpowered or good and abuse the **** out of it until CCP changes it. Just look at Ishtars and Geretics now for example. That's what I consider good at eve, being able to identify what is good and fast then abuse it. There is nothing wrong with using stuff that is in the game to your advantage no matter how dishonorable or how hard it is violating some made up rules about space honor. There is no such thing, only dead ships from people trying to force their view on the sandbox upon others.

May my leviathan rip in peace don't bring up dead relatives.

ps it's not a joke.

Collect this post

Rahelis
Doomheim
#47 - 2014-02-27 20:26:32 UTC  |  Edited by: Rahelis
Gorski is not a bad joke - he has no clue about what he is writing here.

Gorski is a ganker - not a solo pvp guy - there is a differnce between the two.

And he admits it.

If you want ppl to fight - especially new players - then you have to make links on grid. Better remove them as a whole, because links violate everything eve anounces as game mechanic - risk and gain.

Flagging links is useless - if links could be hit noone would use them.

I understand that links generate income for ccp - so they have to decide - more gorski style ganking or new players fighting and having fun in low sec. In the long run new players will make more income for ccp that more gorskis.

Gorskis only bully new players out of the game.

Remove titan bridges and jump freighters - and there will be a small scale economic in eve.

Most players in eve live in high sec. Some do live in low sec - and I agree - living in low sec means low income. Change that and ppl will live in low sec and fight for it.
Gorski Car
#48 - 2014-02-27 20:45:37 UTC
Rahelis wrote:
Gorski is not a bad joke - he has no clue about what he is writing here.

Gorski is a ganker - not a solo pvp guy - there is a differnce between the two.

And he admits it.

If you want ppl to fight - especially new players - then you have to make links on grid. Better remove them as a whole, because links violate everything eve anounces as game mechanic - risk and gain.

Flagging links is useless - if links could be hit noone would use them.

I understand that links generate income for ccp - so they have to decide - more gorski style ganking or new players fighting and having fun in low sec. In the long run new players will make more income for ccp that more gorskis.



I never said anything about being for or against links being on grid just that they need to change them drastically if they want them to be ongrid. I then posted a bunch of suggestions about how this would be done (t2 destroyers with links, easier to fit links on bcs, remove mindlinks, let more then 3 ships provide links). And please don't try to call me out on not solo pvp:ing. I do that lal the time both with and without links.

I do not support removing links at all I think they are a interesting mechanic that needs some fixing. Especially if they were on grid. Please do not tell me about risk and gain of using link boats. They are not some unkillable mythical beast sitting at a safe. The only way to have a unkillable linkboat right now is to have a command ship on station and I think that is wrong. There are many people who effectively probe down and kill linking t3s in space. It takes some skill and distraction though.

Saying that no one would use links if they could be hit is pretty stupid while at the same time wanting them to be ongrid. Having a Command ship on grid with a smaller hac fleet with logi could be really good as it is really tanky and a good platform to fc from since you wont be targeted and killed instantly. It also removes the need for fcs to multibox link alts and keep a eye on all of them.

Trust me just simply removing link alts will not be enough. All those tengu link alts are a couple of days away from being in a falcon or a logistics ship and that will suck even harder. There are ways to kill a linked target while unlinked but there is almost no chance of doing that vs a target + falcon/logi. More people = more power. Link alts are just a easy way to get two pilots of power without having to multibox.

Collect this post

Omega Crendraven
The Scope
Gallente Federation
#49 - 2014-02-27 20:52:14 UTC
I support gorski style ganking ))
Rahelis
Doomheim
#50 - 2014-02-27 20:52:35 UTC
Falcon and logi - welcome to fleet fights.

That is not solo pvp - and links are no solo pvp.

We agree that links on grid belong to a fleet fight.

Eve is a team game in the first place.

What you do, Gorski, is killing ppls interest in the game. Like all gankers do.

If you understand that - then maybe CCPs understands it as well.
Paul Tsukaya
Doomheim
#51 - 2014-02-27 20:54:19 UTC
Based on sheer volume and variety of PvP experiance, I'd say Gorski is easily the most qualified guy running for CSM to give CCP feedback on ship balance.

For instance it's easy to give an opinion on the state of light missiles and rapid light missile launchers, but Gorski has over 900 kills with light missiles. That is the sort of ear to the ground guy I trust to represent my interests on the CSM.
Flyinghotpocket
Small Focused Memes
Ragequit Cancel Sub
#52 - 2014-02-27 21:51:31 UTC
all my questions are FW based.

What are you going to do to bring back battlecruiser's to lowsec? would you propose to bring back the battlecruiser size plexs for faction warfare? (restricting t1 and faction bc's only so that the new faction battlecruiser can have a place to shine, instead of shining in your hanger)

What about the FW cyno jammer that was supposed to be implemented for FW but never was? many of us still want to fight in battleships, fight for bunkers without getting mega mode hot dropped by 60 PL dreads.

how do you feel that FW has become about the t2 ships now instead of the faction ships. ages ago faction warfare's highest ship tier allowed in a certain plex size was the navy faction. and now t2 ships are allowed in every plex and clear advantage can be seen.

What are you going to about cross militia plexing?

will have more for you gorski.

Amarr Militia Representative - A jar of nitro

Colt Blackhawk
Doomheim
#53 - 2014-02-27 22:11:01 UTC
Gorski Car wrote:
Colt Blackhawk wrote:

Gorski Car telling us his stories about his big fw experience and solo pvp. Rofl.
I remember you were one of the biggest link abusers in game. So no you and 2 links vs another guy is not solo.
And yes we all remember "I didn´t want that titan anyway".
Whole amarr militia wants to see you dead. And from what I know a lot of calmil too^^


Then you understand that I am very experienced with the subject and that my thoughts on balancing links are good. I almost consider it a achievement that two militias want me dead because I farmed them so much. But hey what can you do not everyone can like everyone. And trust me I hate hauling a stupid slow link alt along just to "get even" with a established militia who has a pos in every system with a link alt in it + a open fleet.

What good players do in eve is they figure out what is overpowered or good and abuse the **** out of it until CCP changes it. Just look at Ishtars and Geretics now for example. That's what I consider good at eve, being able to identify what is good and fast then abuse it. There is nothing wrong with using stuff that is in the game to your advantage no matter how dishonorable or how hard it is violating some made up rules about space honor. There is no such thing, only dead ships from people trying to force their view on the sandbox upon others.

May my leviathan rip in peace don't bring up dead relatives.

ps it's not a joke.


If I wanted links I could buy me a booster toon. I could afford it immediately. But sorry I simply don´t want to make this game a job. One account and 1 boxing is okay. I really don´t want to run 2 accounts at a time because CCP broke it to hell that solo is almost undoable without having 2 accounts. Sorry but I am not nerdish enough for it.
Btw I could prolly even afford 2 booster toons :P
And your fw experience is abusing **** out of hell. A damn 25 day old noob could kill almost everything or tackle until dt with crow or condor with 2 ogb. Grats^^ You need a lot piloting skill for it.

[09:04:53] Ashira Twilight > Plant the f****** amarr flag and s*** on their smoking wrecks.

BBQ FTW
The Hatchery
RAZOR Alliance
#54 - 2014-02-27 23:18:28 UTC
yes I am very glad we all now know how many booster alts you can afford
Stalking Mantis
School of Applied Knowledge
Caldari State
#55 - 2014-02-28 04:56:32 UTC
oh god here we go again

Amarr Liason Officer Extraordinare -->Check Out Amarrian Vengeance/Amarr FW History from 2011 to 2014 https://forums.eveonline.com/default.aspx?g=posts&t=352629&find=unread

Gorski Car
#56 - 2014-02-28 11:55:45 UTC
Flyinghotpocket wrote:
all my questions are FW based.

What are you going to do to bring back battlecruiser's to lowsec? would you propose to bring back the battlecruiser size plexs for faction warfare? (restricting t1 and faction bc's only so that the new faction battlecruiser can have a place to shine, instead of shining in your hanger)

What about the FW cyno jammer that was supposed to be implemented for FW but never was? many of us still want to fight in battleships, fight for bunkers without getting mega mode hot dropped by 60 PL dreads.

how do you feel that FW has become about the t2 ships now instead of the faction ships. ages ago faction warfare's highest ship tier allowed in a certain plex size was the navy faction. and now t2 ships are allowed in every plex and clear advantage can be seen.

What are you going to about cross militia plexing?

will have more for you gorski.


Re Faction battlecruisers

I really agree that they are in a bad spot at the moment and that's not just in Faction warfare space. I think their main problem is that they are not cost effective at all. A hurricane Fleet issue is around 140m isk and for 20m more you can get a ishtar and enjoy a ship with overall better stats for everything. I don't see how FW would hurt from a battlecruiser and down plex and I think that could be fun.

Re hotdrops

I think you are overestimating PL:s ability to react. We can not form a 60 pl dread fleet in 2 minutes for a fight on a bunker unless we were tipped off from the start and then you got bigger problems to worry about. You already got the mobile cyno jammers. Maybe you could use those.

On t2 ships

The novice plexes are still faction frig and down. I actually think the plex sizes are kinda balanced at the moment. A small plex that allows t2 ships also allows destroyers and a well piloted destroyer can take down a t2 ship without much of a problem. I also think there are ways to counterfit your faction frigs (and t1 frigs) to counter t2 frigs. I don't really agree with the t2 ship advantage. They are slow use that against them.

The only thing I might consider a bit problematic is that you allow t2 cruisers in medium plexes. All in all FW would benefit from a larger sized plex that allows them + bcs.

Collect this post

Flyinghotpocket
Small Focused Memes
Ragequit Cancel Sub
#57 - 2014-02-28 15:31:10 UTC  |  Edited by: Flyinghotpocket
Gorski Car wrote:
Flyinghotpocket wrote:
.


Re Faction battlecruisers

I really agree that they are in a bad spot at the moment and that's not just in Faction warfare space. I think their main problem is that they are not cost effective at all. A hurricane Fleet issue is around 140m isk and for 20m more you can get a ishtar and enjoy a ship with overall better stats for everything. I don't see how FW would hurt from a battlecruiser and down plex and I think that could be fun.

Re hotdrops

I think you are overestimating PL:s ability to react. We can not form a 60 pl dread fleet in 2 minutes for a fight on a bunker unless we were tipped off from the start and then you got bigger problems to worry about. You already got the mobile cyno jammers. Maybe you could use those.

On t2 ships

The novice plexes are still faction frig and down. I actually think the plex sizes are kinda balanced at the moment. A small plex that allows t2 ships also allows destroyers and a well piloted destroyer can take down a t2 ship without much of a problem. I also think there are ways to counterfit your faction frigs (and t1 frigs) to counter t2 frigs. I don't really agree with the t2 ship advantage. They are slow use that against them.

The only thing I might consider a bit problematic is that you allow t2 cruisers in medium plexes. All in all FW would benefit from a larger sized plex that allows them + bcs.


Bad spelling punctuation below forgive me

re hot drops
Many of us have tried on several occasions to do a standard battleship roam and it never fails to have somebody completely panic and call in whatever entity. PL isnt the only ones that have batphones. The mobile cyno jammer is way to easy to be destroyed by another battleship fleet. and even still it doesnt stop most cap fleets from jumping in only a few km from your fleet. So its only a temporary solution. nothing that was the FW cyno jammer. which was an hour long system wide.

re t2 ships
the novice plexs are excellent. they let the faction frigate do their jobs.
The small plexs are indeed fun too, and many people wanted t2 destroyers to enter them and ccp granted the request for a small plex with t2 ships. i love the small plexs as well.

however the medium plexs which was originally t1 cruisers and faction cruisers only is now completely dominiated with t2 cruisers, the t1 cruiser re-balance that ccp worked so hard on, and the faction cruiser re-balance almost never get to see uses.
t2 cruisers have a complete advantage over t1, as they should they are properly balanced now! Dont have to completely destroy the current medium plex, perhaps add another plex spawn, specifically for faction and t1 cruisers.

As it sits right now, t2 cruisers dominate the mediums and their tanks are nearly unbreakable except with gangs of equal size or greater(in most cases) the fighting in mediums doesnt happen very often. adding or changing the medium the plex for t1 and faction cruiser, because of the meer price tag alone i can guarantee more pvp will be had because alot more people are willing to suicide cheap ships rather than expensive ones.

Re big plex

as for the proposed battlecruiser plex id love to have it back! and make it t1 and faction bc down. the last time the major plex existed ccp let tech 3 cruisers in and completely forgot to let command ships in majors. So what would be your choice gorski? would you add a major plex with t1 and faction bc for gf's? add a major that allows big isk sinked ships in like command ships and tech 3's? or add both because more pvp chances!

what about considering a battleship plex? (for obvious reasons no capitals can enter. and t2 cruiser logi isnt that effective so it would mostly be about having a good brawl)

Amarr Militia Representative - A jar of nitro

ISD Flidais Asagiri
ISD Community Communications Liaisons
ISD Alliance
#58 - 2014-03-01 21:37:53 UTC
Greetings

Lets remember to keep the discussion on topic an civil.

On On

ISD Flidais Asagiri Lt. Commander Community Communication Liaisons (CCLs) Interstellar Services Department

Gorski Car
#59 - 2014-03-02 20:56:54 UTC
Flyinghotpocket wrote:
Gorski Car wrote:
Flyinghotpocket wrote:
.


Re Faction battlecruisers

I really agree that they are in a bad spot at the moment and that's not just in Faction warfare space. I think their main problem is that they are not cost effective at all. A hurricane Fleet issue is around 140m isk and for 20m more you can get a ishtar and enjoy a ship with overall better stats for everything. I don't see how FW would hurt from a battlecruiser and down plex and I think that could be fun.

Re hotdrops

I think you are overestimating PL:s ability to react. We can not form a 60 pl dread fleet in 2 minutes for a fight on a bunker unless we were tipped off from the start and then you got bigger problems to worry about. You already got the mobile cyno jammers. Maybe you could use those.

On t2 ships

The novice plexes are still faction frig and down. I actually think the plex sizes are kinda balanced at the moment. A small plex that allows t2 ships also allows destroyers and a well piloted destroyer can take down a t2 ship without much of a problem. I also think there are ways to counterfit your faction frigs (and t1 frigs) to counter t2 frigs. I don't really agree with the t2 ship advantage. They are slow use that against them.

The only thing I might consider a bit problematic is that you allow t2 cruisers in medium plexes. All in all FW would benefit from a larger sized plex that allows them + bcs.


Bad spelling punctuation below forgive me

re hot drops
Many of us have tried on several occasions to do a standard battleship roam and it never fails to have somebody completely panic and call in whatever entity. PL isnt the only ones that have batphones. The mobile cyno jammer is way to easy to be destroyed by another battleship fleet. and even still it doesnt stop most cap fleets from jumping in only a few km from your fleet. So its only a temporary solution. nothing that was the FW cyno jammer. which was an hour long system wide.

re t2 ships
the novice plexs are excellent. they let the faction frigate do their jobs.
The small plexs are indeed fun too, and many people wanted t2 destroyers to enter them and ccp granted the request for a small plex with t2 ships. i love the small plexs as well.

however the medium plexs which was originally t1 cruisers and faction cruisers only is now completely dominiated with t2 cruisers, the t1 cruiser re-balance that ccp worked so hard on, and the faction cruiser re-balance almost never get to see uses.
t2 cruisers have a complete advantage over t1, as they should they are properly balanced now! Dont have to completely destroy the current medium plex, perhaps add another plex spawn, specifically for faction and t1 cruisers.

As it sits right now, t2 cruisers dominate the mediums and their tanks are nearly unbreakable except with gangs of equal size or greater(in most cases) the fighting in mediums doesnt happen very often. adding or changing the medium the plex for t1 and faction cruiser, because of the meer price tag alone i can guarantee more pvp will be had because alot more people are willing to suicide cheap ships rather than expensive ones.

Re big plex

as for the proposed battlecruiser plex id love to have it back! and make it t1 and faction bc down. the last time the major plex existed ccp let tech 3 cruisers in and completely forgot to let command ships in majors. So what would be your choice gorski? would you add a major plex with t1 and faction bc for gf's? add a major that allows big isk sinked ships in like command ships and tech 3's? or add both because more pvp chances!

what about considering a battleship plex? (for obvious reasons no capitals can enter. and t2 cruiser logi isnt that effective so it would mostly be about having a good brawl)


I understand the need for bigger plexes and a system like this would be better then what we have now. I guess there are some people that will argue that restricting shipsizes is restricting the sandbox but I don't really agree. I think that the fw plexes has done way more good for this game and the state of lowsec fw pvp.

Beginner plex: t1 frigs, faction frigs. 10k lp
Small plex: t2 frigs, t2 destroyers. 15k lp
Medium plex: t1 cruisers. 20k lp
Large plex: t2 cruisers, battlecruisers. 25k lp
Huge plex: All sub caps 30k lp
Ungated plexes. 30k lp

And make the rat hard inside them.

Collect this post

Tikktokk Tokkzikk
V0LTA
New Eden Alliance 99013733
#60 - 2014-03-02 23:59:47 UTC
Quote:
Links currently gives your gang a larger engagement profile and helps you take fights that you would not have taken otherwise. It helps small gangs fight bigger gangs and trade somewhat even.


You're assuming larger gangs don't have OGB?