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Inter corp spy warfare in highsec

Author
Androgen Deathnell
Royal Amarr Institute
Amarr Empire
#1 - 2014-03-01 06:15:34 UTC  |  Edited by: Androgen Deathnell
Ok so this may sound uninteresting to most of you null sec residents out there but until i have the skills i want under my belt i refuse to move out there. We had a spy recently enter our mining corporation and he hit us at a good time because the ceo and orca runners were out leaving their orcas vulnerable so that we can get the usual mining boosts. He destroyed an orca and started demanding ransom no one gave him any because so far hes got no real power because we believe we can still kick him. However i would like to learn from this experience. He joined the corp allowing him to attack us without interference from concord, using a gnosis a logi ship and a sniper ship as back up he managed to kill people without concord interference only having the sniper as emergency backup. The logi ship could not be attacked as it was not considered part of the fight having only provided support for him and not direct fire. What might be a good counter for this type of strategy? Also before you give the typical response i would prefer a combat strategy not a "Dont let people with strange employment historys or brand new toons in" type advice because i wasnt the ceo who allowed him in.
Havoc Zealot
Ministry of War
Amarr Empire
#2 - 2014-03-01 06:40:18 UTC
Full Api
http://ridetheclown.com/eveapi/audit.php

Boom, thank me in sexual favors
Androgen Deathnell
Royal Amarr Institute
Amarr Empire
#3 - 2014-03-01 06:45:42 UTC
yea i understand that they could of used an api search background check type techniques to stop him from ever getting in im talking about is there a counter to the logi ship backed corp member to corp member gank and a sniper as backup
Androgen Deathnell
Royal Amarr Institute
Amarr Empire
#4 - 2014-03-01 06:50:50 UTC
maybe a logi ship backed response? but that seems too simple for eve
Nors Phlebas Sabelhpsron
The Red Circle Inc.
Ministry of Inappropriate Footwork
#5 - 2014-03-01 10:15:12 UTC
I don't do hisec so maybe I'm wrong, but my understanding is that by helping someone who's in a Limited Engagement, the Logi ship should get a Suspect flag, meaning that he's actually a legal target for not just your corp but everyone.

Is that not right?
Androgen Deathnell
Royal Amarr Institute
Amarr Empire
#6 - 2014-03-01 11:34:52 UTC
No i checked the kill mails and he is the only person listed on them despite the fact a logi ship supported him during the engagement
Corraidhin Farsaidh
Federal Navy Academy
Gallente Federation
#7 - 2014-03-01 12:07:41 UTC
Maybe use gank tactics on the logi to remove it and have tackle ready for the others?
Alice Ituin
Doomheim
#8 - 2014-03-01 13:14:27 UTC
Just bring in some Tornados. Logi can't save you from alpha.
Nors Phlebas Sabelhpsron
The Red Circle Inc.
Ministry of Inappropriate Footwork
#9 - 2014-03-01 15:26:15 UTC
Androgen Deathnell wrote:
No i checked the kill mails and he is the only person listed on them despite the fact a logi ship supported him during the engagement


This doesn't stop them being engageable. As far as I know any logistics ship either repping or providing capacitor to a target that's in a Limited Engagement (I.E. engaged in PvP) that they're not originally part of gains a Suspect flag. This means that by repping the guy shooting you, they become a legally engageable target to everybody. They don't actually have to directly attack anyone.

You guys could just take the logi ship down.
Agondray
Avenger Mercenaries
VOID Intergalactic Forces
#10 - 2014-03-01 21:30:35 UTC
Androgen Deathnell wrote:
Ok so this may sound uninteresting to most of you null sec residents out there but until i have the skills i want under my belt i refuse to move out there. We had a spy recently enter our mining corporation and he hit us at a good time because the ceo and orca runners were out leaving their orcas vulnerable so that we can get the usual mining boosts. He destroyed an orca and started demanding ransom no one gave him any because so far hes got no real power because we believe we can still kick him. However i would like to learn from this experience. He joined the corp allowing him to attack us without interference from concord, using a gnosis a logi ship and a sniper ship as back up he managed to kill people without concord interference only having the sniper as emergency backup. The logi ship could not be attacked as it was not considered part of the fight having only provided support for him and not direct fire. What might be a good counter for this type of strategy? Also before you give the typical response i would prefer a combat strategy not a "Dont let people with strange employment historys or brand new toons in" type advice because i wasnt the ceo who allowed him in.



this fighting has become popular some time ago, its the carebear level for gankers to come in corp and gank everyone with ransom in hopes of either having a nice kb or leaving with a nice sum of isk.

"Sarcasm is the Recourse of a weak mind." -Dr. Smith

Loraine Gess
Confedeferate Union of Tax Legalists
#11 - 2014-03-03 07:26:46 UTC
Nors Phlebas Sabelhpsron wrote:
Androgen Deathnell wrote:
No i checked the kill mails and he is the only person listed on them despite the fact a logi ship supported him during the engagement


This doesn't stop them being engageable. As far as I know any logistics ship either repping or providing capacitor to a target that's in a Limited Engagement (I.E. engaged in PvP) that they're not originally part of gains a Suspect flag. This means that by repping the guy shooting you, they become a legally engageable target to everybody. They don't actually have to directly attack anyone.

You guys could just take the logi ship down.




"As far as I know" doesn't make you any less wrong. Logi does not get flagged for awoxes.





@OP: Stop being bad at PVP. Take the engagement like any other where you'd be fighting off a single combat ship + 1 or more ranged logi.
March rabbit
Aliastra
Gallente Federation
#12 - 2014-03-03 13:17:23 UTC
Androgen Deathnell wrote:
No i checked the kill mails and he is the only person listed on them despite the fact a logi ship supported him during the engagement

logistics ships aren't shown on killmails.

you should have seen him suspect (blinking yellow skull) while he was supported your offender.

The Mittani: "the inappropriate drunked joke"

Batelle
Federal Navy Academy
#13 - 2014-03-03 16:30:33 UTC
Nors Phlebas Sabelhpsron wrote:
I don't do hisec so maybe I'm wrong, but my understanding is that by helping someone who's in a Limited Engagement, the Logi ship should get a Suspect flag, meaning that he's actually a legal target for not just your corp but everyone.

Is that not right?

Nors Phlebas Sabelhpsron wrote:
Androgen Deathnell wrote:
No i checked the kill mails and he is the only person listed on them despite the fact a logi ship supported him during the engagement


This doesn't stop them being engageable. As far as I know any logistics ship either repping or providing capacitor to a target that's in a Limited Engagement (I.E. engaged in PvP) that they're not originally part of gains a Suspect flag. This means that by repping the guy shooting you, they become a legally engageable target to everybody. They don't actually have to directly attack anyone.

You guys could just take the logi ship down.


Shooting a corp-member does not start a limited engagement, thus the logi does not become a suspect. They cannot take it down without concord intervention.

"**CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"**

Never forget.

Ailwynn
KOBRA.
#14 - 2014-03-04 08:47:07 UTC
Androgen Deathnell wrote:
Ok so this may sound uninteresting to most of you null sec residents out there but until i have the skills i want under my belt i refuse to move out there. We had a spy recently enter our mining corporation and he hit us at a good time because the ceo and orca runners were out leaving their orcas vulnerable so that we can get the usual mining boosts. He destroyed an orca and started demanding ransom no one gave him any because so far hes got no real power because we believe we can still kick him. However i would like to learn from this experience. He joined the corp allowing him to attack us without interference from concord, using a gnosis a logi ship and a sniper ship as back up he managed to kill people without concord interference only having the sniper as emergency backup. The logi ship could not be attacked as it was not considered part of the fight having only provided support for him and not direct fire. What might be a good counter for this type of strategy? Also before you give the typical response i would prefer a combat strategy not a "Dont let people with strange employment historys or brand new toons in" type advice because i wasnt the ceo who allowed him in.


COntact me in-game and we can have a chat to your benefit :-)
Froggy Storm
KarmaFleet
Goonswarm Federation
#15 - 2014-03-04 15:58:32 UTC  |  Edited by: Froggy Storm
I may have missed it in there, but one strat for dealing with neutral logi is a neutral bumper. A stabber is a cheap easy option. Push the logi out of range while keeping pressure on the target. Also (as stated) a couple logi frigs go a long long way.
Loraine Gess
Confedeferate Union of Tax Legalists
#16 - 2014-03-05 22:48:07 UTC
Froggy Storm wrote:
I may have missed it in there, but one strat for dealing with neutral logi is a neutral bumper. A stabber is a cheap easy option. Push the logi out of range while keeping pressure on the target. Also (as stated) a couple logi frigs go a long long way.




You plan to bump an orbiting logi to more than 60km away?

Good luck with that
Silvetica Dian
Imperial Shipment
Amarr Empire
#17 - 2014-03-06 12:49:52 UTC
March rabbit wrote:
Androgen Deathnell wrote:
No i checked the kill mails and he is the only person listed on them despite the fact a logi ship supported him during the engagement

logistics ships aren't shown on killmails.

you should have seen him suspect (blinking yellow skull) while he was supported your offender.


This is wrong.
awoxers get no suspect flag so neutral logi get none either.
awoxers get no limited engagement timer (as shooting corpmates is always allowed) so neutral logi gets none either.

logi inherit flags from people they rep.
awoxers get no flags that allow neutral logi to be shot.

prevention is better than cure but OP doesn't like the effort involved in that.
alpha is thus they key (nadoes). if u bring more dps (non alpha) he will bring more logi (via BU or MB channels).
doesn't matter anyway as by the time you organise a meaningful response and stop trickling in 1 ship at a time to get slaughtered he will have killed the orca/ mining barges/ deadspace fit mission ship anyway.

Money at its root is a form of rationing. When the richest 85 people have as much wealth as the poorest 3.5 billion (50% of humanity) it is clear where the source of poverty is. http://www.theguardian.com/commentisfree/2014/jan/20/trickle-down-economics-broken-promise-richest-85

Gully Alex Foyle
The Scope
Gallente Federation
#18 - 2014-03-11 18:39:27 UTC
Many people (including renowned awoxers) think neutral logis that can't be legally attacked while repping an awoxer is a strange game mechanic that should probably be changed sooner or later.

Still, if it's there you can use it yourself.

Temporarily kick a logi-capable pilot from corp and get him to rep you and your corpmates.

You may not break the awoxer's tank but at least you'll survive more yourself.


If you're determined to kill the awoxer at all costs, you're best bet may be ECMing his logi. ECM ship will get concorded, but you can easily make it ultra-cheap and if you manage to land a jam on the logi, the awoxer won't get reps for 20 seconds + relock time even if the ECM ship has already gone boom.

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Voyager Arran
Brutor Tribe
Minmatar Republic
#19 - 2014-03-12 18:11:57 UTC
Androgen Deathnell wrote:
maybe a logi ship backed response? but that seems too simple for eve


Tell your corp members to train into a basically fitted T1 Scythe, have everyone keep one in their hangar, and fit shield hardeners to their mining ships. A handful of dudes in will be able to keep themselves and any barges alive pretty much indefinitely against a lone aggressor or even a small group. Also have one or two dudes in ECM ships to break his locks. Your plan is just to keep everyone alive while his victims align to a station and then warp out as soon as jams land and he loses tackle. Actually killing the awoxer will be significantly harder and will probably just mean brute forcing him in basic combat hulls to overpower his reps, but your focus is primarily just on not getting all your Orcas and Hulks blown up.

I'm going to assume that most of your guys have basically no PvP experience, so maybe try running a few Awox drills for practice. Have one of your more combat experienced players take the role of a bad guy and 'gank' one of your Orcas. You can also have him try switching targets around your scythes if they get too close so your players can learn the basics of following broadcasts and anchoring up. A quick, organized response, even among players with only basic training, is a lot more likely to save an Orca than a bunch of panicking carebears with no plan and no combat ships.


That said, prevention is still the best answer. The awoxer has the advantage of surprise, timing, and combat experience. An Orca should be tanky enough to live if you have a reasonably quick response (and you have a Damage Control fitted instead of going max cargo), but there is no way a barge is going to survive the time it takes everyone to warp to a station and back.
Batelle
Federal Navy Academy
#20 - 2014-03-12 18:53:18 UTC
Gully Alex Foyle wrote:
Many people (including renowned awoxers) think neutral logis that can't be legally attacked while repping an awoxer is a strange game mechanic that should probably be changed sooner or later.


I wouldn't hold my breath. It would require invoking crimewatch in some form for all kinds of corp-on-corp, non-awoxing activities.

"**CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"**

Never forget.

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