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Vargur VS Paladin lvl 4 miss for amar empire

Author
Shadow boos
THRCT Corp
#1 - 2014-02-27 13:02:29 UTC
What ship its best for runing lvl4 miss
Pls tell me your opinion

And how much dps they have

Alsi trow me some fits thx in advance
haga daga
Catsoup Empire
#2 - 2014-02-27 13:55:50 UTC
Either of these ships will be considerably more than adequate.

The differences in my opinion are:

Vargure:
Tank: more tank... not needed though
Damage: because of adaptability this ship would be my first choice.

Paladin:
Tank: still more than enough.... laughably more than required
Damage: better tracking for damage application.... not adaptable.

That is all
derrjuden
Subsidy H.R.S.
Xagenic Freymvork
#3 - 2014-02-27 14:26:36 UTC  |  Edited by: derrjuden
Well, its worth considering the following, do you have stronger shield or armor skills? And are you closer to one ship than the other?

I cannot speak from experience for the paladin, but i have had major success with the Vargur in amart space.
More often than not i use 1400 artillery with 4x gyrostabilizers, 1x tracking enhancer and a tracking computer w/ speed script.
For tank i use a t2 em rig, 2x t2 adaptive invulns and a t2 x-large shield booster.

1400 arty vargur is very well suited to use with a MJD.

On occasion i switch to 800mm autocannons but the ammo gets very expensive
As for numbers with 1400s i do between 800-1000 dps, with 800s i get between 1100 and 1300, but with a huuuge ammo expenditure over 1400s. I would guesstimate the use of ammo to be almost 8x as high, for an atmost 30% dps increase...
These numbers are with quake, barrage, and republic fleet phased plasma.

Hope that helps.
Batelle
Federal Navy Academy
#4 - 2014-02-27 14:54:19 UTC
paladin has a long optimal range with either turret. Use your mjd and apply full damage at any range.

There's very little reason to use artillery on a vargur IMO.

"**CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"**

Never forget.

Shadow boos
THRCT Corp
#5 - 2014-02-27 14:59:35 UTC
Have for both ships the same skills all maxed weps same

With vargur got 800dps with ac in low 3 dmg mod and 2 traking i havent use him with artys

And have rigs for fallout guess they are wrong...
Batelle
Federal Navy Academy
#6 - 2014-02-27 15:04:38 UTC
I use 2 tracking computers and a tracking enhancer. No falloff rig. I get pretty obscene AC range, and I haven't even tried it with barrage.

"**CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"**

Never forget.

Rexxorr
Perkone
Caldari State
#7 - 2014-02-27 16:34:31 UTC
Use both in amarr space. Vargur for the angel/guristas missions you will receive from time to time, Paladin for everything else.

The only thing stopping the pulse paladin from being the unquestioned number one lvl 4 isk/hr mission runner is its lack of damage selection.
IIshira
School of Applied Knowledge
Caldari State
#8 - 2014-02-27 16:46:39 UTC
Rexxorr wrote:
Use both in amarr space. Vargur for the angel/guristas missions you will receive from time to time, Paladin for everything else.

The only thing stopping the pulse paladin from being the unquestioned number one lvl 4 isk/hr mission runner is its lack of damage selection.


This sounds like good advice. The Paladin is awesome against Sansha/ BR but horrible against Angel cartel. I love my tach Paladin. Against it's intended targets the tank is more than enough but Guristas will put some pressure on it.
Shadow boos
THRCT Corp
#9 - 2014-02-27 16:49:44 UTC
Any gd setup for pala ?
Lugalzagezi666
#10 - 2014-02-27 16:55:21 UTC  |  Edited by: Lugalzagezi666
Just use pally. There are only a few missions in amarr space that arent "em/th" and cannot be blitzed (like angel extravaganza), so you dont really have to worry about it.

Once you get enough skills/isk you can get vargur or mach for these few missions, but Id focus on paladin first, overall it will be most efficient mission ship in amarr space.

[Paladin, New Setup 1]
Centum C-Type Medium Armor Repairer
Imperial Navy Energized Adaptive Nano Membrane
Imperial Navy Energized Adaptive Nano Membrane
Imperial Navy Heat Sink
Imperial Navy Heat Sink
Imperial Navy Heat Sink
Imperial Navy Heat Sink

Tracking Computer II, Optimal Range Script
Tracking Computer II, Optimal Range Script
Tracking Computer II, Optimal Range Script
Cap Recharger II /mjd or mwd for specific missions

Tachyon Beam Laser II, Imperial Navy Multifrequency L /or pulses depending on mission
Tachyon Beam Laser II, Imperial Navy Multifrequency L
Tachyon Beam Laser II, Imperial Navy Multifrequency L
Tachyon Beam Laser II, Imperial Navy Multifrequency L
Small Tractor Beam II
Small Tractor Beam II
Small Tractor Beam II
Bastion Module I

Large Energy Burst Aerator II
Large Capacitor Control Circuit I

Salvage Drone I x5
Batelle
Federal Navy Academy
#11 - 2014-02-27 16:58:51 UTC
Lugalzagezi666 wrote:
Just use pally. There are only a few missions in amarr space that arent "em/th" and cannot be blitzed (like angel extravaganza), so you dont really have to worry about it.


AE is fairly blitzable. Its not a short blitz, but it doesn't need to be given the amount of LP you get.

"**CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"**

Never forget.

IIshira
School of Applied Knowledge
Caldari State
#12 - 2014-02-27 17:03:26 UTC
Shadow boos wrote:
Any gd setup for pala ?


Not at my computer but from memory

Lows
4 Heat sinks
1 EANM
1 Damage control
1 LAR

Mids
3 Tracking computer
1 MJD

Highs
4 Tachyon beam laser II
1 Bastion module

Rigs 2 CCC


I have CCC rigs because I'm too lazy to change them. If you feel you don't need the extra cap by all means use something else. You can use 2 EANM or 2 active hardeners but I prefer the safety of the DC
IIshira
School of Applied Knowledge
Caldari State
#13 - 2014-02-27 17:05:03 UTC
Lugalzagezi666 wrote:
Just use pally. There are only a few missions in amarr space that arent "em/th" and cannot be blitzed (like angel extravaganza), so you dont really have to worry about it.

Once you get enough skills/isk you can get vargur or mach for these few missions, but Id focus on paladin first, overall it will be most efficient mission ship in amarr space.

[Paladin, New Setup 1]
Centum C-Type Medium Armor Repairer
Imperial Navy Energized Adaptive Nano Membrane
Imperial Navy Energized Adaptive Nano Membrane
Imperial Navy Heat Sink
Imperial Navy Heat Sink
Imperial Navy Heat Sink
Imperial Navy Heat Sink

Tracking Computer II, Optimal Range Script
Tracking Computer II, Optimal Range Script
Tracking Computer II, Optimal Range Script
Cap Recharger II /mjd or mwd for specific missions

Tachyon Beam Laser II, Imperial Navy Multifrequency L /or pulses depending on mission
Tachyon Beam Laser II, Imperial Navy Multifrequency L
Tachyon Beam Laser II, Imperial Navy Multifrequency L
Tachyon Beam Laser II, Imperial Navy Multifrequency L
Small Tractor Beam II
Small Tractor Beam II
Small Tractor Beam II
Bastion Module I

Large Energy Burst Aerator II
Large Capacitor Control Circuit I

Salvage Drone I x5


Is the medium repper a typo?
Fatimer Lightspeed
Royal Amarr Institute
Amarr Empire
#14 - 2014-02-27 20:17:21 UTC
IIshira wrote:
Lugalzagezi666 wrote:
Just use pally. There are only a few missions in amarr space that arent "em/th" and cannot be blitzed (like angel extravaganza), so you dont really have to worry about it.

Once you get enough skills/isk you can get vargur or mach for these few missions, but Id focus on paladin first, overall it will be most efficient mission ship in amarr space.

[Paladin, New Setup 1]
Centum C-Type Medium Armor Repairer
Imperial Navy Energized Adaptive Nano Membrane
Imperial Navy Energized Adaptive Nano Membrane
Imperial Navy Heat Sink
Imperial Navy Heat Sink
Imperial Navy Heat Sink
Imperial Navy Heat Sink

Tracking Computer II, Optimal Range Script
Tracking Computer II, Optimal Range Script
Tracking Computer II, Optimal Range Script
Cap Recharger II /mjd or mwd for specific missions

Tachyon Beam Laser II, Imperial Navy Multifrequency L /or pulses depending on mission
Tachyon Beam Laser II, Imperial Navy Multifrequency L
Tachyon Beam Laser II, Imperial Navy Multifrequency L
Tachyon Beam Laser II, Imperial Navy Multifrequency L
Small Tractor Beam II
Small Tractor Beam II
Small Tractor Beam II
Bastion Module I

Large Energy Burst Aerator II
Large Capacitor Control Circuit I

Salvage Drone I x5


Is the medium repper a typo?


I doubt it, with the Armor Repper bonus you get from the Marauder talent even a Medium Armor repper with a couple of EANM's can get you in excess of a 600DPS tank. That's plenty for 95% of missions if done right and obviously makes you a lot more stable!
Lugalzagezi666
#15 - 2014-02-27 20:54:43 UTC
IIshira wrote:

Is the medium repper a typo?


No, I wanted a capstable ship in case of dc with bastion on. Also its one thing less to manage and still more than enough tank.

Damien White
Deep Core Mining Inc.
Caldari State
#16 - 2014-02-27 21:33:48 UTC
Shadow boos wrote:
Any gd setup for pala ?


Either use Pulse or Beam weapons (I switch depending on enemy). No need for more than a single large rep.

Quote:
[Paladin, L4]
Imperial Navy Heat Sink
Imperial Navy Heat Sink
Imperial Navy Heat Sink
Imperial Navy Heat Sink
Drone Damage Amplifier II
Tracking Enhancer II
Imperial Navy Large Armor Repairer

Gist A-Type 100MN Microwarpdrive
Heavy Capacitor Booster II, Cap Booster 400
Tracking Computer II, Optimal Range Script
Tracking Computer II, Optimal Range Script

Mega Pulse Laser II, Conflagration L
Mega Pulse Laser II, Conflagration L
Mega Pulse Laser II, Conflagration L
Mega Pulse Laser II, Conflagration L
Bastion Module I
Small Tractor Beam II
Small Tractor Beam II
Small Tractor Beam II

Large Energy Burst Aerator II
Large Energy Locus Coordinator I

Hobgoblin II x5
Bouncer II x1
Salvage Drone I x5

97% of girls would die if Justin Bieber were about to jump off a cliff. Post this in your sig if you`re part of the 3% yelling,

"DO A BARREL ROLL!"

Daniel Plain
Doomheim
#17 - 2014-02-27 23:11:43 UTC
IIshira wrote:
Lugalzagezi666 wrote:
Just use pally. There are only a few missions in amarr space that arent "em/th" and cannot be blitzed (like angel extravaganza), so you dont really have to worry about it.

Once you get enough skills/isk you can get vargur or mach for these few missions, but Id focus on paladin first, overall it will be most efficient mission ship in amarr space.

[Paladin, New Setup 1]
Centum C-Type Medium Armor Repairer
Imperial Navy Energized Adaptive Nano Membrane
Imperial Navy Energized Adaptive Nano Membrane
Imperial Navy Heat Sink
Imperial Navy Heat Sink
Imperial Navy Heat Sink
Imperial Navy Heat Sink

Tracking Computer II, Optimal Range Script
Tracking Computer II, Optimal Range Script
Tracking Computer II, Optimal Range Script
Cap Recharger II /mjd or mwd for specific missions

Tachyon Beam Laser II, Imperial Navy Multifrequency L /or pulses depending on mission
Tachyon Beam Laser II, Imperial Navy Multifrequency L
Tachyon Beam Laser II, Imperial Navy Multifrequency L
Tachyon Beam Laser II, Imperial Navy Multifrequency L
Small Tractor Beam II
Small Tractor Beam II
Small Tractor Beam II
Bastion Module I

Large Energy Burst Aerator II
Large Capacitor Control Circuit I

Salvage Drone I x5


Is the medium repper a typo?

two of my lvl4 ships are running a small deadspace shield booster and no bastion. with the paladins high resists, shield buffer AND bastion, a medium rep is more than adequate.

I should buy an Ishtar.

Caitlyn Tufy
Perkone
Caldari State
#18 - 2014-02-28 09:35:32 UTC
Daniel Plain wrote:
two of my lvl4 ships are running a small deadspace shield booster and no bastion. with the paladins high resists, shield buffer AND bastion, a medium rep is more than adequate.


Tengu kinda doesn't count, that ship has an insane speed/sig tank to begin with. :D
Batelle
Federal Navy Academy
#19 - 2014-02-28 15:51:38 UTC  |  Edited by: Batelle
small shield boosters are for scrubs. P

I always fit a pithum MSB on my tengu, if you run out of cpu, then fit some CN bcus
And I run my marauder with a pith XL booster. over 25% of my shields every 3 seconds? yes please.. MWD right at the rats, hit bastion at around 25% shield. never need to sit around stuck in bastion when you'd rather be moving.

(for the sarcastically impaired, yes i am aware its actually just a matter of preference).

"**CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"**

Never forget.

Chainsaw Plankton
FaDoyToy
#20 - 2014-02-28 18:55:26 UTC
I think with bastion a c-type medium reps for more than a pre active tank buff large rep. Oh and it does it in 9s instead of 11.25s.

@ChainsawPlankto on twitter

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