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What ever happened to that IC research thing i was seeing so much about?

First post
Author
Mirima Thurander
#1 - 2011-11-21 00:57:13 UTC
did it die off because they hit the end of what ccp has given them?

All automated intel should be removed from the game including Instant local/jumps/kills/cynos for all systems/regions.Eve should report nothing like this to the client/3rd party software.Intel should not be force fed to players. Player skill and iniative should be the sources of intel.

Roga Dracor
Gladiators of Rage
Fraternity.
#2 - 2011-11-21 01:13:31 UTC  |  Edited by: Roga Dracor
Arek'Jaalan is alive and well, ingame, and via the InterGalactic Summit one forum down.. The system of Eram and the ingame channels are the best means of access. I think several members have expanded to offsite servers, and there are numerous links in here for those interested.. Jowen Datloran, though he eschews Arek'Jaalan, has an excellent background site, as do several others, and there are blogs from Arek'Jaalan members that are probably updated semi-regularly, as well.

It's no use going back to yesterday, because I was a different person then, and it's a poor sort of memory that only works backward.

Jowen Datloran
Science and Trade Institute
Caldari State
#3 - 2011-11-21 08:26:37 UTC
I am both in, and out, of Arek'Jaalan. It is complicated.

Sufficient to say, the IC research is doing splendid, at least on my part.

Mr. Science & Trade Institute, EVE Online Lorebook 

Valerie Valate
Church of The Crimson Saviour
#4 - 2011-11-21 18:48:51 UTC
a lot of people will have used up months or years worth of their own private efforts, putting them into the projects, so a large initial surge then a bit quieter is only to be expected.

there's several ongoing things.

there are also a couple silly things, due to players and disagreements over things, but that no longer matters.

Doctor V. Valate, Professor of Archaeology at Kaztropolis Imperial University.

Myxx
The Scope
#5 - 2011-11-21 19:05:47 UTC
Valerie Valate wrote:
a lot of people will have used up months or years worth of their own private efforts, putting them into the projects, so a large initial surge then a bit quieter is only to be expected.

there's several ongoing things.

there are also a couple silly things, due to players and disagreements over things, but that no longer matters.

Theres also sock puppets using IC 'yer doin it wrong' type crap that makes it largely pointless, IMO.
Julianus Soter
Blades of Liberty
#6 - 2011-11-21 22:13:37 UTC  |  Edited by: Julianus Soter
Except, myxx, you blocked me after I presented a logical argument against the issue that was raised. And then you continued to send me evemails, after that block was put in place. Confusion runs rampant. . . am I a sockpuppet?

Moira. Corporation CEO, Executor, Villore Accords, @Julianus_Soter https://zkillboard.com/alliance/99001634/

Myxx
The Scope
#7 - 2011-11-21 22:49:24 UTC  |  Edited by: Myxx
Julianus Soter wrote:
Except, myxx, you blocked me after I presented a logical argument against the issue that was raised. And then you continued to send me evemails, after that block was put in place. Confusion runs rampant. . . am I a sockpuppet?


I actually had you blocked ages ago over another matter entirely seperate. You've been blocked for maybe a couple months now. Unfortunately, mailing lists don't filter people you block. See, unlike others... I -dont- tell them they're being blocked, or why I'll set them red or send mercs after them. I just do it and let them figure it out later on. Thats because I don't need to.

Edit: Telling anyone that I'm going to send mercs after them, or block them or set them to a certain standing or whatever implies that I personally think that we can ever work together on any sort of meaningful level to where talking about something first would do anything worthwhile. This is a fallacy.
Rhavas
Noble Sentiments
Second Empire.
#8 - 2011-11-22 03:11:14 UTC
To the OP:

I suggest visiting Eram when Crucible launches. I think you'll find it worth your while.

Author of Interstellar Privateer Shattered Planets, Wormholes and Game Commentary

Mal Darkrunner
Deep Core Mining Inc.
Caldari State
#9 - 2011-11-24 10:10:28 UTC
I used to enjoy reading the threads about sleepers/rogue drones/EVE backstory in this section of the forum.

Since everybody has switched over to the IC research I find the information much more difficult to access, as I am often unable to distinguish between things that have actually been established/confirmed by CCP or ingame, and the random farout flights of fancy of roleplayers pushing their own versions of events. In other words I find it hard to differentiate between fact and fiction when it comes to Arek'jaalan Blink

Unfortunately I've missed out on most of the live events too (due to being offline or on the other side of the galaxy at the time), and nobody seems to be documenting what happened so I'm in the dark there too Sad
Aedeal
Bangarang Inc
#10 - 2011-11-26 15:27:46 UTC
Mal Darkrunner wrote:

Since everybody has switched over to the IC research I find the information much more difficult to access, as I am often unable to distinguish between things that have actually been established/confirmed by CCP or ingame, and the random farout flights of fancy of roleplayers pushing their own versions of events. In other words I find it hard to differentiate between fact and fiction when it comes to Arek'jaalan Blink


This. Whilst you can make up a really cool story, it's not canon unless CCP say so. Try working off what you can find instead of what your brain makes up.

That and it'd *really* help if CCP actually got their ingame lore correct too. Hull sections come from TALOCAN ships, not Sleepers.
Jowen Datloran
Science and Trade Institute
Caldari State
#11 - 2011-11-27 00:34:46 UTC  |  Edited by: Jowen Datloran
Aedeal wrote:
Whilst you can make up a really cool story, it's not canon unless CCP say so. Try working off what you can find instead of what your brain makes up.

Ah, but you see, that is the wonderful thing about Arek'Jaalen (at least for me) that it actually highlights that the distinction between "player created" and "CCP created" EVE canon is not as great as many appears to believe. You will see much more of this with the Crucible expansion in a few days where, as example, CPF Blue (mentioned in the Naga ship description) is actually a player created "story". Further, take a look on what I wrote on the Takmahl in the Ancient Races portal page. Is that player or CCP made fiction?

Tricky to tell, I would say, as the references appears to back up what I am saying (at least I hope they do). But maybe I am taking pieces of EVE lore written by different CCP employees at different times and putting them together in what might be the most meaningful way, but also a way the CCP employees never have had a round table discussion about and as such is made up by me.

The only important question is: Will other players run along with your ideas or not? "Amarr victor" was not invented by CCP, as you know.

Aedeal wrote:
That and it'd *really* help if CCP actually got their ingame lore correct too. Hull sections come from TALOCAN ships, not Sleepers.

I am quite certain that is on purpose.

Mr. Science & Trade Institute, EVE Online Lorebook 

Roga Dracor
Gladiators of Rage
Fraternity.
#12 - 2011-11-27 02:11:05 UTC
I have to agree, such a glaring oversight is hardly likely.. The fact that a wrecked Talocan ship is the source of Sleeper hulls is very telling..

It's no use going back to yesterday, because I was a different person then, and it's a poor sort of memory that only works backward.

Kybernetes Moros
Itsukame-Zainou Hyperspatial Inquiries Ltd.
Arataka Research Consortium
#13 - 2011-11-27 14:35:45 UTC
As regards the hull section, for me, it's something I just step around, for the time being -- it's too close to something that could be a simple typo to make me comfortable with using it as a source of information.

The simplest thing would be for Dropbear or another dev to confirm if it's intentional or just an oversight when they were writing up the item descriptions here, if they haven't already and I've just missed it. >_>

Aedeal
Bangarang Inc
#14 - 2011-11-28 12:27:31 UTC
Jowen Datloran wrote:
Ah, but you see, that is the wonderful thing about Arek'Jaalen (at least for me) that it actually highlights that the distinction between "player created" and "CCP created" EVE canon is not as great as many appears to believe.


Not exactly where I was going with it. The fleshing out of CCP backstory by players is great, it's the 'I'm gonna introduce a story-changing-device right here' that I don't agree with. I'll agree entirely that EVE canon is a mess, we can help sort it out, and we should do, but we shouldn't *add* new mechanics. The research project on the Trinary data almost crosses that line. Whilst it is one of *the* best RP documents I have seen around, I feel it is a little to 'proclaiming' for being a player-not-dev document. It does include a disclaimer at the end, but it just makes me a little uneasy. Documents of such excellent design crop up so rarely that you'd hope CCP Lore team (once over the patch and stuff) would be able to read them and give it a yes/change things answer. Maybe I'm just dreaming.

A hard-core example of the player/canon dispute would be a person claiming to say how stargates work. Something that fundamental should really be stamped from CCP, even if a player wrote it.

TLDR: Anything that adds anything new and affects the story/game situation should be stamped by CCP, regardless of how impressive it is.
CCP Abraxas
C C P
C C P Alliance
#15 - 2011-11-28 15:31:37 UTC
Aedeal wrote:
TLDR: Anything that adds anything new and affects the story/game situation should be stamped by CCP, regardless of how impressive it is.

Speaking of that big rubber stamp:

The Fiction Portal on the EVElopedia will be the official canon repository, and as such it'll be locked. People will be able to add comments in the Discussion tabs on respective pages, but will not be able to alter the content of the pages themselves.

Dropbear and I have talked about setting up a kind of transition process, where player-created (or player-influenced) lore that crops up in Arek'Jaalan or the like will eventually, through some kind of filtration, be absorbed by the Fiction Portal and as such become official canon. Not all of it, but the parts that we like and can fit into our own plans.

That being said, I would ask people to bear in mind (and point out to other people) that both Dropbear and I are essentially working within storytelling systems that we're also actively developing. The Fiction Portal certainly isn't going to contain every piece of lore that you may have heard of through the years, either because it hasn't yet been written up or, just as likely, because it was never official lore to begin with and may even conflict with our own plans.

We're having lots of fun, and we've got plans for a number of other things once Dropbear gets his ass over to the freezing tundra of Iceland.
Mirima Thurander
#16 - 2011-11-28 19:34:00 UTC
CCP Abraxas wrote:
Aedeal wrote:
TLDR: Anything that adds anything new and affects the story/game situation should be stamped by CCP, regardless of how impressive it is.

Speaking of that big rubber stamp:

The Fiction Portal on the EVElopedia will be the official canon repository, and as such it'll be locked. People will be able to add comments in the Discussion tabs on respective pages, but will not be able to alter the content of the pages themselves.

Dropbear and I have talked about setting up a kind of transition process, where player-created (or player-influenced) lore that crops up in Arek'Jaalan or the like will eventually, through some kind of filtration, be absorbed by the Fiction Portal and as such become official canon. Not all of it, but the parts that we like and can fit into our own plans.

That being said, I would ask people to bear in mind (and point out to other people) that both Dropbear and I are essentially working within storytelling systems that we're also actively developing. The Fiction Portal certainly isn't going to contain every piece of lore that you may have heard of through the years, either because it hasn't yet been written up or, just as likely, because it was never official lore to begin with and may even conflict with our own plans.

We're having lots of fun, and we've got plans for a number of other things once Dropbear gets his ass over to the freezing tundra of Iceland.


i read alot of this talk by ccp about the lore as a - yea we are making this lore up and we got YEARS worth but we just keep forgetting to post it up for you guys, and ever time we do thinking about posting it up we think of something new to add and get side tracked writing it down and expanding on it.

but that's just me

All automated intel should be removed from the game including Instant local/jumps/kills/cynos for all systems/regions.Eve should report nothing like this to the client/3rd party software.Intel should not be force fed to players. Player skill and iniative should be the sources of intel.

Jowen Datloran
Science and Trade Institute
Caldari State
#17 - 2011-11-28 19:41:11 UTC
I am so excited to learn more about the Fiction Portal; will it make my Lorebook redundant or will it be something else*?

And yes, people should be aware that the whole story of EVE, either future or past, has not been written yet. And while it is Abraxas and Dropbears job to keep the story in line it is impossible for them to cover every inch and corner of New Eden since the closure of the EVE Gate until now. This is where players can ship in with their stuff.

*: You seem to be hinting that it will contain player written, but CCP approved, content as one thing.

Mr. Science & Trade Institute, EVE Online Lorebook 

Aedeal
Bangarang Inc
#18 - 2011-11-30 20:58:30 UTC
I asked Hilen earlier:

A blunt question: What is the Arek'Jaalan event about? Are we uncovering a story laid out by the team, or are we writing the story as we uncover it?

For example, take the results of the Trinary data analysis. A very interesting read, but they made the entire thing up. Is this Arek'Jaalan, players writing the outcome based on what they think, or not?

I hate to even ask but: Is there a CCP-defined answer to why everything is as it is in Anoikis? Is there an answer to the project?

I don't like not knowing what we're aiming at... makes the entire thing seem like we're just waiting for something to happen.
Kyoko Sakoda
Achura-Waschi Exchange
Monyusaiya Industry Trade Group
#19 - 2011-11-30 21:02:55 UTC  |  Edited by: Kyoko Sakoda
Aethlyn
Brutor Tribe
Minmatar Republic
#20 - 2011-11-30 23:21:52 UTC
Aedeal wrote:
I asked Hilen earlier:

A blunt question: What is the Arek'Jaalan event about? Are we uncovering a story laid out by the team, or are we writing the story as we uncover it?


It's the latter. Or, to be more specific: As far as I know it's an open/unwritten story with general hints on what they plan/or might want to introduce, but the generic scope and progress is solely defined by player interactions and their decisions.

E.g. today there've been several attacks on ships operating/working on the site, while other players tried to defend them. It's been less about "pew pew" or action - and also there wasn't much of story progress, but it's still been fun for me (and others as well probably).

Looking for more thoughts? Follow me on Twitter.

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