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EVE Online: Crucible Deployment Information

First post
Author
Jongo Fett
Save Yourself Inc.
#61 - 2011-11-28 15:32:54 UTC
resubbed...just for the new nebulas booya! (and also Tier 3 BC;s)
Vincent Gaines
Deep Core Mining Inc.
Caldari State
#62 - 2011-11-28 15:33:05 UTC
Archetype 66 wrote:
SURPRISE 2 :

"When a jump portal is active on a ship it cannot receive remote assistance. This is now clearly shown on attributes."


portal as in cyno, or bridge?

Does this mean a cyno can't have reps put on it, or is this for a BO/titan bridging people through?

Not a diplo. 

The above post was edited for spelling.

Archetype 66
Perkone
Caldari State
#63 - 2011-11-28 15:35:26 UTC  |  Edited by: Archetype 66
Archetype 66 wrote:
SURPRISE 2 :

"When a jump portal is active on a ship it cannot receive remote assistance. This is now clearly shown on attributes."


CCP, what is that ? A titan or Black Op bridging will no longer be able to receive assistance ? Did it even happen just one time ?

What is the point ? I missed it...no one is remoting a bridging ship in the short duration of the bridge....I mean, preventing assistance on a ship whose have a Cynosural active would have an interest but eh what's that ?

Anyway Crucible is providing a tons of good things :) GG for the hard work. Keep in that way !!!
Jowen Datloran
Science and Trade Institute
Caldari State
#64 - 2011-11-28 15:39:58 UTC
I think the item I will use most from this expansion is the Tractor Beam II.

Mr. Science & Trade Institute, EVE Online Lorebook 

Holznar'ar Eoner
Takamo
#65 - 2011-11-28 15:40:34 UTC
CCP Paradox wrote:
Reteris wrote:
Crucible Question:

As far as the new Capt Qtr. go, is the factional qtrs. based on my character or is it based on the faction that owns the station?

For example, I'm Caldari. If I dock to an Amarr station, would I get an Amarr CQ because of the station or would I still receive my Caldari-based CQ?

Thanks,


Based on the faction that owns the station Reteris. So if you are of the Amarr race, docking into a Caldari Navy station; you will be in Caldari CQ. Also, the CQ in empire space are cleaner than those in nullsec Blink


Will we ever be able see and watch the station cleaner bugs/bots in our station flow through a room?
VR Highfive
Hayabusa Logistics.
#66 - 2011-11-28 15:41:46 UTC  |  Edited by: VR Highfive
My God, what an incredibly long list..Shocked

I'm overwhelmed , I can never check all that stuff out in game that will take ages Smile.

Learning solo PvP, one explosion at a time.

S8nt
Brutor Tribe
Minmatar Republic
#67 - 2011-11-28 15:42:08 UTC
So the only thing miners get is a new warfare link?

What about fixing the mineral prices and Grav sites?

Really CCP?!?!
Tanya Powers
Doomheim
#68 - 2011-11-28 15:43:07 UTC
Alara IonStorm wrote:
Omar Devone Little wrote:
Quote:
The following ships now receive a +10 m/s velocity increase: Enyo, Utu, Brutix, Dominix, Dominix Navy Issue, Megathron, Megathron Federate Issue, Megathron Navy Issue, Lachesis, Astarte, Eos, Helios, Guardian-Vexor, Thorax, Vexor, Vexor Navy Issue, Vigilant, Catalyst, Elite Megathron Duvolle, Arazu, Falcon, Incursus, Maulus, Tristan, Deimos, and Ishtar.

The following ships now receive a 5% bonus to inertia: Enyo, Utu, Brutix, Dominix, Dominix Navy Issue, Megathron, Megathron Federate Issue, Megathron Navy Issue, Lachesis, Astarte, Eos, Helios, Guardian-Vexor, Thorax, Vexor, Vexor Navy Issue, Vigilant, Catalyst, Elite Megathron Duvolle, Arazu, Falcon, Incursus, Maulus, Tristan, Deimos, Ishtar, Hyperion, Vindicator, Sin, Cormorant, Federation Navy Comet, Kronos, Harpy, Ishkur, Ferox, Rokh, Vulture, Celestis, Exequror Navy Issue, Moa, Atron, Daredevil, Merlin, Adrestia, Eagle, Phobos, Ares, Raptor, Taranis and Eris.


Wait, what?

I second this "what?"

...What!?


I third THIS !!

What that frack? - I want it NAO !!
Jarnis McPieksu
Aliastra
Gallente Federation
#69 - 2011-11-28 15:43:34 UTC
Tess La'Coil wrote:
Alara IonStorm wrote:
XmonkTad wrote:
I'm surprised no one has picked up on this yet:
Insurance is no longer paid out for players who are killed by CONCORD.

I feel like this has been a long time coming. This is good news!

Everyone picked up on this.

It has been a long time known.

Yet I've seen a lack of tears... hmm..


For suicide gankers who aim to grief, the insurance payout has always been irrelevant. Those who expect this will make their Mackinaws invulnerable to Goon antics will be the ones shedding tears...

The only difference is that "economically viable" suicide piracy for profit in highsec now requires you to write off the BS fleet completely when doing target selection. It won't eliminate it completely, but it does raise the bar by a couple of billion ISK.

In other words, you will be able to stack some additional ridiculously priced officer mods to your carebearmobile before it attracts a suicide gank for the module drop and (more importantly) you can now haul more valuable freighter cargoes before worrying about getting popped by a swarm of high alpha Tempests on some 0.5 gate... Big smile

In short; nothing much changes...
Archetype 66
Perkone
Caldari State
#70 - 2011-11-28 15:43:42 UTC
Archetype 66 wrote:
SURPRISE....Lol

"Launching a warp disrupt probe should will give you aggression and prevent you from docking or jumping."



Also : Should or Will Question I know, my english is terribad but...
Tanya Powers
Doomheim
#71 - 2011-11-28 15:47:11 UTC
S8nt wrote:
So the only thing miners get is a new warfare link?

What about fixing the mineral prices and Grav sites?

Really CCP?!?!


They got some neurons for free too: if they're tired of being ganked for lols on paper thin ships, they can now stop mining and play with market instead, no more losses and much bigger profits.

Not sure all of them will know how to make those work thou... Lol
Kusanagi Kasuga
Indigo Archive
Ivy League Alt Alliance
#72 - 2011-11-28 15:47:11 UTC
Omar Devone Little wrote:
Quote:
The following ships now receive a +10 m/s velocity increase: Enyo, Utu, Brutix, Dominix, Dominix Navy Issue, Megathron, Megathron Federate Issue, Megathron Navy Issue, Lachesis, Astarte, Eos, Helios, Guardian-Vexor, Thorax, Vexor, Vexor Navy Issue, Vigilant, Catalyst, Elite Megathron Duvolle, Arazu, Falcon, Incursus, Maulus, Tristan, Deimos, and Ishtar.

The following ships now receive a 5% bonus to inertia: Enyo, Utu, Brutix, Dominix, Dominix Navy Issue, Megathron, Megathron Federate Issue, Megathron Navy Issue, Lachesis, Astarte, Eos, Helios, Guardian-Vexor, Thorax, Vexor, Vexor Navy Issue, Vigilant, Catalyst, Elite Megathron Duvolle, Arazu, Falcon, Incursus, Maulus, Tristan, Deimos, Ishtar, Hyperion, Vindicator, Sin, Cormorant, Federation Navy Comet, Kronos, Harpy, Ishkur, Ferox, Rokh, Vulture, Celestis, Exequror Navy Issue, Moa, Atron, Daredevil, Merlin, Adrestia, Eagle, Phobos, Ares, Raptor, Taranis and Eris.


Wait, what?


I bet it's the new ship skins (they're going to be new ships, mechanics-wise)
Tore Vest
#73 - 2011-11-28 15:50:01 UTC  |  Edited by: Tore Vest
Modules

The following Tech II modules have been added and will only be available through Invention. No Tech II BPO’s will be created for these items: Shocked

So.... we have those new T2 modules on market before x-mas ?

Dont know a **** about invention... Oops

No troll.

Warzon3
Perkone
Caldari State
#74 - 2011-11-28 15:52:07 UTC
scroll scroll scroll....... where is the end of this list Shocked
mkint
#75 - 2011-11-28 15:57:17 UTC
Jarnis McPieksu wrote:
Tess La'Coil wrote:
Alara IonStorm wrote:
XmonkTad wrote:
I'm surprised no one has picked up on this yet:
Insurance is no longer paid out for players who are killed by CONCORD.

I feel like this has been a long time coming. This is good news!

Everyone picked up on this.

It has been a long time known.

Yet I've seen a lack of tears... hmm..


For suicide gankers who aim to grief, the insurance payout has always been irrelevant. Those who expect this will make their Mackinaws invulnerable to Goon antics will be the ones shedding tears...

The only difference is that "economically viable" suicide piracy for profit in highsec now requires you to write off the BS fleet completely when doing target selection. It won't eliminate it completely, but it does raise the bar by a couple of billion ISK.

In other words, you will be able to stack some additional ridiculously priced officer mods to your carebearmobile before it attracts a suicide gank for the module drop and (more importantly) you can now haul more valuable freighter cargoes before worrying about getting popped by a swarm of high alpha Tempests on some 0.5 gate... Big smile

In short; nothing much changes...

Except cost to gank is being reduced by over half. Overall I call this patch a buff to gankers.

Maxim 6. If violence wasn’t your last resort, you failed to resort to enough of it.

Cal Gin
State War Academy
Caldari State
#76 - 2011-11-28 15:58:18 UTC
Did i miss something?.... when did the Naga loose its Torps?
Alx Warlord
The Scope
Gallente Federation
#77 - 2011-11-28 16:00:08 UTC
THIS UPDATE WILL BE AWESOME!!!! THIS IS WHAT EVERYONE WAS WAITING FOR!!!!

If CCP keeps this rhythm, the DUST514 patch will be EPIC!!!!! I'm anxious to see how it will change EVE!
Alara IonStorm
#78 - 2011-11-28 16:00:58 UTC
Cal Gin wrote:
Did i miss something?.... when did the Naga loose its Torps?

About 2 weeks ago.
Swearte Widfarend
Ever Vigilant Fountain Defenders
#79 - 2011-11-28 16:03:38 UTC
Question:

Quote:
Window settings on Tranquility have been reset as part of the changes to UI and UI scaling. We are sorry for the inconvenience that this will cause to saved windows.


Does this mean that our additional chat windows are going to be removed as well?

Democracy is only as good as the despot managing the voting booth.

Cal Gin
State War Academy
Caldari State
#80 - 2011-11-28 16:04:14 UTC  |  Edited by: Cal Gin
wow.... well that sucks.... i understand about the whole giving all the races 2 bonus for their weapons that everyone was banging on about... but i was hoping they'd move towards torps rather than hybrids... kinda sucks that their will be no missile boat among the new BC's.... oh well...


Question: with the new log-off changes.... Im assuming that you will warp away wait the fifteen then log? as in you still get out of the main fight and if someone probes you down you are screwed right?