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Looking for feedback, beginner pvp fits

Author
Illiar D'Anaari
Lassandar
#1 - 2014-02-26 03:39:23 UTC
I've been playing high sec missions for a really long time, with very short moments spent in null, and I've never done any pvp. With that said, I'd like to start pvping soon, probably through FW. Seeing as I'm a total noob, I created fits for 2 T1 ships so the losses won't hurt too much. I chose the Arbitrator because it seems very versatile, with good solo capacities and a fairly broad range of possible targets. Correct me if those assumptions are wrong. I also picked the Atron for its speed and fair damage, and also because I have good skills for it.

Here are the fits:

[Arbitrator, pvp1]
Energized Adaptive Nano Membrane II
Damage Control II
Medium Ancillary Armor Repairer, Nanite Repair Paste
Drone Damage Amplifier II
Drone Damage Amplifier II

DDO Photometry Tracking Disruptor I, Tracking Speed Disruption Script
DDO Photometry Tracking Disruptor I, Tracking Speed Disruption Script
10MN Afterburner II
Faint Warp Disruptor I

Prototype 'Arbalest' Rapid Light Missile Launcher, Caldari Navy Nova Light Missile
Prototype 'Arbalest' Rapid Light Missile Launcher, Caldari Navy Nova Light Missile
Medium Diminishing Power System Drain I
Medium Diminishing Power System Drain I

Medium Tracking Diagnostic Subroutines I
Medium Anti-Kinetic Pump I
Medium Anti-Explosive Pump I

Hammerhead II x5
Valkyrie II x5
Warrior II x5
Hobgoblin II x5

Went with the RLML to have better burst damage as well as better damage as a whole against small targets. NOS any good?

[Atron, pvp1]
Pseudoelectron Containment Field I
Energized Adaptive Nano Membrane II
Magnetic Field Stabilizer II

1MN Afterburner II
X5 Prototype Engine Enervator
J5b Phased Prototype Warp Scrambler I

Light Neutron Blaster II, Void S
Light Neutron Blaster II, Void S
Light Neutron Blaster II, Void S
[empty high slot]

Small Auxiliary Thrusters I
Small Polycarbon Engine Housing I
Small Polycarbon Engine Housing I

I chose the AB so my speed tank can't be neutralized by a scram. Should I just ditch the EANM in favor of a second MFS and just go balls to the walls no tank?

Thanks for any an all feedback.
Schmata Bastanold
In Boobiez We Trust
#2 - 2014-02-26 09:07:55 UTC
Can't comment on arbi fit but that atron will die the moment somebody will put web on it. Either go for brawling or kiting fit, your is a mix of both which is not good IMO. You have speed but no range as kiting ship should have and no tank nor damage as brawler should have.

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Illiar D'Anaari
Lassandar
#3 - 2014-02-26 12:00:03 UTC
So I should ditch the speed rigs in favor of armor ones?
Illiar D'Anaari
Lassandar
#4 - 2014-02-27 01:24:13 UTC
Any feedback regarding the Arbitrator fit?
Chessur
Full Broadside
Deepwater Hooligans
#5 - 2014-02-27 03:37:27 UTC
Don't fly the arbi, as its a horrible ship- and drones are horrible for PvP unless you are in a domi blob, carrier blob, or are flying an ishtar.

I would suggest picking something else.
Illiar D'Anaari
Lassandar
#6 - 2014-02-27 04:24:00 UTC
Chessur wrote:
Don't fly the arbi, as its a horrible ship- and drones are horrible for PvP unless you are in a domi blob, carrier blob, or are flying an ishtar.

I would suggest picking something else.


Is that because drones can be shot down, delayed damage (have to get to target) or something else I'm missing that drones are bad for pvp?
Praxis Ginimic
The Scope
Gallente Federation
#7 - 2014-02-27 04:49:25 UTC
DroNes are just fine for PvP. They do suffer from delayed damage application and can be shot down but there are lots of Vexor pilots out there fit s good reason. The Tristan is a little bad ass too. I once had my ass handed to me by a 3 dda nano arbi
Chessur
Full Broadside
Deepwater Hooligans
#8 - 2014-02-27 05:12:30 UTC
Illiar D'Anaari wrote:
Chessur wrote:
Don't fly the arbi, as its a horrible ship- and drones are horrible for PvP unless you are in a domi blob, carrier blob, or are flying an ishtar.

I would suggest picking something else.


Is that because drones can be shot down, delayed damage (have to get to target) or something else I'm missing that drones are bad for pvp?


Drones are bad for a number of reasons:

1. Delayed damage
2. Can be killed

But the biggest problem with them, is that they provide horrible DPS, and most / all of their damage can be mitigated with proper flying. Drones, and drone boats (That I have not listed) Are simply not a threat. Anyone that tells you differently, has no real PvP experience, and I would highly suggest you avoid their 'recommendations'
Chessur
Full Broadside
Deepwater Hooligans
#9 - 2014-02-27 05:15:03 UTC
Praxis Ginimic wrote:
DroNes are just fine for PvP. They do suffer from delayed damage application and can be shot down but there are lots of Vexor pilots out there fit s good reason. The Tristan is a little bad ass too. I once had my ass handed to me by a 3 dda nano arbi


Vexor is ok... but can easily be kited. Thorax / omen are both far superior

There are many superior T1 frig choices, than a tristan.

A nano arbi, has no tank, no speed, no ewar, and no DPS. It brings nothing to the table. Again it can be kited. Medium drones can't do **** to an MWD'ing cruiser / frig. And warriors provide little DPS against a cruiser.
Praxis Ginimic
The Scope
Gallente Federation
#10 - 2014-02-27 07:17:29 UTC
Drones have their limitations just like any weapon platform, as well as their own particular advantages. Such as being impervious to jams and cap warfare. You just need to pick your targets... the same as any weapon platform.

I will say this though. Drone boats are skill intensive. You need to pour more skills into them than other weapons and you still need to pour skill points into those other weapons.

Don't let that stop you though. If you like drones then use drones. They will certainly never be a waste of sp
Hrett
The Scope
Gallente Federation
#11 - 2014-02-27 07:46:37 UTC  |  Edited by: Hrett
Illiar D'Anaari wrote:
Chessur wrote:
Don't fly the arbi, as its a horrible ship- and drones are horrible for PvP unless you are in a domi blob, carrier blob, or are flying an ishtar.

I would suggest picking something else.


Is that because drones can be shot down, delayed damage (have to get to target) or something else I'm missing that drones are bad for pvp?


Nothing against Chessur, but he is admittedly down on the vast majority of ships in eve unless it is kity and linked. He certainly has some good points, but they dont apply to all theaters or situations (IMHO).

For FW plex fighting the arbitrator is an evil ship - especially if you are fighting anyone but the caldari.

I dont fly amarr, so I wont give you advice there, but for gallente, here are some pretty stock fits that might serve you well. All but one are AB fits, which I recommend when plexing. But you can easily swap the ab for mwd if you want to kite. There is also a REALLY nasty neut tristan flying around, but I dont have the fit handy. Regardless, these should give you a good start. Tweak them once you get some experience. The "derptron" should be bought in groups of 20. I think the KM has an isk value of 1.5M. Its a good (and cheap) ship to learn in.:

[Atron, AB AAR]
Damage Control II
Small Armor Repairer II
Tracking Enhancer II

1MN Afterburner II
Warp Scrambler II
Stasis Webifier II

Light Neutron Blaster II,Null S
Light Neutron Blaster II,Null S
Light Neutron Blaster II,Null S

Small Auxiliary Nano Pump I
Small Capacitor Control Circuit I
Small Hybrid Burst Aerator I


[Atron, derptron] (overheat everything, approach and pray. dont forget to turn off OH on your mwd.)
Damage Control I
Magnetic Field Stabilizer I
Micro Auxiliary Power Core I

Medium Subordinate Screen Stabilizer I
Upgraded 1MN Microwarpdrive I
Initiated Harmonic Warp Scrambler I

Regulated Light Ion Phase Cannon I,Federation Navy Antimatter Charge S
Regulated Light Ion Phase Cannon I,Federation Navy Antimatter Charge S
Regulated Light Ion Phase Cannon I,Federation Navy Antimatter Charge S

Small Anti-EM Screen Reinforcer I
Small Anti-Kinetic Screen Reinforcer I
Small Anti-Thermal Screen Reinforcer I


[Tristan, 400 Tristan]
Damage Control II
Energized Adaptive Nano Membrane II
400mm Reinforced Rolled Tungsten Plates I

Limited 1MN Afterburner I
J5b Phased Prototype Warp Scrambler I
X5 Prototype Engine Enervator

150mm Light AutoCannon II,Republic Fleet EMP S
150mm Light AutoCannon II,Republic Fleet EMP S

Small Ancillary Current Router I
Small Anti-Explosive Pump I
Small Trimark Armor Pump I

Hobgoblin II x1
Hobgoblin II x1
Hobgoblin II x1


[Incursus, Scram Kite Incursus]
Damage Control II
Adaptive Nano Plating II
200mm Reinforced Rolled Tungsten Plates I
Small Ancillary Armor Repairer

1MN Afterburner II
J5b Phased Prototype Warp Scrambler I
X5 Prototype Engine Enervator

125mm Railgun II,Federation Navy Antimatter Charge S
125mm Railgun II,Federation Navy Antimatter Charge S

Small Auxiliary Nano Pump I
Small Hybrid Collision Accelerator I
Small Semiconductor Memory Cell I

Hobgoblin II x1

Breacher is a really good ship. I hate fighting them. LML Condors should just be run from if you have a turret ship. I dont mind giving people a killmail, but the 20 mins of plinking it takes for them to kill you is time better spent. Tormenter is pretty strong too.

Bottom line, find a good FW corp and troll their lossmails for fits. If you see some turn up often, it means its used often and has some merit to it (usually).

Good luck.

spaceship, Spaceship, SPACESHIP!

Gregor Parud
Imperial Academy
#12 - 2014-02-27 09:49:32 UTC  |  Edited by: Gregor Parud
Drone ships can work in solo or small gang scenarios but they'll have issues with doing damage to kiting targets and their drones are then easily taken down, as such drone ships work generally better in a scram/web kind of confrontation but those are inherently dangerous to be in, because if you scram your target you are probably also scrammed and can't get away when teh blob shows up. Also you'll have issues with needing to pick up your drones in case you DO have to run. Result of that (and more reasons) is that drone ships aren't really that useful in most pvp situations.

If you would fit a pvp ship then, generally, you'll favour MWD over AB simply because you need the extra speed boost to get in or out of trouble. There are of course exceptions to this rule (scram kite fit, dual prop or using an oversized AB) but for "normal" fits you'll want MWD and if you would go AB then you certainly wouldn't pair it with a long range point (not counting oversized AB) so your Arbi fit is flawed in that regard. If you're new to PVP I'd forget about flying cruisers for a while in general and drone ships in particular so lets not comment to that fit too much.

Then you need to realise that pvp here is rock, paper scissors so it's about being a counter to someone else's ship and strategy while not being countered yourself. That results in several things; one of them being someone posting a fit and some reply coming up with the :perfect counter: going "lulz it sucks", what it DOES mean is that you need to figure out the ship types, fits and strategies you're likely to run into and then create a fit/counter for those scenarios. So a scram/web Atron fit can work just fine as long as you run into targets it can take on while choosing and being capable of avoiding targets it can't handle.

However, as stated earlier scram/web fits have a problem in that you're probably going to be caught yourself as well, with all the issues that come from that. So, generally, if you do solo pvp you're just better off using a kiting strategy so you can dictate range and speed and have the option of GTFO if trouble arises.

Have a look at these two fits, both are based on the same strategy; "orbit at 15-19km engaging stuff that's slower than you while being turret based". One is more low SP friendly, the other is a maxed out fitting skills version. Funnily the first version applies more dps at meaningful ranges but the second one is a bit faster so it depends on what and where you're fighting.


[Atron, pvp solo easy fitting]
Magnetic Field Stabilizer II
F-aQ Phase Code Tracking Subroutines
Co-Processor II

Limited 1MN Microwarpdrive I
Warp Disruptor II
Balmer Series Tracking Disruptor I, Optimal Range Disruption Script

150mm Railgun II, Caldari Navy Uranium Charge S
150mm Railgun II, Caldari Navy Uranium Charge S
150mm Railgun II, Caldari Navy Uranium Charge S
[empty high slot]

Small Ancillary Current Router I
Small Hybrid Locus Coordinator I
Small Hybrid Locus Coordinator I



[Atron, pvp solo optimised]
Magnetic Field Stabilizer II
Tracking Enhancer II
Nanofiber Internal Structure II

Limited 1MN Microwarpdrive I
Warp Disruptor II
Balmer Series Tracking Disruptor I, Optimal Range Disruption Script

150mm Railgun II, Caldari Navy Uranium Charge S
150mm Railgun II, Caldari Navy Uranium Charge S
150mm Railgun II, Caldari Navy Uranium Charge S
[empty high slot]

Small Processor Overclocking Unit I
Small Processor Overclocking Unit I
Small Capacitor Control Circuit I




These have the speed to stay away from stuff they can't handle while being able to take down targets well above its pay grade as long as they're slower (which is probably going to happen) and turret based (which generally in PVP is a high probability). They're cheap to lose, great fun and the hilarity of you taking down some AF/cruiser with it will be glorious.
Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#13 - 2014-02-27 10:46:58 UTC
Dual rep arbi can perform almost as well as a dual rep Vexor and people don't expect it.

And its fun as ****.

I wouldn't fly that fit though.. and only use speed rigs if you have a good reason why you absolutely need to go a bit faster. Your atron needs tank/gank/range. Not speed.

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